Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 03:03:25 Player: Wyvric Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (708) 3540 Value Destroyed (37032) 37032 Prototype IDs (225) 4500 Alien Tech Used (3) 600 Bonus (34857) 34857 TOTAL SCORE: 91029 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 20502 Follower Combat Kills 1834 Awakened Behemoth Slayer 1000 Entered Garrisons 800 Used RIF Installer 2000 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Scanned by Researcher 500 Pursued by Intercept 1000 Win 3000 Friendly Fire -379 Cogmind --------- Core Integrity 409/1600 Matter 108/300 Energy 99/100 System Corruption 37% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Experimental Matter Compressor (500) Multirail Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Cargo Storage Unit Advanced Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Advanced EM Shield Advanced Force Field Relay Coupler [Proto] > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Multirail Multirail > --- INVENTORY -------- Particle Reactor Improved Quantum Reactor Armored Heavy Treads Armored Heavy Treads Makeshift Microdissipator Network Matter Compressor Matter Compressor Experimental Matter Compressor Experimental Optical Array High-powered Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Neutron Missile Launcher Advanced Remote Datajack CR-A16's Behemoth Slayer [Rating: 204] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Constructs Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 2 . . . 2 . . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . 2 . . . . . . Utility 8 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 2 . 1 . . . . 2 . . Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 407 | 6 6 6 13 21 7 19 . 3 4 1 18 2 9 6 2 14 7 7 2 . 8 16 33 6 55 . 63 . 51 22 Power 35 | 1 1 . 1 2 1 1 . . 2 . 1 . . 1 . . . . . . . 1 1 3 5 . 7 . 4 3 Engine 8 | 1 1 . 1 2 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . . . . 1 1 3 5 . 7 . 4 3 Propulsion 89 | 2 . 4 5 7 1 2 . . . . . . . . . 3 1 . 1 . . . . 2 18 . 19 . 20 4 Treads 25 | 2 . . . 6 1 . . . . . . . . . . . 1 . . . . . . . 5 . 2 . 4 4 Leg 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 7 . 16 . Wheel 18 | . . 4 5 . . 2 . . . . . . . . . 3 . . . . . . . . . . 4 . . . Hover 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 5 . . . Flight 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 . 1 . . . Utility 163 | 1 3 . 5 3 1 14 . 3 2 1 10 1 3 5 . 6 2 . . . 6 9 17 1 18 . 22 . 21 9 Device 77 | . . . 3 . 1 4 . 2 2 1 3 . 3 2 . 3 1 . . . 2 8 12 . 8 . 10 . 5 7 Storage 17 | 1 2 . . . . 2 . . . . . . . . . . . . . . 1 . 1 1 3 . 3 . 3 . Processor 18 | . 1 . 1 . . 1 . . . . 4 . . 1 . 2 . . . . . 1 2 . . . 1 . 3 1 Hackware 27 | . . . . 1 . 4 . . . . 2 . . . . 1 . . . . 2 . . . 5 . 5 . 7 . Protection 24 | . . . 1 2 . 3 . 1 . . 1 1 . 2 . . 1 . . . 1 . 2 . 2 . 3 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 2 2 2 9 4 2 . . . . 7 1 6 . 2 5 4 7 1 . 2 6 15 . 14 . 15 . 6 6 Energy Gun 31 | 1 2 . . 2 4 . . . . . 2 . . . . . . 1 . . . 2 2 . 5 . 8 . 1 1 Energy Cannon 32 | . . 1 . 1 . 2 . . . . 1 . 2 . . . . . . . . 2 5 . 6 . 5 . 3 4 Ballistic Gun 17 | 1 . . . 5 . . . . . . . . . . . 4 1 . . . . . . . 2 . 2 . 1 1 Ballistic Cannon 8 | . . 1 1 . . . . . . . . . . . . . . 1 . . 2 2 . . . . . . 1 . Launcher 14 | . . . 1 . . . . . . . 3 . 1 . 1 . . . . . . . 8 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . 1 . . . 1 1 3 5 1 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 4 1 1 . . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . Corrupted Parts 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . System Corruption 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Lost 160 | . 2 1 7 4 3 5 . . 1 . 3 1 . 1 6 9 . 4 . . 10 7 23 1 8 . 27 . 8 29 Power 27 | . 1 . . 1 1 2 . . 1 . 1 1 . 1 . 1 . 2 . . 1 . 3 1 . . 5 . . 5 Propulsion 36 | . . 1 2 . 1 1 . . . . . . . . 1 3 . 1 . . 2 1 1 . 3 . 7 . 4 8 Utility 50 | . . . 3 1 . 2 . . . . . . . . 1 2 . 1 . . 4 5 10 . 2 . 7 . 4 8 Weapon 47 | . 1 . 2 2 1 . . . . . 2 . . . 4 3 . . . . 3 1 9 . 3 . 8 . . 8 Highest Loss Streak 19 | . 1 1 2 2 3 2 . . 1 . 3 1 . 1 3 5 . 2 . . 10 3 8 1 2 . 19 . 5 15 To Critical Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Average Backups 22 | 4 12 24 22 24 16 23 24 24 23 23 22 22 20 20 21 21 22 22 23 24 20 19 20 11 24 30 23 30 27 19 Power 1 | . . 1 2 1 1 1 2 2 2 3 1 . 2 2 2 2 1 1 1 1 1 . 1 . 1 1 . . 1 1 Propulsion 2 | 2 6 12 7 3 4 . 2 3 1 . 1 5 2 . . . . . . 2 1 . . 1 4 . . . 2 2 Utility 10 | . 2 5 7 4 3 7 7 8 9 11 12 11 10 14 15 17 15 12 13 13 11 12 9 5 10 17 15 22 17 6 Weapon 7 | . 2 4 5 13 6 12 10 9 9 8 7 5 4 3 2 1 5 8 6 6 4 4 8 4 6 11 7 7 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 254 | . . 4 1 20 11 55 6 13 8 . 17 5 10 1 3 6 4 9 3 5 10 6 8 1 13 1 9 . 18 7 Power 18 | . . . . 2 1 4 2 . . . 3 . 1 1 . . 1 . 1 . . . . . 1 . . . . 1 Propulsion 50 | . . 3 . 3 3 10 . 3 2 . 1 2 7 . . . 1 1 . . 2 1 2 1 4 . . . 3 1 Utility 83 | . . . 1 6 . 10 1 1 . . 3 . . . . 5 2 1 2 4 4 3 4 . 8 1 7 . 15 5 Weapon 99 | . . 1 . 9 7 31 3 9 6 . 9 3 2 . 2 1 . 7 . 1 3 1 2 . . . 2 . . . Tool/Special 4 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 1 . . . . . . . . Average Slot Usage (%) 63 | . 95 99 92 99 71 45 45 46 45 46 52 52 52 45 51 59 65 54 53 64 49 50 56 22 77 78 77 84 86 68 Engine 4 | . 13 14 11 10 10 6 6 7 6 7 1 3 3 1 6 4 . . 5 5 3 . 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 5 2 . . . 2 2 5 11 13 8 12 12 11 Treads 4 | . 28 5 . 30 11 . . . . . . . . . . 1 4 2 3 . . 3 . . 2 17 7 . 4 15 Leg 5 | . . . . . . 1 6 7 7 7 2 4 5 6 6 3 . 2 . . . 1 1 . 20 . 6 16 21 . Wheel 2 | . . 22 28 2 5 2 . . . . 2 . . . . 5 7 1 . . . . . . . . 3 12 . . Hover 1 | . . . . . . 3 . . . . . . . . . . . . 2 11 2 . . 4 1 . 5 . . . Device 11 | . . . 10 7 8 10 13 11 9 15 11 10 13 12 12 9 10 10 11 11 10 18 20 . 10 13 10 20 15 11 Storage 6 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 5 4 4 3 Processor 3 | . 10 14 4 . . . . . . . 4 6 5 1 6 4 5 5 5 5 5 2 3 4 4 4 1 . 7 7 Hackware 1 | . . . . 3 2 . . . . . 1 . . . . . . . . . 4 1 . . 7 8 5 . 3 7 Protection 1 | . . . 4 10 2 2 1 2 5 . 1 2 . 1 . . . . . . . . . . . . 2 4 3 . Energy Gun 2 | . 13 3 . . 2 . . . . . . . . . . . 1 4 5 5 2 4 3 . 4 . 6 . 1 1 Energy Cannon 4 | . . 10 7 8 . 5 7 4 2 3 2 10 4 6 5 1 1 . . . . 1 4 . 3 17 5 16 12 4 Ballistic Gun 2 | . 14 3 . 9 16 . . . . . . . . . . 10 3 . . . 1 . . . . . 2 . . 3 Ballistic Cannon 1 | . . 10 11 3 . 1 . 2 4 3 3 1 5 . . . . . . . 1 1 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 3 . . . 2 4 10 14 11 17 3 . . . . . . . . . Peak Build Rating 204 | 6 9 10 18 23 40 67 70 73 74 74 83 92 86 87 92 87 88 83 84 85 93 124 186 105 179 179 181 153 193 204 Average Rating 84 | 4 7 9 13 17 34 56 67 70 72 69 80 83 79 79 84 78 82 70 76 84 79 100 149 77 158 178 129 153 183 181 On Entrance 78 | . 6 9 10 17 21 38 67 68 72 70 69 83 79 85 82 70 66 83 75 84 85 47 124 58 105 179 179 153 153 186 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 6 Heaviest Build 294 | 13 89 89 100 105 98 110 109 107 105 111 118 119 116 119 113 114 111 111 99 99 109 158 217 109 278 253 288 288 294 287 Greatest Support 300 | 40 40 40 48 60 60 97 63 100 156 156 156 101 101 101 108 103 129 76 61 53 64 118 196 109 285 285 285 36 300 300 Greatest Overweight (x) 20 | . 2 4 6 2 5 6 1 1 1 . 1 1 1 1 1 10 6 2 2 1 2 3 1 . 8 . 20 7 8 4 Average Overweight (x) 1 | . 1 3 1 1 1 1 1 . . . . 1 . . . 3 . 1 1 1 . 1 . . . . 4 7 . . Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 Average Capacity 25 | 7 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 22 25 25 28 30 28 30 30 29 Most Carried 30 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 Average Carried 23 | 4 12 24 22 24 16 23 24 24 23 24 23 24 23 23 23 23 24 24 24 24 20 20 21 12 27 29 24 30 28 22 Final Capacity 30 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 25 25 25 30 30 30 30 30 30 Final Carried 30 | 6 25 22 18 25 25 25 25 25 22 25 21 25 25 25 23 24 25 25 25 25 17 25 10 25 30 30 30 30 30 30 Scrap Engine Consumption 511 | . . . . . 61 95 12 22 16 6 23 24 22 9 6 29 17 29 2 4 15 60 59 . . . . . . . Constructs Created 18 | . . . . . 3 2 1 . 1 . . 1 . 1 . 1 1 2 . . . 4 1 . . . . . . . Constructs Modified 212 | . . . . . 22 33 11 13 5 4 11 8 11 4 4 5 9 14 2 . 7 24 25 . . . . . . . Class Distribution -------------------- 61% | Construct 13% | Mutant 8% | Scavenger-Tank 4% | Scavenger-Gunner 4% | Bothacker-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Garrison Construct | -3/Research Mutant | -2/Research Scavenger-Tank | -2/Garrison Scavenger-Tank | -2/Research Bothacker-Tank | -2/Garrison Bothacker-Tank | -1/Access Scavenger-Gunner | -1/Garrison Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Matter Collected 19622 | 120 377 84 221 783 416 707 426 499 273 134 626 276 293 106 417 741 175 211 30 71 294 593 3467 399 2760 . 2182 . 965 1976 Remotely 2362 | . . . . . . . . . . . 338 . . . 28 . . . . . . . 1536 . . . . . . 460 Salvage Created 37535 | 136 597 132 481 720 2120 1739 703 915 305 270 1453 1308 297 416 727 1283 704 1333 174 25 633 1841 5905 406 2056 . 1987 . 3851 5018 Parts 1465 | 11 33 8 23 54 72 130 45 39 9 17 52 41 14 20 25 77 23 31 4 3 39 69 166 19 66 . 67 . 119 189 Haulers Intercepted 10 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . 2 Recyclers Shooed 26 | . 2 3 2 1 8 2 . . . . 2 . . . . 1 . . . . 1 . . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . 30 32 . 10 . 14 3 . 16 . 10 16 1 1 . . . . . . . . . . Prevented 33 | . . . . . . . 9 8 . . . 8 4 . 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 564 | . 10 5 18 14 6 33 9 18 3 9 16 17 4 4 14 13 7 11 . . 19 30 137 3 23 . 31 . 35 75 Melee 42 | . . . . . . . . 1 . . . . . . . 1 6 10 . . 8 12 . 1 3 . . . . . Guns 89 | . 10 3 . 9 4 . . . . . . . . . . 12 . 1 . . 3 5 11 . 3 . 1 . . 27 Cannons 175 | . . 2 6 5 . 31 9 13 3 9 11 3 1 . 8 . . . . . 3 7 19 . 3 . 6 . 25 11 AOE 218 | . . . 11 . 2 2 . 1 . . 4 11 1 . 4 . . . . . 5 . 106 2 14 . 19 . 2 34 Classes Destroyed 31 | 3 6 . 1 2 2 1 1 1 1 2 . . 1 . . 1 1 . . . . . 5 1 . . . . 1 1 Worker 40 | 1 . . 3 2 . 1 . . . . 4 . . . . 4 . . . . . . 6 3 . . . . . 16 Builder 27 | . 1 . 1 . 2 3 . . . . 2 . . . . 5 . . . . . . 3 . . . . . . 10 Tunneler 9 | 4 . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Hauler 10 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . 2 Recycler 31 | 1 1 . 1 . 15 2 . . . . 2 . . . . 2 . . . . . . 2 2 . . . . . 3 Minesweeper 4 | . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . Mechanic 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 Operator 6 | . 1 . . 1 . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . . 3 Swarmer 124 | . 3 3 7 . . 16 1 5 . 7 . 1 . . 5 4 1 3 . . 13 12 12 . 10 . 7 . 6 8 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Grunt 207 | . 7 2 7 3 . 3 4 8 . 1 10 5 2 . 5 2 3 7 . . . 10 69 . 9 . 12 . 8 30 Brawler 20 | . . . . 1 . . 2 1 . . . 1 . . . . . . . . . . 7 . 1 . 2 . . 5 Duelist 26 | . . . . 1 . . 1 . . . 2 4 . . . . . . . . . . 10 . . . 1 . . 7 Protector 9 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 1 Sentry 48 | . . . 4 9 3 6 1 2 . . 2 1 1 . . 2 1 . . . 2 5 1 . . . 2 . 5 1 Specialist 8 | . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . 2 . Hunter 34 | . . . . . . . . 1 . . . . . . 2 1 1 . . . . . 11 . . . 2 . 10 6 Programmer 47 | . . . . . . 8 . 1 . . 1 . . . 1 2 . 1 . . 3 2 7 . 3 . 4 . 1 13 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 12 | . . . . . . . 1 . . . 1 1 1 . 1 . 1 . . . . 1 1 . . . 2 . 1 1 Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Scientist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 36 | 3 5 3 16 2 4 9 7 8 2 4 10 10 2 4 10 20 21 3 . 1 6 5 22 5 5 . 10 . 6 36 Combat Bots Only 26 | . 4 3 10 2 3 9 7 8 2 4 6 9 2 4 10 7 8 3 . . 6 5 18 2 5 . 10 . 6 26 Max Kills in Single Turn 6 | 1 2 2 2 2 2 1 1 1 1 1 3 4 1 1 3 2 1 1 . 1 5 1 6 2 4 . 3 . 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . 1 1 . 1 . . 2 4 1 . 3 . . . . . 5 . 6 2 4 . 3 . 2 3 Melee 1 | . . . . . . . . 1 . . . . . . . 1 1 1 . . 1 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Hostile Shots Fired 4854 | . 61 27 92 67 44 317 27 178 151 45 133 69 50 36 186 94 46 97 . . 234 279 975 36 139 . 354 . 338 779 Missed 1460 | . 15 4 27 25 10 99 6 62 53 14 34 23 19 17 43 19 16 28 . . 43 85 305 16 46 . 116 . 121 214 Hits 3394 | . 46 23 65 42 34 218 21 116 98 31 99 46 31 19 143 75 30 69 . . 191 194 670 20 93 . 238 . 217 565 Melee 78 | . . . . 4 . . 1 . 1 . 2 1 . . . . . . . . . . 33 8 5 . 1 . . 22 Projectile 3316 | . 46 23 65 38 34 218 20 116 97 31 97 45 31 19 143 75 30 69 . . 191 194 637 12 88 . 237 . 217 543 AOE 12 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . 4 . . 2 Critical Strikes 157 | . . . . 1 5 7 1 2 5 . 3 3 1 . . 2 3 2 . . 1 13 45 2 9 . 9 . 10 33 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . 1 Damage Taken 56224 | . 566 179 793 699 749 2888 452 1567 1150 478 2090 1288 349 903 2293 1645 467 1181 . . 2840 2588 10569 936 2311 . 5259 . 2842 9142 Core 5698 | . 95 15 124 93 128 287 25 118 113 60 144 47 24 45 92 215 107 102 . . 400 501 985 108 242 . 437 . 176 1015 Absorbed by Shields 13849 | . . . . . . 50 . 33 . . 73 . 10 . . . . . . . 640 931 5305 . 297 . 644 . 1798 4068 Reduced by Siege Mode 224 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . 193 Redirected to Shielding 71 | . . . . . . . . . . . . . . . . . . . . . . . . . 65 . . . 6 . Ignored by Resistances 250 | . . . . . . . . . . . . . . . . . 19 63 . . . . . . . . . . 36 132 Regen/Repaired (Parts) 13312 | . . . . . 169 1473 663 1141 1091 151 1352 1214 171 515 457 351 170 453 . 200 229 834 2678 . . . . . . . Core Remaining (%) 40 | 100 . 56 . . 13 . . . . 13 . . . . 58 . . . . 57 . 15 24 . . . 45 . . 25 Volleys Fired 1277 | 12 54 13 43 52 70 93 19 41 28 24 62 25 11 12 33 37 . 17 1 . 32 71 162 2 75 . 83 . 87 118 Largest 4 | 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 4 . 1 1 . 2 2 4 1 4 . 4 . 4 4 Hottest 480 | 60 70 90 108 116 90 119 60 229 250 250 139 92 92 43 109 120 . 44 36 . 104 188 452 52 480 . 480 . 480 480 Shots Fired 2237 | 24 108 26 61 99 126 93 19 41 28 24 62 28 14 12 32 134 . 17 1 . 46 83 329 2 133 . 150 . 279 266 Gun 845 | 24 108 16 . 53 126 . . . . . . . . . . 131 . 10 1 . 8 49 79 . 71 . 39 . . 130 Cannon 1105 | . . 10 43 46 . 93 19 41 28 24 50 19 8 . 29 3 . 7 . . 38 34 150 . 36 . 72 . 269 86 Launcher 247 | . . . 18 . . . . . . . 12 9 6 12 3 . . . . . . . 100 2 15 . 21 . 1 48 Special 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 18 . 9 2 Kinetic 752 | 12 54 13 25 75 102 19 . 16 28 17 15 . 2 . . 131 . 7 . . 46 13 36 . 30 . 8 . . 103 Thermal 1034 | 12 41 13 18 12 2 64 9 9 . 7 33 9 5 . 22 3 . 10 1 . . 22 193 . 77 . 90 . 269 113 Explosive 205 | . . . 18 . . . . . . . . . . . . . . . . . . . 100 2 15 . 21 . 1 48 Electromagnetic 206 | . 13 . . 12 22 10 10 16 . . 14 19 7 12 10 . . . . . . 48 . . . . 13 . . . Robot Hit Streak 37 | 3 24 4 10 20 17 14 22 6 5 3 15 5 3 6 11 17 . 8 2 . 7 17 15 12 19 . 24 . 23 37 Robot Miss Streak 13 | 2 5 3 4 4 2 8 3 6 1 3 3 1 1 2 2 2 . 4 . . 7 8 13 . 7 . 4 . 