Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 00:23:42 Player: Abkaal Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (3012) 3012 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1679) 1679 TOTAL SCORE: 7966 Bonus ------- High Alert Combat Kills 605 Follower Combat Kills 74 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 278/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer ECM Suite > --- WEAPON (3) ------- Beam Rifle (fused) Gauss Rifle > --- INVENTORY (5) ---- Flight Unit Advanced Weight Redist. System Targeting Computer Relay Coupler [Grunt] (23) Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Signal Interpreter Long-range Tractor Beam > --- WEAPON ----------- YOLO Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Compact Wheel Improved Light Cannon Improved Light Cannon Grenade Launcher [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon YOLO Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 51 | 7 5 . 1 . 14 23 1 Power 6 | 2 . . . . 2 2 . Engine 4 | 2 . . . . 2 . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 17 | 2 . . . . 3 12 . Treads 9 | 2 . . . . 3 4 . Leg 2 | . . . . . . 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . . . . . . 6 . Utility 15 | 1 3 . . . 7 3 1 Device 4 | . 1 . . . 2 . 1 Storage 3 | 1 . . . . 2 . . Processor 5 | . 1 . . . 2 2 . Hackware . | . . . . . . . . Protection 3 | . 1 . . . 1 1 . Artifact . | . . . . . . . . Weapon 13 | 2 2 . 1 . 2 6 . Energy Gun 5 | 2 . . . . . 3 . Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 1 | . . . . . . 1 . Ballistic Cannon 4 | . 2 . . . 1 1 . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 14 | . . . . . 3 11 . Power 1 | . . . . . 1 . . Propulsion 6 | . . . . . 1 5 . Utility 4 | . . . . . 1 3 . Weapon 3 | . . . . . . 3 . Highest Loss Streak 6 | . . . . . 2 6 . To Critical Strikes 2 | . . . . . . 2 . Average Slot Usage (%) 90 | . 94 100 92 85 86 90 89 Engine 8 | . 14 14 14 14 8 6 . Core 1 | . . . . . . 2 9 Treads 21 | . 28 28 28 28 24 18 . Leg 2 | . . . . . . 4 . Flight 1 | . . . . . . . 27 Device 1 | . 7 . . . 8 . 1 Storage 6 | . 14 14 14 14 9 3 . Processor 19 | . . 14 14 14 13 24 33 Protection 4 | . . . . . 4 6 . Energy Gun 6 | . 21 . . . . 9 9 Energy Cannon 4 | . . . 6 14 9 3 . Ballistic Gun 1 | . . . . . . 1 9 Ballistic Cannon 9 | . 6 28 14 . 8 8 . Naked Turns . | . . . . . . . . Heaviest Build 58 | 13 19 18 28 28 58 48 14 Greatest Support 60 | 40 40 40 40 40 60 60 12 Greatest Overweight (x) 4 | 1 . . . . . 4 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 10 5 Average Capacity 7 | 6 8 8 8 8 8 6 5 Most Carried 10 | 6 8 8 8 8 10 10 5 Average Carried 7 | 3 6 8 7 7 7 6 5 Final Capacity 10 | 8 8 8 8 8 10 5 5 Final Carried 9 | 6 8 8 8 8 9 5 5 Class Distribution -------------------- 41% | Skirmisher 26% | Mutant 22% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1035 | 234 22 20 54 . 215 490 . Remotely 165 | . . . . . 165 . . Salvage Created 1717 | . 22 . . 121 616 958 . Parts 115 | . 4 . . 7 36 68 . Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 50 | . . . . 5 10 35 . Guns 8 | . . . . . . 8 . Cannons 17 | . . . . 1 5 11 . AOE 22 | . . . . 3 3 16 . Classes Destroyed 11 | . 1 . . 3 5 2 . Worker 2 | . . . . . 2 . . Hauler 2 | . . . . . 2 . . Recycler 2 | . . . . . 2 . . Watcher 3 | . 1 . . . 2 . . Swarmer 18 | . . . . . . 18 . Grunt 19 | . . . . 3 6 10 . Brawler 2 | . . . . 1 1 . . Duelist 1 | . . . . 1 . . . Sentry 5 | . . . . . 2 3 . Hunter 2 | . . . . . 1 1 . Programmer 3 | . . . . . . 