Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.02 @ 20:36:31 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1293) 1293 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 4123 Bonus ------- Pacifist 200 High Alert Combat Kills 70 Cogmind --------- Core Integrity 700/700 Matter 239/300 Energy 115/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Light Armor Plating Hardlight Generator > --- WEAPON (4) ------- Shotgun Shotgun Grenade Launcher > --- INVENTORY (20) --- Reinforced Ion Engine Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Large Matter Pod (150) Light Armor Plating Heavy Armor Plating Hardlight Generator High-powered Tractor Beam Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Light Armor Plating Hardlight Generator > --- WEAPON ----------- Shotgun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Large Matter Pod Light Armor Plating Heavy Armor Plating Hardlight Generator Hardlight Generator Shotgun Shotgun Enhanced Autogun Enhanced Autogun Grenade Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 1 . Weapon 2 | . . . 1 1 Parts Attached 30 | 7 1 6 16 . Power 2 | 1 . . 1 . Engine 1 | 1 . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 3 . 4 2 . Treads 6 | . . 4 2 . Leg 1 | 1 . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 2 4 . Device 3 | . 1 . 2 . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 11 | 2 . . 9 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . . 7 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 88 94 98 84 Engine 5 | . 14 11 2 . Core 4 | . . . 6 7 Treads 24 | . . 26 26 23 Wheel 3 | . 28 5 . . Device 15 | . 3 11 17 15 Storage 10 | . 14 12 9 7 Protection 7 | . . 4 8 7 Energy Gun 4 | . 14 11 1 . Ballistic Gun 19 | . 14 11 23 15 Launcher 1 | . . . 1 7 Naked Turns . | . . . . . Heaviest Build 64 | 14 15 55 64 63 Greatest Support 69 | 20 20 69 69 63 Greatest Overweight (x) 3 | 3 . 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 18 | 7 8 17 20 20 Most Carried 20 | 8 8 12 20 19 Average Carried 16 | 5 6 9 19 19 Final Capacity 20 | 8 8 20 20 20 Final Carried 19 | 6 8 12 19 19 Class Distribution -------------------- 60% | Mutant 39% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1307 | 249 . 132 926 . Remotely . | . . . . . Salvage Created 1502 | . . 132 1370 . Parts 89 | . . 6 83 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 28 | . . 3 25 . Guns 22 | . . 3 19 . AOE 6 | . . . 6 . Classes Destroyed 10 | . . 2 8 . Worker 4 | . . . 4 . Builder 3 | . . . 3 . Hauler 1 | . . . 1 . Recycler 3 | . . . 3 . Watcher 1 | . . . 1 . Swarmer 2 | . . . 2 . Grunt 17 | . . 2 15 . Brawler 1 | . . . 1 . Sentry 6 | . . 1 5 . Hunter 2 | . . . 2 . Best Kill Streak 9 | . . 2 9 . Combat Bots Only 4 | . . 2 4 . Max Kills in Single Turn 3 | . . 1 3 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 1198 | . . 122 1076 . Core 165 | . . 27 138 . Absorbed by Shields 268 | . . . 268 . Regen/Repaired (Parts) 68 | . . . 68 . Core Remaining (%) 91 | 100 100 93 74 . Volleys Fired 82 | . . 17 65 . Largest 3 | . . 2 3 . Hottest 93 | . . 70 93 . Shots Fired 209 | . . 34 175 . Gun 200 | . . 34 166 . Cannon . | . . . . . Launcher 9 | . . . 9 . Special . | . . . . . Kinetic 176 | . . 17 159 . Thermal 24 | . . 17 7 . Explosive 9 | . . . 9 . Electromagnetic . | . . . . . Robot Hit Streak 15 | . . 14 15 . Robot Miss Streak 6 | . . 3 6 . Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 151 | . . 24 127 . Core Hits 94 | . . 7 87 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2719 | . . 299 2420 . Guns 2039 | . . 299 1740 . Cannons . | . . . . . Explosions 654 | . . . 654 . Melee . | . . . . . Ramming 26 | . . . 26 . Kinetic 1830 | . . 164 1666 . Thermal 209 | . . 135 74 . Explosive 654 | . . . 654 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . 10 . Projectiles . | . . . . . Explosions 10 | . . . 10 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 84 | . . . 84 . Shots 5 | . . . 5 . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 147 | . . 90 147 . Average Temperature 36 | . . 27 39 . Received Heat Transfer 405 | . . 60 345 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 703 | . . 407 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 615 | . 15 135 615 279 Initial 279 | . . 5 56 279 Average 203 | . 1 64 272 279 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 51 | 100 100 100 33 . Level 1 37 | . . . 50 100 Level 2 10 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 1 7 . Investigation 8 | . . 1 7 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 1 7 36 . Peak Tracking Total 6 | . 1 3 6 . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 8 | . 1 1 5 1 Terminals 7 | . 1 1 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 2 2 13 8 Successful 8 | . . . 4 4 Failed 17 | . 2 2 9 4 Catastrophic 8 | . 2 2 4 . Database Lockouts . | . . . . . Manual 16 | . 2 2 11 1 Terminals 23 | . 2 2 11 8 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . . 4 Prototype ID Bank 1 | . . . . 1 Locate Traps 1 | . . . . 1 Maintenance Status 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 1 4 1 Full Trace Events 6 | . 1 1 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 1605 | 68 131 278 1065 63 Spaces Moved 819 | 47 158 165 410 39 Core 32 | 32 . . . . Treads 528 | . . 79 410 39 Legs . | . . . . . Wheels 259 | 15 158 86 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 160 160 Average Speed 142 | 108 80 122 176 160 Slowest Speed 240 | 200 80 240 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 34 15 45 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . . . 51 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 49 | . . . 49 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1096 | 61 162 207 627 39 Wait 114 | . . 9 105 . Move 815 | 46 157 164 409 39 Hop . | . . . . . Pick Up 35 | 8 3 6 18 . Fast Attach 16 | 4 1 4 7 . Attach 8 | 2 . 1 5 . Detach . | . . . . . Swap 6 | 1 . 1 4 . Drop 18 | . 1 5 12 . Fire 82 | . . 17 65 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 69 | -11/Junkyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 8) 191 | -10/Materials | Discovered new exit (range 9) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 329 | -9/Materials | Build established: Mutant 474 | -9/Materials | Discovered new exit (range 3) 478 | -9/Materials | Entered another Materials area 478 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1254 | -8/Materials | Repaired Lgt. Armor Plating 1523 | -8/Materials | Discovered new exit (range 8) 1543 | -8/Materials | Entered Factory 1543 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1606 | -7/Factory | Self-destructed Last Messages --------------- 01606_ Current location identified: Factory >>Prototypes Downloading prototype IDs... Mni. Assault Cannon Cld. Pulse Rifle >>Enumerate(Maintenance) Found 101 registered maintenance bots. 44 Workers 30 Builders 9 Tunnelers 17 Recyclers 1 Mechanic Downloaded coordinate data. >>Layout(Zone) Retrieving Zone 2F layout... Downloaded map data. >>Traps(Locate) Found 1 trap in 1 array: 1x Heavy Explosive Trap Map updated. 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"T" ## # | | ??????## #!! @ ## # | | ??????################################### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicFactoryBattery Manual? 0 Play Time 00:17:33 Cumulative 74.7 hours Start 2023.03.02 @ 20:19:32 End 2023.03.02 @ 20:36:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 605c87ee-5811-4aad-8d5e-0df9a7d1e05c