Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 15:01:12 Player: Bity Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (249) 1245 Value Destroyed (9241) 9241 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3626) 3626 TOTAL SCORE: 18292 Bonus ------- High Alert Combat Kills 1712 Follower Combat Kills 150 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -136 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 181/275 System Corruption 1% Temperature Warm (112) Movement Walking (195) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Core Shielding Improved Core Shielding Hardened Medium Armor Plating > --- WEAPON (3) ------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Particle Cannon > --- INVENTORY (25) --- Light Deuterium Engine Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Heat Sink Disposable Heat Sink Cargo Storage Unit Advanced Weight Redist. System Improved Sensor Array Weapon Cycler Improved Light Armor Plating Layered Light Armor Plating Reactive Plating Shock Absorption System EM Disruption Field Dynamic Insulation System High-powered Tractor Beam Improved Recalibrator Heavy Missile Launcher Rocket Array Remote Datajack Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Core Shielding Relay Coupler [Sentry] > --- WEAPON ----------- Precision Beam Rifle Gatling Laser Spear > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Titanium Leg Compact Wheel Compact Wheel Disposable Heat Sink Cargo Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Shock Absorption System EM Disruption Field Relay Coupler [Swarmer] High-powered Tractor Beam Improved Recalibrator Pulse Rifle Remote Datajack [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Core Shielding Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Slots Evolved 6 | . . . 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 2 . 1 . . . . . . . Utility 2 | . . . . . 1 . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 203 | 1 9 1 24 4 21 14 32 32 20 32 11 2 Power 21 | . 2 . 3 . 2 3 3 4 1 3 . . Engine 14 | . 1 . 3 . 2 . 3 2 1 2 . . Core 7 | . 1 . . . . 3 . 2 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 72 | . 3 1 10 . 8 3 12 13 8 12 1 1 Treads 35 | . . . 10 . 5 3 10 4 3 . . . Leg 22 | . 3 1 . . . . . 3 4 11 . . Wheel 13 | . . . . . 1 . 2 6 1 1 1 1 Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . Utility 54 | 1 2 . 3 3 2 8 6 8 6 12 2 1 Device 32 | 1 1 . 3 2 . 5 2 6 3 6 2 1 Storage 3 | . 1 . . 1 . . 1 . . . . . Processor 4 | . . . . . 1 1 1 . . 1 . . Hackware 6 | . . . . . . . 2 . 2 2 . . Protection 9 | . . . . . 1 2 . 2 1 3 . . Artifact . | . . . . . . . . . . . . . Weapon 56 | . 2 . 8 1 9 . 11 7 5 5 8 . Energy Gun 28 | . 2 . 5 . 2 . 5 4 3 1 6 . Energy Cannon 10 | . . . 1 . 3 . 1 2 . 1 2 . Ballistic Gun 3 | . . . . . 1 . . . 1 1 . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 8 | . . . . 1 2 . 3 . . 2 . . Special Weapon 2 | . . . 1 . . . . . 1 . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 15 | . . . 1 1 4 . 2 . . 2 5 . Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . 2 . . . . Parts Lost 75 | . 2 . 2 . 10 . 18 18 16 7 2 . Power 10 | . 1 . 2 . 2 . 1 2 1 1 . . Propulsion 36 | . . . . . 5 . 11 10 6 3 1 . Utility 8 | . 1 . . . . . 1 1 4 1 . . Weapon 21 | . . . . . 3 . 5 5 5 2 1 . Highest Loss Streak 8 | . 1 . 1 . 7 . 8 6 8 2 1 . To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 20 | 7 8 10 9 10 19 24 24 23 22 23 23 24 Power 4 | 1 1 1 1 . 3 3 4 5 6 8 6 6 Propulsion 2 | 4 5 4 2 2 2 2 1 . 