Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 19:14:28

Player: Red_Zig

Result: Destroyed by H-66 Slayer with Gauss Rifle

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (7)        1400
Robots Destroyed (64)      320
Value Destroyed (1746)     1746
Prototype IDs (16)         320
Alien Tech Used (0)        0
Bonus (342)                342
              TOTAL SCORE: 6128

 Bonus
-------
High Alert Combat Kills    74
Follower Combat Kills      428
Friendly Fire              -160

 Cogmind 
---------
Core Integrity             0/850
Matter                     107/300
Energy                     93/100
System Corruption          6%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -6/Factory

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (7) ---
               (None)
>          --- UTILITY (7) ------
               (None)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Actuator Array
  Hardened Light Armor Plating
           Backup Laser III
           Grenade Launcher
           Scythe

 Peak State 
------------
>            --- POWER ------------
       Micro Nuclear Core
>            --- PROPULSION -------
       Light Treads
       Heavy Treads
             Flexi-carbon Leg
             Arachnoskeleton
             Backup Propulsion III
>            --- UTILITY ----------
       Large Storage Unit
             Trap Scanner
             Machine Analyzer
             Target Analyzer
    Hardened Light Armor Plating
    Hardened Light Armor Plating
             Hacking Suite
>            --- WEAPON -----------
             Bore Cannon
             Bore Cannon
>            --- INVENTORY --------
    Improved Ion Engine
       Light Nuclear Core
             Targeting Computer
             Actuator Array
             Actuator Array
    Hardened Light Armor Plating
    Hardened Light Armor Plating
  Long-range Tractor Beam
       Heavy Riot Gun
             Backup Laser III
             Slug Cannon
             Grenade Launcher
             Grenade Launcher
             Katana
   Makeshift Axe
[Rating: 76]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Micro Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Arachnoskeleton
  Hover Unit               Backup Propulsion III
Utility                    Large Storage Unit
  Device                   Actuator Array
  Storage                  Large Storage Unit
  Processor                Machine Analyzer
  Hackware                 Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Bore Cannon
  Energy Gun               Heavy EM Pulse Gun
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Bore Cannon
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -8  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Sub Mat Fac Was Fac Fac 
Slots Evolved              8    | .   .   .   4   2   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   2   .   .   .   1   
  Utility                  5    | .   .   .   2   2   .   .   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   
Parts Attached             82   | 7   10  7   29  .   5   2   22  
  Power                    4    | 1   .   .   2   .   .   .   1   
    Engine                 3    | 1   .   .   2   .   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   1   
    Reactor                .    | .   .   .   .   .   .   .   .   
  Propulsion               21   | 2   1   .   9   .   1   .   8   
    Treads                 11   | 2   1   .   5   .   1   .   2   
    Leg                    5    | .   .   .   4   .   .   .   1   
    Wheel                  .    | .   .   .   .   .   .   .   .   
    Hover                  5    | .   .   .   .   .   .   .   5   
    Flight                 .    | .   .   .   .   .   .   .   .   
  Utility                  15   | 1   2   1   4   .   2   2   3   
    Device                 7    | .   1   .   3   .   .   .   3   
    Storage                2    | 1   1   .   .   .   .   .   .   
    Processor              2    | .   .   .   .   .   .   2   .   
    Hackware               1    | .   .   .   1   .   .   .   .   
    Protection             3    | .   .   1   .   .   2   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   
  Weapon                   42   | 3   7   6   14  .   2   .   10  
    Energy Gun             16   | 3   2   4   6   .   .   .   1   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   
    Ballistic Gun          8    | .   3   .   4   .   .   .   1   
    Ballistic Cannon       6    | .   .   .   .   .   2   .   4   
    Launcher               1    | .   1   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   
    Slashing Weapon        11   | .   1   2   4   .   .   .   4   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   
  Unidentified Prototypes  4    | .   .   .   2   .   .   .   2   
Parts Lost                 27   | .   2   1   12  .   .   .   12  
  Power                    3    | .   .   .   2   .   .   .   1   
  Propulsion               15   | .   .   .   7   .   .   .   8   
  Utility                  4    | .   .   1   1   .   .   .   2   
  Weapon                   5    | .   2   .   2   .   .   .   1   
  Highest Loss Streak      7    | .   2   1   5   .   .   .   7   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   
Average Slot Usage (%)     84   | .   94  100 75  68  74  81  78  
  Engine                   8    | .   14  14  6   6   6   6   1   
  Treads                   18   | .   28  28  17  12  17  18  5   
  Leg                      4    | .   .   .   7   12  6   6   7   
  Hover                    2    | .   .   .   .   .   .   .   12  
  Device                   7    | .   9   5   6   12  12  4   7   
  Storage                  8    | .   14  14  7   6   6   6   4   
  Processor                3    | .   .   .   .   .   .   7   10  
  Hackware                 3    | .   .   .   6   6   6   6   4   
  Protection               6    | .   .   8   7   .   6   12  8   
  Energy Gun               7    | .   15  20  5   .   .   .   .   
  Ballistic Gun            1    | .   .   .   5   .   .   .   .   
  Ballistic Cannon         4    | .   .   .   .   .   6   12  8   
  Slashing Weapon          5    | .   10  7   4   12  5   .   1   
Naked Turns                45   | .   .   .   .   .   .   .   45  
Heaviest Build             65   | 14  31  36  42  42  65  65  57  
  Greatest Support         80   | 40  40  40  80  50  50  50  70  
  Greatest Overweight (x)  2    | .   .   .   1   .   1   1   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   1   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  15  
  Average Capacity         14   | 7   13  15  15  15  15  15  14  
  Most Carried             15   | 6   14  15  15  15  15  15  15  
  Average Carried          13   | 4   12  14  12  15  14  15  14  
  Final Capacity           15   | 8   15  15  15  15  15  15  5   
  Final Carried            15   | 6   14  15  15  15  15  15  5   

