Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 17:46:43 Player: chebyrekser Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (284) 1420 Value Destroyed (11222) 11222 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (1615) 1615 TOTAL SCORE: 21557 Bonus ------- High Alert Combat Kills 515 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 132/300 Energy 71/100 System Corruption 35% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Transmission Jammer Mini Drone Bay (3/3) Dispersion Rifle Quantum Rifle HERF Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Particle Charger Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Heavy Treads Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Structural Scanner Advanced Signal Interpreter Improved Transmission Jammer Hardened Heavy Armor Plating Mini Drone Bay Transdimensional Reconstructor Dispersion Rifle Quantum Rifle HERF Cannon Advanced Plasma Cannon Long-range Missile Launcher Advanced Micro-nuke Launcher [Rating: 138] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 . . . 4 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . . . . Utility 9 | . . 1 1 . . . 2 2 1 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 149 | 8 5 16 4 17 1 1 22 24 23 2 . 1 4 21 Power 23 | 1 1 3 . 1 . 1 4 2 4 . . . 2 4 Engine 11 | 1 1 3 . . . . 3 2 1 . . . . . Core 5 | . . . . 1 . 1 1 . 2 . . . . . Reactor 7 | . . . . . . . . . 1 . . . 2 4 Propulsion 35 | 3 . 3 2 6 1 . 4 7 5 . . . . 4 Treads 26 | 2 . 3 2 6 1 . 4 3 2 . . . . 3 Leg 1 | 1 . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . 3 3 . . . . 1 Hover 1 | . . . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 59 | 1 2 4 2 8 . . 8 13 8 2 . 1 1 9 Device 26 | . 1 2 1 4 . . 2 7 2 1 . 1 . 5 Storage 4 | 1 1 1 . . . . . . 1 . . . . . Processor 6 | . . . . 1 . . 2 . 1 . . . . 2 Hackware 3 | . . . . . . . 2 1 . . . . . . Protection 20 | . . 1 1 3 . . 2 5 4 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 32 | 3 2 6 . 2 . . 6 2 6 . . . 1 4 Energy Gun 4 | 3 . . . . . . . . 1 . . . . . Energy Cannon 12 | . . 1 . 1 . . 2 1 3 . . . 1 3 Ballistic Gun 4 | . . 1 . 1 . . 2 . . . . . . . Ballistic Cannon 3 | . 1 2 . . . . . . . . . . . . Launcher 7 | . 1 1 . . . . 2 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 . . 1 1 2 . . 2 . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . Parts Lost 83 | . 3 4 . 7 . . 8 11 13 . . . 2 35 Power 14 | . 1 1 . . . . 2 2 2 . . . . 6 Propulsion 20 | . . . . 1 . . 3 5 3 . . . . 8 Utility 31 | . . 1 . 4 . . 1 4 6 . . . 1 14 Weapon 18 | . 2 2 . 2 . . 2 . 2 . . . 1 7 Highest Loss Streak 17 | . 1 2 . 4 . . 4 6 4 . . . 2 17 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 17 | 4 6 14 19 19 20 20 18 15 18 21 20 21 20 18 Power 2 | 1 . 1 3 3 3 3 2 2 2 2 2 2 2 2 Propulsion 2 | 2 2 2 3 4 4 4 3 . 1 1 1 1 1 1 Utility 7 | . 1 6 8 7 6 7 7 8 9 11 11 10 9 7 Weapon 4 | . 2 4 4 3 5 6 4 3 5 6 6 8 6 6 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 47 | . 3 5 3 8 3 4 7 1 3 1 1 1 . 7 Power 8 | . 1 . 1 . 1 . 2 . 2 . 1 . . . Propulsion 5 | . 2 . 1 1 1 . . . . . . . . . Utility 15 | . . . 1 3 . 3 2 . 1 . . 1 . 4 Weapon 19 | . . 5 . 4 1 1 3 1 . 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 99 99 96 99 90 93 98 87 79 73 68 73 78 Engine 4 | . 13 11 9 7 . . 6 7 4 . . . . . Core 4 | . . . . 1 9 9 6 2 3 10 10 10 5 . Reactor 1 | . . . . . . . . . 1 . . . 4 8 Treads 22 | . 26 32 36 36 36 36 25 15 10 10 10 10 10 8 Wheel 3 | . . . . . . . . 4 10 10 10 10 10 8 Device 15 | . 12 21 18 13 18 18 9 17 17 10 10 10 10 16 Storage 6 | . 14 11 9 9 9 9 6 5 5 5 5 5 5 4 Processor 6 | . . . . 4 9 9 6 5 6 10 10 10 10 8 Hackware 1 | . . . . . . . 5 2 . . . . . . Protection 6 | . . . 8 5 . . 4 13 10 9 10 10 10 7 Energy Gun 1 | . 21 1 . . . . . . 