Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 00:40:22 Player: Sen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1163) 1163 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4183 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Rolling (145) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Structural Scanner Improved Terrain Scan Processor > --- WEAPON (3) ------- Gauss Rifle Great Axe > --- INVENTORY (25) --- Light Treads Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Weapon Cycler Makeshift ECM Suite Makeshift ECM Suite Improved Light Armor Plating Hacking Suite Field Recycling Unit (0) Particle Gun Plasma Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Improved Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Gauss Rifle > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Weapon Cycler Makeshift ECM Suite Makeshift ECM Suite Hacking Suite Plasma Cutter [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 1 . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 71 | 6 4 6 18 19 17 1 Power 18 | 1 . 2 5 6 4 . Engine 17 | 1 . 2 5 5 4 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 13 | 2 . 1 5 3 2 . Treads . | . . . . . . . Leg 3 | 2 . 1 . . . . Wheel 9 | . . . 4 3 2 . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 18 | 1 2 2 4 3 6 . Device 10 | . . 2 4 1 3 . Storage 4 | 1 2 . . . 1 . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 22 | 2 2 1 4 7 5 1 Energy Gun 5 | 1 1 . 1 1 1 . Energy Cannon 5 | . . 1 . 2 2 . Ballistic Gun 8 | 1 . . 2 4 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 3 | . . . 1 2 . . Parts Lost 33 | . . 1 12 1 14 5 Power 11 | . . . 5 . 4 2 Propulsion 7 | . . . 3 1 3 . Utility 7 | . . . 2 . 3 2 Weapon 8 | . . 1 2 . 4 1 Highest Loss Streak 12 | . . 1 4 1 12 3 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 5 7 7 8 8 9 Power 1 | . 1 1 . 2 1 . Propulsion 1 | . 2 1 2 1 1 . Utility 2 | . . . 1 1 3 7 Weapon 2 | . 1 2 2 2 2 . Tool/Special . | . . . . . . . Unused Backups 22 | . . 4 3 5 . 10 Power 2 | . . . . 2 . . Propulsion 6 | . . 2 2 1 . 1 Utility 11 | . . 1 1 2 . 7 Weapon 2 | . . 1 . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 96 92 88 88 82 79 Engine 16 | . 14 21 18 16 13 12 Leg 8 | . 28 21 4 . . . Wheel 8 | . . . 15 17 12 7 Device 12 | . . 5 15 18 16 15 Storage 13 | . 24 22 13 8 7 7 Processor 3 | . . . . 8 7 7 Protection 1 | . . . . . 3 6 Energy Gun 5 | . 19 9 10 . . . Energy Cannon 6 | . . 6 . 7 13 12 Ballistic Gun 6 | . 2 5 9 9 5 7 Peak Build Rating 39 | 6 7 11 17 33 38 39 Average Rating 20 | 4 6 9 11 27 33 37 On Entrance 14 | . 6 7 9 12 28 38 Naked Turns . | . . . . . . . Heaviest Build 120 | 11 18 24 34 38 120 120 Greatest Support 38 | 20 20 20 32 38 38 28 Greatest Overweight (x) 4 | 1 . 1 4 2 4 4 Average Overweight (x) 1 | . . . . . 2 3 Largest Inventory Capacity 25 | 8 10 10 10 10 25 25 Average Capacity 14 | 6 9 10 10 9 22 25 Most Carried 15 | 3 7 10 10 10 15 13 Average Carried 8 | 1 5 7 7 9 9 9 Final Capacity 25 | 8 10 10 10 10 25 25 Final Carried 13 | 3 6 8 10 10 5 13 Class Distribution -------------------- 42% | Mutant 20% | Scavenger-Tank 18% | Scavenger-Skirmisher 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1552 | 223 38 207 345 441 274 24 Remotely . | . . . . . . . Salvage Created 1436 | . 38 165 151 470 391 221 Parts 90 | . 3 13 13 36 17 8 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 4 | . . 1 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 40 | . . 5 11 11 9 4 Melee 4 | . . . . . . 4 Guns 23 | . . 2 11 10 . . Cannons 9 | . . 3 . 1 5 . AOE 4 | . . . . . 4 . Classes Destroyed 11 | . 1 3 2 3 1 1 Worker 1 | . . . . 