 Class Distribution 
--------------------
 93% | Mutant
  6% | Gladiator

 Dominant Class 
----------------
    Mutant | -10/Materials
    Mutant | -10/Subcaves
    Mutant | -8/Materials
 Gladiator | -7/Factory
    Mutant | -7/Waste
    Mutant | -7/Factory
    Mutant | -6/Factory

 Resources                      | -11  -10  -10  -8   -7   -7   -7   -6   
-----------                Run  | Yrd  Mat  Sub  Mat  Fac  Was  Fac  Fac  
Matter Collected           1995 | 270  120  82   345  .    10   150  1018 
  Remotely                 506  | .    .    .    .    .    .    .    506  
Salvage Created            3299 | 73   460  120  1037 .    592  163  854  
  Parts                    151  | 4    32   9    54   .    2    18   32   
Haulers Intercepted        7    | .    2    .    1    .    .    1    3    
Recyclers Shooed           3    | .    .    .    .    .    .    .    3    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    
Parts Self-Destructed      4    | .    .    4    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -8  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Sub Mat Fac Was Fac Fac 
Combat Hostiles Destroyed  40   | .   8   2   18  .   .   1   11  
  Melee                    9    | .   .   .   7   .   .   .   2   
  Guns                     18   | .   4   2   11  .   .   .   1   
  Cannons                  9    | .   .   .   .   .   .   1   8   
  AOE                      4    | .   4   .   .   .   .   .   .   
Classes Destroyed          13   | 1   5   1   3   .   .   2   1   
  Worker                   3    | .   2   .   .   .   .   1   .   
  Builder                  2    | .   .   .   .   .   .   1   1   
  Tunneler                 1    | .   .   .   1   .   .   .   .   
  Hauler                   7    | .   2   .   1   .   .   1   3   
  Recycler                 6    | 1   1   .   3   .   .   .   1   
  Watcher                  4    | .   2   .   2   .   .   .   .   
  Swarmer                  15   | .   6   .   7   .   .   .   2   
  Grunt                    12   | .   2   .   6   .   .   .   4   
  Sentry                   6    | .   .   .   4   .   .   .   2   
  Hunter                   1    | .   .   .   1   .   .   .   .   
  Programmer               3    | .   .   .   .   .   .   .   3   
  Heavy                    1    | .   .   .   .   .   .   1   .   
  Subdweller               2    | .   .   2   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   1   .   
Best Kill Streak           6    | 1   6   1   5   .   .   3   3   
  Combat Bots Only         5    | .   3   1   5   .   .   1   2   
Max Kills in Single Turn   3    | 1   2   1   1   .   .   3   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   
  Exploded                 2    | .   2   .   .   .   .   .   .   
  Melee                    1    | .   .   .   1   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -8   -7   -7   -7   -6   
--------                   Run  | Yrd  Mat  Sub  Mat  Fac  Was  Fac  Fac  
Hostile Shots Fired        465  | .    38   9    177  .    .    5    236  
  Missed                   125  | .    6    2    45   .    .    1    71   
Damage Taken               5460 | .    323  143  2135 .    .    147  2712 
  Core                     1317 | .    59   .    387  .    .    20   851  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   116  | .    .    .    .    .    16   29   71   
Core Remaining (%)         75   | 100  .    76   29   .    .    97   .    
Volleys Fired              167  | 5    34   8    44   .    .    9    67   
  Largest                  2    | 2    2    2    2    .    .    2    2    
  Hottest                  114  | 80   80   90   105  .    .    114  114  
Shots Fired                301  | 10   52   16   84   .    .    18   121  
  Gun                      164  | 10   50   16   84   .    .    .    4    
  Cannon                   135  | .    .    .    .    .    .    18   117  
  Launcher                 2    | .    2    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    
