Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 22:32:23 Player: Komeiji O. Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (4900) 4900 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3282) 3282 TOTAL SCORE: 12572 Bonus ------- High Alert Combat Kills 1424 Follower Combat Kills 207 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 81/300 Energy 99/100 System Corruption 7% Temperature Cool (6) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Launcher Guidance Computer Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Superbattery (1500) Structural Scanner Improved Signal Interpreter Advanced Targeting Computer Kinecellerator Weapon Cycler Improved Utility Shielding Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] (32) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (22) Shock Rifle Flak Gun Proton Missile Launcher Rocket Launcher Heavy Rocket Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Launcher Guidance Computer Core Analyzer Improved Utility Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Proton Missile Launcher Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Heat Sink Improved Heat Sink Superbattery Structural Scanner Structural Scanner Improved Signal Interpreter Kinecellerator Weapon Cycler Transmission Jammer Improved Utility Shielding Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Shock Rifle Heavy Assault Rifle Flak Gun Advanced EMP Blaster Heavy Rocket Launcher Heavy Missile Launcher Improved Datajack [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Improved Utility Shielding Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . . . 4 . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 Utility 4 | . . . . . 3 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 123 | 9 2 1 1 10 5 3 30 30 32 Power 16 | 1 . . . 2 . 2 4 2 5 Engine 4 | 1 . . . 2 . 1 . . . Core 12 | . . . . . . 1 4 2 5 Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . . 2 1 . 7 3 6 Treads 20 | 2 . . . 2 1 . 6 3 6 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 27 | 2 1 1 1 . 4 . 5 4 9 Device 5 | 1 1 . . . . . . . 3 Storage 6 | 1 . 1 1 . 1 . 1 1 . Processor 3 | . . . . . 1 . . . 2 Hackware 3 | . . . . . . . 2 . 1 Protection 10 | . . . . . 2 . 2 3 3 Artifact . | . . . . . . . . . . Weapon 59 | 4 1 . . 6 . 1 14 21 12 Energy Gun 6 | 2 1 . . . . . 1 2 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 28 | 2 . . . 6 . 1 7 8 4 Ballistic Cannon . | . . . . . . . . . . Launcher 20 | . . . . . . . 2 11 7 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . 4 . 1 Unidentified Prototypes 3 | . . . . . . . 3 . . Corrupted Parts 2 | . . . . . . . . 1 1 System Corruption 16 | . . . . . . . . 10 6 Parts Lost 33 | . 1 . . 3 . 1 3 7 18 Power 8 | . . . . . . 1 1 2 4 Propulsion 11 | . . . . 1 . . 2 2 6 Utility 5 | . . . . . . . . 1 4 Weapon 9 | . 1 . . 2 . . . 2 4 Highest Loss Streak 8 | . 1 . . 3 . 1 1 5 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 71 99 97 100 98 97 91 Engine 4 | . 14 14 14 14 9 8 1 . . Core 4 | . . . . . . . 6 8 6 Treads 26 | . 28 28 28 27 27 27 26 26 26 Device 5 | . 14 14 14 14 9 9 . . 4 Storage 9 | . 14 14 14 14 15 9 9 9 7 Processor 7 | . . . . . 2 9 9 9 11 Hackware 5 | . . . . . . . 8 9 8 Protection 11 | . . . . . 15 18 18 17 9 Energy Gun 2 | . 13 14 . . . . . 4 1 Ballistic Gun 9 | . 14 14 . 27 18 18 12 5 4 Launcher 3 | . . . . . . . 1 7 5 Peak Build Rating 49 | 9 9 7 7 12 25 22 38 44 49 Average Rating 27 | 5 8 6 6 11 22 20 27 35 41 On Entrance 15 | . 9 7 6 7 12 18 22 37 32 Naked Turns . | . . . . . . . . . . Heaviest Build 109 | 13 13 18 24 34 44 41 104 104 109 Greatest Support 86 | 40 40 40 40 40 60 60 60 60 86 Greatest Overweight (x) 26 | 3 . . . 