Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.19 @ 01:07:22 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (254) 1270 Value Destroyed (14083) 14083 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (7330) 7330 TOTAL SCORE: 30683 Bonus ------- High Alert Combat Kills 3995 Follower Combat Kills 700 Entered Garrisons 600 Used RIF Installer 2000 Met Data Miner 300 Friendly Fire -265 Cogmind --------- Core Integrity 1145/1450 Matter 31/300 Energy 340/340 System Corruption 7% Temperature Cool (0) Movement Core (1250) Ox24 Location -2/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (6) --- Biometal Medium Treads > --- UTILITY (12) ----- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Relay Coupler [Brawler] (24) Relay Coupler [Duelist] (16) > --- WEAPON (4) ------- Light Antimatter Cannon Light Antimatter Cannon Advanced Remote Datajack > --- INVENTORY (20) --- High-capacity Storage Unit Advanced Matter Compressor (0) Long-range Sensor Array Seismic Detector Improved Transmission Jammer Heavy Insulated Plating Relay Coupler [NC] (32) Relay Coupler [Swarmer] (47) Relay Coupler [Brawler] (27) Relay Coupler [Demolisher] (26) Relay Coupler [Behemoth] (10) Relay Coupler [Behemoth] (12) Heavy Laser Light Antimatter Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Advanced Sensor Array Improved Targeting Computer Improved Targeting Computer Advanced Weapon Cycler Advanced Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon KE Penetrator Railgun Ionic Axe > --- INVENTORY -------- Quantum Reactor Flexi-carbon Leg Centrium Leg Centrium Leg Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Matter Compressor Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Enhanced Nova Cannon KE Penetrator [Rating: 151] Favorites ----------- Power Compact Particle Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Brawler] Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Mass Driver Launcher Proton Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Slots Evolved 16 | . . 2 2 2 . . 2 . . . . 2 . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . 1 . . . . 1 . Utility 10 | . . . 1 2 . . 2 . . . . 1 . . 2 . . 2 Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 427 | . 13 14 13 3 48 12 16 2 13 . 10 10 37 30 16 94 83 13 Power 23 | . 2 . . . 7 . 1 . . . 1 . 3 . . 6 2 1 Engine 6 | . 2 . . . 4 . . . . . . . . . . . . . Core 6 | . . . . . 2 . . . . . 1 . 2 . . 1 . . Reactor 11 | . . . . . 1 . 1 . . . . . 1 . . 5 2 1 Propulsion 104 | . 5 6 6 . 15 . . . 1 . 2 2 6 5 1 29 24 2 Treads 37 | . 1 4 4 . 5 . . . 1 . 2 1 4 . . 7 7 1 Leg 42 | . 4 1 . . 6 . . . . . . . 2 . . 12 16 1 Wheel 22 | . . 1 2 . 4 . . . . . . 1 . 5 1 7 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . 3 . . Utility 149 | . 1 1 4 2 8 11 7 1 6 . 2 4 12 16 12 24 33 5 Device 96 | . 1 . . 1 4 9 6 . 5 . 2 3 6 14 11 15 16 3 Storage 5 | . . . 1 . . 1 1 . . . . . . . . 1 . 1 Processor 17 | . . 1 1 1 1 . . 1 . . . 1 3 1 . 1 5 1 Hackware 3 | . . . . . . . . . . . . . . . . . 3 . Protection 28 | . . . 2 . 3 1 . . 1 . . . 3 1 1 7 9 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 151 | . 5 7 3 1 18 1 8 1 6 . 5 4 16 9 3 35 24 5 Energy Gun 12 | . 2 . . . 2 . . . . . . . . . . 4 4 . Energy Cannon 8 | . . . . . . . . . . . . . . . . 6 2 . Ballistic Gun 62 | . 3 7 3 1 8 1 3 1 3 . 2 1 7 3 . 11 8 . Ballistic Cannon 22 | . . . . . 2 . 1 . . . 1 1 2 3 2 3 4 3 Launcher 2 | . . . . . . . . . 1 . 1 . . . . . . . Special Weapon 5 | . . . . . . . . . . . . . . . . . 3 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 38 | . . . . . 6 . 4 . 2 . 1 2 7 3 1 11 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 1 1 . . . 3 . . . . . . . . . 1 2 Parts Lost 153 | . 5 1 . . 25 . . . 1 . 4 . 22 3 . 41 37 14 Power 14 | . 1 . . . 4 . . . . . . . 2 . . 4 2 1 Propulsion 42 | . 1 . . . 8 . . . . . 1 . 5 . . 12 9 6 Utility 54 | . . 1 . . 4 . . . 1 . 1 . 10 2 . 15 15 5 Weapon 43 | . 3 . . . 9 . . . . . 2 . 5 1 . 10 11 2 Highest Loss Streak 14 | . 4 1 . . 9 . . . 1 . 2 . 7 1 . 14 9 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 82 | . 93 98 100 95 84 76 79 80 78 80 79 88 70 88 88 74 85 87 Engine 1 | . 