  Kinetic                  183  | .    .    .    44   .    .    18   121  
  Thermal                  10   | .    10   .    .    .    .    .    .    
  Explosive                2    | .    2    .    .    .    .    .    .    
  Electromagnetic          106  | 10   40   16   40   .    .    .    .    
  Robot Hit Streak         17   | 3    7    10   17   .    .    3    8    
  Robot Miss Streak        14   | 4    6    1    3    .    .    4    14   
  Penetration Max          1    | .    .    .    .    .    .    .    1    
  Secondary Targets        2    | .    .    .    2    .    .    .    .    
    Max Gunslinging Chain  1    | .    .    .    1    .    .    .    .    
Shots Hit Robots           223  | 4    37   13   85   .    17   7    60   
  Core Hits                89   | 2    16   4    31   .    4    7    25   
  Critical Kills           11   | .    .    .    .    .    .    1    10   
  Critical Parts Destroyed 23   | .    .    .    .    .    .    2    21   
  Critical Strikes         39   | .    1    .    2    .    1    3    32   
    Burn                   1    | .    1    .    .    .    .    .    .    
    Destroy                35   | .    .    .    .    .    .    3    32   
    Sever                  3    | .    .    .    2    .    1    .    .    
Melee Attacks              116  | .    28   10   38   .    17   .    23   
  Impact                   .    | .    .    .    .    .    .    .    .    
  Slashing                 116  | .    28   10   38   .    17   .    23   
  Piercing                 .    | .    .    .    .    .    .    .    .    
  Sneak Attacks            10   | .    3    .    6    .    .    .    1    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    
  Follow-up Attacks        9    | .    .    .    6    .    2    .    1    
Damage Inflicted           5775 | 52   912  170  1940 .    613  326  1762 
  Guns                     1593 | 52   381  170  922  .    .    .    68   
  Cannons                  1216 | .    .    .    .    .    .    182  1034 
  Explosions               424  | .    290  .    .    .    .    134  .    
  Melee                    2484 | .    241  .    994  .    613  .    636  
  Ramming                  58   | .    .    .    24   .    .    10   24   
  Kinetic                  1773 | .    .    .    489  .    .    182  1102 
  Thermal                  171  | .    171  .    .    .    .    .    .    
  Explosive                327  | .    193  .    .    .    .    134  .    
  Electromagnetic          962  | 52   307  170  433  .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Slashing                 2484 | .    241  .    994  .    613  .    636  
  Piercing                 .    | .    .    .    .    .    .    .    .    
Highest Corruption         6    | .    2    2    .    .    .    .    6    
  Average Corruption       2    | .    1    2    .    .    .    .    3    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    
  Effects                  39   | .    12   11   .    .    .    .    16   
    Message Errors         12   | .    4    5    .    .    .    .    3    
    Matter Fused           7    | .    2    .    .    .    .    .    5    
    Heat Flow Errors       6    | .    3    .    .    .    .    .    3    
    Energy Discharges      3    | .    1    .    .    .    .    .    2    
    Parts Rejected         1    | .    .    1    .    .    .    .    .    
    Data Loss (minor)      3    | .    2    .    .    .    .    .    1    
    Data Loss (major)      4    | .    .    2    .    .    .    .    2    
    Misfires               1    | .    .    1    .    .    .    .    .    
    Alerts                 1    | .    .    1    .    .    .    .    .    
    Weapon Failures        1    | .    .    1    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    
Overflow Damage            416  | .    51   .    292  .    34   .    39   
  Projectiles              .    | .    .    .    .    .    .    .    .    
  Explosions               18   | .    18   .    .    .    .    .    .    