1 . . 1 2 26 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 10 15 15 15 15 25 25 25 Average Capacity 19 | 7 8 9 10 15 15 15 19 25 25 Most Carried 25 | 5 4 9 10 15 14 15 24 25 25 Average Carried 18 | 3 3 6 9 13 11 14 17 24 24 Final Capacity 25 | 8 8 10 15 15 15 15 25 25 25 Final Carried 25 | 4 4 9 10 15 12 15 24 25 25 Class Distribution -------------------- 45% | Mutant 27% | Bothacker-Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 3267 | 273 119 . . 187 70 70 756 584 1208 Remotely . | . . . . . . . . . . Salvage Created 3816 | 71 296 . . 136 . 70 1060 830 1353 Parts 245 | 6 21 . . 16 . 2 67 49 84 Haulers Intercepted 2 | . . . . . . . 1 . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 80 | . 7 . . 5 . . 20 21 27 Guns 40 | . 7 . . 5 . . 14 6 8 AOE 38 | . . . . . . . 5 14 19 Classes Destroyed 15 | 1 3 . . 2 . . 4 2 3 Worker 11 | . . . . . . . 3 . 8 Builder 9 | . . . . 1 . . 1 . 7 Tunneler 6 | 3 1 . . . . . . . 2 Hauler 2 | . . . . . . . 1 . 1 Recycler 2 | . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . Watcher 2 | . . . . . . . 1 . 1 Swarmer 16 | . 2 . . 4 . . 4 3 3 Grunt 37 | . 5 . . . . . 10 10 12 Brawler 7 | . . . . . . . . 3 4 Duelist 2 | . . . . . . . . . 2 Sentry 11 | . . . . 1 . . 5 3 2 Hunter 1 | . . . . . . . 1 . . Programmer 6 | . . . . . . . . 2 4 Best Kill Streak 7 | 2 4 . . 3 . . 6 5 7 Combat Bots Only 5 | . 2 . . 3 . . 4 5 5 Max Kills in Single Turn 3 | 1 1 . . 1 . . 3 3 3 Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . . . . . . . 2 3 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Hostile Shots Fired 708 | . 61 . . 38 . . 97 143 369 Missed 238 | . 18 . . 7 . . 33 39 141 Damage Taken 7421 | . 446 . . 387 . 62 1087 1789 3650 Core 1279 | . 72 . . 81 . . 111 312 703 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 158 | . . . . . . . 30 42 86 Core Remaining (%) 53 | 100 . . . 38 . . . 23 . Volleys Fired 258 | 5 30 . . 15 . 12 61 51 84 Largest 2 | 2 2 . . 2 . 2 2 2 2 Hottest 86 | 80 60 . . 46 . 51 78 86 78 Shots Fired 419 | 7 60 . . 31 . 24 100 88 109 Gun 307 | 7 60 . . 31 . 24 88 46 51 Cannon . | . . . . . . . . . . Launcher 112 | . . . . . . . 12 42 58 Special . | . . . . . . . . . . Kinetic 248 | 3 30 . . 31 . 24 83 35 42 Thermal . | . . . . . . . . . . Explosive 63 | . . . . . . . . 16 47 Electromagnetic 108 | 4 30 . . . . . 17 37 20 Robot Hit Streak 26 | 4 15 . . 5 . 7 26 18 19 Robot Miss Streak 5 | 1 2 . . 3 . 1 4 5 3 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 3 | . . . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . Shots Hit Robots 261 | 6 43 . . 20 . 10 71 34 77 Core Hits 229 | 3 15 . . 9 . 6 38 42 116 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . . 1 Destroy 1 | . . . . . . . . . 1 Melee Attacks 14 | . . . . . . . 7 . 7 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 7 . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10339 | 90 546 . . 231 . 215 1970 2114 5173 Guns 3551 | 74 546 . . 231 . 184 1214 478 824 Cannons . | . . . . . . . . . . Explosions 6737 | . . . . . . 31 752 1605 4349 Melee . | . . . . . . . . . . Ramming 51 | 16 . . . . . . 4 31 . Kinetic 2813 | 35 263 . . 231 . 184 1096 357 647 Thermal 998 | . . . . . . . 71 264 663 Explosive 3756 | . . . . . . 31 . 600 3125 Electromagnetic 2721 | 39 283 . . . . . 799 862 738 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . 3 3 3 3 . . 2 20 7 Average Corruption 5 | . 2 3 3 3 . . 1 14 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 144 | . 3 5 8 16 . . 15 80 17 Message Errors 46 | . . 1 2 6 . . 7 24 6 Matter Fused 33 | . . 