3 3 . . . . Energy Cannon 6 | . . . . 5 8 . 6 10 9 6 3 . 2 12 Ballistic Gun 4 | . . 2 7 5 9 9 7 5 . . . . . . Ballistic Cannon 1 | . 5 15 9 6 . . . . . . . . . . Peak Build Rating 138 | 6 7 16 18 32 32 29 60 76 118 120 118 107 120 138 Average Rating 60 | 4 6 12 17 22 28 26 52 68 97 113 106 101 109 122 On Entrance 53 | . 6 7 15 17 32 26 29 59 75 118 106 101 107 106 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 186 | 12 51 73 59 64 61 55 94 108 155 161 163 144 170 186 Greatest Support 103 | 40 40 60 80 83 83 83 88 95 100 32 32 32 100 103 Greatest Overweight (x) 26 | . 2 1 . . . . 1 10 7 5 5 4 10 26 Average Overweight (x) 1 | . . . . . . . . 3 3 4 4 4 4 4 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 20 | 7 12 20 20 20 20 20 20 20 21 25 25 25 25 25 Most Carried 25 | 6 9 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Carried 18 | 5 6 14 19 19 19 19 18 15 20 24 24 24 23 19 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 6 6 20 20 20 20 20 17 20 25 24 25 24 24 11 Class Distribution -------------------- 43% | Scavenger-Mutant 24% | Scavenger-Tank 16% | Mutant 8% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Mutant | -3/Proximity Caves Tank | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 5874 | 280 48 754 91 888 68 4 1043 791 946 64 197 . 440 260 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11158 | 106 240 754 80 1272 115 . 1949 2075 1690 27 125 . 379 2346 Parts 538 | 3 28 54 5 67 6 . 96 95 51 3 6 . 13 111 Haulers Intercepted 6 | . . 3 . 3 . . . . . . . . . . Recyclers Shooed 23 | . . 2 . 2 1 . 9 4 3 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 11 5 . 9 . Prevented 2 | . . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 192 | . 11 20 2 25 2 . 23 30 20 3 5 . 13 38 Guns 18 | . 4 1 . . . . 8 4 1 . . . . . Cannons 93 | . . 6 2 20 2 . 12 16 9 . 1 . 3 22 AOE 66 | . 7 13 . 5 . . 3 7 3 3 4 . 9 12 Classes Destroyed 15 | 2 5 3 . 1 . . 2 . 1 . . . 1 . Worker 21 | . 2 2 . 2 . . 2 4 4 . . . . 5 Builder 13 | . 2 2 . . . . 1 4 1 . . . . 3 Tunneler 8 | 1 . 2 . . . . . 1 1 . . . . 3 Hauler 6 | . . 3 . 3 . . . . . . . . . . Recycler 21 | 1 . 2 . 5 . . 7 2 1 . . . . 3 Mechanic 2 | . . 1 . . . . . 1 . . . . . . Operator 3 | . . . . 1 . . 1 . . . . . . 1 Watcher 18 | . 2 2 . 2 . . 1 3 6 . . . . 2 Swarmer 52 | . 9 14 . 8 . . 7 . . 3 4 . 3 4 Grunt 51 | . 2 2 . 7 . . 2 11 6 . . . 7 14 Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 29 | . . 4 2 10 2 . 3 2 3 . 1 . . 2 Hunter 13 | . . . . . . . 4 5 2 . . . . 2 Programmer 45 | . . . . . . . 7 12 8 . . . 2 16 Behemoth 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 22 | 1 8 5 1 7 2 . 5 9 7 3 4 . 7 22 Combat Bots Only 10 | . 5 4 1 4 2 . 4 5 6 3 4 . 7 10 Max Kills in Single Turn 7 | 1 4 2 1 2 1 . 4 7 2 2 2 . 2 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . 2 . . 3 3 1 2 2 . 2 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1294 | . 37 84 12 124 8 . 245 147 176 1 9 . 49 402 Missed 358 | . 6 21 4 34 3 . 68 42 65 1 1 . 13 100 Hits 936 | . 31 63 8 90 5 . 177 105 111 . 8 . 36 302 Melee 15 | . . . . . . . . . . . . . 15 . Projectile 921 | . 31 63 8 90 5 . 177 105 111 . 8 . 21 302 AOE 3 | . . . . . . . . 1 2 . . . . . Critical Strikes 47 | . . 3 . 3 1 . 5 7 8 . . . 6 14 Part Disruptions 2 | . . . . . . . . . . . . . 1 1 Damage Taken 18014 | . 493 793 113 1334 67 . 2350 2087 2817 . 171 . 1012 6777 Core 2146 | . 29 88 13 133 14 . 172 140 237 . . . 53 1267 Absorbed by Shields 180 | . . . . . . . . 66 114 . . . . . Redirected to Shielding 102 | . . . . 102 . . . . . . . . . . Ignored by Resistances 337 | . . . . 8 . . 63 50 151 . . . 65 . Regen/Repaired (Parts) 685 | . 239 107 74 33 . . 134 . 98 . . . . . Core Remaining (%) 82 | 100 88 78 . . . 70 79 86 . . . . 