1 . . Builder 4 | . . 1 1 2 . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . . . 1 . Watcher 2 | . 2 . . . . . Swarmer 18 | . . 3 5 6 4 . Grunt 9 | . . 2 . 3 1 3 Brawler 1 | . . . . . . 1 Sentry 6 | . . . . 2 4 . Demolisher 1 | . . . 1 . . . Assembled 5 | . . . 5 . . . Best Kill Streak 6 | . 1 2 3 6 5 3 Combat Bots Only 4 | . . 2 3 4 4 3 Max Kills in Single Turn 3 | . 1 1 1 3 2 1 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 626 | . . 30 100 87 350 59 Missed 219 | . . 8 35 14 147 15 Hits 407 | . . 22 65 73 203 44 Melee 11 | . . . 10 . . 1 Projectile 396 | . . 22 55 73 203 43 AOE 7 | . . . 4 . 3 . Critical Strikes 4 | . . . . 1 1 2 Damage Taken 4943 | . . 192 985 831 2199 736 Core 1089 | . . 35 235 119 449 251 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 285 | . . . . 285 . . Core Remaining (%) 77 | 100 100 . 32 78 . . Volleys Fired 130 | . 3 20 48 36 21 2 Largest 3 | . 2 2 2 2 3 3 Hottest 188 | . 90 96 100 160 188 188 Shots Fired 252 | . 6 36 82 72 50 6 Gun 167 | . 6 23 71 54 11 2 Cannon 72 | . . 13 . 18 37 4 Launcher 2 | . . . . . 2 . Special 11 | . . . 11 . . . Kinetic 120 | . . 15 38 54 11 2 Thermal 100 | . 3 3 44 18 28 4 Explosive 2 | . . . . . 2 . Electromagnetic 30 | . 3 18 . . 9 . Robot Hit Streak 8 | . 3 6 5 6 8 4 Robot Miss Streak 8 | . 1 4 3 5 8 1 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . . . 2 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 146 | . 6 24 38 35 29 14 Core Hits 68 | . 2 7 18 19 16 6 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 1 1 . 3 Burn 1 | . . . 1 . . . Destroy 1 | . . . . 1 . . Sever 3 | . . . . . . 3 Melee Attacks 18 | . 2 5 . . . 11 Impact . | . . . . . . . Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks 6 | . 2 4 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3172 | . 66 323 428 978 953 424 Guns 1433 | . 66 130 427 700 72 38 Cannons 1150 | . . 193 . 258 622 77 Explosions 259 | . . . . . 259 . Melee 309 | . . . . . . 309 Ramming 21 | . . . 1 20 . . Kinetic 1073 | . . 64 199 700 72 38 Thermal 1136 | . 24 38 228 258 511 77 Explosive 219 | . . . . . 219 . Electromagnetic 414 | . 42 221 . . 151 . Impact . | . . . . . . . Slashing 309 | . . . . . . 309 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 . . Average Corruption 2 | . . . . 2 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 4 . . Message Errors 3 | . . . . 3 . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 35 | . . 18 . . 17 . Projectiles 18 | . . 18 . . . . Explosions 17 | . . . . . 17 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 56 | . . . . 9 47 . Shots 1 | . . . . . 1 . Rammed 3 | . . . . 3 . . Targets Rammed 4 | . . . 1 3 . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 389 | . 60 228 196 389 344 201 Average Temperature 110 | . 27 80 55 193 121 108 Received Heat Transfer 1160 | . . 30 80 252 375 423 Effects 7 | . . . . 6 1 . Shutdowns 3 | . . . . 3 . . Energy Bleed 2 | . . . . 1 1 . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 1 . . 2 . Heat Transferred 2364 | . 74 111 681 500 848 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 193 | . 7 89 70 193 154 . Initial 45 | . . . . . 45 . Average 34 | . . 15 7 103 48 . Influence Increases 1116 | . 14 170 139 381 322 90 Destroy 0b10 Robot/C 700 | . . 100 120 220 180 80 Destroy 0b10 Robot/NC 45 | . 10 5 5 20 5 . Destroy Leader 156 | . 4 20 10 52 60 10 Successful Hack 5 | . . . . 5 . . Disable Machine 75 | . . 30 . 30 15 . Destroy Structure 30 | . . . 4 9 17 . Lose Combat Pursuer 105 | . . 15 . 45 45 . Influence Decreases 1106 | . 14 170 139 280 325 178 Entered New Map 93 | . . . . . 56 37 Time Decay 839 | . 