5 10 Penetration Max 2 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Secondary Targets 12 | . 1 . . 1 . . . . . . . . . . . 4 . . . . . . 3 . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 Autonomous 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . 31 Shots Hit Robots 1628 | 14 72 14 34 64 87 71 14 23 19 12 38 23 8 10 25 96 20 68 5 3 47 93 191 9 114 . 91 . 174 189 Core Hits 1401 | 7 30 6 32 32 47 62 15 15 5 7 32 28 4 13 17 39 10 30 2 . 38 44 366 10 77 . 61 . 75 297 Critical Kills 28 | . 1 . 3 1 2 . . . . . . . . . . 5 . . . . . . 1 . . . 3 . 9 3 Critical Parts Destroyed 13 | . 1 . 4 5 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 95 | . 4 1 8 7 3 . . . . . . . . . . 5 4 5 . . 9 11 1 4 10 . 6 . 12 5 Burn 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Meltdown 14 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . 9 1 Destroy 27 | . 2 . 6 6 3 . . . . . . . . . . 5 . . . . . . 1 . . . . . . 4 Blast 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 7 | . . . . 1 . . . . . . . . . . . . . . . . . 6 . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . 3 5 . . . . . . . . . . . . Impale 32 | . . . . . . . . . . . . . . . . . 1 . . . 9 5 . 4 7 . 3 . 3 . Melee Attacks 373 | . . . . 1 . . . . . . 7 7 1 6 2 27 36 80 4 14 53 45 4 10 48 . 9 . 18 1 Impact 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing 172 | . . . . . . . . . . . 7 . . . . 26 27 80 4 14 14 . . . . . . . . . Piercing 199 | . . . . . . . . . . . . 7 1 6 1 1 9 . . . 39 45 4 10 48 . 9 . 18 1 Sneak Attacks 24 | . . . . . . . . . . . . . . 1 1 3 5 2 . 3 1 4 . 3 . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . . 1 4 8 . . 2 . . . . . . . . . Damage Inflicted 124183 | 168 977 226 1769 1298 1520 3844 1221 2283 2740 1662 4994 2700 489 684 2571 2951 926 3292 354 228 2942 4199 35013 1109 7244 . 6986 . 8819 20974 Guns 15115 | 168 898 115 . 589 1298 . . . . . . . . . . 2290 . 109 31 . 426 1128 1103 . 1514 . 708 . . 4738 Cannons 37860 | . . 111 508 687 . 3693 1221 2172 2634 1662 3299 1216 385 . 2013 . . 182 . . 746 1364 3790 . 639 . 1463 . 7247 2828 Explosions 58270 | . 37 . 1261 22 218 151 . 46 106 . 1695 1319 104 577 426 . . . . . 662 . 30098 601 2839 . 4476 . 333 13299 Melee 12460 | . . . . . . . . . . . . 165 . 107 132 661 926 3001 323 228 1101 1589 . 456 2252 . 280 . 1239 . Ramming 478 | . 42 . . . 4 . . 65 . . . . . . . . . . . . 7 118 22 52 . . 59 . . 109 Kinetic 19360 | 89 385 107 279 917 1072 898 . 692 2634 1267 1039 . 77 . . 2290 . 182 . . 1172 787 896 . 637 . 55 . . 3885 Thermal 32084 | 79 391 119 229 140 218 2704 778 811 106 395 2870 952 308 130 1319 . . 109 31 . 662 607 3997 . 1516 . 2100 . 7247 4266 Explosive 52224 | . . . 1261 22 . 78 . . . . . . . . . . . . . . . . 30098 601 2839 . 4278 . 333 12714 Electromagnetic 7577 | . 159 . . 219 226 164 443 715 . . 1085 1583 104 447 1120 . . . . . . 1098 . . . . 214 . . . Impact 132 | . . . . . . . . . . . . . . . 132 . . . . . . . . . . . . . . . Slashing 5224 | . . . . . . . . . . . . . . . . 615 761 3001 323 228 296 . . . . . . . . . Piercing 7104 | . . . . . . . . . . . . 165 . 107 . 46 165 . . . 805 1589 . 456 2252 . 280 . 1239 . Highest Corruption 37 | . . . . . . 6 5 1 1 . 3 4 4 4 5 . . 2 2 2 2 8 22 2 6 6 25 . 1 37 Average Corruption 5 | . . . . . . 2 1 1 1 . 2 3 4 4 4 . . 1 2 2 1 5 8 2 3 6 16 . 1 11 Corruption Purged 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 617 | . . . . . . 32 20 21 2 . 7 61 60 10 37 . . 12 3 17 . 50 44 2 36 . 159 . 13 31 Message Errors 145 | . . . . . . 9 9 4 1 . 1 17 16 . 7 . . 5 . 2 . 11 8 . 8 . 40 . 2 5 Matter Fused 160 | . . . . . . 8 4 4 . . 5 12 14 5 8 . . 4 1 6 . 14 9 2 8 . 48 . 1 7 Heat Flow Errors 79 | . . . . . . 1 3 5 . . . 6 7 2 6 . . . . 2 . 5 6 . 8 . 22 . 3 3 Energy Discharges 70 | . . . . . . 7 3 2 . . . 11 6 1 2 . . 1 . 3 . 7 1 . 2 . 14 . 3 7 Parts Rejected 7 | . . . . . . 1 . . . . . . . . 1 . . . . . . 1 2 . 1 . 1 . . . Parts Fused 9 | . . . . . . . . . . . . 1 2 . 1 . . . . 1 . . 1 . 1 . 1 . . 1 Data Loss (minor) 82 | . . . . . . 5 1 5 1 . 1 9 7 2 5 . . 2 2 2 . 8 7 . 4 . 15 . 2 4 Data Loss (major) 24 | . . . . . . 1 . . . . . 2 4 . 5 . . . . 1 . 2 . . 2 . 6 . 1 . Misfires 16 | . . . . . . . . . . . . 3 3 . . . . . . . . 1 1 . 1 . 7 . . . Alerts 8 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 3 . 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . . Weapon Failures 11 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 . 1 . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7271 | . 8 . 91 6 11 384 53 495 46 323 577 359 . . 329 81 267 885 106 121 282 245 1267 99 176 . 220 . 335 505 Projectiles 2861 | . . . . 6 . 228 53 495 46 323 472 343 . . 329 . . . . . 44 96 196 . 28 . 122 . 74 6 Explosions 2292 | . 8 . 91 . 11 156 . . . . 105 16 . . . . . . . . 147 . 1067 14 74 . 98 . 6 499 Melee 2118 | . . . . . . . . . . . . . . . . 81 267 885 106 121 91 149 4 85 74 . . . 255 . Knockbacks 42 | . . 2 3 3 . 10 . 1 1 . 13 . . . . . . . . . 3 3 1 . . . . . . 2 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Kinetic 38 | . . 2 3 3 . 10 . 1 1 . 13 . . . . . . . . . 3 1 1 . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 1853 | . 35 . 55 . 62 233 . . . . 128 68 12 32 . . . . . . 3 . 79 209 287 . 206 . . 444 Shots 41 | . 1 . 2 . 2 4 . . . . 3 4 1 1 . . . . . . . . 4 2 5 . 4 . . 8 Rammed 40 | . 8 . . 1 1 . . . . . . . . . . . . . . . 2 19 . 1 . . 3 . . 5 Targets Rammed 55 | . 8 . . 1 1 . . 10 . . . . . . . . . . . . 2 21 2 1 . . 3 . . 6 Kicked 12 | . . . . . . . . 10 . . . . . . . . . . . . . . 2 . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Highest Temperature 665 | . 213 66 334 144 352 248 222 364 288 244 281 259 298 126 376 201 3 4 2 215 68 287 665 . 355 . 619 . 484 397 Average Temperature 98 | . 49 20 98 38 117 34 55 74 146 125 110 73 83 57 138 53 3 2 2 100 34 78 133 . 95 . 117 . 113 121 Received Heat Transfer 7170 | . 243 6 258 198 449 237 111 453 . 18 591 243 388 . 117 72 84 330 . . 183 532 838 36 286 . 547 . 148 802 Effects 46 | . . . 1 . 2 . . 1 2 . 1 . . . 1 . . . . . . . 15 . 1 . 7 . 9 6 Shutdowns 15 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . 3 . 3 1 Energy Bleed 8 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 2 . . . 1 . 1 1 Interference 15 | . . . . . 2 . . . 2 . 1 . . . . . . . . . . . 1 . . . . . 5 4 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Total Turns 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 39 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 22 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Robots Corrupted 18 | . . . . . . . . 3 . . 1 2 1 4 1 . . . . . . 5 . . . . 1 . . . Combat Hostiles 16 | . . . . . . . . 3 . . 1 1 1 4 1 . . . . . . 5 . . . . . . . . Parts Fried 62 | . . . . . 2 . 2 11 . . 2 15 1 6 12 . . . . . . 8 . . . . 2 . 1 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Robots Melted 15 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . 9 2 Combat Hostiles 13 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 2 Parts Melted 66 | . 1 . 5 1 1 17 . . . . 1 . . . . . . . . . 1 . 4 . 2 . 4 . 27 2 Heat Transferred 23160 | 175 1187 296 481 296 261 2230 150 50 100 111 1166 422 111 150 150 . . 148 37 . 350 . 3478 . 1639 . 1671 . 5545 2956 Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . 1 . . . 3 . . 1 1 . 1 4 . 3 3 . . . . . . . . . . . 2 . . 4 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Maximum Alert Level 5 | . . . 1 1 . 2 . . . . 3 . . . . 1 . . . . 1 4 5 5 5 5 5 5 5 5 Low Security (%) 38 | 100 100 100 80 52 100 30 . . . . . . . . . 96 . . . . 82 . . . . . . . . . Level 1 7 | . . . 19 47 . 37 . . . . . . . . . 