14 11 9 7 3 . . . . . . . . . . . . . Core 1 | . . . . . 2 . . . . . . 5 4 5 5 . . . Reactor 2 | . . . . . 1 7 6 6 6 6 5 . . . . 4 3 4 Treads 10 | . 1 13 27 23 10 15 13 13 13 13 16 20 13 . . 9 6 4 Leg 4 | . 26 13 . . 5 . . . . . . . 1 4 . 3 13 16 Wheel 3 | . . 6 9 7 8 . . . . . . 1 . 11 14 2 . . Device 13 | . 13 . . 7 7 7 19 13 11 13 8 11 12 17 26 18 18 14 Storage 5 | . 14 11 9 7 7 7 6 6 6 6 6 5 5 5 5 5 4 4 Processor 12 | . . 9 9 10 16 17 13 20 20 20 20 17 10 16 15 6 7 9 Hackware 1 | . . . . . . . . . . . . . . . . . 9 12 Protection 4 | . . . 9 7 2 5 6 6 6 6 6 5 4 4 4 6 3 3 Ballistic Gun 7 | . 14 32 27 23 7 7 4 6 5 6 7 2 2 6 5 4 5 5 Ballistic Cannon 4 | . . . . . 3 7 6 6 6 6 4 10 8 5 9 1 2 9 Slashing Weapon 1 | . . . . . 2 . 1 . . . 1 2 2 3 . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 14 18 23 30 32 51 61 96 92 89 85 85 92 92 92 94 116 119 109 Greatest Support 240 | 20 20 40 60 16 150 150 150 150 150 150 150 142 162 66 66 183 240 103 Greatest Overweight (x) 14 | . 1 2 2 1 2 . . . . . . . 3 3 1 14 6 2 Average Overweight (x) . | . . . 1 1 . . . . . . . . . 1 1 1 . . Largest Inventory Capacity 20 | . 8 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 8 8 8 10 10 10 18 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 8 10 10 10 10 20 19 20 19 20 19 20 20 20 20 20 20 Average Carried 15 | . 6 7 8 9 8 9 15 19 19 19 17 17 17 19 19 18 17 19 Final Capacity 20 | 8 8 8 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 7 8 10 10 9 10 19 19 19 19 15 19 20 20 20 20 20 16 Class Distribution -------------------- 24% | Skirmisher 21% | Scavenger-Mutant 19% | Scavenger-Gunner 14% | Mutant 4% | Scavenger-Skirmisher 4% | Scavenger-Tank 3% | Gunner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Matter Collected 11112 | 200 179 456 745 . 1248 210 345 20 446 . 369 135 1170 1076 285 2084 1889 255 Remotely 107 | . . . . . . . . . 76 . . . 31 . . . . . Salvage Created 12426 | . 244 472 862 . 2390 234 161 . 271 . 568 240 933 777 221 2751 2046 256 Parts 574 | . 16 41 52 . 81 11 11 . 10 . 16 14 52 69 15 87 82 17 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 7 . 24 . . . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Combat Hostiles Destroyed 238 | . 7 18 17 . 36 4 4 . 7 . 10 5 27 22 5 36 35 5 Melee 15 | . . . . . 5 . . . . . . . 6 . . 1 3 . Guns 117 | . 6 18 17 . 24 1 . . 3 . 3 . 4 9 . 17 14 1 Cannons 97 | . . . . . 7 3 4 . 3 . 6 5 15 13 5 15 17 4 AOE 4 | . 1 . . . . . . . 1 . 1 . . . . 1 . . Classes Destroyed 18 | . 3 2 4 . 1 . . . . . 2 2 2 1 . . 1 . Builder 2 | . . . . . . . . . . . . . . 1 . . 1 . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . Operator 3 | . 1 . . . . . . . . . . . . 1 1 . . . Watcher 5 | . . . 2 . . . . . . . . . . 1 1 . 1 . Swarmer 68 | . 2 10 6 . 6 . . . 2 . 5 . 15 10 . 9 3 . Saboteur 6 | . . . . . . . . . . . 1 . . . . 4 1 . Grunt 66 | . 5 4 6 . 17 . . . 4 . 2 3 2 . . 11 12 . Brawler 5 | . . 1 1 . . . . . . . . . 2 . . . 1 . Duelist 2 | . . . . . . . . . . . 1 . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 33 | . . 3 3 . 9 2 1 . 1 . 1 . 3 . 1 6 3 . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . Hunter 15 | . . . 1 . 3 . . . . . . . . 2 . 5 4 . Programmer 39 | . . . . . 1 2 3 . . . . 2 3 10 4 . 9 5 Behemoth 2 | . . . . . . . . . . . . . 1 . . 1 . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 3 5 6 . 4 1 1 . 3 . 4 5 5 4 2 5 7 3 Combat Bots Only 7 | . 3 5 6 . 4 1 1 . 3 . 4 3 5 4 2 5 7 3 Max Kills in Single Turn 3 | . 1 2 1 . 1 1 1 . 1 . 2 3 2 1 1 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . 1 . 1 . . . . 1 . . Melee 1 | . . . . . 1 . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Damage Taken 32126 | . 711 592 380 . 3698 363 135 . 756 . 874 567 3912 1403 176 7353 8355 2851 Core 3039 | . 126 104 65 . 327 41 6 . 118 . 31 83 220 155 . 728 730 305 Absorbed by Shields 33 | . . . . . 33 . . . . . . . . . . . . . Reduced by Siege Mode 348 | . . . . . . . . . . . 22 . 81 . . 245 . . Redirected to Shielding 456 | . . . . . . . . . . . . . . . . 32 424 . Regen/Repaired (Parts) 83 | . . . . . . . . . . . . . . . 