74 . Volleys Fired 601 | 5 21 58 7 83 6 . 97 102 95 2 4 . 21 100 Largest 3 | 2 2 2 2 2 2 . 3 3 3 1 3 . 2 3 Hottest 315 | 80 80 80 56 108 98 . 203 203 284 43 284 . 210 315 Shots Fired 1299 | 10 37 101 14 158 12 . 232 248 219 4 8 . 35 221 Gun 318 | 10 29 16 7 31 6 . 121 62 34 1 1 . . . Cannon 911 | . 3 73 7 119 6 . 110 180 176 1 4 . 19 213 Launcher 70 | . 5 12 . 8 . . 1 6 9 2 3 . 16 8 Special . | . . . . . . . . . . . . . . . Kinetic 397 | . 3 86 14 103 6 . 121 62 2 . . . . . Thermal 779 | . . 3 . 47 6 . 110 180 194 2 5 . 19 213 Explosive 70 | . 5 12 . 8 . . 1 6 9 2 3 . 16 8 Electromagnetic 53 | 10 29 . . . . . . . 14 . . . . . Robot Hit Streak 31 | 3 9 7 7 16 25 . 31 12 18 . 2 . 6 15 Robot Miss Streak 5 | 1 3 4 1 3 . . 3 5 4 . 3 . 2 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 772 | 6 22 55 11 110 10 . 149 131 132 . 2 . 15 129 Core Hits 422 | 2 17 44 2 52 3 . 65 66 54 4 5 . 31 77 Critical Kills 12 | . . . . . . . . 2 5 . . . 1 4 Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 20 | . . 1 . 4 . . 1 2 7 . . . 1 4 Burn 2 | . . . . . . . . . 2 . . . . . Meltdown 12 | . . . . . . . . 2 5 . . . 1 4 Destroy 1 | . . . . . . . 1 . . . . . . . Blast 5 | . . 1 . 4 . . . . . . . . . . Melee Attacks 21 | . . 1 4 2 . . 14 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 21 | . . 1 4 2 . . 14 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 32869 | 118 969 1810 219 3121 226 . 3867 5386 5579 248 364 . 2270 8692 Guns 3503 | 80 217 168 63 314 62 . 1265 605 729 . . . . . Cannons 18608 | . 48 775 156 2027 150 . 1986 3339 3944 . 70 . 504 5609 Explosions 10323 | 38 704 824 . 764 . . 319 1442 873 248 294 . 1739 3078 Melee 297 | . . . . . . . 297 . . . . . . . Ramming 138 | . . 43 . 16 14 . . . 33 . . . 27 5 Kinetic 4450 | . 48 931 219 1300 62 . 1265 605 20 . . . . . Thermal 18127 | 38 370 12 . 1041 150 . 1986 3858 4422 . 70 . 504 5676 Explosive 9229 | . 334 824 . 764 . . 319 923 873 248 294 . 1739 2911 Electromagnetic 628 | 80 217 . . . . . . . 231 . . . . 100 Impact . | . . . . . . . . . . . . . . . Slashing 297 | . . . . . . . 297 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . 1 1 . 4 9 13 13 13 13 15 35 Average Corruption 6 | . . . . 1 1 . 1 5 10 13 13 13 14 11 Corruption Purged 9 | . . . . . . . . 9 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 346 | . . . . 6 12 . 32 56 77 22 25 10 50 56 Message Errors 85 | . . . . 2 2 . 6 13 20 6 5 4 11 16 Matter Fused 78 | . . . . 3 3 . 9 11 15 6 5 1 10 15 Heat Flow Errors 50 | . . . . 1 3 . 5 6 11 3 5 2 9 5 Energy Discharges 36 | . . . . . 1 . 2 7 6 2 4 2 6 6 Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 42 | . . . . . 2 . 4 7 10 3 2 1 8 5 Data Loss (major) 19 | . . . . . . . 1 6 3 . 2 . 3 4 Misfires 18 | . . . . . . . 5 2 5 2 1 . 1 2 Alerts 6 | . . . . . . . . 1 4 . . . 1 . Weapon Failures 11 | . . . . . . . . 3 3 . 1 . 1 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1641 | . 152 46 . 64 . . 150 368 249 32 51 . 93 436 Projectiles 618 | . . 10 . 59 . . 56 107 163 . . . 7 216 Explosions 915 | . 152 30 . 5 . . . 261 78 32 51 . 86 220 Melee 108 | . . 6 . . . . 94 . 8 . . . . . Knockbacks 16 | . . 10 . 5 1 . . . . . . . . . Impact 3 | . . 1 . 1 1 . . . . . . . . . Kinetic 12 | . . 8 . 4 . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 1087 | . 223 116 . 32 . . . 191 162 . 24 . . 339 Shots 25 | . 6 4 . 2 . . . 3 2 . 2 . . 6 Rammed 13 | . . 4 . 2 2 . . . 1 . . . 3 1 Targets Rammed 13 | . . 4 . 2 2 . . . 1 . . . 3 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 691 | 54 123 16 . 91 201 . 691 378 480 282 241 200 253 684 Average Temperature 108 | 23 38 10 . 16 79 . 133 119 110 91 111 112 78 147 Received Heat Transfer 2420 | . 54 192 36 495 36 . 324 248 187 . 18 . 