Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 14:38:07 Player: star Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (1013) 1013 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (457) 457 TOTAL SCORE: 3230 Bonus ------- Pacifist 200 High Alert Combat Kills 16 Follower Combat Kills 41 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (30) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (2) ------ Heat Sink > --- WEAPON (2) ------- Improved Assault Rifle Hammer > --- INVENTORY (5) ---- Improved Flight Unit Cesium-ion Thruster Hacking Suite Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Spread Laser Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Flight Unit Improved Flight Unit Hacking Suite Hacking Suite Spread Laser Grenade Launcher Datajack [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 42 | 7 2 2 9 12 10 Power 8 | 1 . . 1 4 2 Engine 8 | 1 . . 1 4 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 1 . 3 3 5 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 12 | . 1 . 3 3 5 Utility 9 | 1 1 1 2 2 2 Device 4 | . . . 2 . 2 Storage 2 | 1 . . . 1 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 11 | 3 . 1 3 3 1 Energy Gun 5 | 1 . . 3 1 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 1 . . 4 . Parts Lost 8 | . . . 2 . 6 Power 3 | . . . . . 3 Propulsion 3 | . . . 1 . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . . 2 . 3 To Critical Strikes . | . . . . . . Average Backups 7 | . 4 7 6 7 7 Power . | . . . . . . Propulsion 2 | . 1 3 . 1 2 Utility 2 | . . 1 4 2 2 Weapon 2 | . 2 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 10 | . . 2 . 4 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 6 | . . 1 . 3 2 Weapon 1 | . . 1 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 90 100 95 98 98 Engine 11 | . 14 14 11 11 9 Treads 11 | . 28 28 . . . Flight 25 | . . . 39 42 44 Device 6 | . . . 10 11 11 Storage 12 | . 14 14 11 10 11 Protection 5 | . 5 14 . . . Energy Gun 13 | . 14 14 20 17 8 Ballistic Gun 8 | . 14 10 1 4 11 Launcher 1 | . . 3 . . . Peak Build Rating 22 | 6 11 10 21 22 22 Average Rating 15 | 4 7 9 19 19 21 On Entrance 10 | . 6 9 9 17 22 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 20 | 12 17 18 17 20 19 Greatest Support 40 | 40 40 40 20 20 20 Greatest Overweight (x) 5 | . . . . 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 7 8 7 8 Most Carried 8 | 1 8 8 8 8 8 Average Carried 7 | . 4 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 8 8 7 8 5 Class Distribution -------------------- 46% | Mutant 45% | Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 1041 | 178 . 268 100 230 265 Remotely . | . . . . . . Salvage Created 1182 | . . 5 355 360 462 Parts 63 | . . . 17 29 17 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 28 | . . 1 7 9 11 Guns 28 | . . 1 7 9 11 Classes Destroyed 10 | . . 1 2 4 3 Hauler 2 | . . . . 2 . Recycler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 3 | . . . . 3 . Grunt 15 | . . . 2 4 9 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 7 | . . . 5 2 . Assembled 1 | . . 1 . . . Best Kill Streak 5 | . . 1 2 4 5 Combat Bots Only 5 | . . 1 2 3 5 Max Kills in Single Turn 1 | . . 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 121 | . . . 43 23 55 Missed 40 | . . . 17 7 16 Hits 81 | . . . 26 16 39 Projectile 81 | . . . 26 16 39 Critical Strikes 4 | . . . 2 1 1 Damage Taken 1386 | . . . 360 198 828 Core 413 | . . . 68 38 307 Absorbed by Shields 62 | . . . . . 62 Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 88 | . . 2 24 26 36 Largest 2 | . . 2 2 2 2 Hottest 130 | . . 60 130 130 88 Shots Fired 158 | . . 4 42 50 62 Gun 157 | . . 4 42 49 62 Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 42 | . . 2 . 4 36 Thermal 85 | . . . 15 44 26 Explosive . | . . . . . . Electromagnetic 31 | . . 2 27 2 . Robot Hit Streak 14 | . . 3 14 13 9 Robot Miss Streak 9 | . . 1 3 7 9 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 128 | . . 3 36 40 49 Core Hits 122 | . . 1 25 53 43 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . 1 . . 1 Destroy 1 | . . . . . 1 Corrupt 1 | . . 1 . . . Melee Attacks 33 | . . . . . 33 Impact 33 | . . . . . 33 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1775 | . . 38 509 539 689 Guns 1775 | . . 38 509 539 689 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 424 | . . 23 . 34 367 Thermal 1032 | . . . 205 505 322 Explosive . | . . . . . . Electromagnetic 319 | . . 15 304 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 414 | . . 15 414 186 54 Average Temperature 73 | . . 8 125 60 13 Received Heat Transfer 462 | . . . 177 78 207 Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1320 | . . . 265 640 415 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 71 | 100 100 100 100 78 6 Level 1 15 | . . . . 21 41 Level 2 13 | . . . . . 52 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 512 | . . . 