1 2 1 . Utility 8 | . . 2 3 4 8 9 10 12 10 9 12 13 Weapon 4 | 1 2 2 3 3 6 9 7 4 3 1 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 72 | 6 4 1 4 1 8 8 4 9 2 10 1 14 Power 25 | 1 1 . . . 2 3 4 2 1 5 1 5 Propulsion 14 | 2 3 1 3 . 2 . . . . 2 . 1 Utility 20 | 1 . . . 1 1 2 . 5 1 1 . 8 Weapon 12 | 2 . . 1 . 3 3 . 1 . 2 . . Tool/Special 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 97 | . 97 100 96 100 94 100 96 94 93 99 99 100 Engine 5 | . 9 . 7 11 8 . . 3 7 6 7 7 Core 2 | . 4 14 3 . . 8 8 3 . . . . Treads 22 | . . . 36 44 29 45 34 18 25 1 . . Leg 12 | . 28 28 4 . . . . 4 4 34 36 30 Wheel 3 | . . . . . 4 . 6 10 3 . . 7 Device 11 | . 11 14 11 11 13 9 6 18 17 11 . . Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 Protection 6 | . . . . . 1 8 4 4 4 8 20 23 Energy Gun 10 | . 14 28 18 21 3 . 8 9 7 14 13 15 Energy Cannon 6 | . . . 3 . 6 18 8 11 8 . 6 3 Ballistic Gun 1 | . 13 . . . 3 . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . 2 5 . 3 Peak Build Rating 53 | 7 10 10 13 20 29 32 37 43 47 53 53 52 Average Rating 33 | 6 7 10 12 17 22 26 34 38 42 47 50 48 On Entrance 25 | 6 7 10 10 12 20 29 30 33 42 40 49 49 Avg Prop Armor Cover (%) 11 | . . . 6 . 15 . 23 11 11 10 1 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 130 | 12 20 19 25 92 95 98 99 123 130 109 119 115 Greatest Support 109 | 20 20 20 80 80 106 100 100 100 109 100 84 64 Greatest Overweight (x) 11 | . . . 1 1 7 . 7 11 3 6 1 1 Average Overweight (x) 1 | . . . . . 2 . 1 2 1 1 1 1 Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 8 10 10 15 25 25 25 25 25 25 25 25 Most Carried 25 | 8 10 10 10 13 25 25 25 25 25 25 25 25 Average Carried 21 | 7 8 10 9 10 19 24 24 24 23 24 24 24 Final Capacity 25 | 8 10 10 10 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 10 10 10 13 24 25 25 25 23 25 25 25 Class Distribution -------------------- 49% | Scavenger-Mutant 25% | Mutant 11% | Tank 8% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Tank | -7/Storage Tank | -7/Recycling Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Matter Collected 4485 | 243 257 10 290 154 458 311 588 472 550 667 355 130 Remotely 340 | . . . . . . 58 10 . . 272 . . Salvage Created 10662 | 176 492 . 681 62 1086 738 1999 2291 840 1196 687 414 Parts 488 | 11 35 . 27 3 63 31 108 86 40 44 26 14 Haulers Intercepted 13 | . 1 . 2 . 4 . 5 . . . 1 . Recyclers Shooed 11 | . 2 . 1 . 2 . 1 4 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored 1 | . . . . . . 1 . . . . . . Broken 1 | . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Combat Hostiles Destroyed 184 | . 11 . 11 9 17 13 40 29 22 19 11 2 Melee 3 | . . . . . . . 2 . . 1 . . Guns 96 | . 11 . 10 3 8 . 20 7 14 16 7 . Cannons 45 | . . . 1 . 3 12 5 13 7 . 2 2 AOE 31 | . . . . 6 6 . 13 5 . . 1 . Classes Destroyed 19 | 2 4 . 3 1 1 3 4 . 1 . . . Worker 12 | . . . 1 . 2 . 2 6 . 1 . . Builder 5 | . . . . . . . 2 2 . 1 . . Tunneler 7 | 5 . . . . 1 . 1 . . . . . Hauler 13 | . 1 . 2 . 4 . 5 . . . 1 . Recycler 22 | 1 1 . . . 3 . 1 9 . 4 1 2 Mechanic 2 | . . . . . 1 . . . 1 . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 9 | . 1 . 2 . 2 . 1 2 . 1 . . Swarmer 34 | . 3 . . 3 7 4 6 3 7 1 . . Grunt 73 | . 8 . 4 . 6 3 17 13 6 9 7 . Brawler 10 | . . . 1 . 2 . 7 . . . . . Duelist 5 | . . . . . . 1 1 2 . 1 . . Protector 4 | . . . . . . . 2 1 1 . . . Sentry 29 | . . . 6 . 2 2 6 1 6 1 3 2 Demolisher 1 | . . . . . . . . . 1 . . . Specialist 2 | . . . . . . 1 . . 1 . . . Hunter 6 | . . . . . . . 1 1 . 