3 . . . . 17 15 . . . . . . . . Level 2 4 | . . . . . . 31 . . . . 44 . . . . . . . . . . 7 . . . . . . . . Level 3 6 | . . . . . . . . . . . 55 . . . . . . . . . . 51 22 . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . 24 32 . . . 1 . . . Level 5 34 | . . . . . . . . . . . . . . . . . . . . . . . 1 100 100 100 98 100 100 42 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . . 57 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 5773 | 5 110 60 374 350 126 630 . . . . 900 . . . . 282 . . . . 335 1280 4971 2896 3675 2067 4564 2738 4970 5773 Initial 2981 | . . . . 150 126 150 . . . . 900 . . . . . . . . . . 186 720 2790 2160 2067 1542 2738 2182 2981 Average 1464 | 1 16 7 95 211 14 311 . . . . 753 . . . . 40 . . . . 67 898 2224 2815 3144 2065 2904 2734 3648 4096 Influence Increases 26761 | 30 324 120 590 954 301 1452 195 502 . 250 1567 280 100 . 315 587 260 540 10 5 631 1164 4991 201 1695 . 3432 . 3048 3217 Destroy 0b10 Robot/C 11700 | . 200 100 360 520 60 660 180 360 . 160 320 260 80 . 280 260 140 220 . . 380 600 2640 60 640 . 760 . 920 1540 Destroy 0b10 Robot/NC 965 | 30 25 . 30 25 115 35 . . . 10 40 10 . . 5 75 . 10 10 5 5 15 170 30 50 . 20 . 50 200 Destroy Leader 1968 | . 44 20 90 184 . 190 10 50 . 20 80 10 20 . 30 72 30 40 . . 82 50 404 12 50 . 80 . 100 300 Allied During Kill 938 | . . . . 78 . . 5 2 . . . . . . . . . . . . . . . . 139 . 355 . 292 67 Successful Hack 166 | . 14 . 4 10 31 14 . . . . . . . . . 16 . . . . 14 14 . . 35 . 14 . . . Select Force Hacks 60 | . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 810 | . 15 . 15 60 30 240 . . . . 120 . . . . 60 . . . . 45 . 90 . . . 15 . 15 105 Anti-Garrison Action 3600 | . . . . . . . . . . . . . . . . . . . . . . 100 150 . 400 . 1550 . 1400 . Destroy Structure 3824 | . 11 . 91 32 5 148 . . . . 47 . . . . 44 . . . . 90 40 1162 54 366 . 608 . 226 900 Advance Influence 1050 | . . . . . . 150 . . . . 900 . . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 1650 | . . . . 45 . 15 . 90 . 60 60 . . . . 60 90 270 . . 15 330 375 45 15 . 30 . 45 105 Influence Decreases 21073 | 30 324 120 232 986 627 855 792 454 48 250 734 1020 193 . 315 305 404 405 283 5 364 151 1310 2281 901 1618 925 1836 806 2499 Entered New Map 11428 | . . . . 208 200 . 222 . 48 . . 309 19 . . . 105 27 273 . . 81 560 2171 721 1608 515 1826 546 1989 Time Decay 6853 | 30 304 110 162 538 412 655 570 434 . 250 404 701 174 . 279 234 299 338 10 5 254 . 410 100 . 10 . 10 . 160 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . Lost Part 1520 | . 20 10 70 40 15 50 . . . . 30 10 . . 36 69 . 40 . . 100 70 230 10 80 . 270 . 80 290 Lost Ally 822 | . . . . 200 . . . 20 . . . . . . . 2 . . . . 10 . 110 . 100 . 140 . 180 60 Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 1 . 2 4 . 14 . 1 . . 6 . . . . 6 . . . . 5 . 38 2 . . . . . 24 Investigation 6 | . . . . . . 1 . 1 . . 2 . . . . 1 . . . . 1 . . . . . . . . . Extermination 13 | . . . . . . 6 . . . . 2 . . . . 1 . . . . 1 . 2 . . . . . . 1 Reinforcement 25 | . 1 . 2 1 . 4 . . . . 2 . . . . 4 . . . . . . 4 2 . . . . . 5 Assault 45 | . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . 17 Garrison 9 | . . . . 3 . 3 . . . . . . . . . . . . . . . . 2 . . . . . . 1 Intercept 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Distress Signals 30 | . . . 1 2 1 1 . . . 2 1 . . . . 1 . . . . 3 . 9 . . . . . . 9 Communications Jammed 13 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 12 Distress Signals 13 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 12 Times Spotted 891 | . 27 5 19 24 6 44 9 21 4 19 24 15 4 4 15 18 13 29 . . 39 46 233 10 41 . 51 . 48 123 Peak Tracking Total 26 | . 4 3 5 6 4 8 7 9 3 4 6 9 2 4 10 7 4 5 . . 12 9 26 8 5 . 11 . 8 14 Tactical Retreats 64 | . . . . 1 . 1 . 2 . 3 4 . . . . 2 4 17 . . 1 7 11 2 1 . 1 . 2 5 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Traps Triggered 27 | . . . . 1 . 3 . . . . 2 . . . . . . . . . . . 1 . 11 . 2 . 6 1 Indirectly 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Machines Disabled 75 | . 1 . 1 4 2 16 . 1 . . 8 2 . . . 4 . . . 1 3 . 7 . 4 . 7 . 7 7 Max in Single Turn 4 | . 1 . 1 1 1 4 . 1 . . 3 2 . . . 1 . . . 1 3 . 2 . 1 . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Garrison Relay 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 5 . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Machines Accessed 76 | . 5 . 2 6 11 12 . 1 . . 3 . 1 4 . 3 1 1 4 . 5 1 3 3 3 1 3 1 2 . Terminals 44 | . 5 . 2 6 6 6 . 1 . . 2 . . . . 2 . . . . 2 1 1 2 3 . 3 . 2 . Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Recycling Units 8 | . . . . . 4 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . 1 . 1 . . Total Hacks 209 | . 15 . 5 18 38 31 . 5 . . 5 . 1 28 . 4 1 1 13 . 17 3 8 4 3 1 4 1 3 . Successful 126 | . 7 . 1 13 27 14 . 5 . . . . 1 28 . 1 1 1 13 . 4 1 2 1 3 1 1 1 . . Failed 83 | . 8 . 4 5 11 17 . . . . 5 . . . . 3 . . . . 13 2 6 3 . . 3 . 3 . Catastrophic 13 | . . . . . . 3 . . . . 1 . . . . 2 . . . . 3 1 1 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 14 . 5 14 28 6 . . . . . . . . . 3 . . . . 10 . . 2 . . . . . . Terminals 112 | . 15 . 5 18 21 12 . 5 . . 4 . . . . 3 . . . . 11 3 2 3 3 . 4 . 3 . Fabricators 8 | . . . . . . 5 . . . . . . . . . . . . . . . . 3 . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . Recycling Units 23 | . . . . . 15 5 . . . . 1 . . . . . . . . . 2 . . . . . . . . . Scanalyzers 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 2 . . . . . . . . . . . . . . 4 . . 1 . 1 . 1 . . Terminal Hacks 68 | . 1 . . 3 8 2 . 5 . . . . 1 28 . . 1 1 13 . . 1 . . 3 . 1 . . . Record 21 | . . . . . . . . 5 . . . . . 11 . . . . 5 . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . 2 3 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 4 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . 1 . . Unlock Access 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 36 | . 6 . 1 10 18 . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminals 28 | . 6 . 1 10 10 . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 11 | . 1 . . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 5 . 1 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 5 . 2 6 9 11 . 1 . . 3 . . . . 2 . . . . 3 1 3 3 2 1 3 1 2 . Full Trace Events 6 | . . . . . 1 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 2 . . . . . . . 9 . . . . 4 . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 6 4 . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Used RIF Installer 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 8 . 6 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 8 . 6 1 Robot Hacks Applied 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 9 . 6 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . formatsys_high 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 . 3 . formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 60 | . . . . . . . . . . . . . . . . 3 . . . . . 4 2 . 15 . 21 . 15 . Machine Destruction 57 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . 15 . 21 . 15 . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Attached 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 . 7 . Merged Code Value 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . 4 . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Total Allies 42 | . . . . 10 . . 2 . . . . . . . . . . . . . 1 . . . 8 . 13 . 4 4 Largest Group 10 | . . . . 10 . . 2 1 . . . . . . . . . . . . 1 . . . 3 2 7 6 8 3 Highest-Rated Group 592 | . . . . 88 . . 52 32 . . . . . . . . . . . . 26 . . . 232 128 528 476 592 206 Highest-Rated Ally 148 | . . . . 