  Melee                    398  | .    33   .    292  .    34   .    39   
Knockbacks                 12   | .    .    .    .    .    .    2    10   
  Impact                   .    | .    .    .    .    .    .    .    .    
  Kinetic                  12   | .    .    .    .    .    .    2    10   
  Secondary                .    | .    .    .    .    .    .    .    .    
Self-Inflicted Damage      33   | .    33   .    .    .    .    .    .    
  Shots                    1    | .    1    .    .    .    .    .    .    
  Rammed                   9    | .    .    .    8    .    .    .    1    
Targets Rammed             15   | .    .    .    8    .    .    2    5    
  Kicked                   6    | .    .    .    .    .    .    2    4    
  Crushed                  .    | .    .    .    .    .    .    .    .    
Highest Temperature        818  | 36   187  1    183  .    .    120  818  
  Average Temperature      133  | 15   66   1    60   .    .    54   194  
  Received Heat Transfer   1269 | .    66   42   684  .    .    12   465  
  Effects                  28   | .    .    .    .    .    .    .    28   
    Shutdowns              2    | .    .    .    .    .    .    .    2    
    Energy Bleed           3    | .    .    .    .    .    .    .    3    
    Interference           3    | .    .    .    .    .    .    .    3    
    Matter Decay           5    | .    .    .    .    .    .    .    5    
    Short Circuit          4    | .    .    .    .    .    .    .    4    
    Damage (minor)         2    | .    .    .    .    .    .    .    2    
    Damage (major)         8    | .    .    .    .    .    .    .    8    
    Damage (core)          1    | .    .    .    .    .    .    .    1    
Siege Activations          .    | .    .    .    .    .    .    .    .    
Robots Corrupted           1    | .    1    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Fried              4    | .    2    1    1    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Melted             2    | .    .    .    .    .    .    .    2    
  Heat Transferred         446  | .    446  .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    
Power Chain Reactions      2    | .    2    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -8  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Sub Mat Fac Was Fac Fac 
Peak Influence             535  | 5   278 .   276 120 42  450 535 
  Initial                  159  | .   3   .   .   120 42  .   159 
  Average                  159  | 2   104 .   82  120 25  201 363 
Maximum Alert Level        2    | .   1   .   1   .   .   2   2   
  Low Security (%)         65   | 100 88  .   94  100 100 38  5   
  Level 1                  27   | .   11  .   5   .   .   59  65  
  Level 2                  6    | .   .   .   .   .   .   1   28  
  Level 3                  .    | .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   
Squads Dispatched          22   | .   1   .   2   .   .   10  9   
  Investigation            2    | .   .   .   .   .   .   1   1   
  Extermination            5    | .   .   .   .   .   .   2   3   
  Reinforcement            11   | .   1   .   2   .   .   4   4   
  Assault                  1    | .   .   .   .   .   .   .   1   
  Garrison                 3    | .   .   .   .   .   .   3   .   
  Intercept                .    | .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   
Construction Impeded       2    | .   .   .   .   .   .   1   1   
Haulers Reinforced         3    | .   .   .   .   .   .   1   2   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -8  -7  -7  -7  -6  
---------                  Run  | Yrd Mat Sub Mat Fac Was Fac Fac 
Distress Signals           5    | .   4   .   1   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   
Times Spotted              95   | .   20  2   28  .   .   13  32  
  Peak Tracking Total      7    | .   5   1   4   .   .   4   7   
  Tactical Retreats        12   | .   3   .   5   .   .   .   4   