51 779 Effects 27 | . . . . . . . 12 6 . 2 . . 1 6 Shutdowns 8 | . . . . . . . 6 . . . . . . 2 Energy Bleed 4 | . . . . . . . 1 2 . . . . 1 . Interference 12 | . . . . . . . 4 3 . 2 . . . 3 Short Circuit 2 | . . . . . . . 1 1 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . 1 . . . . . Impact Corruptions 2 | . . 1 . . . . . . 1 . . . . . Robots Melted 16 | . . . . . . . . 3 7 . . . 1 5 Combat Hostiles 15 | . . . . . . . . 3 7 . . . 1 4 Parts Melted 66 | . . . . 1 1 . 10 19 19 . . . 1 15 Heat Transferred 21478 | 50 300 37 . 1517 222 . 2838 5150 5734 . 87 . 481 5062 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | 1 3 . . . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 3 | . 1 1 . 1 . . 1 3 2 . . . . 2 Low Security (%) 59 | 100 99 57 100 81 100 . 85 50 6 . . . . 23 Level 1 24 | . . 42 . 18 . . 14 . 51 . . . . 72 Level 2 10 | . . . . . . . . 18 42 . . . . 4 Level 3 5 | . . . . . . . . 29 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 838 | 5 200 375 151 247 72 . 347 838 461 . . . . 685 Initial 408 | . . . 151 5 72 . . 169 408 . . . . . Average 204 | . 70 148 79 109 7 . 81 389 362 . . . . 267 Influence Increases 7353 | 10 445 745 76 845 78 . 789 1446 997 70 110 . 300 1442 Destroy 0b10 Robot/C 3840 | . 220 400 40 500 40 . 460 600 400 60 100 . 260 760 Destroy 0b10 Robot/NC 460 | 10 30 70 . 65 . . 60 75 65 . . . . 85 Destroy Leader 948 | . 34 100 20 160 . . 152 146 132 10 10 . 40 144 Successful Hack 192 | . 44 40 12 5 37 . 15 21 12 . . . . 6 Disable Machine 660 | . 60 60 . . . . 45 255 120 . . . . 120 Destroy Structure 1028 | . 57 60 4 40 1 . 42 304 238 . . . . 282 Partial Spotted 15 | . . . . 15 . . . . . . . . . . Lose Combat Pursuer 210 | . . 15 . 60 . . 15 45 30 . . . . 45 Influence Decreases 6705 | 10 445 386 422 671 265 . 443 958 1380 414 183 34 300 794 Entered New Map 1157 | . . . 208 8 115 . . 177 426 168 21 34 . . Time Decay 4278 | 10 265 356 214 433 150 . 363 681 674 246 162 . 280 444 Lost Part 810 | . 30 30 . 70 . . 80 100 130 . . . 20 350 Lost Ally 10 | . . . . 10 . . . . . . . . . . Purge Threat 450 | . 150 . . 150 . . . . 150 . . . . . Squads Dispatched 42 | . 1 3 . 1 . . 10 10 9 . . . . 8 Investigation 6 | . . . . . . . 2 1 3 . . . . . Extermination 19 | . . . . . . . 6 4 4 . . . . 5 Reinforcement 15 | . 1 3 . 1 . . 2 4 1 . . . . 3 Assault 1 | . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 15 | . 2 2 . 2 . . 2 1 3 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 262 | . 16 31 2 34 2 . 32 40 33 1 5 . 8 58 Peak Tracking Total 9 | . 6 4 1 5 2 . 5 5 6 1 4 . 5 9 Tactical Retreats 12 | . . 1 . 4 . . 1 2 2 . . . . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 12 | . 1 . . 1 . . 1 1 3 . . . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 44 | . 4 4 . . . . 3 17 8 . . . . 8 Max in Single Turn 6 | . 4 1 . . . . 1 6 3 . . . . 2 Garrison Access 2 | . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 72 | . 6 6 3 7 8 8 9 4 10 . . 8 1 2 Terminals 35 | . 5 4 2 5 6 . 3 2 5 . . . 1 2 Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 7 | . 1 1 1 1 . . 2 . 1 . . . . . Recycling Units 4 | . . . . . . . 1 1 2 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 2 1 2 . . . . . Total Hacks 232 | . 35 15 6 14 40 27 18 8 17 . . 47 2 3 Successful 167 | . 22 8 6 5 32 27 8 2 7 . . 47 2 1 Failed 64 | . 12 7 . 9 8 . 10 6 10 . . . . 2 Catastrophic 16 | . 1 2 . . 4 . 3 3 3 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 85 | . 30 9 3 8 15 . 7 3 10 . . . . . Terminals 94 | . 30 9 4 9 16 . 8 4 9 . . . 2 3 Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations 19 | . 5 2 2 3 . . 4 . 3 . . . . . Recycling Units 5 | . . . . . . . 1 1 3 . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . Garrison Access 10 | . . . . 