83 . . . Core Remaining (%) 63 | 100 49 74 88 . . 47 . . . . 81 . . 54 . 36 43 . Volleys Fired 675 | . 26 37 40 . 92 12 7 4 21 . 27 15 64 41 11 124 142 12 Largest 4 | . 2 3 3 . 3 2 2 1 2 . 2 3 3 3 3 3 4 4 Hottest 240 | . 60 75 75 . 153 103 105 75 105 . 105 134 146 152 152 213 240 210 Shots Fired 1592 | . 38 112 120 . 205 23 11 4 37 . 50 42 132 105 33 294 345 41 Gun 980 | . 38 112 120 . 179 11 4 . 16 . 32 12 41 50 11 162 180 12 Cannon 601 | . . . . . 26 12 7 4 18 . 16 30 91 55 22 132 161 27 Launcher 5 | . . . . . . . . . 3 . 2 . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . 4 2 Kinetic 1306 | . 28 112 120 . 167 23 11 4 34 . 48 42 132 105 33 196 212 39 Thermal 231 | . 6 . . . 38 . . . . . . . . . . 66 121 . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 49 | . 4 . . . . . . . 3 . 2 . . . . 32 8 . Robot Hit Streak 62 | . 13 19 17 . 16 20 4 . 5 . 9 11 35 11 13 62 20 10 Robot Miss Streak 5 | . 2 5 3 . 4 4 3 . 3 . 3 3 3 3 3 4 4 2 Penetration Max 2 | . . . . . . . . . . . 1 1 . 1 1 2 1 . Secondary Targets 17 | . 2 2 5 . 7 . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . 1 . . Shots Hit Robots 1233 | . 27 81 82 . 201 11 6 . 14 . 41 28 109 65 22 255 265 26 Core Hits 480 | . 13 28 35 . 95 6 4 . 12 . 14 13 42 32 8 89 77 12 Critical Kills 2 | . . . . . . . . . . . . . . 1 . 1 . . Critical Parts Destroyed 7 | . 1 . . . 2 1 . . . . . . . . . 1 2 . Critical Strikes 56 | . 1 . . . 7 1 1 . 1 . 1 2 4 4 1 16 12 5 Burn 5 | . . . . . 1 . . . . . . . . . . 4 . . Destroy 9 | . 1 . . . 2 1 . . . . . . . 1 . 2 2 . Blast 30 | . . . . . 1 . 1 . 1 . 1 2 4 3 1 4 7 5 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . Sever 11 | . . . . . 3 . . . . . . . . . . 5 3 . Melee Attacks 249 | . . . . . 66 . 2 . 5 . 10 5 45 15 2 73 26 . Thermal 1 | . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 247 | . . . . . 66 . 2 . 5 . 10 5 45 15 2 72 25 . Piercing 1 | . . . . . . . . . . . . . . . . . 1 . Sneak Attacks 4 | . . . . . 2 . . . . . . . . . . . 2 . Combat Hostiles 4 | . . . . . 2 . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 42563 | . 445 1210 1378 . 7024 629 381 . 1271 . 1873 1113 4018 2397 997 9269 9655 903 Guns 15482 | . 356 1206 1378 . 2146 111 64 . 299 . 407 232 704 1214 294 3052 3710 309 Cannons 17054 | . . . . . 1397 518 317 . 722 . 728 733 2265 1140 703 3024 4976 531 Explosions 630 | . 84 . . . . . . . 250 . 54 148 . . . 94 . . Melee 9286 | . . . . . 3481 . . . . . 684 . 1019 43 . 3099 960 . Ramming 111 | . 5 4 . . . . . . . . . . 30 . . . 9 63 Kinetic 25946 | . 292 1206 1378 . 3179 629 381 . 1021 . 1135 965 2969 2354 997 3960 4640 840 Thermal 6058 | . 136 . . . 364 . . . . . . 148 . . . 1527 3883 . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1162 | . 12 . . . . . . . 250 . 54 . . . . 683 163 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 9286 | . . . . . 3481 . . . . . 684 . 1019 43 . 3099 960 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . 3 . . . 2 . . . . . 1 30 33 . . 41 7 Average Corruption 19 | . . 3 . . . 1 . . . . . 1 15 30 . . 31 3 Corruption Purged 2 | . . . . . . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 306 | . . 18 . . . 5 . . . . . 3 66 106 . . 102 6 Message Errors 65 | . . 1 . . . 2 . . . . . . 21 24 . . 17 . Matter Fused 65 | . . 3 . . . 1 . . . . . 1 12 18 . . 28 2 Heat Flow Errors 30 | . . 2 . . . . . . . . . . 5 13 . . 10 . Energy Discharges 35 | . . 2 . . . 2 . . . . . . 7 12 . . 10 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 3 . Parts Fused 3 | . . . . . . . . . . . . . . 2 . . . 1 Data Loss (minor) 40 | . . 4 . . . . . . . . . . 9 16 . . 11 . Data Loss (major) 14 | . . 2 . . . . . . . . . 1 4 3 . . 3 1 Misfires 8 | . . 2 . . . . . . . . . . 2 2 . . 2 . Alerts 11 | . . 1 . . . . . . . . . 1 3 5 . . 1 . Misdirections 5 | . . . . . . . . . . . . . 1 . . . 4 . Weapon Failures 27 | . . 1 . . . . . . . . . . 2 11 . . 13 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1833 | . . . . . 380 56 . . 23 . 142 4 137 124 126 391 436 14 Projectiles 1080 | . . . . . 176 56 . . 23 . 23 . 36 124 126 103 400 13 Explosions 11 | . . . . . 7 . . . . . . 