Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 17:53:29 Player: 0Z-4NL Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (534) 534 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1069 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 210/300 Energy 196/200 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Subdweller Laser Grenade Launcher > --- INVENTORY (10) --- Subdweller Power Source Compact Wheel Assault Rifle Assault Rifle Assault Rifle Light Cannon Makeshift Sword Piercing Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Subdweller Laser Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Compact Wheel Assault Rifle Assault Rifle Assault Rifle Light Cannon Grenade Launcher Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 2 18 6 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 7 | 2 3 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 3 | . 3 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | . 8 3 Energy Gun 3 | . 2 1 Energy Cannon 2 | . 2 . Ballistic Gun 1 | . 1 . Ballistic Cannon 1 | . 1 . Launcher 4 | . 2 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 11 | . 10 14 Storage 14 | . 14 14 Processor 1 | . 1 . Energy Gun 5 | . 4 7 Energy Cannon 8 | . 8 6 Ballistic Gun 7 | . 9 . Ballistic Cannon 7 | . 4 13 Peak Build Rating 12 | 6 10 12 Average Rating 8 | 6 7 11 On Entrance 7 | 6 6 10 Naked Turns . | . . . Heaviest Build 23 | 11 22 23 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 8 9 10 Most Carried 10 | 6 10 10 Average Carried 9 | 6 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 6 10 8 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 636 | 229 342 65 Remotely . | . . . Salvage Created 813 | 73 716 24 Parts 56 | 2 48 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 15 5 Guns 8 | . 8 . Cannons 8 | . 6 2 AOE 4 | . 1 3 Classes Destroyed 6 | 1 4 1 Builder 2 | . 2 . Hauler 2 | . 2 . Recycler 3 | 1 2 . Swarmer 9 | . 6 3 Grunt 9 | . 9 . Subdweller 2 | . . 2 Best Kill Streak 5 | 1 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 124 | . 45 79 Missed 36 | . 9 27 Damage Taken 1174 | . 482 692 Core 257 | . 78 179 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 62 | 3 42 17 Largest 2 | 2 2 2 Hottest 95 | 60 95 95 Shots Fired 111 | 6 78 27 Gun 50 | 6 44 . Cannon 50 | . 30 20 Launcher 11 | . 4 7 Special . | . . . Kinetic 49 | 3 36 10 Thermal 51 | 3 38 10 Explosive 11 | . 4 7 Electromagnetic . | . . . Robot Hit Streak 21 | 3 21 7 Robot Miss Streak 3 | 3 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 72 | 3 52 17 Core Hits 45 | 1 31 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1671 | 37 947 687 Guns 477 | 37 440 . Cannons 627 | . 312 315 Explosions 567 | . 195 372 Melee . | . . . Ramming . | . . . Kinetic 496 | 27 302 167 Thermal 608 | 10 450 148 Explosive 567 | . 195 372 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 68 | . . 68 Projectiles . | . . . Explosions 68 | . . 68 Melee . | . . . Knockbacks 2 | . 1 1 Impact . | . . . Kinetic 2 | . 1 1 Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 84 | 20 84 . Average Temperature 26 | 15 27 . Received Heat Transfer 309 | . 165 144 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1530 | 25 1209 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 280 | 5 280 . Initial 3 | . 3 . Average 127 | 2 128 . Maximum Alert Level 1 | . 1 . Low Security (%) 72 | 100 72 . Level 1 27 | . 27 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 34 8 Peak Tracking Total 6 | . 6 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . . 3 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Track 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1857 | 14 1378 465 Spaces Moved 987 | 2 732 253 Core . | . . . Treads 986 | 1 732 253 Legs 1 | 1 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 160 160 Average Speed 159 | 140 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 2 99 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 6 | . . 6 Terrain Destroyed 59 | . 20 39 Melee . | . . . Projectile . | . . . AOE 59 | . 20 39 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1161 | 6 867 288 Wait 48 | . 44 4 Move 985 | 1 731 253 Hop . | . . . Pick Up 17 | . 14 3 Fast Attach 6 | . 4 2 Attach 3 | . . 3 Detach 1 | . . 1 Swap 17 | 2 14 1 Drop 22 | . 18 4 Fire 62 | 3 42 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 15 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 11) 731 | -10/Materials | Discovered new exit (range 6) 828 | -10/Materials | Identified exit to Materials 874 | -10/Materials | Identified exit to Mines 1173 | -10/Materials | Discovered exit to Materials (range 10) 1284 | -10/Materials | Discovered exit to Materials (range 12) 1382 | -10/Materials | Discovered new exit (range 8) 1393 | -10/Materials | Entered Subcaves 1408 | -10/Subcaves | Learned location of Zion (-6) 1488 | -10/Subcaves | Discovered new exit (range 9) 1558 | -10/Subcaves | Core integrity fell below 50% 1844 | -10/Subcaves | Discovered new exit (range 9) 1851 | -10/Subcaves | Core integrity fell below 20% 1858 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01760_ Dropped Ion Engine. 01761_ Acquired Sub. Power Source. 01839_ S-10 Pest springs to life. 01840_ Destroyed Flight Unit. 01840_ Machine disabled. 01840_ Destroyed Lgt. Ion Engine. 01840_ Machine disabled. 01842_ S-10 Pest destroyed. 01844_ Destroyed Lgt. Ion Engine. 01844_ S-10 Pest destroyed. 01844_ Lgt. Treads destroyed. 01844_ Destroyed Lgt. Treads. 01844_ EXIT=FOUND 01846_ Machine disabled. 01848_ Lgt. Assault Rifle fries itself beyond repair. 01852_ Grenade Launcher destroyed. 01853_ Flight Unit fries itself beyond repair. 01854_ Lgt. Assault Rifle fries itself beyond repair. 01856_ Subatomizers dissect the Lgt. Ion Engine. 01858_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????# #???????????????????? | | ??????????????????????????# #????????????????????? | | ????????????????????????## #?????????????????????? | | ??????????????????# #####@#??????????????????????? | | ???????????????????# ###?????????????????????? | | ???????????????????# * ##????????????????????? | | ???????????????# %s ### ##???????????????????? | | ??????????????# ?##%##??????????????????? | | ??????????????# ??## #??????????????????? | | ??????????????# ?## #??????????????????? | | ??????????????# t "?# ##??????????????????? | | ??????????????# "## #???????????????????? | | ??????????????# # ""## #???????????????????? | | ??????????????#?# #< #### #???????????????????? | | ????????????????## ??# ##???????????????????? | | ?????????????????# ?## #????????????????????? | | ????????????????? ###### ##????????????????????? | | ?????????????????###???## ##?????????????????????? | | ??????????????????????## ##??????????????????????? | | ?????????????????????## ##???????????????????????? | | ?????????????????????#%##????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????## ##???????????????????????? | | ??????????????????????## ##??????????????????????? | | ???????????????????????## ##?????????????????????? | | ????????????????????????## #####?????????????????? | | ?????????????????????????## # ####??????????????? | | ??????????????????????????## #### #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalCompactRailgun Manual? 0 Play Time 00:17:56 Cumulative 523.1 hours Start 2024.08.22 @ 17:35:43 End 2024.08.22 @ 17:53:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 85 Adventurer 4 Explorer 36 Win Type - Total 38 Types 18/6/4/2/2/3/2/0/1 Lore% 64 Gallery% 82 Achievement% 89 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21547413-329c-4067-86a2-9d5fd148bda7