3 1 . Programmer 14 | . . . . . . 2 . 8 . 4 . . Assembled 6 | . . . . 6 . . . . . . . . Best Kill Streak 13 | 4 3 . 2 6 5 3 13 9 11 5 3 1 Combat Bots Only 11 | . 3 . 2 6 4 3 6 6 11 3 3 1 Max Kills in Single Turn 6 | 1 1 . 1 2 2 2 6 2 2 2 2 1 Gunslinging 1 | . . . . . . . 1 . . 1 . . Exploded 4 | . . . . 2 2 . 4 2 . . 1 . Melee 1 | . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Hostile Shots Fired 1316 | . 48 . 90 20 94 68 177 164 372 142 84 57 Missed 393 | . 10 . 12 6 21 29 52 45 134 32 29 23 Hits 923 | . 38 . 78 14 73 39 125 119 238 110 55 34 Melee 21 | . . . 1 . . . 11 9 . . . . Projectile 902 | . 38 . 77 14 73 39 114 110 238 110 55 34 AOE 14 | . . . . 2 . . . . 12 . . . Critical Strikes 28 | . 1 . 4 . 2 . 7 10 . 4 . . Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 12992 | . 446 . 1146 193 1042 594 2425 2186 2553 1498 664 245 Core 1363 | . 95 . 140 19 128 55 222 250 228 106 83 37 Absorbed by Shields 73 | . . . . . . . . . 73 . . . Redirected to Shielding 130 | . . . . . . . 51 4 9 25 32 9 Regen/Repaired (Parts) 83 | . . . 13 . . . . . . 70 . . Core Remaining (%) 62 | 100 . 62 . 60 . . 26 . . . . . Volleys Fired 637 | 11 59 . 66 9 63 80 89 101 60 63 27 9 Largest 3 | 2 2 . 2 2 2 2 2 3 3 3 3 3 Hottest 210 | 60 70 . 121 121 136 136 143 210 205 204 173 210 Shots Fired 1325 | 22 110 . 119 15 119 157 169 247 131 133 79 24 Gun 833 | 22 110 . 97 11 83 . 106 132 80 123 53 16 Cannon 451 | . . . 18 . 30 157 54 115 44 . 25 8 Launcher 20 | . . . . 4 6 . 9 . . . 1 . Special 21 | . . . 4 . . . . . 7 10 . . Kinetic 155 | 11 59 . . . 45 . 3 . 26 11 . . Thermal 1063 | 11 51 . 119 11 68 157 129 205 98 112 78 24 Explosive 20 | . . . . 4 6 . 9 . . . 1 . Electromagnetic 70 | . . . . . . . 28 42 . . . . Robot Hit Streak 40 | 5 13 . 10 7 10 15 17 13 25 10 24 40 Robot Miss Streak 8 | 2 4 . 8 4 4 3 2 5 5 4 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 15 | . 2 . 1 1 2 . 1 4 1 3 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 1 1 1 . . Shots Hit Robots 880 | 12 68 . 82 9 78 75 111 161 94 104 64 22 Core Hits 486 | 6 31 . 41 21 47 22 84 77 71 55 25 6 Critical Kills 2 | . . . . . . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 40 | . 1 . 4 . 4 1 9 8 2 5 4 2 Burn 33 | . 1 . 4 . 2 . 9 7 2 4 4 . Meltdown 2 | . . . . . . 1 . 1 . . . . Blast 2 | . . . . . 2 . . . . . . . Impale 3 | . . . . . . . . . . 1 . 2 Melee Attacks 94 | . . . . . 6 . 6 7 17 30 3 25 Impact 6 | . . . . . 6 . . . . . . . Slashing 9 | . . . . . . . 6 3 . . . . Piercing 79 | . . . . . . . . 4 17 30 3 25 Sneak Attacks 5 | . . . . . 1 . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21079 | 144 868 . 1192 625 1871 1633 3764 4472 2094 2056 1454 906 Guns 10415 | 144 868 . 967 107 852 . 1504 1935 1154 1696 866 322 Cannons 6289 | . . . 225 . 510 1561 635 1959 699 . 490 210 Explosions 3364 | . . . . 518 434 72 1524 578 . 186 52 . Melee 1011 | . . . . . 75 . 101 . 241 174 46 374 Ramming . | . . . . . . . . . . . . . Kinetic 1662 | 76 426 . . . 603 . . . 495 62 . . Thermal 14880 | 68 442 . 1192 107 759 1561 1869 3816 1358 1820 1356 532 Explosive 2346 | . . . . 518 434 72 1270 . . . 52 . Electromagnetic 1180 | . . . . . . . 524 656 . . . . Impact 75 | . . . . . 75 . . . . . . . Slashing 101 | . . . . . . . 101 . . . . . Piercing 835 | . . . . . . . . . 241 174 46 374 Highest Corruption 10 | . . . . . . . 2 8 8 10 3 3 Average Corruption 5 | . . . . . . . 2 4 8 7 3 1 Corruption Purged 15 | . . . . . . . . . . 13 . 2 Corruption Blocked . | . . . . . . . . . . . . . Effects 210 | . . . . . . . 