Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.15 @ 16:39:02 Player: Calazard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (408) 408 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2108 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 57/100 System Corruption 2% Temperature Warm (178) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Sensor Array Recoil Stabilizer Recoil Stabilizer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Advanced Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Improved Sensor Array Recoil Stabilizer Recoil Stabilizer [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device High-powered Tractor Beam Storage Large Storage Unit Processor Targeting Computer Weapon Shock Bomb Launcher Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 23 | 4 5 3 11 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . . 5 Treads 7 | 2 . . 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 2 | . . 2 . Storage 3 | 1 1 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | . 3 . 4 Energy Gun 1 | . 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 4 | . 1 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 1 13 Power 2 | . . 1 1 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 97 86 78 Engine 10 | . 14 10 8 Treads 21 | . 28 22 16 Device 9 | . . 10 14 Storage 10 | . 14 11 8 Processor 10 | . 12 11 9 Energy Gun 2 | . 9 . . Ballistic Gun 7 | . 13 11 . Launcher 12 | . 3 11 19 Naked Turns 3 | . . . 3 Heaviest Build 45 | 8 28 32 45 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 6 12 15 12 Most Carried 6 | 3 3 5 6 Average Carried 3 | 1 1 3 4 Final Capacity 15 | 8 15 15 5 Final Carried 5 | 3 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 503 | 120 . 263 120 Remotely 203 | . . 83 120 Salvage Created 539 | . 117 109 313 Parts 30 | . 6 9 15 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 7 | . 3 1 3 Guns 1 | . . 1 . AOE 5 | . 3 . 2 Classes Destroyed 7 | . 2 3 2 Builder 1 | . . . 1 Hauler 1 | . . 1 . Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 1 | . . . 1 Grunt 6 | . 3 . 3 Sentry 1 | . . 1 . Best Kill Streak 4 | . 4 2 4 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2010 | . 104 189 1717 Core 602 | . 25 12 565 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 90 97 . Volleys Fired 28 | . 6 3 19 Largest 3 | . 2 2 3 Hottest 108 | . 70 50 108 Shots Fired 32 | . 7 4 21 Gun 5 | . 2 3 . Cannon 9 | . . . 9 Launcher 18 | . 5 1 12 Special . | . . . . Kinetic 4 | . 1 3 . Thermal 10 | . 1 . 9 Explosive 6 | . 5 1 . Electromagnetic 12 | . . . 12 Robot Hit Streak 7 | . 4 7 4 Robot Miss Streak 2 | . 1 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 17 | . 4 3 10 Core Hits 24 | 1 7 4 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1205 | 2 474 141 588 Guns 53 | . 15 38 . Cannons 125 | . . . 125 Explosions 1007 | . 459 103 445 Melee . | . . . . Ramming 20 | 2 . . 18 Kinetic 53 | . 15 38 . Thermal 260 | . . 64 196 Explosive 498 | . 459 39 . Electromagnetic 374 | . . . 374 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 19 | . 19 . . Projectiles . | . . . . Explosions 19 | . 19 . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 127 | . 21 54 52 Shots 7 | . 2 1 4 Rammed 5 | 1 . . 4 Targets Rammed 5 | 1 . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 277 | . 9 . 277 Average Temperature 123 | . 3 . 157 Received Heat Transfer 447 | . 42 9 396 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 335 | . . 50 285 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 209 | . 138 199 209 Initial 83 | . . 57 83 Average 100 | . 35 95 169 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 96 Level 1 1 | . . . 3 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . . 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . . . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 7 3 13 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 1 4 Successful 3 | . . 1 2 Failed 2 | . . . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 5 | . . 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 862 | 74 228 224 336 Spaces Moved 445 | 44 129 131 141 Core 12 | 5 . . 7 Treads 433 | 39 129 131 134 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 165 | 147 160 160 182 Slowest Speed 320 | 160 160 160 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 26 20 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . 19 14 . Melee . | . . . . Projectile . | . . . . AOE 33 | . 19 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 531 | 51 143 141 196 Wait 13 | . 2 . 11 Move 442 | 43 128 130 141 Hop . | . . . . Pick Up 13 | 3 1 5 4 Fast Attach 11 | 4 1 1 5 Attach 7 | . 2 2 3 Detach . | . . . . Swap 5 | . 2 . 3 Drop 7 | . 1 . 6 Fire 28 | . 6 3 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | 1 . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 495 | -9/Materials | Discovered new exit (range 16) 527 | -9/Materials | Entered another Materials area 527 | -8/Materials | Evolved 2 slots: Weapon x2 766 | -8/Materials | Identified exit to Factory 834 | -8/Materials | Lost 6 parts (1n2u3w) 846 | -8/Materials | Core integrity fell below 50% 860 | -8/Materials | Core integrity fell below 20% 863 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00837_ Lgt. Treads destroyed. 00840_ Penetrated by Slug. 00843_ Slug penetrates Wall. 00848_ Atomic Centrifuge disabled. 00848_ Penetrated by Slug. 00852_ Slug penetrates Atomic Centrifuge. 00852_ Ion Engine destroyed. 00854_ Hvy. Particle Cannon destroyed. 00854_ Critical hit (Burn: +37). 00855_ Penetrated by Slug. 00855_ Lgt. Treads destroyed. 00856_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00857_ Penetrated by Slug. 00857_ Lgt. Treads destroyed. 00858_ Penetrated by Slug. 00858_ Dropped Med. Storage Unit. 00860_ System corrupted: Energy discharge (-31). 00860_ Adv. Targeting Computer destroyed. 00861_ Penetrated by Slug. 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