2 2 4 . . 1 19 5 Heat Flow Errors 21 | . 2 . 2 1 . . 4 10 2 Energy Discharges 17 | . 1 1 1 2 . . 1 10 1 Parts Fused 5 | . . . . . . . 1 3 1 Data Loss (minor) 8 | . . . . . . . . 7 1 Data Loss (major) 5 | . . 1 1 . . . . 3 . Misfires 5 | . . . . 2 . . 1 2 . Alerts 2 | . . . . 1 . . . 1 . Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 358 | . . . . . . 8 38 47 265 Projectiles . | . . . . . . . . . . Explosions 358 | . . . . . . 8 38 47 265 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1385 | . . . . . . 63 2 217 1103 Shots 33 | . . . . . . 1 1 7 24 Rammed 8 | 2 . . . . . . 1 5 . Targets Rammed 8 | 2 . . . . . . 1 5 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 263 | 18 263 . 124 216 . . 247 232 248 Average Temperature 54 | 12 49 . 58 66 . . 51 52 70 Received Heat Transfer 1851 | . 198 . . 126 . . 324 531 672 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Fried 14 | . 1 . . . . . 8 3 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 800 | . . . . . . . 50 350 400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . 7 5 4 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Peak Influence 1491 | 15 235 19 . 120 5 551 904 1491 1456 Initial 782 | . 9 19 . . 1 3 268 587 782 Average 630 | 3 153 19 . 51 1 338 546 1062 806 Maximum Alert Level 4 | . 1 . . . . 2 3 4 4 Low Security (%) 21 | 100 77 100 . 100 100 12 . . . Level 1 11 | . 22 . . . . 53 30 . . Level 2 28 | . . . . . . 34 33 33 41 Level 3 18 | . . . . . . . 36 9 38 Level 4 20 | . . . . . . . . 56 19 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 2 . . . . . 11 . 10 Investigation 2 | . . . . . . . 2 . . Extermination 4 | . . . . . . . . . 4 Reinforcement 4 | . 2 . . . . . 1 . 1 Assault 2 | . . . . . . . . . 2 Garrison 11 | . . . . . . . 8 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 2 | . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 14 . . 7 . . 38 21 40 Peak Tracking Total 6 | . 6 . . 4 . . 5 6 5 Tactical Retreats 7 | . 2 . . 1 . . 2 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 9 | . 3 . . . . . 2 4 . Indirectly 1 | . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 36 | . . . . . . 4 5 8 19 Max in Single Turn 4 | . . . . . . 1 1 4 4 Garrison Relay 4 | . . . . . . 2 . 2 . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 12 | . 1 . 4 . 1 2 3 . 1 Terminals 6 | . 1 . . . . 2 2 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 22 | . 5 . 5 . 1 4 5 . 2 Successful 9 | . 1 . 5 . 1 . 1 . 1 Failed 13 | . 4 . . . . 4 4 . 1 Catastrophic 4 | . . . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . . Manual 5 | . 3 . 1 . . . . . 1 Terminals 15 | . 5 . . . . 4 4 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Terminal Hacks 7 | . 1 . 5 . . . . . 1 Record 5 | . 1 . 4 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . . 2 3 . 1 Full Trace Events 2 | . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . Robots Hacked 8 | . . . . . . . 4 . 4 Non-combat 7 | . . . . . . . 4 . 3 Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 12 | . . . . . . . 7 . 5 parse_system 1 | . . . . . . . 1 . . map_walls 1 | . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . 1 ignore_parts 4 | . . . . . . . 2 . 2 find_garrison 1 | . . . . . . . . . 1 link_fov 1 | . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . 1 formatsys_low 1 | . . . . . . . 1 . . Relay Couplers Released 16 | . . . . . . 8 . 8 . Machine Destruction 16 | . . . . . . 8 . 8 . Attached 2 | . . . . . . . 1 . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 7 | . . . . 2 . 4 1 . . Largest Group 6 | . . . . 2 2 6 6 . . Highest-Rated Group 135 | . . . . 