11 34 49 95 11 10 Message Errors 59 | . . . . . . . 3 9 12 27 4 4 Matter Fused 47 | . . . . . . . 3 3 13 23 1 4 Heat Flow Errors 30 | . . . . . . . 2 7 8 11 1 1 Energy Discharges 22 | . . . . . . . 2 6 5 7 2 . Parts Fused 3 | . . . . . . . . . 2 1 . . Data Loss (minor) 25 | . . . . . . . . 4 6 13 1 1 Data Loss (major) 9 | . . . . . . . 1 3 . 5 . . Misfires 11 | . . . . . . . . 1 2 6 2 . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . 1 1 1 . . Overload Shots 9 | . . . . . . . . . . . . 9 Overflow Damage 755 | . . . . 34 20 7 94 234 15 133 25 193 Projectiles 166 | . . . . . 7 7 . 118 15 . 19 . Explosions 388 | . . . . 34 13 . 94 116 . 131 . . Melee 201 | . . . . . . . . . . 2 6 193 Knockbacks 6 | . . . . . 6 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 945 | . . . . 36 72 84 400 266 . 59 28 . Shots 20 | . . . . 1 2 1 9 5 . 1 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 456 | 20 108 . 371 102 222 339 276 456 442 414 261 294 Average Temperature 96 | 20 35 . 139 45 68 93 75 117 115 99 67 147 Received Heat Transfer 3962 | . 228 . 540 20 369 153 837 579 474 465 237 60 Effects 18 | . . . 3 . 1 4 . 4 2 4 . . Shutdowns 3 | . . . . . . . . 2 . 1 . . Energy Bleed 3 | . . . . . 1 1 . 1 . . . . Interference 11 | . . . 3 . . 2 . 1 2 3 . . Short Circuit 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 4 | . . . . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 9 | . . . . . . 2 . 3 1 2 1 . Combat Hostiles 8 | . . . . . . 1 . 3 1 2 1 . Parts Melted 62 | . . . 8 . 3 3 5 17 5 10 8 3 Heat Transferred 28630 | 150 1240 . 2893 208 1773 2756 3876 5969 2499 3893 2664 709 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 4 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Maximum Alert Level 5 | . . . . . . 5 4 3 3 2 1 . Low Security (%) 39 | 100 100 100 100 100 100 11 . . . 19 54 100 Level 1 17 | . . . . . . 13 . 11 . 68 45 . Level 2 21 | . . . . . . 26 2 88 50 12 . . Level 3 15 | . . . . . . 12 81 . 49 . . . Level 4 5 | . . . . . . 24 16 . . . . . Level 5 1 | . . . . . . 11 . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1808 | 15 80 8 78 70 141 1808 1247 705 977 512 330 26 Initial 881 | . . 8 . . . 22 881 562 492 512 180 26 Average 408 | 3 32 1 16 7 55 834 899 539 721 279 180 1 Influence Increases 7362 | 30 328 . 384 88 612 1806 1286 957 685 729 377 80 Destroy 0b10 Robot/C 3560 | . 220 . 220 60 340 260 760 560 460 420 220 40 Destroy 0b10 Robot/NC 400 | 30 15 . 25 . 65 10 75 100 15 35 10 20 Destroy Leader 814 | . 64 . 88 10 82 20 192 134 20 142 62 . Allied During Kill 21 | . . . . . . . . . 10 11 . . Successful Hack 156 | . 13 . 28 . 8 21 34 23 . . 25 4 Disable Machine 255 | . . . 15 . 45 . 60 30 . 75 30 . Anti-Garrison Action 1450 | . . . . . . 1300 . . 150 . . . Destroy Structure 496 | . 1 . 8 18 42 150 105 65 30 31 30 16 Partial Spotted 15 | . . . . . . . . . . 15 . . Lose Combat Pursuer 195 | . 15 . . . 30 45 60 45 . . . . Influence Decreases 7342 | 30 306 22 384 88 577 33 1856 1492 411 1308 706 129 Entered New Map 2567 | . . 14 . . . 13 927 676 211 465 218 43 Time Decay 3430 | 30 286 8 292 88 394 . 589 626 . 713 318 86 Lost Part 740 | . 20 . 20 . 90 . 180 180 160 70 20 . Lost Ally 290 | . . . . . . 20 10 10 40 60 150 . Purge Threat 315 | . . . 72 . 93 . 150 . . . . . Squads Dispatched 42 | . 4 . 1 . 4 . 10 8 . 11 4 . Investigation 6 | . 2 . 1 . . . 1 2 . . . . Extermination 11 | . . . . . . . . 4 . 5 2 . Reinforcement 13 | . 2 . . . 4 . 2 1 . 