16 . . 32 32 . . . . . . . . . . . . 26 . . . 148 64 119 119 119 82 Total Orders 32 | . . . . . . . . . . . . . . . . 2 . . . . . . 13 . 2 . 10 . 5 . STAY 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 3 . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 2 . EXPLORE 13 | . . . . . . . . . . . . . . . . 2 . . . . . . 11 . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 268 | . . . . 93 . . 4 . . . . . . . . . . . . . . . . . 49 . 46 . 64 12 Total Damage 6481 | . . . . 885 . . 170 . . . . . . . . . . . . . . . . . 1279 . 1472 . 2291 384 Kills 42 | . . . . 13 . . . . . . . . . . . . . . . . . . . . 9 . 7 . 11 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Active Infowar (turns) 25917 | . . . 258 1004 . 788 2193 1663 1 1731 650 1945 2297 114 1384 512 2284 2725 358 1191 569 138 717 208 2025 23 288 . 733 118 Optics 3689 | . . . . . . . . . . . 377 . . . . . . . . . . . 35 208 2025 23 288 . 733 . Sensors 9714 | . . . . . . . . . . . . . 1500 . . 267 2284 2725 358 1191 569 138 682 . . . . . . . Terrain 1799 | . . . . . . . . . . . 272 . . 114 1384 29 . . . . . . . . . . . . . . Structural 10459 | . . . 258 1004 . 788 2193 1663 1 1731 79 1945 797 . . . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Analysis 197 | . . . . . . . . . . . 122 . . . . 75 . . . . . . . . . . . . . . Jamming 362 | . . . . . . . . . . . . . . . . 244 . . . . . . . . . . . . . 118 Robot Analysis Total 153 | . . . . . 2 . . . . . . . . 151 . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . 1 1 . . . . 1 . 3 . 1 2 . 2 . . . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . 2 . . . . . . 20 . . . . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Turns Passed 51321 | 185 2229 923 414 1539 4214 2615 2653 2914 1150 1883 967 3004 2597 459 1660 749 2438 2905 362 1191 669 1596 1758 208 2025 23 3717 30 3459 785 Spaces Moved 21533 | 86 639 557 200 544 1223 1452 1079 1074 406 930 490 1164 1260 174 574 276 1301 1016 157 805 463 480 778 267 986 13 1301 13 1600 225 Core 39 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . 16 Treads 4328 | 82 639 45 . 489 694 31 . . . . . . . . . 26 70 299 109 . . 335 103 . 134 13 432 . 618 209 Legs 9707 | . . . . . . 295 1024 1074 406 930 258 1137 1234 174 574 24 113 474 . . . 94 245 . 591 . 129 . 931 . Wheels 4102 | . . 512 200 55 529 445 . . . . 173 . . . . 221 1118 243 . . . . . . . . 542 13 51 . Hover 2518 | . . . . . . 652 55 . . . . . . . . . . . 48 805 82 . 171 267 259 . 179 . . . Flight 839 | . . . . . . 29 . . . . 59 27 26 . . 5 . . . . 381 51 259 . 2 . . . . . Fastest Speed 50 | 50 160 130 115 115 157 95 147 117 117 146 141 141 107 98 207 135 118 180 144 144 53 77 56 56 50 162 50 195 160 50 Average Speed 182 | 154 260 153 126 228 228 145 203 190 186 146 149 193 189 160 254 172 155 219 181 144 81 202 150 56 146 162 242 195 176 168 Slowest Speed 1310 | 160 320 480 190 240 530 190 207 257 257 146 158 199 204 243 294 294 246 307 307 144 307 331 265 56 685 162 1310 195 400 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 6 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 59 | 6 98 99 24 81 98 49 98 98 16 94 23 98 97 81 64 14 98 81 61 84 18 40 42 10 97 1 85 1 75 16 Regions Visited 30 Branch Regions 15 Pre-discovered Areas 39 | . 2 . . . 5 . . . . . . . . 28 . . . . 3 1 . . . . . . . . . . Known Exits Taken 18 | . . 1 1 . . 1 . . . 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 . . 1 1 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . . . . 3 3 . 4 . 5 10 . 1 . 1 2 . 3 . . . . . . . . . . Spaces Dug 310 | . . . 16 . . 33 1 . . . 19 1 1 . 6 15 7 2 . 5 34 . 26 . 73 . 1 . 3 67 Terrain Destroyed 2707 | . 7 . 108 28 5 215 8 15 13 14 52 7 3 . 22 23 7 2 . 5 53 . 945 18 153 . 324 . 73 607 Melee 57 | . . . . . . . . . . . 6 . . . . 12 7 2 . 5 16 . 2 . 7 . . . . . Projectile 374 | . . . 7 10 . 80 8 13 7 14 32 3 3 . 7 5 . . . . 22 . 48 . 16 . 27 . 56 16 AOE 2267 | . 7 . 101 18 5 135 . 2 6 . 14 4 . . 15 . . . . . 15 . 895 18 130 . 297 . 17 588 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Gar Res Res Gar Res Gar Acc Gar Acc Total 31409 | 112 1083 604 299 749 2528 1886 1514 1887 773 1427 655 1879 1460 341 734 423 1680 1612 230 828 629 976 1154 304 1412 15 1736 18 2036 425 Wait 6074 | . 351 11 28 47 1159 155 377 720 312 460 22 647 133 121 95 30 314 468 49 4 23 288 29 1 6 . 102 6 112 4 Move 21490 | 85 638 556 199 543 1222 1451 1078 1073 405 929 489 1163 1259 173 573 275 1300 1015 156 804 454 478 777 266 984 13 1299 12 1598 223 Hop 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Pick Up 587 | 9 23 8 8 43 30 69 8 14 8 4 25 14 16 7 7 16 12 14 8 5 18 26 26 13 59 1 60 . 29 7 Fast Attach 184 | 3 2 . . 4 . 5 . . . . 2 . 6 2 1 6 2 6 4 . 1 6 12 5 26 . 47 . 37 7 Attach 210 | 3 3 1 10 4 4 7 1 . 2 . 7 . 3 5 4 6 5 2 1 . 8 15 33 2 28 . 22 . 14 20 Detach 59 | . . . . . 2 2 . . . . . . . 4 2 2 1 1 . . 3 3 11 1 11 . 10 . 3 3 Swap 334 | . 1 5 7 15 6 20 6 15 7 9 15 14 6 2 12 12 11 4 . . 12 3 51 1 21 . 29 . 34 16 Drop 574 | . 3 10 4 37 34 66 8 14 11 1 26 9 22 9 5 13 9 22 7 5 23 19 22 2 52 1 52 . 75 13 Fire 1277 | 12 54 13 43 52 70 93 19 41 28 24 62 25 11 12 33 37 . 17 1 . 32 71 162 2 75 . 83 . 87 118 Melee 338 | . . . . 1 . . . . . . 7 7 1 6 2 26 26 63 4 10 50 45 4 10 48 . 9 . 18 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Kick 12 | . . . . . . . . 10 . . . . . . . . . . . . . . 2 . . . . . . . Crush 40 | . 8 . . 1 1 . . . . . . . . . . . . . . . . 21 . . . . 3 . . 6 Escape Stasis 170 | . . . . 2 . 18 . . . . . . . . . . . . . . . . 21 . 86 . 8 . 28 7 Rewire 50 | . . . . . . . 17 . . . . . 3 . . . . . . . . 1 . . 16 . 12 . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Arm / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Discovered new exit (range 16) 1221 | -10/Materials | Learned Storage stockpile data 1284 | -10/Materials | Loaded intel: 1 recycling unit location 1336 | -10/Materials | Learned location of 2 exits from Subcaves 1380 | -10/Materials | Learned location of Storage (-9) 1412 | -10/Materials | Identified exit to Subcaves 1412 | -10/Materials | Identified exit to Materials 1435 | -10/Materials | Learned location of 2 exits from Subcaves 2013 | -10/Materials | Discovered new exit (range 15) 2415 | -10/Materials | Entered Mines 2610 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2642 | -10/Mines | Discovered exit to Materials (range 15) 3171 | -10/Mines | Learned Materials emergency access door positions 3184 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3232 | -10/Mines | Discovered exit to Materials (range 7) 3338 | -10/Mines | Entered Materials 3338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3551 | -9/Materials | Discovered new exit (range 4) 3624 | -9/Materials | Identified exit to Storage 3723 | -9/Materials | Destroyed 10 combat bots 3752 | -9/Materials | Entered Storage 3959 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4043 | -9/Storage | Lost 4 allies 4260 | -9/Storage | Build established: Commander-Mutant 4470 | -9/Storage | Garrison activated, responded to threat 4507 | -9/Storage | Lost 4 allies 4641 | -9/Storage | Core integrity fell below 50% 4731 | -9/Storage | Build established: Mutant 5081 | -9/Storage | Build established: Scavenger-Mutant 5128 | -9/Storage | Discovered new exit (range 12) 5281 | -9/Storage | Used back door to open Recycling access 5281 | -9/Storage | Discovered new exit (range 5) 5291 | -9/Storage | Entered Recycling 6017 | -9/Recycling | Scanned before Scraplab entrance 6054 | -9/Recycling | Entered Scraplab 6063 | -9/Recycling | Angered Scraplab inhabitants 6097 | -9/Recycling | Found Prototype Device 6115 | -9/Recycling | Lost 3 parts (1p1n1w) 6116 | -9/Recycling | Identified Scrap Engine 6375 | -9/Recycling | Build established: Mutant 6528 | -9/Recycling | Core integrity fell below 20% 6707 | -9/Recycling | Learned Storage terminal intel 6783 | -9/Recycling | Learned location of 2 exits from Materials 6849 | -9/Recycling | Learned Storage stockpile data 6905 | -9/Recycling | Learned Materials security intel 6909 | -9/Recycling | Build established: Construct 6952 | -9/Recycling | Learned Materials stockpile data 7018 | -9/Recycling | Learned location of Zion (-7) 7057 | -9/Recycling | Learned 4 Materials zone layouts 7106 | -9/Recycling | Learned Materials repair station intel 8145 | -9/Recycling | Discovered new exit (range 9) 9505 | -9/Recycling | Entered Factory 9505 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 10119 | -7/Factory | Discovered new exit (range 15) 10149 | -7/Factory | Identified exit to Factory 10515 | -7/Factory | Discovered exit to Factory (range 8) 11087 | -7/Factory | Fabricated Mak. Microdissipator Network? 