3 . Best Kill Streak 9 | . 1 . . 3 7 9 . Combat Bots Only 9 | . . . . 3 4 9 . Max Kills in Single Turn 3 | . 1 . . 2 2 3 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 1 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 229 | . 3 . . 13 61 148 4 Missed 76 | . . . . 6 25 43 2 Damage Taken 2506 | . 32 . . 255 665 1522 32 Core 430 | . 12 . . 49 101 252 16 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 . . . 75 . . . Volleys Fired 131 | . 1 . . 6 31 90 3 Largest 3 | . 2 . . 1 2 3 2 Hottest 145 | . 90 . . 100 144 145 84 Shots Fired 186 | . 2 . . 6 32 140 6 Gun 66 | . 2 . . . . 58 6 Cannon 119 | . . . . 6 32 81 . Launcher 1 | . . . . . . 1 . Special . | . . . . . . . . Kinetic 83 | . . . . . 17 63 3 Thermal 81 | . 2 . . 6 15 55 3 Explosive 1 | . . . . . . 1 . Electromagnetic 21 | . . . . . . 21 . Robot Hit Streak 16 | . 1 . . 3 3 16 2 Robot Miss Streak 4 | . . . . 1 4 4 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 70 | . 1 . . 4 16 46 3 Core Hits 71 | . 1 . . 3 20 47 . Critical Kills 4 | . . . . 1 2 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . 1 2 2 . Burn 1 | . . . . . . 1 . Meltdown 4 | . . . . 1 2 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7132 | . 13 . . 967 2281 3820 51 Guns 462 | . 13 . . . . 398 51 Cannons 3029 | . . . . 414 1049 1566 . Explosions 3641 | . . . . 553 1232 1856 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 596 | . . . . . 216 344 36 Thermal 6261 | . 13 . . 967 2065 3201 15 Explosive 26 | . . . . . . 26 . Electromagnetic 249 | . . . . . . 249 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . 12 4 Message Errors 3 | . . . . . . 2 1 Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 2 | . . . . . . 2 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 1 2 Data Loss (major) 2 | . . . . . . 1 1 Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 614 | . . . . 116 203 295 . Projectiles 503 | . . . . 104 144 255 . Explosions 111 | . . . . 12 59 40 . Melee . | . . . . . . . . Knockbacks 8 | . . . . . 3 5 . Impact . | . . . . . . . . Kinetic 7 | . . . . . 3 4 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 516 | . . . . 129 122 265 . Shots 9 | . . . . 2 2 5 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 411 | . 30 . . 100 167 411 45 Average Temperature 76 | . 18 . . 44 51 87 21 Received Heat Transfer 471 | . 18 . . 30 261 162 . Effects 3 | . . . . . . 3 . Shutdowns 2 | . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . 1 2 1 . Combat Hostiles 3 | . . . . 1 2 . . Parts Melted 8 | . . . . . 5 3 . Heat Transferred 6359 | . 37 . . 960 2080 3245 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 2225 | . 22 8 . 200 415 2225 1125 Initial 1084 | . . 8 . . 78 247 1084 Average 875 | . 14 8 . 113 256 1310 1106 Maximum Alert Level 5 | . . . . 1 2 5 4 Low Security (%) 20 | 100 100 100 . 93 19 . . Level 1 19 | . . . . 6 75 6 . Level 2 8 | . . . . . 4 12 . Level 3 8 | . . . . . . 12 51 Level 4 19 | . . . . . . 30 48 Level 5 23 | . . . . . . 39 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . . . 1 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 5 . . 5 16 39 3 Peak Tracking Total 5 | . 5 . . 3 3 5 1 Tactical Retreats 9 | . . . . . . 8 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 13 | . . . . . 3 10 . Max in Single Turn 2 | . . . . . 1 2 . Garrison Relay 5 | . . . . . . 5 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 15 | . . . 2 . 5 5 3 Terminals 9 | . . . . . 1 5 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 32 | . . . 5 . 