2 2 . Assault 6 | . . . . . . . 4 1 . 1 . . Garrison 6 | . . . . . . . 3 . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Distress Signals 8 | . 1 . 1 1 3 . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 271 | . 20 . 16 15 28 23 56 44 24 30 12 3 Peak Tracking Total 16 | . 4 . 3 16 7 5 5 6 5 4 3 2 Tactical Retreats 10 | . 1 . . 1 1 3 3 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Traps Triggered 8 | . 1 . . . 1 . 1 2 2 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Machines Disabled 25 | . . . 1 . 3 6 4 2 2 5 2 . Max in Single Turn 3 | . . . 1 . 2 2 2 1 1 3 1 . Garrison Access 1 | . . . . . . . . . . 1 . . Garrison Relay 6 | . . . . . . 4 . . 2 . . . Phase Generator 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Machines Accessed 41 | . 3 . 4 . 4 3 8 8 . 4 4 3 Terminals 32 | . 3 . 3 . 2 3 8 5 . 1 4 3 Fabricators 3 | . . . . . . . . 2 . 1 . . Repair Stations 3 | . . . 1 . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . . Total Hacks 110 | . 11 . 17 . 9 4 25 19 . 9 7 9 Successful 54 | . 6 . 11 . 4 3 10 8 . 4 5 3 Failed 56 | . 5 . 6 . 5 1 15 11 . 5 2 6 Catastrophic 10 | . . . 2 . 2 1 2 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 67 | . 8 . 8 . 7 . 18 13 . 3 3 7 Terminals 94 | . 11 . 15 . 7 4 25 13 . 3 7 9 Fabricators 7 | . . . . . . . . 5 . 2 . . Repair Stations 6 | . . . 2 . 1 . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . . Terminal Hacks 21 | . 2 . 5 . 1 3 5 . . . 4 1 Record 1 | . . . . . . . . . . . . 1 Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . 2 . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . 1 . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 3 | . . . 1 . 1 . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Zone Layout 3 | . . . 1 . . . 1 . . . 1 . Garrison Registry 1 | . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . 2 . . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . . 1 . . Repair 2 | . . . 1 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks 23 | . 4 . 4 . 2 . 5 4 . 1 1 2 Terminals 23 | . 4 . 4 . 2 . 5 4 . 1 1 2 Assimilate 2 | . . . . . . . 1 1 . . . . Botnet 18 | . 3 . 3 . 1 . 4 3 . 1 1 2 Operators 3 | . 1 . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 3 . 4 3 8 8 . 3 2 3 Full Trace Events 5 | . . . 1 . . 1 . 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 . . Time 82 | . . . 32 . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Used RIF Installer 3 | . . . . . . 2 . . 1 . . . Zone Cloak 1 | . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . Robots Hacked 8 | . . . . . . . . . 3 5 . . Non-combat . | . . . . . . . . . . . . . Combat 8 | . . . . . . . . . 3 5 . . Robot Hacks Applied 13 | . . . . . . . . . 6 7 . . parse_system 4 | . . . . . . . . . 1 3 . . find_shortcuts 1 | . . . . . . . . . 1 . . . link_complan 1 | . . . . . . . . . 1 . . . broadcast_data 1 | . . . . . . . . . 1 . . . wipe_record 1 | . . . . . . . . . . 1 . . disable_weapons 1 | . . . . . . . . . 1 . . . formatsys_high 4 | . . . . . . . . . 1 3 . . Relay Couplers Released 24 | . . . . . . 16 . . 8 . . . Machine Destruction 24 | . . . . . . 16 . . 8 . . . Attached 5 | . . . . . . . 1 . 2 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Total Allies 8 | . . . . . . 1 1 1 2 3 . . Largest Group 1 | . . . . . . 1 1 1 1 1 . . Highest-Rated Group 32 | . . . . . . 25 10 26 32 32 . . Highest-Rated Ally 32 | . . . . . . 25 10 26 32 32 . . Total Orders 2 | . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . 2 . Ally Attacks 22 | . . . . . . 2 . . 9 11 . . Total Damage 621 | . . . . . . 74 . . 251 296 . . Kills 4 | . . . . . . . . . 2 2 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Active Infowar (turns) 7329 | 21 632 139 1215 630 891 4 781 1274 585 1157 . . Sensors 4662 | . . . . 535 329 2 781 1273 585 1157 . . Structural 757 | . . . 461 51 241 4 . . . . . . Seismic 1590 | 21 632 139 754 44 . . . . . . . . T.N.C. 396 | . . . . . 396 . . . . . . . ECM 1 | . . . . . . . . 1 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches 16 | . . . . . . . . . . . 16 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Turns Passed 17638 | 117 746 139 1546 746 1289 2405 1853 2144 1685 3249 709 1010 Spaces Moved 7412 | 43 395 108 682 375 466 1215 810 937 546 1168 218 449 Core . | . . . . . . . . . . . . . Treads 3591 | . . . 589 375 271 1215 448 323 370 . . . Legs 2443 | 43 395 108 93 . . . . 4 84 1049 218 449 Wheels 1378 | . . . . . 195 . 362 610 92 119 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 116 | 120 120 120 120 160 160 160 135 116 135 130 195 195 Average Speed 174 | 120 120 120 162 184 179 160 157 151 241 203 195 195 Slowest Speed 650 | 120 120 120 240 240 240 160 240 650 330 262 196 195 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 63 44 45 66 40 95 65 29 53 29 46 70 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 51 | . . . 4 . 5 . 5 6 . 15 . 16 Terrain Destroyed 397 | . . . 4 21 52 63 101 65 . 50 25 16 Melee 42 | . . . . . 5 . 3 6 . 15 . 13 Projectile 24 | . . . 4 . 2 . 4 7 . . 4 3 AOE 331 | . . . . 21 45 63 94 52 . 35 21 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Sto Rec Total 10755 | 86 562 118 1001 413 782 1533 1219 1436 774 1876 432 523 Wait 1911 | 30 85 7 194 12 165 182 204 290 60 505 149 28 Move 7402 | 42 394 107 681 374 466 1214 809 937 545 1167 217 449 Hop . | . . . . . . . . . . . . . Pick Up 170 | 2 6 1 10 5 31 14 32 22 16 25 5 1 Fast Attach 39 | 1 2 . 3 . 2 . 7 10 5 6 2 1 Attach 62 | . . . 3 . 10 . 17 11 14 5 2 . Detach 2 | . . . . . . . 2 . . . . . Swap 234 | . 7 1 25 10 27 19 27 31 18 46 15 8 Drop 154 | . 9 2 19 3 12 24 26 19 5 28 5 2 Fire 637 | 11 59 . 66 9 63 80 89 101 60 63 27 9 Melee 94 | . . . . . 6 . 6 7 17 30 3 25 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 8 1 . . . Rewire 34 | . . . . . . . . . 33 1 . . Trap . | . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Storage -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 118 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 718 | -10/Materials | Derelicts attacked the area 728 | -10/Materials | Discovered new exit (range 4) 768 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Entered Mines 932 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 958 | -10/Mines | Build established: Scavenger-Mutant 994 | -10/Mines | Discovered new exit (range 5) 1003 | -10/Mines | Entered Materials 1003 | -9/Materials | Evolved 2 slots: Propulsion x2 1018 | -9/Materials | Identified exit to Mines 1284 | -9/Materials | Repaired Weight Redist. System 1887 | -9/Materials | Discovered new exit (range 16) 2057 | -9/Materials | Build established: Mutant 2549 | -9/Materials | Entered Mines 2649 | -9/Mines | Build established: Scavenger-Mutant 2674 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2677 | -9/Mines | Found Prototype Device 2677 | -9/Mines | Identified Exp. Sensor Array 2692 | -9/Mines | Learned location of Recycling (-7) 2819 | -9/Mines | Assembled infested the area 2824 