132 225 512 Initial 124 | . . . . 46 124 Average 134 | . . . 60 154 368 Influence Increases 1124 | . . . 262 384 478 Destroy 0b10 Robot/C 600 | . . . 140 180 280 Destroy 0b10 Robot/NC 25 | . . . . 20 5 Destroy Leader 114 | . . . 60 44 10 Allied During Kill 4 | . . . . . 4 Successful Hack 20 | . . . 2 4 14 Disable Machine 30 | . . . . 30 . Destroy Structure 46 | . . . . 1 45 Partial Spotted 75 | . . . 15 30 30 Lose Combat Pursuer 210 | . . . 45 75 90 Influence Decreases 642 | . . . 150 304 188 Entered New Map 134 | . . . . 66 68 Time Decay 368 | . . . 130 238 . Lost Part 80 | . . . 20 . 60 Lost Ally 60 | . . . . . 60 Squads Dispatched 4 | . . . 2 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 1 1 14 19 20 Peak Tracking Total 6 | . 2 2 6 5 5 Tactical Retreats 9 | . . 1 2 3 3 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 9 | . . . . 1 8 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 7 | . . . 2 3 2 Terminals 4 | . . . . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . . . 4 10 4 Successful 4 | . . . 2 1 1 Failed 13 | . . . 1 9 3 Catastrophic 4 | . . . . 4 . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 13 | . . . . 9 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 3 | . . . 3 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 1 | . . . . . 1 Garrison Registry 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 4 | . . . 1 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 5 | . . . . . 5 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies 5 | . . . . . 5 Largest Group 3 | . . . . . 3 Highest-Rated Group 63 | . . . . . 63 Highest-Rated Ally 21 | . . . . . 21 Total Orders . | . . . . . . Ally Attacks 18 | . . . . . 18 Total Damage 302 | . . . . . 302 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 2613 | 66 115 924 305 513 690 Spaces Moved 2003 | 38 63 244 367 525 766 Core 9 | 4 . . . . 5 Treads 341 | 34 63 244 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1653 | . . . 367 525 761 Fastest Speed 28 | 50 160 160 31 31 28 Average Speed 53 | 148 160 160 31 32 31 Slowest Speed 300 | 160 160 160 34 103 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 30 | . . . 2 25 3 Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 32 | 4 19 49 21 45 56 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 5 | . . . . . 5 Melee 5 | . . . . . 5 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 3287 | 44 76 775 510 790 1092 Wait 962 | . 4 511 101 230 116 Move 1942 | 37 62 243 362 478 760 Hop 27 | . . . 2 22 3 Pick Up 29 | . 7 8 5 7 2 Fast Attach 9 | 6 1 . . . 2 Attach 8 | . . . 6 1 1 Detach 1 | . . . 1 . . Swap 42 | 1 2 4 5 18 12 Drop 26 | . . 7 4 8 7 Fire 88 | . . 2 24 26 36 Melee 33 | . . . . . 33 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 94 | . . . . . 94 Rewire 26 | . . . . . 26 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 157 | -10/Materials | Discovered new exit (range 12) 182 | -10/Materials | Entered Mines 219 | -10/Mines | Assembled infested the area 224 | -10/Mines | Assisted by a Guerilla fighting off Assembled 307 | -10/Mines | Build established: Mutant 384 | -10/Mines | Learned location of Recycling (-9) 1095 | -10/Mines | Discovered new exit (range 7) 1106 | -10/Mines | Entered Materials 1106 | -9/Materials | Evolved 2 slots: Propulsion x2 1231 | -9/Materials | Central database locked down 1235 | -9/Materials | Discovered new exit (range 16) 1411 | -9/Materials | Entered Storage 1715 | -9/Storage | Build established: Sprinter 1912 | -9/Storage | Garrison activated, responded to threat 1924 | -9/Storage | Identified exit to Garrison 1924 | -9/Storage | Entered Garrison 1944 | -9/Garrison | Triggered checkpoint 2036 | -9/Garrison | Discovered new exit (range 10) 2046 | -9/Garrison | Triggered checkpoint 2229 | -9/Garrison | Core integrity fell below 50% 2352 | -9/Garrison | Triggered checkpoint 2549 | -9/Garrison | Discovered new exit (range 7) 2551 | -9/Garrison | Discovered new exit (range 7) 2551 | -9/Garrison | Discovered new exit (range 69) 2551 | -9/Garrison | Discovered new exit (range 42) 2615 | -9/Garrison | Crushed by falling debris 2615 | -9/Garrison | Smashed by cave-in Last Messages --------------- 02505_ Field strength at 10. 02506_ Field strength at 4. 02507_ Stasis field depleted. 02530_ Connecting with Garrison Terminal... 02549_ EXIT=FOUND 02551_ Connecting with Garrison Terminal... 02551_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 02615_ The unstable cave ceiling collapses. 02615_ Crushed by falling debris. 02615_ Lgt. Ion Engine destroyed. 02615_ System corrupted by crushing effect (+3). 02615_ Imp. Flight Unit destroyed. 02615_ System corrupted by crushing effect (+1). 02615_ Sml. Storage Unit destroyed. 02615_ System corrupted by crushing effect (+1). 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