4 . . . . . . Melee 742 | . . . . . 197 . . . . . 119 . 101 . . 288 36 1 Knockbacks 81 | . . . . . 2 1 . . 2 . 3 12 11 10 5 15 16 4 Impact 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic 72 | . . . . . 2 1 . . 2 . 2 10 11 9 4 13 14 4 Secondary 8 | . . . . . . . . . . . 1 2 . 1 1 2 1 . Self-Inflicted Damage 139 | . 20 . . . 74 . . . . . . 45 . . . . . . Shots 3 | . 1 . . . 1 . . . . . . 1 . . . . . . Rammed 4 | . . 1 . . . . . . . . . . 3 . . . . . Targets Rammed 15 | . 2 3 . . . . . . . . . . 3 . . . 3 4 Kicked 11 | . 2 2 . . . . . . . . . . . . . . 3 4 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 26 272 210 . 226 96 66 44 198 . 283 246 298 282 174 196 411 3 Average Temperature 79 | . 6 80 70 . 65 31 25 19 56 . 73 116 60 86 69 81 109 2 Received Heat Transfer 5543 | . 348 186 54 . 1233 36 . . 204 . 135 84 624 . . 1130 1302 207 Effects 6 | . . 3 . . . . . . . . 1 . 1 1 . . . . Energy Bleed 3 | . . 1 . . . . . . . . . . 1 1 . . . . Interference 3 | . . 2 . . . . . . . . 1 . . . . . . . Siege Activations 5 | . . . . . . . 1 . . . 1 . 1 . . 1 . 1 Total Turns 111 | . . . . . . . 3 . . . 24 . 30 . . 46 . 8 Longest Duration 46 | . . . . . . . 3 . . . 24 . 30 . . 46 . 8 Robots Corrupted 2 | . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 . Parts Fried 6 | . . . . . . . . . 2 . . . 1 . . 3 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Melted 15 | . . . . . 1 . . . . . . . . . . 3 11 . Heat Transferred 7707 | . 275 . . . 888 . . . . . . 150 . . . 2805 3589 . Parts Sabotaged 14 | . . . . . . . . . . . . . . . . 14 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Peak Influence 2011 | . 119 435 677 284 1715 1022 393 . . . . 249 1248 737 379 2011 1415 760 Initial 1131 | . . . 183 270 198 900 288 . . . . 94 70 655 258 214 1131 760 Average 675 | . 24 263 465 270 984 782 156 . . . . 181 702 579 287 973 1139 605 Maximum Alert Level 5 | . . 2 2 1 5 3 1 . . . . 1 4 3 1 5 4 3 Low Security (%) 14 | . 100 30 14 . . . 73 . . . . 53 12 . 3 . . . Level 1 17 | . . 39 18 100 6 . 26 . . . . 46 11 . 96 18 . . Level 2 25 | . . 29 66 . 18 34 . . . . . . 14 86 . 22 . 73 Level 3 21 | . . . . . 30 65 . . . . . . 49 12 . 10 34 26 Level 4 18 | . . . . . 34 . . . . . . . 13 . . 32 65 . Level 5 3 | . . . . . 9 . . . . . . . . . . 15 . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 1 2 . . 2 3 . . . 2 2 . 6 2 . 12 2 Investigation 2 | . 2 . . . . . . . . . . . . . . . . . Extermination 16 | . . . . . . 2 3 . . . . 1 . 4 2 . 3 1 Reinforcement 6 | . . 1 2 . . . . . . . . 1 . 1 . . 1 . Assault 6 | . . . . . . . . . . . 2 . . 1 . . 2 1 Garrison 6 | . . . . . . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Distress Signals 12 | . . 5 1 . . 2 . . . . . 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 361 | . 10 30 28 1 40 8 7 . 13 . 17 8 32 28 9 56 52 22 Peak Tracking Total 13 | . 8 8 8 1 5 2 1 . 4 . 10 4 5 5 2 12 8 13 Tactical Retreats 34 | . . 5 1 . 1 . . . 2 . 1 . 8 2 . 5 8 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Traps Triggered 23 | . 2 . 1 . 9 . . . . . . . 5 2 . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . Triggered 3 | . . . . . . . 1 . . . . . 1 . . . 1 . Most Traps Carried 1 | . . . . . . . . . 1 1 1 1 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Machines Disabled 31 | . . . . . 5 1 2 . . . . 7 5 3 1 6 . 1 Max in Single Turn 4 | . . . . . 2 1 1 . . . . 4 1 1 1 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . 1 . Garrison Relay 11 | . . . . . 4 . . . . . . . 3 . . 4 . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Machines Accessed 40 | . 2 2 1 1 3 2 3 1 1 4 . 4 2 5 3 2 3 1 Terminals 29 | . 2 2 1 . 3 1 2 1 1 . . 3 2 4 1 2 3 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . 1 . 1 1 . . . Total Hacks 117 | . 8 5 2 1 6 6 5 1 4 31 . 12 8 10 7 3 5 3 Successful 61 | . 1 4 1 1 1 2 1 1 4 31 . 3 . 3 5 2 . 1 Failed 56 | . 7 1 1 . 5 4 4 . . . . 9 8 7 2 1 5 2 Catastrophic 11 | . . . . . 2 . . . . . . 2 4 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 34 | . . . 2 . . 6 4 . . . . 10 . 6 1 . 2 3 Terminals 74 | . 8 5 2 . 6 2 3 1 4 . . 11 8 9 4 3 5 3 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . 1 . 1 1 . . . Terminal Hacks 51 | . 1 4 . . 1 1 . 1 4 31 . 1 . 2 2 2 . 1 Record 17 | . . . . . . . . 1 4 11 . 1 . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . 2 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 1 . . . . . . . 2 . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . 1 . 1 1 . . . Unlock Access 3 | . . . . 1 . . . . . . . 1 . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . . . 1 . . 1 1 . . . . 1 . . . . . . Terminals 3 | . . . 1 . . . 1 . . . . 1 . . . . . . Botnet 3 | . . . 1 . . . 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . 1 1 . . . Used 2 | . 1 . . . . . . . . . . . . 1 . . . . Hacking Detections 31 | . 2 2 1 . 3 2 3 . 1 . . 4 2 4 2 1 3 1 Full Trace Events 6 | . 2 . . . 2 . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . Time 22 | . . . . . . . . . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Used RIF Installer 4 | . . . . . 2 . . . . . . . 1 . . 1 . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . 1 . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 3 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . 3 1 Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . 3 2 mark_system 1 | . . . . . . . . . . . . . . . . . . 1 overwrite_iff 3 | . . . . . . . . . . . . . . . . . 2 1 streamctrl_high 1 | . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 47 | . . . . . 16 . . . . . . . 12 . . 17 2 . Machine Destruction 47 | . . . . . 16 . . . . . . . 12 . . 17 2 . Attached 3 | . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 3 . . . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Total Allies 14 | . . . . . 3 . . . . . 1 . 2 . . 4 3 1 Largest Group 4 | . . . . . 3 . . . . . 1 . 2 1 . 4 3 1 Highest-Rated Group 196 | . . . . . 93 . . . . . 96 . 75 29 . 196 148 48 Highest-Rated Ally 96 | . . . . . 31 . . . . . 96 . 46 29 . 49 58 48 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . . . 23 . . . . . 26 . 6 1 . 40 10 3 Total Damage 3293 | . . . . . 227 . . . . . 1155 . 163 . . 1291 341 116 Kills 27 | . . . . . 4 . . . . . 9 . . . . 14 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Turns Passed 21985 | . 506 757 721 325 2316 1148 1499 1259 1395 125 848 881 2073 1900 736 2674 2069 753 Spaces Moved 10869 | 1 255 368 442 267 1104 579 851 670 774 79 428 432 758 1098 334 1105 938 386 Core 1 | . . . . . . . . . . . . . . . . 1 . . Treads 5985 | . . 60 32 . 480 579 851 670 774 79 428 432 757 10 . 637 196 . Legs 1917 | 1 255 136 . . 254 . . . . . . . 1 52 . 190 642 386 Wheels 2966 | . . 172 410 267 370 . . . . . . . . 1036 334 277 100 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 110 110 115 90 160 160 160 160 160 160 166 165 108 108 108 117 117 Average Speed 150 | 120 122 121 116 115 138 160 160 160 160 160 162 166 212 117 108 168 143 159 Slowest Speed 750 | 120 190 160 160 115 190 160 160 160 160 160 166 167 400 240 108 750 232 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 1 45 33 34 9 98 17 19 88 72 72 62 9 75 22 8 95 20 11 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . . . 1 1 . 1 1 1 1 1 1 1 . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 6 | . . . . . . . . 2 3 . 1 . . . . . . . Spaces Dug 48 | . . . . . 1 2 1 4 9 . . 4 9 13 2 1 2 . Terrain Destroyed 368 | . 3 . . . 74 5 3 4 22 . 5 60 31 44 9 38 60 10 Melee 38 | . . . . . 1 . 1 . 5 . . 4 9 13 2 1 2 . Projectile 209 | . . . . . 9 5 2 4 17 . 5 4 22 31 7 35 58 10 AOE 121 | . 3 . . . 64 . . . . . . 52 . . . 2 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Gar Fac Fac Low Low Dat Pro Fac Gar Fac Fac Gar Res Res Total 15009 | . 409 609 613 288 1612 773 970 850 874 78 511 550 1025 1626 687 1629 1404 501 Wait 2343 | . 106 164 99 7 230 155 76 175 58 . 34 82 77 413 318 123 151 75 Move 10852 | . 254 367 441 266 1103 578 850 669 773 78 427 431 757 1097 334 1104 937 386 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 127 | . 3 9 7 6 10 6 9 . 2 . . 4 17 10 2 22 18 2 Fast Attach 177 | . 7 5 3 1 21 3 6 . . . 1 4 12 4 5 55 45 5 Attach 100 | . 3 3 2 1 14 . 2 . 3 . 7 2 15 4 1 19 19 5 Detach 60 | . 2 1 2 . 7 1 5 . 1 . 3 3 5 5 . 