14 160 109 270 175 111 Lost Part 174 | . . 10 30 10 94 30 Squads Dispatched 8 | . . 1 1 1 5 . Investigation . | . . . . . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . . 1 1 1 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 2 9 31 15 16 11 Peak Tracking Total 23 | . 1 4 23 4 7 5 Tactical Retreats 7 | . . 1 2 1 3 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 3 | . . 3 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 5 | . . 2 . 2 1 . Max in Single Turn 1 | . . 1 . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 10 | . 3 1 1 4 1 . Terminals 4 | . 2 . . 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 1 . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 29 | . 10 4 1 13 1 . Successful 19 | . 5 2 1 11 . . Failed 10 | . 5 2 . 2 1 . Catastrophic 3 | . 1 . . 1 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . 6 . . 3 . . Fabricators . | . . . . . . . Repair Stations 7 | . . . . 7 . . Recycling Units 8 | . 4 4 . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 4 . 1 2 . . Record 5 | . 3 . . 2 . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks 3 | . 1 2 . . . . Process 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 3 | . . . . 3 . . Insert Component 1 | . . . . 1 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 1 . 3 1 . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 131 | . . . . 131 . . Parts Recycled . | . . . . . . . Recycled Matter 22 | . . 22 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 4 | . 1 3 . . . . Non-combat 4 | . 1 3 . . . . Combat . | . . . . . . . Robot Hacks Applied 5 | . 1 4 . . . . parse_system 3 | . 1 2 . . . . no_distress 2 | . . 2 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 3220 | . . 505 601 692 587 835 Sensors 227 | . . . . . 227 . Terrain 1478 | . . . 572 657 249 . Structural 2820 | . . 505 205 688 587 835 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 Drone Launches 20 | . . . 20 . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 4390 | 70 322 1123 761 692 587 835 Spaces Moved 2180 | 53 227 153 512 358 382 495 Core 18 | 9 . . 9 . . . Treads . | . . . . . . . Legs 463 | 44 227 153 39 . . . Wheels 1691 | . . . 456 358 382 495 Hover 8 | . . . 8 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 86 90 145 Average Speed 125 | 110 120 186 103 91 125 157 Slowest Speed 330 | 120 120 190 330 115 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 37 20 75 31 12 67 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . 3 Spaces Dug 8 | . . . 2 . 6 . Terrain Destroyed 32 | . . . 7 9 16 . Melee . | . . . . . . . Projectile 17 | . . . 7 9 1 . AOE 15 | . . . . . 15 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3546 | 61 266 954 642 651 445 527 Wait 962 | . 23 735 13 172 9 10 Move 2174 | 52 226 152 511 357 381 495 Hop . | . . . . . . . Pick Up 88 | 3 4 18 18 27 10 8 Fast Attach 29 | 6 1 1 10 8 3 . Attach 41 | . . 12 11 6 12 . Detach 3 | . . . 3 . . . Swap 45 | . 6 6 10 16 6 1 Drop 49 | . 1 5 14 26 3 . Fire 130 | . 3 20 48 36 21 2 Melee 18 | . 2 5 . . . 11 Ram 3 | . . . . 3 . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . 3 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 4) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1504 | -9/Materials | Discovered new exit (range 6) 1516 | -9/Materials | Entered Mines 1517 | -9/Mines | Assembled infested the area 1598 | -9/Mines | Lost 4 parts (3p1u) 1676 | -9/Mines | Lost 4 parts (1p2n1u) 1731 | -9/Mines | Learned Materials emergency access door positions 1763 | -9/Mines | Core integrity fell below 50% 1877 | -9/Mines | Found the Drone Emporium 1883 | -9/Mines | Found Prototype Device 1883 | -9/Mines | Identified Sensor Drone Bay 1926 | -9/Mines | Build established: Scavenger-Mutant 1940 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2073 | -9/Mines | Lost 4 parts (1p1n2w) 2265 | -9/Mines | Discovered new exit (range 12) 2277 | -9/Mines | Entered Materials 2277 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2524 | -8/Materials | Repaired Gauss Rifle 2594 | -8/Materials | Build established: Scavenger-Skirmisher 2848 | -8/Materials | Repaired Broken Arm. Huge Wheel 2877 | -8/Materials | Repaired Med. Storage Unit 2954 | -8/Materials | Discovered new exit (range 11) 2969 | -8/Materials | Entered Factory 2969 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3368 | -7/Factory | Lost 12 parts (3p2n3u4w) 3369 | -7/Factory | Core integrity fell below 50% 3519 | -7/Factory | Discovered new exit (range 13) 3556 | -7/Factory | Entered Lower Caves 3681 | -7/Lower Caves | Build established: Scavenger-Tank 4141 | -7/Lower Caves | Learned location of Extension (-6) 4150 | -7/Lower Caves | Entered a destroyed Warlord outpost 4251 | -7/Lower Caves | Core integrity fell below 20% 4279 | -7/Lower Caves | Lost 3 parts (2p1w) 4280 | -7/Lower Caves | Learned location of 1 exit from Factory 4391 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04248_ Plasma Cannon destroyed. 04249_ Lgt. Treads fries itself beyond repair. 04249_ G-47 Trooper destroyed. 04259_ Aluminum Leg fries itself beyond repair. 04260_ Acquired Particle Gun. 04263_ Aluminum Leg fries itself beyond repair. 04263_ Imp. Heat Sink fries itself beyond repair. 04267_ Acquired Imp. Light Armor Plating. 04268_ Particle Gun fries itself beyond repair. 04272_ Aluminum Leg fries itself beyond repair. 04280_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 04365_ Imp. Light Armor Plating destroyed. 04366_ G-50 Soldier: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 04380_ G-47 Trooper destroyed. 04382_ G-47 Trooper Particle Gun severed. 04390_ Aluminum Leg fries itself beyond repair. 04390_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????? ????????????????????????? | | ????????????????? ???????????????????????## | | ???????????????# ##?????????????????????## | | ???????????????## ###?#### ??????????????# | | ???????????????## ########??????????????? | | ??????????????### ### ##?#### ???????? | | ??????????????### ## ###### ???????? | | ??????????????## ###### ???????? | | ??????????????## ### ????????? | | ??????????????### ## ## #######???? | | ??????????????#### ## ## #######???? | | ?????????######### ### ##???? | | ?????????### ### #### ###??# | | ?????????## gg ####### ###### | | ?????????## [% ####### ##### | | ?????????## ??## ## ##### ### | | ?????????????#### ##@ g #### | | ?????????????## g | | ?????????????### ## | | ?????????????### ## ## ### | | ?????????????## ## ### #### | | ?????????????### ##### #### ##### | | ?????????????############## ##### #### | | ??????????????######??##### ##### #### | | ?????????????????????????### #### #### | | ?????????????????????????######## ###?# | | ??????????????????????????######## #######?? | | ???????????????????????????????############??? | | ????????????????????????????????#######??????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 83% | -8/Materials Arm. Huge Wheel | 36% | -8/Materials | Broken Med. Storage Unit | 58% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed ReactiveProjectileCharger Manual? 0 Play Time 01:16:46 Cumulative 30.1 hours Start 2025.06.01 @ 23:22:01 End 2025.06.02 @ 00:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35dbde29-bac2-40c2-90c8-5536ec816704