 Traps                          | -11 -10 -10 -8  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Sub Mat Fac Was Fac Fac 
Traps Triggered            4    | .   2   .   .   1   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   1   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -7  -7  -7  -6  
----------                 Run  | Yrd Mat Sub Mat Fac Was Fac Fac 
Machines Disabled          16   | .   .   1   .   .   .   6   9   
  Max in Single Turn       5    | .   .   1   .   .   .   4   5   
Machines Repaired          .    | .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -7  -7  -7  -6  
---------                  Run  | Yrd Mat Sub Mat Fac Was Fac Fac 
Machines Accessed          16   | .   3   1   6   .   .   3   3   
  Terminals                11   | .   3   .   4   .   .   1   3   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   1   .   .   1   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   1   .   .   1   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Total Hacks                39   | .   11  3   14  .   .   7   4   
  Successful               21   | .   5   3   12  .   .   1   .   
  Failed                   18   | .   6   .   2   .   .   6   4   
    Catastrophic           1    | .   .   .   .   .   .   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   
  Manual                   26   | .   6   .   9   .   .   7   4   
  Terminals                30   | .   11  .   12  .   .   3   4   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   1   .   .   1   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   1   .   .   3   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Terminal Hacks             9    | .   2   3   4   .   .   .   .   
  Record                   3    | .   .   2   1   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   1   .   .   .   .   
  Branch Access Points     1    | .   1   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   1   .   .   .   .   .   .   
  Surveillance Status      1    | .   .   .   1   .   .   .   .   
  Hauler Manifests         1    | .   .   .   1   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   
Unauthorized Hacks         12   | .   3   .   8   .   .   1   .   
  Terminals                9    | .   3   .   6   .   .   .   .   
    Track                  1    | .   .   .   1   .   .   .   .   
    Botnet                 5    | .   2   .   3   .   .   .   .   
    Disrupt                1    | .   .   .   1   .   .   .   .   
    Operators              2    | .   1   .   1   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   1   .   .   .   .   
    Mechanics              1    | .   .   .   1   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   1   .   .   1   .   
    Researchers            1    | .   .   .   1   .   .   .   .   
    Extract                1    | .   .   .   .   .   .   1   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   
Hacking Detections         12   | .   2   .   4   .   .   3   3   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   1   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -7  -7  -7  -6  
------------               Run  | Yrd Mat Sub Mat Fac Was Fac Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -8   -7   -7   -7   -6   
--------                   Run  | Yrd  Mat  Sub  Mat  Fac  Was  Fac  Fac  
Total Allies               20   | .    .    .    .    .    20   .    .    
  Largest Group            20   | .    .    .    .    .    20   20   3    
  Highest-Rated Group      484  | .    .    .    .    .    484  484  74   
  Highest-Rated Ally       31   | .    .    .    .    .    31   31   27   
Total Orders               .    | .    .    .    .    .    .    .    .    
Ally Attacks               102  | .    .    .    .    .    .    102  .    
  Total Damage             1709 | .    .    .    .    .    .    1709 .    
  Kills                    17   | .    .    .    .    .    .    17   .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -8  -7  -7  -7  -6  
-------                    Run  | Yrd Mat Sub Mat Fac Was Fac Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -8   -7   -7   -7   -6   
-------------              Run  | Yrd  Mat  Sub  Mat  Fac  Was  Fac  Fac  
Turns Passed               6054 | 128  1529 569  1109 22   663  844  1190 
Spaces Moved               2761 | 52   347  266  525  25   436  432  678  
  Core                     100  | 9    .    .    .    .    .    .    91   
  Treads                   841  | 43   347  266  177  .    .    .    8    
  Legs                     1662 | .    .    .    348  25   436  432  421  
  Wheels                   .    | .    .    .    .    .    .    .    .    
  Hover                    158  | .    .    .    .    .    .    .    158  
  Flight                   .    | .    .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   160  160  90   90   90   180  50   
  Average Speed            137  | 140  160  160  115  90   123  180  115  
  Slowest Speed            260  | 160  160  160  240  90   180  180  260  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    