10 13 2 Swap 150 | . 3 6 8 1 13 9 8 2 10 . 2 4 10 22 10 20 19 3 Drop 154 | . 3 14 11 6 15 9 5 . 1 . . . 7 15 4 26 31 7 Fire 675 | . 26 37 40 . 92 12 7 4 21 . 27 15 64 41 11 124 142 12 Melee 249 | . . . . . 66 . 2 . 5 . 10 5 45 15 2 73 26 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 11 | . 2 2 . . . . . . . . . . . . . . 3 4 Crush 4 | . . 1 . . . . . . . . . . 3 . . . . . Escape Stasis 43 | . . . . . 25 . . . . . . . 8 . . 10 . . Rewire 63 | . . . . . 16 . . . . . . . 4 . . 43 . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 6 exits: Upp x2 / Ext x2 / Arm / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 349 | -10/Materials | Core integrity fell below 50% 375 | -10/Materials | Lost 4 parts (1p1n2w) 404 | -10/Materials | Discovered new exit (range 16) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 672 | -9/Materials | Discovered new exit (range 16) 726 | -9/Materials | Discovered new exit (range 12) 871 | -9/Materials | Build established: Gunner 1200 | -9/Materials | Discovered new exit (range 20) 1264 | -9/Materials | Entered another Materials area 1264 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1319 | -8/Materials | Discovered new exit (range 16) 1471 | -8/Materials | Discovered new exit (range 10) 1567 | -8/Materials | Build established: Scavenger-Gunner 1934 | -8/Materials | Identified exit to Storage 1984 | -8/Materials | Identified exit to Factory 1985 | -8/Materials | Entered Factory 1985 | -7/Factory | Evolved 2 slots: Utility x2 2279 | -7/Factory | Build established: Scavenger-Skirmisher 2306 | -7/Factory | Identified exit to Garrison 2310 | -7/Factory | Entered Garrison 2330 | -7/Garrison | Triggered checkpoint 2368 | -7/Garrison | Garrison Relay disabled 2452 | -7/Garrison | Triggered checkpoint 2518 | -7/Garrison | Discovered new exit (range 13) 2568 | -7/Garrison | Triggered checkpoint 2667 | -7/Garrison | Lost 7 parts (1p3n3w) 2713 | -7/Garrison | Garrison Relay disabled 2892 | -7/Garrison | Triggered checkpoint 2960 | -7/Garrison | Triggered checkpoint 3150 | -7/Garrison | Discovered new exit (range 10) 3175 | -7/Garrison | Phase Generator disabled 3197 | -7/Garrison | Build established: Scavenger-Tank 3232 | -7/Garrison | Lost 3 parts (1p1u1w) 3315 | -7/Garrison | Lost 9 parts (1p5n3w) 3352 | -7/Garrison | Triggered checkpoint 3380 | -7/Garrison | Garrison Relay disabled 3552 | -7/Garrison | Triggered checkpoint 3688 | -7/Garrison | Triggered checkpoint 3744 | -7/Garrison | Garrison Relay disabled 3965 | -7/Garrison | Discovered new exit (range 14) 3987 | -7/Garrison | Identified exit to Factory 4045 | -7/Garrison | Build established: Scavenger-Mutant 4150 | -7/Garrison | Installed Relay Interface Framework 4221 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 4626 | -7/Garrison | Entered Factory 4843 | -7/Factory | Core integrity fell below 50% 4928 | -7/Factory | Build established: Scavenger-Skirmisher 5688 | -7/Factory | Discovered new exit (range 12) 5705 | -7/Factory | Identified exit to Factory 5774 | -7/Factory | Entered another Factory area 5774 | -6/Factory | Evolved 2 slots: Utility x2 6150 | -6/Factory | Discovered new exit (range 20) 6195 | -6/Factory | Identified exit to Lower Caves 6429 | -6/Factory | Build established: Skirmisher 6846 | -6/Factory | Discovered new exit (range 8) 6857 | -6/Factory | Identified exit to Factory 6895 | -6/Factory | Cargo convoy interrupted 7273 | -6/Factory | Entered Lower Caves 8017 | -6/Lower Caves | Encountered a Warlord checkpoint 8086 | -6/Lower Caves | Identified exit to Lower Caves 8100 | -6/Lower Caves | Learned Factory security intel 8279 | -6/Lower Caves | Spotted B-75 Beast 8532 | -6/Lower Caves | Entered another Lower Caves area 8898 | -6/Lower Caves | Discovered exit to Factory (range 9) 9111 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9500 | -6/Lower Caves | Discovered new exit (range 16) 9509 | -6/Lower Caves | Encountered a Warlord checkpoint 9590 | -6/Lower Caves | Attracted the attention of an 0b10 base 9691 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9782 | -6/Lower Caves | Identified exit