2 . . 3 3 2 . . . . . Terminal Hacks 130 | . 14 1 2 2 30 27 1 1 2 . . 47 2 1 Record 88 | . . . . . 24 26 . 1 . . . 35 2 . Part Schematic 8 | . . . . . 4 . . . . . . 4 . . Robot Analysis 8 | . 3 1 . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . Unreport Threat 3 | . 1 . . 1 . . . . 1 . . . . . Locate Traps 4 | . 3 . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 5 | . 3 . 1 . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 14 | . 4 2 2 2 . . 2 . 2 . . . . . Scan Component 7 | . 2 1 1 1 . . 1 . 1 . . . . . Repair 7 | . 2 1 1 1 . . 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 17 | . 4 3 2 1 2 . 2 1 2 . . . . . Terminals 13 | . 4 3 2 1 2 . 1 . . . . . . . Botnet 13 | . 4 3 2 1 2 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 1 2 . . . . . Fedlink 4 | . . . . . . . 1 1 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 6 2 6 6 . 5 3 6 . . . 1 1 Full Trace Events 2 | . 1 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 . . 4 . . . . . . 4 . . Parts Built 1 | . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . Time 95 | . . . . . . . 95 . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . Parts Repaired 7 | . 2 1 1 1 . . 1 . 1 . . . . . Time 229 | . 52 26 32 38 . . 25 . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 11 | . . . . 4 . . . 3 . 4 . . . . EXPLORE 8 | . . . . 3 . . . 3 . 2 . . . . RETURN 3 | . . . . 1 . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 19086 | . 674 1399 448 316 1244 2686 2958 2818 2458 529 441 273 1144 1698 Optics 147 | . . . . . . . . . . . . . . 147 Sensors 11484 | . . . . . . . 2873 2438 2172 529 441 273 1144 1614 Structural 9705 | . . . . 3 1244 2686 1059 2590 1263 . . . . 860 Seismic 2834 | . 674 1399 448 313 . . . . . . . . . . Robot Analysis Total 8 | . 3 1 . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . . . . 2 1 . . . Drone Launches 11 | . . . . 5 . . . 3 . 3 . . . . Drone Recoveries 10 | . . . . 4 . . . 3 . 3 . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 21551 | 117 770 1510 448 1250 1274 2686 3656 3033 2633 529 523 274 1144 1704 Spaces Moved 9744 | 60 340 684 223 403 761 1675 1455 1173 1269 237 294 155 420 595 Core 12 | 11 . . . . . . . . . . . . . 1 Treads 6302 | 49 340 684 223 403 761 1675 1455 564 75 . . . 8 65 Legs . | . . . . . . . . . . . . . . . Wheels 3430 | . . . . . . . . 609 1194 237 294 155 412 529 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 155 122 170 170 170 170 170 Average Speed 175 | 139 184 161 160 160 160 160 205 193 157 174 171 170 188 198 Slowest Speed 1350 | 160 320 240 160 160 160 160 240 465 320 190 190 170 290 1350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 5 66 57 15 84 97 88 32 27 36 82 58 62 61 20 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . 1 . . . 3 . . Known Exits Taken 6 | . . . 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . . . Scrap Searched 17 | . . . . . . 8 . . . 2 3 . 4 . Spaces Dug 176 | . . 1 4 2 . . 22 30 22 . . . 75 20 Terrain Destroyed 983 | 5 60 63 4 45 . . 50 194 124 32 50 . 207 149 Melee 15 | . . 1 4 2 . . 8 . . . . . . . Projectile 221 | . . 3 . 7 . . 27 68 52 1 2 . 5 56 AOE 747 | 5 60 59 . 36 . . 15 126 72 31 48 . 202 93 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Zhi Pro Res Total 12993 | 81 445 990 296 848 807 1687 1892 1723 1712 353 309 166 736 948 Wait 1972 | . 60 178 44 299 23 1 215 366 235 103 . . 265 183 Move 9730 | 59 339 683 222 402 760 1674 1454 1172 1268 236 293 154 419 595 Hop . | . . . . . . . . . . . . . . . Pick Up 183 | 9 10 27 7 15 5 5 27 24 23 1 1 3 7 19 Fast Attach 27 | 3 2 4 . 1 . . . . 15 . . 2 . . Attach 125 | 3 6 7 2 7 . . 18 17 14 2 3 2 10 34 Detach 21 | . . 1 . . 1 . 1 . 1 3 4 . 6 4 Swap 177 | 2 3 12 4 21 3 1 51 33 38 2 3 1 2 1 Drop 113 | . 