12 10 5 Successful 21 | . . . 5 . 10 3 3 Failed 11 | . . . . . 2 7 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 17 | . . . . . 2 10 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 7 | . . . . . 7 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 12 | . . . 5 . 1 3 3 Record 4 | . . . 4 . . . . Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Security Stations 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 6 | . . . . . 6 . . Insert Component 4 | . . . . . 4 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . . . . 4 4 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 2 | . . . . . 2 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 21 | . . . . . . 21 . Machine Destruction 21 | . . . . . . 21 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 62 | . . . . . . 62 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . 7 . Total Damage 146 | . . . . . . 146 . Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 4313 | 64 171 183 454 249 769 2295 128 Spaces Moved 2607 | 37 96 114 281 139 365 1402 173 Core 9 | 9 . . . . . . . Treads 1847 | 28 96 114 281 139 365 824 . Legs 441 | . . . . . . 441 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 310 | . . . . . . 137 173 Fastest Speed 34 | 50 160 160 160 160 160 34 34 Average Speed 139 | 134 160 160 160 160 160 137 42 Slowest Speed 360 | 160 160 160 160 160 163 360 114 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 26 28 63 25 30 99 20 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 5 | . . . . . . 5 . Terrain Destroyed 533 | . . . . 74 178 281 . Melee . | . . . . . . . . Projectile 27 | . . . . 2 14 11 . AOE 506 | . . . . 72 164 270 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 3032 | 48 113 115 288 149 493 1605 221 Wait 123 | . 1 2 . 1 38 41 40 Move 2597 | 36 95 113 280 138 364 1400 171 Hop 1 | . . . . . . . 1 Pick Up 57 | 5 4 . 3 2 25 16 2 Fast Attach 23 | 6 4 . . . 3 9 1 Attach 13 | . . . 1 . 5 7 . Detach 4 | . 2 . . . . 1 1 Swap 15 | 1 1 . . . 6 7 . Drop 53 | . 5 . 4 2 21 19 2 Fire 131 | . 1 . . 6 31 90 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 14) 211 | -10/Materials | Discovered new exit (range 14) 235 | -10/Materials | Identified exit to Mines 236 | -10/Materials | Entered Mines 288 | -10/Mines | Found a hidden stash of uninstalled traps 318 | -10/Mines | Build established: Mutant 336 | -10/Mines | Discovered new exit (range 16) 411 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 413 | -10/Mines | Discovered new exit (range 5) 418 | -10/Mines | Identified exit to Exiles 419 | -10/Mines | Entered Exiles 443 | -10/Exiles | Discovered new exit (range 14) 463 | -10/Exiles | Identified exit to Mines 493 | -10/Exiles | Met 8R-AWN 519 | -10/Exiles | Met EX-HEX 575 | -10/Exiles | Met EX-BIN 600 | -10/Exiles | Aligned with FarCom system 602 | -10/Exiles | Given EX-Vault access code 640 | -10/Exiles | Opened EX-Vault 652 | -10/Exiles | Found YOLO Cannon 697 | -10/Exiles | Warned to stay clear of 0b10 Research branches 742 | -10/Exiles | Met EX-DEC 757 | -10/Exiles | Learned location of Zion (-6) 854 | -10/Exiles | Discovered exit to Mines (range 14) 873 | -10/Exiles | Left Exiles lab with YOLO Cannon 873 | -10/Exiles | Entered Mines 936 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1032 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1036 | -9/Mines | Found Prototype Device 1088 | -9/Mines | Discovered new exit (range 5) 1121 | -9/Mines | Identified exit to Materials 1122 | -9/Mines | Entered Materials 1122 