to Data Miner 9927 | -6/Lower Caves | Entered Data Miner 9927 | -6/Data Miner | Discovered new exit (range 6) 9937 | -6/Data Miner | Identified exit to Proximity Caves 9955 | -6/Data Miner | Met Data Miner 9987 | -6/Data Miner | Learned location of Section 7 (-2) 9987 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10015 | -6/Data Miner | Received God Mode back door access code from Data Miner 10052 | -6/Data Miner | Entered Proximity Caves 10070 | -5/Proximity Caves | Learned Factory terminal intel 10243 | -5/Proximity Caves | Escorted by Enhanced Grunt 10243 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10259 | -5/Proximity Caves | Derelict sapper outpost attacked 10900 | -5/Proximity Caves | Entered Factory 10900 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10902 | -5/Factory | Loaded intel: 25 terminal locations 11774 | -5/Factory | Identified exit to Garrison 11781 | -5/Factory | Entered Garrison 11904 | -5/Garrison | Triggered checkpoint 11966 | -5/Garrison | Garrison Relay disabled 12034 | -5/Garrison | H-XX Assembler disabled 12122 | -5/Garrison | Build established: Mutant 12228 | -5/Garrison | Spotted B-75 Beast 12506 | -5/Garrison | Destroyed B-75 Beast 12532 | -5/Garrison | Lost 3 parts (2u1w) 12640 | -5/Garrison | Lost 6 parts (1p2n2u1w) 12795 | -5/Garrison | Garrison Relay disabled 12818 | -5/Garrison | Triggered checkpoint 12837 | -5/Garrison | System corruption reached 10% 12859 | -5/Garrison | System corruption reached 30% 12889 | -5/Garrison | Lost 7 parts (1p5u1w) 13134 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 13172 | -5/Garrison | Discovered new exit (range 13) 13352 | -5/Garrison | Rescued a captive Derelict 13353 | -5/Garrison | Rescued a captive Derelict 13488 | -5/Garrison | Discovered new exit (range 12) 13772 | -5/Garrison | Garrison Relay disabled 13854 | -5/Garrison | Entered Factory 13854 | -5/Factory | Accompanied by 1 ally 13967 | -5/Factory | Build established: Scavenger-Mutant 14096 | -5/Factory | Spotted B-75 Beast 14285 | -5/Factory | Build established: Mutant 14754 | -5/Factory | First assault squad dispatched 14775 | -5/Factory | Incoming assault squad redirected 15733 | -5/Factory | Discovered new exit (range 9) 15748 | -5/Factory | Identified exit to Factory 15754 | -5/Factory | Entered another Factory area 15754 | -4/Factory | Evolved 2 slots: Utility x2 15855 | -4/Factory | Repaired Arm. Huge Wheel 15868 | -4/Factory | Identified exit to Upper Caves 15868 | -4/Factory | Identified exit to Extension 15868 | -4/Factory | Identified exit to Armory 16428 | -4/Factory | Build established: Scavenger-Gunner 16490 | -4/Factory | Identified exit to Garrison 16490 | -4/Factory | Entered Garrison 16502 | -4/Garrison | Triggered checkpoint 16569 | -4/Garrison | Spotted B-86 Titan 16728 | -4/Garrison | Lost 14 parts (3p3n4u4w) 16876 | -4/Garrison | Triggered checkpoint 16986 | -4/Garrison | Garrison Relay disabled 16988 | -4/Garrison | Build established: Scavenger-Mutant 17030 | -4/Garrison | Lost 5 parts (3n2u) 17112 | -4/Garrison | Learned Research security intel 17272 | -4/Garrison | Core integrity fell below 50% 17304 | -4/Garrison | Lost 5 parts (2n3w) 17557 | -4/Garrison | Triggered checkpoint 17578 | -4/Garrison | Allies destroyed B-86 Titan 17730 | -4/Garrison | Triggered checkpoint 17987 | -4/Garrison | Discovered new exit (range 13) 18044 | -4/Garrison | Spotted B-86 Titan 18093 | -4/Garrison | Destroyed B-86 Titan 18124 | -4/Garrison | Lost 7 parts (1n5u1w) 18193 | -4/Garrison | Build established: Scavenger-Gunner 18242 | -4/Garrison | Triggered checkpoint 18250 | -4/Garrison | Garrison Relay disabled 18488 | -4/Garrison | Discovered new exit (range 3) 18570 | -4/Garrison | Build established: Scavenger-Mutant 18612 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 18658 | -4/Garrison | Triggered checkpoint 18710 | -4/Garrison | Garrison Relay disabled 18985 | -4/Garrison | Discovered new exit (range 13) 19034 | -4/Garrison | Triggered checkpoint 19164 | -4/Garrison | Entered Research 19164 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19414 | -3/Research | First assault squad dispatched 19509 | -3/Research | Garrison activated, responded to threat 19565 | -3/Research | System corruption reached 10% 19595 | -3/Research | Lost 5 parts (1n1u3w) 19615 | -3/Research | Destroyed 7 combat bots 19719 | -3/Research | Lost 9 parts (3n3u3w) 19862 | -3/Research | Lost 5 parts (1n2u2w) 19977 | -3/Research | Lost 7 parts (1p3n2u1w) 19981 | -3/Research | System corruption reached 30% 20014 | -3/Research | Lost 6 parts (1p4u1w) 20085 | -3/Research | Found Hvy. Insulated Plating 20501 | -3/Research | Spotted B-86 Titan 20655 | -3/Research | Build established: Scavenger-Gunner 20691 | -3/Research | Found Enh. Force Lance 20803 | -3/Research | Garrison activated, responded to threat 20883 | -3/Research | Spotted B-86 Titan 20976 | -3/Research | Discovered new exit (range 9) 21066 | -3/Research | Core integrity fell below 50% 21233 | -3/Research | Entered another Research area 21233 | -2/Research | Evolved 2 slots: Utility x2 21589 | -2/Research | Spotted B-90 Cyclops 21733 | -2/Research | First assault squad dispatched 21763 | -2/Research | Incoming assault squad redirected 21886 | -2/Research | Lost 4 parts (1p1n1u1w) 21983 | -2/Research | Spotted B-90 Cyclops 21986 | -2/Research | Self-destructed Last Messages --------------- 21963_ Slug penetrates Wall. 21963_ Penetrated by Slug. 21963_ Biometal Leg destroyed. 21963_ Flexi-carbon Leg destroyed. 21967_ System corrupted: Lgt. Antimatter Cannon fused. 21967_ Slug penetrates G-73 Enforcer. 21967_ Adv. Heat Sink destroyed. 21967_ Penetrated by Slug. 21970_ Slug penetrates R-10 Processor. 21970_ Lgt. Antimatter Cannon destroyed. 21975_ Penetrated by Slug. 21975_ Critical hit (Burn: +37). 21978_ Myomer Leg destroyed. 21978_ Slug penetrates Wall. 21978_ Centrium Heavy Treads destroyed. 21979_ Jacked L-61 Swordsman... >>overwrite_iff Rewriting IFF filter. 21981_ R-10 Processor destroyed. 21983_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????? ?????????????# """" # | | ??????????????? ??????????????# ""S"" + | | ??????????????????????????????? "" "" # | | ??????????????????????????????? # | | ??????????????????????????????# # ## | | ??????????????????????????????# """ """ # #? | | ??????????????????????????????# """ """ # #? | | ??????????????????????????????# """ """ # #? | | ??????????????????????????????+ + ## | | ??????????????????????????????# # | | ??????????????????????????????########+##### ## | | ??????????????????????? ##########? | | ?????????????????????????????# ####### #! ? # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # """"" # | | ????????????????????????????????????## # """"" # | | ????????????????????????????????????# # """"" # | | ????????????????????????????????????# + # | | ??????????????????????????????? + # = # | | ?????????????????????????????# # # # | | ?????????????????????###############" ####+##+### | | ?????????????????????# H #?? | | ?????????????????????# #?? | | ?????????????????????# !%! ### | | ?????????????????????# = | | ?????????????????????# @### T################## | | ?????????????????????# #?####?????????????????? | | ??????????????????? #??????????????????????? | | ???????????????? #??????????????????????? | | ?????????????? #??????????????????????? | | ????????????# """ #??????????????????????? | | ????????????# "T +??????????????????????? | | ????????????????""" p #??????????????????????? | | ???????????????? #??????????????????????? | | ???????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????????BB#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 120 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Resistance: TH 20 Resistance: EM 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 14 Target Analysis 12 Recoil Reduction 6 Kinecelleration 40 Relay Coupler Types 3 Relay Coupler Value 97 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreQuantumGreatsword Manual? 0 Play Time 03:05:20 Cumulative 121.3 hours Start 2023.10.18 @ 15:46:40 End 2023.10.19 @ 01:07:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc862ebf-5cf7-4db8-b147-a3678a981b7e