Exploration Rate (%)       33   | 4    57   22   50   2    96   15   21   
  Regions Visited          7
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    .    .    .    .    .    
  Known Exits Taken        .    | .    .    .    .    .    .    .    .    
  Unknown Exits Taken      5    | 1    1    1    1    .    .    1    .    
Scrap Searched             1    | .    .    1    .    .    .    .    .    
Spaces Dug                 7    | .    .    .    .    .    .    .    7    
Terrain Destroyed          130  | .    15   .    .    .    .    25   90   
  Melee                    .    | .    .    .    .    .    .    .    .    
  Projectile               47   | .    .    .    .    .    .    5    42   
  AOE                      83   | .    15   .    .    .    .    20   48   
Terrain Rammed             .    | .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -8   -7   -7   -7   -6   
---------                  Run  | Yrd  Mat  Sub  Mat  Fac  Was  Fac  Fac  
Total                      4554 | 95   1213 373  884  25   549  478  937  
  Wait                     1347 | 23   775  74   233  .    79   34   129  
  Move                     2755 | 51   346  265  524  25   435  431  678  
  Hop                      .    | .    .    .    .    .    .    .    .    
  Pick Up                  37   | 8    12   4    8    .    2    .    3    
  Fast Attach              41   | 4    3    2    16   .    5    .    11   
  Attach                   16   | 3    2    1    5    .    .    .    5    
  Detach                   8    | 1    .    .    2    .    3    .    2    
  Swap                     25   | .    5    4    8    .    .    2    6    
  Drop                     35   | .    8    5    6    .    6    .    10   
  Fire                     167  | 5    34   8    44   .    .    9    67   
  Melee                    104  | .    28   10   30   .    15   .    21   
  Ram                      .    | .    .    .    .    .    .    .    .    
  Kick                     6    | .    .    .    .    .    .    2    4    
  Crush                    9    | .    .    .    8    .    .    .    1    
  Escape Stasis            .    | .    .    .    .    .    .    .    .    
  Rewire                   4    | .    .    .    .    .    4    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub)
-10/Subcaves
-8/Materials
-7/Factory
-7/Waste
-7/Factory (discovered 2 exits: *Fac x2)
-6/Factory (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
   48 | -11/Scrapyard | Discovered new exit (range 15)
  129 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  571 | -10/Materials | Discovered new exit (range 8)
  782 | -10/Materials | Identified exit to Mines
  935 | -10/Materials | Discovered new exit (range 16)
 1632 | -10/Materials | Discovered new exit (range 3)
 1658 | -10/Materials | Entered Subcaves
 1686 | -10/Subcaves  | Learned location of Zion (-7)
 1686 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1841 | -10/Subcaves  | Discovered new exit (range 13)
 1930 | -10/Subcaves  | Shifting Twisted Machinery released Hvy. Riot Gun
 1954 | -10/Subcaves  | Shifting Twisted Machinery released Slug Cannon
 2033 | -10/Subcaves  | Visited 4L-MR0's lab
 2052 | -10/Subcaves  | Found Arachnoskeleton
 2146 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 2227 | -10/Subcaves  | Entered Materials
 2227 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
 2583 | -8/Materials  | Lost 5 parts (1p3n1w)
 2612 | -8/Materials  | Attached Arachnoskeleton, gained temporary slots: Propulsion x3
 3225 | -8/Materials  | Core integrity fell below 50%
 3295 | -8/Materials  | Lost 5 parts (1p2n1u1w)
 3321 | -8/Materials  | Discovered new exit (range 16)
 3336 | -8/Materials  | Entered Factory
 3336 | -7/Factory    | Evolved 2 slots: Utility x2
 3358 | -7/Factory    | Sucked down chute
 3358 | -7/Factory    | Entered Waste
 3359 | -7/Waste      | Joined by Warlord forces that had cleared the area
 3523 | -7/Waste      | Discovered new exit (range 15)
 3546 | -7/Waste      | Build established: Gladiator
 3941 | -7/Waste      | Build established: Mutant
 4021 | -7/Waste      | Entered Factory
 4021 | -7/Factory    | Accompanied by 20 allies
 4328 | -7/Factory    | Lost 4 allies
 4373 | -7/Factory    | Garrison activated, responded to threat
 4629 | -7/Factory    | Discovered new exit (range 9)
 4827 | -7/Factory    | Discovered new exit (range 11)
 4865 | -7/Factory    | Entered another Factory area
 4865 | -6/Factory    | Accompanied by 3 allies
 4865 | -6/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 4868 | -6/Factory    | Lost 10 allies
 5182 | -6/Factory    | Lost 3 allies
 5554 | -6/Factory    | Discovered new exit (range 9)
 5915 | -6/Factory    | First assault squad dispatched
 5970 | -6/Factory    | Lost 4 parts (1p2n1w)
 6008 | -6/Factory    | Core integrity fell below 50%
 6010 | -6/Factory    | Released all parts (7)
 6019 | -6/Factory    | Core integrity fell below 20%
 6040 | -6/Factory    | Lost 7 parts (5n2u)
 6055 | -6/Factory    | Destroyed by H-66 Slayer with Gauss Rifle