4 15 6 16 7 6 15 7 22 4 1 4 3 3 Fire 601 | 5 21 58 7 83 6 . 97 102 95 2 4 . 21 100 Melee 21 | . . 1 4 2 . . 14 . . . . . . . Ram 2 | . . . . . . . . . 1 . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 11 | . . 4 . 2 2 . . . . . . . 3 . Escape Stasis 10 | . . . . . . . . 2 . . . . . 8 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 395 | -10/Materials | Repaired Lgt. Treads 423 | -10/Materials | Repaired Lgt. Treads 451 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Central database locked down 603 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Discovered new exit (range 12) 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2064 | -9/Materials | Discovered new exit (range 4) 2246 | -9/Materials | Repaired Lgt. Treads 2312 | -9/Materials | Discovered new exit (range 16) 2398 | -9/Materials | Entered another Materials area 2398 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2485 | -8/Materials | Build established: Scavenger-Mutant 2492 | -8/Materials | Repaired Imp. Light Cannon? 2528 | -8/Materials | Discovered new exit (range 17) 2638 | -8/Materials | Identified exit to Storage 2846 | -8/Materials | Entered Storage 3401 | -8/Storage | Lost 4 parts (1n2u1w) 3469 | -8/Storage | Build established: Mutant 3594 | -8/Storage | Discovered new exit (range 12) 3881 | -8/Storage | Build established: Scavenger-Mutant 4022 | -8/Storage | Used back door to open Recycling access 4022 | -8/Storage | Discovered new exit (range 5) 4078 | -8/Storage | Repaired Reflective Plating 4096 | -8/Storage | Entered Recycling 4097 | -8/Recycling | Met a Zionite searching for Scraptown 4625 | -8/Recycling | Discovered new exit (range 11) 5297 | -8/Recycling | Scanned before Scraplab entrance 5349 | -8/Recycling | Discovered new exit (range 11) 5354 | -8/Recycling | Entered Scraplab 5370 | -8/Recycling | Entered Scraptown 5370 | -8/Scraptown | System corruption cleaned by C-Scrubber 5423 | -8/Scraptown | Visited Cyclists 5444 | -8/Scraptown | Visited Spacefarers 5577 | -8/Scraptown | Visited Bundlers 5647 | -8/Scraptown | Visited Comm Corps 5706 | -8/Scraptown | Visited Assassins FH 5742 | -8/Scraptown | Visited SPCMW 5801 | -8/Scraptown | Visited Fellowship of the Rings 6287 | -8/Scraptown | Discovered new exit (range 11) 6457 | -8/Scraptown | Visited UFD Registry 6457 | -8/Scraptown | Registered with UFD as "Datasourcer" 6521 | -8/Scraptown | Entered Cyclist Reading Room 6633 | -8/Scraptown | Visited Junk Repository 6714 | -8/Scraptown | Visited Botcube Research 6746 | -8/Scraptown | Visited Science Guys 7025 | -8/Scraptown | Visited Science Testing Area 7046 | -8/Scraptown | Visited Infowarlord's Domain 7070 | -8/Scraptown | Visited Abandonware Association 7089 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 7172 | -8/Scraptown | Visited Chapter 10 7201 | -8/Scraptown | Visited LU-1G1's Boring Crew 7273 | -8/Scraptown | Visited Cartography Club 7440 | -8/Scraptown | Found Exp. Sensor Array 7956 | -8/Scraptown | Met Optimus 7956 | -8/Scraptown | Accepted into 0bPrime 8045 | -8/Scraptown | Discovered new exit (range 5) 8056 | -8/Scraptown | Entered Factory 8056 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 8325 | -6/Factory | Loaded intel: 8 recycling unit locations 8564 | -6/Factory | Fabricated Imp. Heavy Armor Plating (x1) 8898 | -6/Factory | Discovered new exit (range 11) 9070 | -6/Factory | Found Hvy. Reflective Plating 9350 | -6/Factory | Build established: Scavenger-Gunner 9995 | -6/Factory | Spotted B-75 Beast 10202 | -6/Factory | Build established: Scavenger-Mutant 11344 | -6/Factory | Lost 4 parts (1n1u2w) 11541 | -6/Factory | Repaired Hvy. Plasma Cannon 11665 | -6/Factory | Discovered new exit (range 12) 11712 | -6/Factory | Entered another Factory area 11712 | -5/Factory | Evolved 2 slots: Utility x2 12132 | -5/Factory | Build established: Scavenger-Tank 13021 | -5/Factory | Discovered new exit (range 14) 13374 | -5/Factory | Lost 6 parts (3n3u) 13548 | -5/Factory | Loaded intel: 8 recycling unit locations 13548 | -5/Factory | Learned location of Protoforge (-2) 14284 | -5/Factory | Discovered new exit (range 6) 14414 | -5/Factory | Discovered new exit (range 12) 14712 | -5/Factory | First assault squad dispatched 14745 | -5/Factory | Entered another Factory area 14745 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15096 | -4/Factory | Spotted B-86 Titan 15133 | -4/Factory | Destroyed B-86 Titan 15286 | -4/Factory | Crushed by falling debris 15339 | -4/Factory | Garrison activated, responded to threat 15482 | -4/Factory | Lost 4 parts (1n1u2w) 15627 | -4/Factory | Repaired Adv. Plasma Cannon 15726 | -4/Factory | Build established: Scavenger-Mutant 16132 | -4/Factory | Build established: Scavenger-Gunner 16214 | -4/Factory | Loaded intel: 8 recycling unit locations 16279 | -4/Factory | Found Hvy. Insulated Plating 16471 | -4/Factory | System corruption reached 10% 16508 | -4/Factory | Build established: Scavenger-Tank 16558 | -4/Factory | Discovered new exit (range 4) 16708 | -4/Factory | Identified exit to Research 16923 | -4/Factory | Identified exit to Upper Caves 16923 | -4/Factory | Identified exit to Extension 16923 | -4/Factory | Identified exit to Armory 17378 | -4/Factory | Entered Upper Caves 17399 | -4/Upper Caves | Learned Research terminal intel 17530 | -4/Upper Caves | Discovered new exit (range 127) 17640 | -4/Upper Caves | Learned Research terminal intel 17904 | -4/Upper Caves | Identified exit to Upper Caves 17907 | -4/Upper Caves | Entered another Upper Caves area 17991 | -4/Upper Caves | Discovered exit to Research (range 13) 18009 | -4/Upper Caves | Encountered a Warlord checkpoint 18196 | -4/Upper Caves | Build established: Scavenger-Mutant 18225 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18368 | -4/Upper Caves | Learned Research non-interactive machine intel 18409 | -4/Upper Caves | Discovered new exit (range 12) 18427 | -4/Upper Caves | Identified exit to Zhirov 18430 | -4/Upper Caves | Entered Zhirov 18430 | -4/Zhirov | Discovered new exit (range 3) 18461 | -4/Zhirov | Met Zhirov 18492 | -4/Zhirov | Learned location of Quarantine (-2) 18492 | -4/Zhirov | Learned location of Testing (-3) 18492 | -4/Zhirov | Learned location of Command (-1) 18527 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18562 | -4/Zhirov | Found Alien Artifact 18563 | -4/Zhirov | Identified Integrated Dissipator 18563 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18634 | -4/Zhirov | Found Alien Artifact 18699 | -4/Zhirov | Identified exit to Proximity Caves 18704 | -4/Zhirov | Entered Proximity Caves 19355 | -3/Proximity Caves | Found DCF Scrap (12 items) 19361 | -3/Proximity Caves | Destroyed 7 combat bots 19528 | -3/Proximity Caves | Discovered exit to Research (range 4) 19596 | -3/Proximity Caves | Build established: Mutant 19617 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19848 | -3/Proximity Caves | Entered Research 19848 | -3/Research | Evolved 2 slots: Utility x2 19849 | -3/Research | Loaded intel: 61 non-interactive machine locations 19850 | -3/Research | Loaded intel: 21 terminal locations 20058 | -3/Research | Found Adv. Micro-nuke Launcher 20422 | -3/Research | Lost 4 parts (1p3u) 20690 | -3/Research | Build established: Tank 21040 | -3/Research | System corruption reached 10% 21218 | -3/Research | Lost 3 parts (1p2u) 21259 | -3/Research | Build established: Scavenger-Tank 21471 | -3/Research | System corruption