11175 | -7/Factory | Garrison activated, responded to threat 11324 | -7/Factory | Discovered exit to Factory (range 16) 11332 | -7/Factory | Destroyed 9 combat bots 11402 | -7/Factory | Identified exit to Lower Caves 11935 | -7/Factory | Discovered exit to Factory (range 7) 12120 | -7/Factory | Entered Lower Caves 12224 | -7/Lower Caves | Learned Factory trap positions 12235 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12285 | -7/Lower Caves | Destroyed 7 combat bots 12715 | -7/Lower Caves | Found DRS Beacon 13251 | -7/Lower Caves | Spotted B-75 Beast 13260 | -7/Lower Caves | Destroyed B-75 Beast 13791 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14016 | -7/Lower Caves | Discovered new exit (range 6) 14773 | -7/Lower Caves | Entered another Lower Caves area 14773 | -7/Lower Caves | Accompanied by 1 ally 14824 | -7/Lower Caves | Attracted the attention of an 0b10 base 14870 | -7/Lower Caves | Core integrity fell below 50% 14937 | -7/Lower Caves | Destroyed 8 combat bots 15496 | -7/Lower Caves | Learned Armory terminal intel 15496 | -7/Lower Caves | Learned Research terminal intel 15496 | -7/Lower Caves | Learned Research security intel 15496 | -7/Lower Caves | Learned Research stockpile data 15496 | -7/Lower Caves | Learned location of 1 exit from Research 15757 | -7/Lower Caves | Learned location of 1 exit from Factory 15806 | -7/Lower Caves | Discovered exit to Factory (range 14) 16571 | -7/Lower Caves | Encountered a Warlord checkpoint 17201 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17386 | -7/Lower Caves | Discovered new exit (range 12) 17687 | -7/Lower Caves | Entered Zion 18028 | -7/Zion | Discovered new exit (range 8) 18071 | -7/Zion | System corruption cleaned by Quarantine Array 18075 | -7/Zion | Attacked by Zionites 18075 | -7/Zion | Spotted 2K-Q7W(B) 18075 | -7/Zion | Spotted Z4-MPL(B) 18206 | -7/Zion | Destroyed Z4-MPL(B) 18220 | -7/Zion | Destroyed 2K-Q7W(B) 18639 | -7/Zion | Found CR-A16's Pointy Stick 18837 | -7/Zion | Entered Proximity Caves 18971 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19135 | -6/Proximity Caves | Spotter reported a threat 19163 | -6/Proximity Caves | Spotter reported a threat 19270 | -6/Proximity Caves | Spotter reported a threat 19393 | -6/Proximity Caves | Spotter reported a threat 19445 | -6/Proximity Caves | Spotter reported a threat 19570 | -6/Proximity Caves | Spotter reported a threat 19946 | -6/Proximity Caves | Spotter reported a threat 20106 | -6/Proximity Caves | Discovered exit to Factory (range 15) 20197 | -6/Proximity Caves | Core integrity fell below 20% 20581 | -6/Proximity Caves | Spotter reported a threat 20718 | -6/Proximity Caves | Spotter reported a threat 20720 | -6/Proximity Caves | Entered Factory 20720 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 20721 | -6/Factory | Identified exit to Factory 20722 | -6/Factory | Loaded intel: 100 trap records 20978 | -6/Factory | Discovered new exit (range 10) 21008 | -6/Factory | Discovered exit to Factory (range 9) 21070 | -6/Factory | Search patrols dispatched 21208 | -6/Factory | Spotted B-75 Beast 21244 | -6/Factory | Destroyed B-75 Beast 21279 | -6/Factory | Found Launcher Loader 21292 | -6/Factory | Found Launcher Loader 21420 | -6/Factory | Search patrols dispatched 21536 | -6/Factory | Lost 3 parts (1p2w) 21686 | -6/Factory | Identified exit to Lower Caves 21687 | -6/Factory | Entered Lower Caves 21689 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21723 | -6/Lower Caves | Destroyed 9 combat bots 22591 | -6/Lower Caves | Ambushed by wild Derelicts 23053 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 23156 | -6/Lower Caves | Identified exit to Data Miner 23298 | -6/Lower Caves | Encountered a Warlord checkpoint 23726 | -6/Lower Caves | Spotted B-75 Beast 23770 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 23775 | -6/Lower Caves | Destroyed B-75 Beast 23938 | -6/Lower Caves | Discovered new exit (range 5) 23944 | -6/Lower Caves | Identified exit to Lower Caves 24691 | -6/Lower Caves | Entered another Lower Caves area 24886 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24946 | -6/Lower Caves | Discovered exit to Factory (range 8) 26137 | -6/Lower Caves | Learned 4 Factory zone layouts 26384 | -6/Lower Caves | Discovered exit to Data Miner (range 9) 26422 | -6/Lower Caves | Found Prototype Device 26739 | -6/Lower Caves | Spotted B-75 Beast 26764 | -6/Lower Caves | Destroyed B-75 Beast 27288 | -6/Lower Caves | Entered Data Miner 27289 | -6/Data Miner | Discovered new exit (range 7) 27324 | -6/Data Miner | Met Data Miner 27359 | -6/Data Miner | Learned location of Section 7 (-3) 27359 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27392 | -6/Data Miner | Received God Mode back door access code from Data Miner 27403 | -6/Data Miner | Interfaced with the Data Conduit 27747 | -6/Data Miner | Entered Proximity Caves 27804 | -5/Proximity Caves | Destroyed 10 combat bots 28038 | -5/Proximity Caves | Learned 4 Factory zone layouts 28415 | -5/Proximity Caves | Learned Factory stockpile data 28423 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 28683 | -5/Proximity Caves | Spotted B-75 Beast 28730 | -5/Proximity Caves | Destroyed B-75 Beast 28972 | -5/Proximity Caves | Discovered exit to Factory (range 14) 29116 | -5/Proximity Caves | Ambushed by research squad 29185 | -5/Proximity Caves | Lost 3 parts (1n2w) 29407 | -5/Proximity Caves | Entered Factory 29407 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 29408 | -5/Factory | Identified exit to Upper Caves 29410 | -5/Factory | Loaded intel: 271 machine locations 29782 | -5/Factory | Discovered new exit (range 11) 29806 | -5/Factory | Identified exit to Factory 29917 | -5/Factory | Discovered exit to Upper Caves (range 10) 30156 | -5/Factory | Entered Upper Caves 30157 | -5/Upper Caves | Identified exit to Upper Caves 30174 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 30183 | -5/Upper Caves | Destroyed 8 combat bots 30228 | -5/Upper Caves | Spotted B-75 Beast 31043 | -5/Upper Caves | Destroyed B-75 Beast 32386 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32594 | -5/Upper Caves | Entered another Upper Caves area 32987 | -5/Upper Caves | Build established: Mutant 33258 | -5/Upper Caves | Discovered exit to Factory (range 13) 33310 | -5/Upper Caves | Build established: Construct 33599 | -5/Upper Caves | Learned Factory trap positions 34171 | -5/Upper Caves | Discovered