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1122 | -8/Materials | Identified Exp. Sensor Array 1423 | -8/Materials | Build established: Skirmisher 1889 | -8/Materials | Identified exit to Garrison 1891 | -8/Materials | Entered Garrison 1992 | -8/Garrison | Triggered checkpoint 2062 | -8/Garrison | Triggered checkpoint 2100 | -8/Garrison | Destroyed 9 combat bots 2177 | -8/Garrison | Discovered new exit (range 8) 2187 | -8/Garrison | Identified exit to Materials 2234 | -8/Garrison | Triggered checkpoint 2259 | -8/Garrison | Garrison Relay disabled 2385 | -8/Garrison | Discovered exit to Materials (range 8) 2406 | -8/Garrison | Triggered checkpoint 2429 | -8/Garrison | Garrison Relay disabled 2620 | -8/Garrison | Triggered checkpoint 2725 | -8/Garrison | Core integrity fell below 50% 2742 | -8/Garrison | Core integrity fell below 20% 2750 | -8/Garrison | Garrison Relay disabled 2773 | -8/Garrison | Rescued a captive Derelict 2773 | -8/Garrison | Rescued a captive Derelict 2779 | -8/Garrison | Lost 6 parts (2n2u2w) 2986 | -8/Garrison | Triggered checkpoint 3048 | -8/Garrison | Discovered exit to Materials (range 9) 3082 | -8/Garrison | Triggered checkpoint 3152 | -8/Garrison | Garrison Relay disabled 3221 | -8/Garrison | Build established: Scavenger-Skirmisher 3221 | -8/Garrison | Garrison Relay disabled 3781 | -8/Garrison | Learned Materials security intel 3946 | -8/Garrison | Installed Relay Interface Framework 3994 | -8/Garrison | Phase Generator disabled 4186 | -8/Garrison | Entered Materials 4314 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- combine repair and recycling in a single design. Without a recycling infrastructure to support manufacturing, derelict groups rely on surgeons to handle both tasks. 04204_ Dropped Imp. Light Cannon. 04204_ Acquired Adv. Weight Redist. System. 04205_ K-01 Serf collects debris. 04233_ System corrupted: Component data lost. 04233_ K-01 Serf collects debris. 04251_ Slug penetrates W-25 Informer. 04256_ Slug penetrates Wall. 04259_ Slug penetrates W-25 Informer. 04269_ System corrupted: Substantial component data lost. 04289_ Discarded Melee Analysis Suite. 04290_ Acquired ECM Suite. 04296_ Q DHLT|MLVQ=%6BJH,HSM28:F1ARR 04296_ Dropped Mic. Nuclear Core. 04296_ Acquired Targeting Computer. 04311_ System corrupted: Component data lost. 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T | | ?????????????# """ #Y #?############# # | | ?????????????# """ + #?# # | | ?????????????# """ *# #?# ########### #### # | | ?????????????# # #?# #??########+#### # | | ?????????????#####/#### #?# #??# # # | | ?????# #### ### ### #??# """"""" # # | | ???? #??#] """"""" # # | | ????????# #??# """"""" # # | | ????????# ##### #######+####?# """"""" + # | | ???????????????## ?????# #?# """"""" # # | | ????????????????# ??????# #?# ]# # | | ????????????????#???????# #?############# # | | ????????????????# ###### #??????# | | ????????????????# + ######## | | ????????????????# ###### # ! # | | ????????????????????????######## + ###+#### | | ???????????????????????????????# """ # # ! | | ???????????????????????????????# """ # # | | ???????????????????????????????# """?# # """""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Imp. EM Shotgun | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed KineticGyrokineticAirjet Manual? 0 Play Time 00:47:21 Cumulative 13.4 hours Start 2024.04.03 @ 23:32:47 End 2024.04.04 @ 00:23:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90fc1caf-6207-4c98-830b-f14c70b11bcd