reached 30% 21495 | -3/Research | Core integrity fell below 50% 21515 | -3/Research | Destroyed 10 combat bots 21523 | -3/Research | Lost 17 parts (3p4n6u4w) 21533 | -3/Research | Identified Transdimensional Reconstructor 21533 | -3/Research | Warped through subspace 21548 | -3/Research | Core integrity fell below 20% 21552 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- T-07 Excavator destroyed. Critical hit (Burn: +50). Wheel destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Structural Scanner destroyed. Destroyed Unknown Leg. G-67 Veteran destroyed. K-01 Serf collects debris. Adv. Micro-nuke Launcher destroyed. Critical hit (Burn: +37). Lrn. Missile Launcher destroyed. 1RFRZT/1BC>|HIVTRQG&|M|EL140E6IM7FQFFB K-01 Serf collects debris. Identified Transdimensional Reconstructor. Warped through subspace. Connecting with DSF Access... Adv. Cooling System destroyed. Adv. Plasma Cannon destroyed. Biometal Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????"""??"""?????????????????? | | ????????????????????????"""??"""?????????????????? | | ????????????????????????"""??"""??????????"""????? | | ??????????????????????????????????????????"T"????? | | ??????????????????????????????????????????"?"????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????###########? #??????????????? | | ???????????????????# / #? #??????????????? | | ???????????????????# #? #??????????????? | | ????????????????????? # #??????????????? | | ??????????????????????? ?? #?????????"""??" | | ???????????????##########@#### ###+####??"""??" | | ???????????????# s #??"""??" | | ???????????????# ss s #??"""??" | | ???????????????# ggs ! +??"""??" | | ????????????# sA #??"""??" | | ????????????# A###### T## """" #??"""??" | | ????????????# ??????####? """" #???????? | | ????????????# ????????????? """"" #???????? | | ????????????# ??????????????? """" ??????????? | | ????????????# ????????????????? ??????????? | | ????????????+ ?????????????????? ??????????? | | ????????????# ???????????????????? ?????????? | | ????????????#?????????????????????? ????????? | | ?????????????????????########??????? ????????? | | ?????????????????????########???????"" ????????? | | ??????????????## ????## ????????" ???????? | | ??????????????## ????## ?????????? ???????? | | ????????????""## ????## ??????????? ???????? | | ????????????""## ????## ???????????? ???????? | | ????????????""## ???## ##?????????????#??????? | | ??????## ??? T## ???## ##????????????????????? | | ??????## ""## ??## ###############???????? | | ??????## "" ??## ###############???????? | | ??????## "" %[ ?## # ! ##???????? | | ??????## ?## # ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 30 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Propulsion Shielding | -9/Materials | Scanalyzed Adv. Treads | -8/Recycling | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Imp. Heavy Armor Plating | -8/Recycling | Hacked Hrd. Medium Armor Plating | -8/Recycling | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Armor Plating | x1 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 14% | -10/Materials Lgt. Treads | 15% | -10/Materials Lgt. Treads | 23% | -9/Materials Imp. Light Cannon | 45% | -8/Materials Reflective Plating | 72% | -8/Storage Hvy. Plasma Cannon | 16% | -6/Factory Adv. Plasma Cannon | 30% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Just What I Needed Tank \\IAMDERELICT Challenges ------------ None Game ------ Seed DispersionChipShearcannon Manual? 0 Play Time 03:27:42 Cumulative 26.3 hours Start 2025.07.23 @ 11:12:41 End 2025.07.24 @ 17:46:43 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 27 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 51f74731-4098-47cc-bf83-f11ba1d22bcb