39 39 135 135 . . Highest-Rated Ally 31 | . . . . 31 31 31 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 60 | . . . . . . 4 56 . . Total Damage 896 | . . . . . . 61 835 . . Kills 16 | . . . . . . 1 15 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 8483 | 203 409 263 469 752 39 880 1113 2055 2300 Spaces Moved 3642 | 111 183 147 292 412 21 494 444 744 794 Core 16 | 12 . . . . . . . . 4 Treads 3626 | 99 183 147 292 412 21 494 444 744 790 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 246 245 Average Speed 201 | 154 160 160 160 160 160 160 186 246 254 Slowest Speed 1350 | 200 160 160 160 240 160 160 250 325 1350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 7 23 35 63 70 4 70 33 47 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 25 | . . . . . . . . . 25 Terrain Destroyed 669 | . . . . . . 138 19 147 365 Melee . | . . . . . . . . . . Projectile 7 | . . . . . . 1 . 6 . AOE 662 | . . . . . . 137 19 141 365 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Total 4374 | 131 239 175 294 476 26 564 628 865 976 Wait 133 | . 24 24 . 24 . 2 41 1 17 Move 3633 | 110 182 146 291 411 20 492 444 743 794 Hop . | . . . . . . . . . . Pick Up 95 | 4 1 2 1 10 1 10 23 18 25 Fast Attach 16 | 7 . . . 1 . . 3 1 4 Attach 32 | 1 1 . . 4 4 1 4 7 10 Detach 5 | 1 . 2 . . . . 1 1 . Swap 75 | 1 1 1 1 5 1 2 23 22 18 Drop 63 | . . . 1 6 . 7 20 12 17 Fire 258 | 5 30 . . 15 . 12 61 51 84 Melee 14 | . . . . . . . 7 . 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | 2 . . . . . . 1 5 . Escape Stasis 4 | . . . . . . . . 4 . Rewire 38 | . . . . . . 38 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: [*Sto] / [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 204 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 7) 352 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Entered Mines 868 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 868 | -10/Mines | Discovered new exit (range 5) 876 | -10/Mines | Entered Exiles 916 | -10/Exiles | Met 8R-AWN 939 | -10/Exiles | Met EX-HEX 1006 | -10/Exiles | Met EX-BIN 1033 | -10/Exiles | Aligned with FarCom system 1035 | -10/Exiles | Given EX-Vault access code 1072 | -10/Exiles | Opened EX-Vault 1091 | -10/Exiles | Found Superbattery 1157 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1199 | -10/Exiles | Met EX-DEC 1317 | -10/Exiles | Discovered new exit (range 12) 1345 | -10/Exiles | Left Exiles lab with Superbattery 1345 | -10/Exiles | Entered Mines 1503 | -9/Mines | Core integrity fell below 50% 1533 | -9/Mines | Lost 3 parts (1n2w) 1613 | -9/Mines | Discovered new exit (range 10) 1750 | -9/Mines | Learned Materials terminal intel 2037 | -9/Mines | Learned location of Storage (-7) 2097 | -9/Mines | Entered Materials 2097 | -8/Materials | Accompanied by 2 allies 2097 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2098 | -8/Materials | Loaded intel: 12 terminal locations 2102 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2134 | -8/Materials | Identified exit to Garrison 2136 | -8/Materials | Entered Garrison 2136 | -8/Garrison | Discovered recently destroyed garrison 2136 | -8/Garrison | Accompanied by 2 allies 2219 | -8/Garrison | Phase Generator disabled 2419 | -8/Garrison | Garrison Relay disabled 2454 | -8/Garrison | Discovered new exit (range 8) 2527 | -8/Garrison | Build established: Scavenger-Mutant 2716 | -8/Garrison | Garrison Relay disabled 2756 | -8/Garrison | Discovered new exit (range 14) 2810 | -8/Garrison | Installed Relay Interface Framework 3016 | -8/Garrison | Entered Materials 3016 | -8/Materials | Accompanied by 6 allies 3152 | -8/Materials | Garrison