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2985 | -9/Mines | Discovered new exit (range 11) 3295 | -9/Mines | Entered Materials 3295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3601 | -8/Materials | Lost 7 parts (1p3n3w) 3837 | -8/Materials | Build established: Mutant 4191 | -8/Materials | Build established: Scavenger-Mutant 4582 | -8/Materials | Identified exit to Garrison 4584 | -8/Materials | Entered Garrison 4724 | -8/Garrison | Triggered checkpoint 4763 | -8/Garrison | Discovered new exit (range 68) 4763 | -8/Garrison | Discovered new exit (range 48) 4763 | -8/Garrison | Discovered new exit (range 63) 4763 | -8/Garrison | Discovered new exit (range 56) 4863 | -8/Garrison | Garrison Relay disabled 4883 | -8/Garrison | Warlord forces raided the area 4934 | -8/Garrison | Triggered checkpoint 4946 | -8/Garrison | Triggered checkpoint 4960 | -8/Garrison | Triggered checkpoint 4962 | -8/Garrison | Triggered checkpoint 5613 | -8/Garrison | Installed Relay Interface Framework 5712 | -8/Garrison | Triggered checkpoint 5765 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5881 | -8/Garrison | Garrison Relay disabled 6024 | -8/Garrison | Triggered checkpoint 6115 | -8/Garrison | Garrison Relay disabled 6136 | -8/Garrison | Lost 4 allies 6301 | -8/Garrison | Rescued a captive Derelict 6468 | -8/Garrison | Phase Generator disabled 6709 | -8/Garrison | Garrison Relay disabled 6987 | -8/Garrison | Identified exit to Materials 6989 | -8/Garrison | Entered Materials 7696 | -8/Materials | Discovered new exit (range 10) 7789 | -8/Materials | First assault squad dispatched 7846 | -8/Materials | Garrison activated, responded to threat 7885 | -8/Materials | Core integrity fell below 50% 7918 | -8/Materials | Lost 8 parts (5n1u2w) 8469 | -8/Materials | Discovered new exit (range 14) 8710 | -8/Materials | Lost 5 parts (1p3n1w) 8812 | -8/Materials | Identified exit to Factory 8842 | -8/Materials | Entered Factory 8842 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9003 | -7/Factory | Fabricated Cargo Storage Unit? 9242 | -7/Factory | First assault squad dispatched 9275 | -7/Factory | Build established: Scavenger-Skirmisher 9618 | -7/Factory | Lost 3 parts (2n1w) 9946 | -7/Factory | Lost 6 parts (1p3n2w) 10200 | -7/Factory | Lost 3 parts (1p2n) 10564 | -7/Factory | Build established: Scavenger-Tank 10986 | -7/Factory | Identified exit to Garrison 10986 | -7/Factory | Entered Garrison 11045 | -7/Garrison | Triggered checkpoint 11120 | -7/Garrison | Garrison Relay disabled 11797 | -7/Garrison | Triggered checkpoint 11823 | -7/Garrison | Triggered checkpoint 11844 | -7/Garrison | Core integrity fell below 50% 11892 | -7/Garrison | Destroyed 11 combat bots 11902 | -7/Garrison | Lost 5 parts (1p2n1u1w) 11994 | -7/Garrison | Triggered checkpoint 12011 | -7/Garrison | Discovered new exit (range 10) 12037 | -7/Garrison | Triggered checkpoint 12113 | -7/Garrison | Lost 8 parts (4n2u2w) 12136 | -7/Garrison | Garrison Relay disabled 12356 | -7/Garrison | Build established: Scavenger-Mutant 12528 | -7/Garrison | Expanded RIF knowledge: Structural Interface 12671 | -7/Garrison | Entered Factory 13587 | -7/Factory | Repaired Imp. Core Shielding 13620 | -7/Factory | System corruption reached 10% 13620 | -7/Factory | Garrison activated, responded to threat 14090 | -7/Factory | Build established: Mutant 15099 | -7/Factory | Core integrity fell below 20% 15493 | -7/Factory | Found Prototype Launcher 15692 | -7/Factory | Identified Rocket