new exit (range 10) 34190 | -5/Upper Caves | Identified exit to Zhirov 34849 | -5/Upper Caves | Build established: Mutant 35312 | -5/Upper Caves | Build established: Construct 35499 | -5/Upper Caves | Entered Zhirov 35499 | -5/Zhirov | Discovered new exit (range 3) 35535 | -5/Zhirov | Met Zhirov 35600 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35632 | -5/Zhirov | Found Alien Artifact 35632 | -5/Zhirov | Identified Integrated Reactor 35632 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 35661 | -5/Zhirov | Found Alien Artifact 35859 | -5/Zhirov | Identified exit to Proximity Caves 35861 | -5/Zhirov | Entered Proximity Caves 36913 | -4/Proximity Caves | Found Alien Artifact 37052 | -4/Proximity Caves | Entered Factory 37052 | -4/Factory | Evolved 2 slots: Utility x2 37053 | -4/Factory | Identified exit to Armory 37054 | -4/Factory | Loaded intel: 79 trap records 37055 | -4/Factory | Loaded intel: 259 machine locations 37598 | -4/Factory | Intercept squad dispatched 37629 | -4/Factory | Spotted Tracker 37629 | -4/Factory | Spotted Tracker 37651 | -4/Factory | Destroyed Tracker 37689 | -4/Factory | Identified Transdimensional Reconstructor 37689 | -4/Factory | Warped through subspace 37714 | -4/Factory | Identified exit to Garrison 37721 | -4/Factory | Entered Garrison 37722 | -4/Garrison | Loaded intel: 43 machine locations 37745 | -4/Garrison | Discovered new exit (range 60) 37745 | -4/Garrison | Discovered new exit (range 76) 37745 | -4/Garrison | Discovered new exit (range 43) 37747 | -4/Garrison | Lost 10 parts (1p2n4u3w) 37970 | -4/Garrison | Build established: Mutant 37983 | -4/Garrison | Core integrity fell below 50% 38059 | -4/Garrison | Triggered checkpoint 38059 | -4/Garrison | Spotted B-86 Titan 38342 | -4/Garrison | Destroyed B-86 Titan 38376 | -4/Garrison | Core integrity fell below 20% 38410 | -4/Garrison | Lost 3 parts (3u) 38535 | -4/Garrison | Build established: Construct 38566 | -4/Garrison | Found Fusion Bomb Launcher 38569 | -4/Garrison | Found Fusion Bomb Launcher 38572 | -4/Garrison | Found Fusion Bomb Launcher 38575 | -4/Garrison | Found Fusion Bomb Launcher 38921 | -4/Garrison | Triggered checkpoint 38961 | -4/Garrison | Triggered checkpoint 38970 | -4/Garrison | Garrison Relay disabled 39041 | -4/Garrison | Installed Relay Interface Framework 39317 | -4/Garrison | Entered Research 39317 | -3/Research | Evolved 2 slots: Power x1, Utility x1 39318 | -3/Research | Identified exit to Research 39321 | -3/Research | Loaded intel: 118 machine locations 39322 | -3/Research | Loaded intel: 26 terminal locations 39567 | -3/Research | First assault squad dispatched 39681 | -3/Research | Destroyed 8 combat bots 40022 | -3/Research | Discovered exit to Research (range 9) 40088 | -3/Research | Destroyed 9 combat bots 40112 | -3/Research | Spotted B-86 Titan 40132 | -3/Research | Destroyed B-86 Titan 40275 | -3/Research | Garrison activated, responded to threat 40301 | -3/Research | High security lockdown imminent 40304 | -3/Research | Lost 4 allies 40341 | -3/Research | Destroyed 15 combat bots 40343 | -3/Research | Cargo convoy interrupted 40375 | -3/Research | System corruption reached 10% 40381 | -3/Research | High security lockdown engaged 40433 | -3/Research | Destroyed 14 combat bots 40440 | -3/Research | Lost 5 parts (4u1w) 40487 | -3/Research | Destroyed 13 combat bots 40558 | -3/Research | Destroyed 18 combat bots 40586 | -3/Research | Spotted Investigator 40586 | -3/Research | Destroyed Investigator 40635 | -3/Research | Spotted Striker 40651 | -3/Research | Destroyed Striker 40706 | -3/Research | Destroyed 10 combat bots 40806 | -3/Research | Intercept squad dispatched 40834 | -3/Research | Spotted Tracker 40869 | -3/Research | Destroyed Tracker 40908 | -3/Research | Spotted Combat Programmer 40921 | -3/Research | Sterilization system engaged 40921 | -3/Research | Non-combat units ordered to evacuate 40931 | -3/Research | Spotted Investigator 40931 | -3/Research | Scanned by Researcher 40932 | -3/Research | Destroyed Investigator 40939 | -3/Research | Spotted Striker 40941 | -3/Research | Spotted Investigator 40952 | -3/Research | Destroyed Investigator 40955 | -3/Research | Spotted Striker 40959 | -3/Research | Core integrity fell below 50% 40960 | -3/Research | Identified Dimensional Node Initializer 40960 | -3/Research | Initialized slip node 40960 | -3/Research | Destroyed Striker 40977 | -3/Research | Spotted Striker 40978 | -3/Research | Spotted Striker 40979 | -3/Research | Spotted Executioner 40981 | -3/Research | Destroyed 17 combat bots 41015 | -3/Research | Lost 8 parts (1p3u4w) 41021 | -3/Research | Combat units ordered to evacuate 41066 | -3/Research | Discovered exit to Research (range 15) 41075 | -3/Research | Entered another Research area 41075 | -2/Research | Evolved 2 slots: Propulsion x2 41076 | -2/Research | Loaded intel: 134 machine locations 41109 | -2/Research | Build established: Mutant 41207 | -2/Research | Identified exit to Garrison 41283 | -2/Research | Entered Garrison 41284 | -2/Garrison | Loaded intel: 24 machine locations 41389 | -2/Garrison | Triggered checkpoint 41421 | -2/Garrison | Garrison Relay disabled 41450 | -2/Garrison | Spotted B-90 Cyclops 41451 | -2/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 41461 | -2/Garrison | Triggered checkpoint 41466 | -2/Garrison | Triggered checkpoint 41473 | -2/Garrison | Triggered checkpoint 41583 | -2/Garrison | Triggered checkpoint 41715 | -2/Garrison | Discovered new exit (range 21) 41767 | -2/Garrison | Triggered checkpoint 41946 | -2/Garrison | Garrison Relay disabled 42039 | -2/Garrison | Expanded RIF knowledge: Command Fork 42216 | -2/Garrison | Discovered new exit (range 13) 42255 | -2/Garrison | Build established: Scavenger-Tank 42419 | -2/Garrison | Garrison Relay disabled 42713 | -2/Garrison | Triggered checkpoint 42739 | -2/Garrison | Garrison Relay disabled 42808 | -2/Garrison | Found Relay Coupler [Proto] 42811 | -2/Garrison | Found Relay Coupler [Proto] 42814 | -2/Garrison | Found Relay Coupler [Proto] 42819 | -2/Garrison | Found Relay Coupler [Proto] 42897 | -2/Garrison | Discovered new exit (range 19) 43308 | -2/Garrison | Entered Research 43308 | -2/Research | Accompanied by 2 allies 43309 | -2/Research | Loaded intel: 114 machine locations 43331 | -2/Research | Identified exit to Garrison 43331 | -2/Research | Entered Garrison 43331 | -2/Garrison | Accompanied by 2 allies 43332 | -2/Garrison | Loaded intel: 32 machine locations 43439 | -2/Garrison | Triggered checkpoint 43541 | -2/Garrison | Garrison Relay disabled 43620 | -2/Garrison | System corruption reached 10% 43658 | -2/Garrison | Lost 4 parts (2p2u) 43830 | -2/Garrison | Expanded RIF knowledge: Patrol Navigation 43879 | -2/Garrison | Spotted B-90 Cyclops 43885 | -2/Garrison | Triggered checkpoint 43897 | -2/Garrison | Destroyed B-90 Cyclops 43932 | -2/Garrison | Destroyed 10 combat bots 43932 | -2/Garrison | Released all parts (3) 43936 | -2/Garrison | Core integrity fell below 50% 43962 | -2/Garrison | Lost 19 parts (3p4n5u7w) 43991 | -2/Garrison | Lost 4 allies 44126 | -2/Garrison | Lost 3 parts (2n1w) 44187 | -2/Garrison | Triggered checkpoint 44209 | -2/Garrison | Build established: Scavenger-Gunner 45161 | -2/Garrison | Triggered checkpoint 45330 | -2/Garrison | Build established: Scavenger-Tank 45417 | -2/Garrison | Triggered checkpoint 45453 | -2/Garrison | Discovered new exit (range 11) 45473 | -2/Garrison | Discovered new exit (range 11) 45473 | -2/Garrison | Discovered new exit (range 69) 45473 | -2/Garrison | Discovered new exit (range 88) 45683 | -2/Garrison | Garrison Relay disabled 46043 | -2/Garrison | Triggered checkpoint 46060 | -2/Garrison | Garrison Relay disabled 46174 | -2/Garrison | Rewired Executioner 46180 | -2/Garrison | Rewired Executioner 46391 | -2/Garrison | Build established: Bothacker-Tank 46441 | -2/Garrison | Garrison Relay disabled 46493 | -2/Garrison | Triggered checkpoint 46597 | -2/Garrison | Garrison Relay disabled 46842 | -2/Garrison | Spotted B-90 Cyclops 46854 | -2/Garrison | Destroyed B-90 Cyclops 46926 | -2/Garrison | Found Relay Coupler [Proto] 46929 | -2/Garrison | Found Relay Coupler [Proto] 46932 | -2/Garrison | Found Relay Coupler [Proto] 46935 | -2/Garrison | Found Relay Coupler [Proto] 46950 | -2/Garrison | Found Unknown Device 46950 | -2/Garrison | Identified Adv. Force Booster 47048 | -2/Garrison | Entered Access 47048 | -1/Access | Accompanied by 6 allies 47048 | -1/Access | Evolved 2 slots: Utility x2 47049 | -1/Access | Loaded intel: 106 machine locations 47060 | -1/Access | Identified exit to Garrison 47078 | -1/Access | Entered Garrison 47078 | -1/Garrison | Accompanied by 6 allies 47079 | -1/Garrison | Loaded intel: 31 machine locations 47181 | -1/Garrison | Spotted Striker 47183 | -1/Garrison | Spotted Executioner 47197 | -1/Garrison | Destroyed Executioner 47206 | -1/Garrison | Found Adv. Kinecellerator 47212 | -1/Garrison | Destroyed Striker 47220 | -1/Garrison | Found Exp. Core Analyzer 47270 | -1/Garrison | Triggered checkpoint 47321 | -1/Garrison | Lost 5 allies 47340 | -1/Garrison | Garrison Relay disabled 47554 | -1/Garrison | Spotted B-99 Colossus 47619 | -1/Garrison | Destroyed B-99 Colossus 47625 | -1/Garrison | Triggered checkpoint 47639 | -1/Garrison | Triggered checkpoint 47674 | -1/Garrison | Found Hvy. Reflective Plating 47681 | -1/Garrison | Found Prototype Ballistic Gun 47682 | -1/Garrison | Identified Multirail 47691 | -1/Garrison | Lost 5 parts (2n3u) 48110 | -1/Garrison | Triggered checkpoint 48188 | -1/Garrison | Garrison Relay disabled 48283 | -1/Garrison | Discovered new exit (range 13) 48424 | -1/Garrison | Build established: Scavenger-Gunner 48606 | -1/Garrison | Triggered checkpoint 48846 | -1/Garrison | Discovered new exit (range 10) 48918 | -1/Garrison | Triggered checkpoint 48945 | -1/Garrison | Garrison Relay disabled 48988 | -1/Garrison | Expanded RIF knowledge: Code Merge 49220 | -1/Garrison | Triggered checkpoint 49360 | -1/Garrison | Discovered new exit (range 5) 49556 | -1/Garrison | Garrison Relay disabled 49973 | -1/Garrison | Build established: Scavenger-Tank 50537 | -1/Garrison | Entered Access 50538 | -1/Access | Loaded intel: 106 machine locations 50616 | -1/Access | Spotted B-99 Colossus 50641 | -1/Access | Destroyed B-99 Colossus 50672 | -1/Access | Found Multirail 50787 | -1/Access | First assault squad dispatched 50792 | -1/Access | Garrison activated, responded to threat 50831 | -1/Access | Assimilated ARC 10a with formatsys_deep 50836 | -1/Access | Destroyed 14 combat bots 50846 | -1/Access | System corruption reached 10% 50871 | -1/Access | High security lockdown imminent 50887 | -1/Access | Crushed by falling debris 50892 | -1/Access | Destroyed 7 combat bots 50917 | -1/Access | Lost 3 allies 50951 | -1/Access | High security lockdown engaged 50992 | -1/Access | Lost 4 parts (1p1n1u1w) 50998 | -1/Access | Destroyed 9 combat bots 51053 | -1/Access | Destroyed 10 combat bots 51055 | -1/Access | Found Adv. EM Shield 51156 | -1/Access | Spotted Investigator 51162 | -1/Access | Destroyed Investigator 51170 | -1/Access | Lost 3 parts (1p2n) 51204 | -1/Access | Spotted Executioner 51227 | -1/Access | Destroyed Executioner 51253 | -1/Access | Destroyed 26 combat bots 51265 | -1/Access | System corruption reached 30% 51288 | -1/Access | Spotted B-99 Colossus 51289 | -1/Access | Spotted B-99 Colossus 51304 | -1/Access | Released all parts (3) 51306 | -1/Access | Core integrity fell below 50% 51312 | -1/Access | Discovered new exit (range 5) 51322 | *** | Escaped! Last Messages --------------- 51304_ Arcs of energy rise from the floor. 51305_ Slug penetrates Wall. 51305_ Knocked back. 51306_ Wall collapses. 51307_ Knocked back. 51307_ Penetrated by Slug. 51307_ Slug penetrates B-99 Colossus. 51307_ Penetrated by Slug. 51308_ Knocked back. 51308_ Penetrated by Slug. 51308_ Slug penetrates Reinforced Barrier. 51308_ Acquired 9 matter. 51311_ Slug penetrates Sealed Heavy Doors. 51311_ Enh. Nova Cannon destroyed. 51311_ Penetrated by Slug. 51312_ Main Access Shell breached. 51312_ EXIT=FOUND 51314_ System corrupted: Matter fused (-9). 51321_ Slug penetrates Main Access Shell. 51321_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # % G #????????"""""?????????????????????????? | | [# """ # ??????"""""?????????????????????????? | | " # #?????"""""?????????????????????????? | | # + ??????????????????????????????????? | | # ?????????????????????????????????? | | # # ???????????????????????????????? | | # # # # #???????????????????????????????? | | ####### # ##??????????????????????????????? | | # #??????????????????????????????? | | =! ! # ##??????????????????????????????? | | ## # ## #??????????????????????????????? | | # #???????????????????????""? ???? | | # # #???????????????????????"" """ | | ## ## #???????????????????????"" """ | | # #???????????????????????T? """ | | " # !% #???????????????????????"" """ | | " # #????????????????????????"" """ | | " #????????????????????????"" | | " % # ????????????????????????? | | " [# # #"???????###??#########?# | | !! # = """??????? """" #?# #? | | !! # = """??????? """" #?# #? | | # *% "??"""""" """" ### #? | | ##### # # = "??" " """ #? | | ????# % "??" "" " """" *%% #? | | ????? ## "??" @" " """" !!/% +? | | ?????# "??" " % !!*% #? | | ?????# # "??""""" """" % "="+##### | | ??????# # ! ] "??? """" # !%% | | ??????? *!!=!! " """" " ! ! | | ????????# %==% #####"####################" | | ?????????#!!%#???????????????## # ###### " | | ###########%*#?#????#####???### # # # | | [!!%/## ?? #?## # | | !#=[## #?# # # | | = |+=!## ### # | | [ * *# |## # # | | #==## [ # # # ########## | | ?#! # # #????????? | | ??#! ## ] ###????????? | | ???# = #??????????? | | ?? # %![ ###??????????? | | ??? [% #??????????? | | ??? = ##??????????? | | ?###???## # =##???????????? | | ??????? # #???????????? | | ??? ## # # "#???????????? | | ???? " ! = #????????? | | ????""" % % ### #????????? | | ???""" # # ### #??#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 100 Energy Generation 79 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 16 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 50 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 59 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Recoil Reduction 8 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 12 Defensive Hacking 26 Relay Coupler Types 4 Relay Coupler Value 164 Authchip Count 2 Item Schematics ----------------- Mak. Microdissipator Network | -7/Factory | Scanalyzed Spread Laser | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Mak. Microdissipator Network | x1 | -7/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Woof! Challenges ------------ None Game ------ Seed RagnarokXenonCasing Manual? 0 Play Time 06:41:39 Cumulative 697.4 hours Start 2025.06.06 @ 19:56:23 End 2025.06.07 @ 03:03:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type 0 Total 42 Types 12/6/8/2/1/1/8/2/1/1 Lore% 69 Gallery% 85 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b47cc5b-dfe0-4507-9d6b-98d27a760e68