activated, responded to threat 3655 | -8/Materials | Garrison activated, responded to threat 3686 | -8/Materials | Lost 3 allies 4129 | -8/Materials | Identified exit to Garrison 4129 | -8/Materials | Entered Garrison 4277 | -8/Garrison | Core integrity fell below 50% 4310 | -8/Garrison | Lost 5 parts (1p1n1u2w) 4312 | -8/Garrison | Build established: Mutant 4637 | -8/Garrison | Triggered checkpoint 4638 | -8/Garrison | Build established: Scavenger-Mutant 4763 | -8/Garrison | Triggered checkpoint 4815 | -8/Garrison | Garrison Relay disabled 4950 | -8/Garrison | Triggered checkpoint 4965 | -8/Garrison | Triggered checkpoint 5098 | -8/Garrison | Triggered checkpoint 5106 | -8/Garrison | System corruption reached 10% 5229 | -8/Garrison | Triggered checkpoint 5295 | -8/Garrison | Garrison Relay disabled 5344 | -8/Garrison | Build established: Bothacker-Mutant 5395 | -8/Garrison | Discovered new exit (range 9) 5770 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6184 | -8/Garrison | Entered Factory 6184 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7115 | -7/Factory | Discovered new exit (range 6) 7541 | -7/Factory | Build established: Mutant 7784 | -7/Factory | First assault squad dispatched 8219 | -7/Factory | Discovered new exit (range 15) 8280 | -7/Factory | Garrison activated, responded to threat 8298 | -7/Factory | Core integrity fell below 50% 8315 | -7/Factory | Lost 3 parts (1p1n1w) 8467 | -7/Factory | Core integrity fell below 20% 8470 | -7/Factory | Lost 8 parts (1p3n2u2w) 8484 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08445_ U-05 Engineer builds a Wall. 08446_ U-05 Engineer lays Concrete. 08450_ U-05 Engineer builds a Wall. 08451_ U-05 Engineer lays Concrete. 08457_ U-05 Engineer builds a Wall. 08457_ U-05 Engineer lays Concrete. 08460_ U-05 Engineer builds a Wall. 08461_ M-28 Smith repairs M-28 Smith. 08461_ U-05 Engineer lays Concrete. 08463_ U-05 Engineer builds a Wall. 08468_ U-05 Engineer lays Concrete. 08469_ U-05 Engineer builds a Wall. 08469_ U-05 Engineer lays Concrete. 08470_ Acquired 26 matter. 08471_ U-05 Engineer lays Concrete. 08474_ IIR:|B:P/PH>A 08476_ U-05 Engineer builds a Wall. 08477_ U-05 Engineer lays Concrete. 08484_ Acquired 41 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????? ????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ????????????????????#+???# #???????????????????? | | ????????????????###?# #??# #???????????????????? | | ??????????????"G"" ## ##?# #????????############ | | ?????????????"" 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Y @ | | ??????????####### ]u = ######+####### | | ???????????????# u ! # #! | | ???????????????#T = % [ %+ """" """" # | | ???????????????## ! m #### "" """" " | | ????????????????# m # # "" """" " | | ????????????????# ! # " """" " | | ???????????????#; t # # " """" " | | ???????????????#; " """" # | | ???????????????#; # # " | | ???????????????#; # | | ???????????????#; #### | | ???????????? / [ | | ??????????????###";;############ / " | | ????????????????## # ### ######## # | | ?????????????????# """ """ ### #??????## # | | ?????????????????# """ ""? ##########???????# # | | ?????????????????# ??? "????????###?????????# | | ?????????????????? ??? ?????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 1765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed MetafiberSignalGun Manual? 0 Play Time 01:29:46 Cumulative 75.5 hours Start 2024.10.09 @ 23:26:03 End 2024.10.10 @ 22:32:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 40 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee3e967b-3b9a-4031-93c0-6c5b986498df