 Last Messages 
---------------
06010_ Released Mak. Axe.
06010_ Released Faulty Gravity Neutralizer.
06010_ Released Trap Scanner.
06010_ Released Broken Machine Analyzer.
06010_ Released Hacking Suite.
06010_ Released Lrg. Storage Unit.
06010_ Released Broken Target Analyzer.
06011_ Penetrated by Slug. <x3>
06012_ Slug penetrates Subcomponent Replicator.
06017_ Slug penetrates Wall.
06017_ Penetrated by Slug.
06018_ K-01 Serf destroyed.
06018_ Slug penetrates Wall. <x3>
06019_ Wall collapses.
06020_ Slug penetrates Wall.
06025_ System corrupted: Matter fused (-6).
06028_ K-01 Serf destroyed.
06035_ K-01 Serf cleans the Subcomponent
  Replicator.
06045_ System corrupted: Energy discharge (-36).

 Map 
-----
+----------------------------------------------------+
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|             ^      ????????????????????????????    |
|                     ???????????????????????????    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           37
Energy Generation          18
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             300
Evasion (%)                57
Target Analysis            5
Recoil Reduction           4
Offensive Hacking          10

 Item Schematics 
-----------------
 Greatsword | -7/Factory | Extracted

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ArmorSniperReconstructor
  Manual?         0
Play Time         01:19:20
  Cumulative      51.9 hours
  Start           2024.04.28 @ 17:31:24
  End             2024.04.28 @ 19:14:28
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          48
  Rogue           36
  Adventurer      12
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          40
Achievement%      32
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          24%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 08c815fa-76c1-499e-8490-1c1ce797d2f0