Array 15746 | -7/Factory | Build established: Tank 15825 | -7/Factory | Discovered new exit (range 8) 15838 | -7/Factory | Identified exit to Storage 15871 | -7/Factory | First assault squad dispatched 15920 | -7/Factory | Entered Storage 16334 | -7/Storage | Lost 7 allies 16424 | -7/Storage | Lost 7 allies 16619 | -7/Storage | Used back door to open Recycling access 16619 | -7/Storage | Discovered new exit (range 5) 16629 | -7/Storage | Entered Recycling 17575 | -7/Recycling | Discovered new exit (range 16) 17639 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 17386_ Acquired 19 matter. 17426_ U-05 Engineer builds a Wall. 17446_ SHZ L4WCVSQ:S,OO#Y5UD3 17455_ Y-54 Guardian springs to life. 17470_ U-05 Engineer builds a Wall. 17472_ System corrupted: Heat flow error (+179). 17477_ Acquired 10 matter. 17515_ Destroyed Gatling Laser. 17518_ Melted Lgt. Treads. 17518_ Melted Flak Gun. 17519_ Y-54 Guardian heat damages core (-12). 17520_ Y-54 Guardian heat damages Imp. Heat Sink. 17521_ Y-54 Guardian heat spikes uncontrollably. 17524_ Imp. Light Armor Plating melted. 17524_ Y-54 Guardian destroyed. 17575_ EXIT=FOUND 17637_ Y-54 Guardian springs to life. 17637_ Y-54 Guardian destroyed. 17637_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##????????????????#####??????????????????????????? | | %#?????###????????#% %#??????????????????????????? | | %####### ##########% %#####??????????????????????? | | #??????????????????????? | | < #??????????????????????? | | #??????????????????????? | | ###### ###########/######??????????????????????? | | ?????# #?????# [ #????????????????????????? | | ?????# #?????# ! #????????????????????????? | | ?????# #?????# /! #??????????#?????????????? | | ???### #?????# ! #???????? #?????????????? | | ???#!! #?????# #?????? #?????????????? | | #??#!! ##????# #???? #?????????????? | | #??#!! ##????# % ### ! ! #?????????????? | | #??### #?????# ![+ + ! #?????????????? | | ???### ##???## % # ########???????????????? | | ##### ### ########### #??????????????????????? | | # Y ###????????????????????? | | ! # |#????????????????????? | | # ||#????????????????????? | | # ####### |#????????????????????? | | % #######?????# @###????????????????????? | | % #####???????#=[ #??????????????????????? | | ##?????????#%=* #??????????????????????? | | ! #?????????##[ #??????????????????????? | | ##??????????#! #??????????????????????? | | #???????????# #??????????????????????? | | ##??????????# #??????????????????????? | | ##??????????# #??????????????????????? | | ######??????????# +??????????????????????? | | ???????????????? # ???????????????????????? | | #??????????????# # ???????????????????????? | | ##?????????????+ ?# ???????????????????????? | | "#?????????????? ?# ???????????????????????? | | ##???????????????? ??# ???????????????????????? | | ##???????????????????# ???????????????????????? | | "#????????????????????? ???????????????????????? | | "###?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: EX 25 Core Shielding 30 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Repaired ---------- Weight Redist. System | 40% | -9/Materials Imp. Core Shielding | 30% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Throw Away The Key Challenges ------------ None Game ------ Seed ShadeRiotRegenerator Manual? 0 Play Time 02:24:50 Cumulative 56.5 hours Start 2025.12.31 @ 12:29:43 End 2025.12.31 @ 15:01:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bf720a3-112c-45c6-b6fa-c44796e454ed