Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.28 @ 17:21:52 Player: Heavyrisk Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (239) 1195 Value Destroyed (11978) 11978 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3580) 3580 TOTAL SCORE: 24413 Bonus ------- High Alert Combat Kills 2238 Follower Combat Kills 341 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -399 Cogmind --------- Core Integrity 0/1600 Matter 158/300 Energy 99/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Advanced Coolant Injector Huge Storage Unit Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Improved Heavy Armor Plating Improved Shock Absorption System Relay Coupler [Grunt] > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Advanced Coolant Injector Advanced Target Analyzer Advanced Reaction Control System Improved Medium Armor Plating Heavy Laser Heavy Laser Phase Gun Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator Fusion Bomb Launcher Remote Datajack Improved Remote Datajack Lance [Rating: 165] Favorites ----------- Power Graviton Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Graviton Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Active Cooling Armor Weapon Hypervelocity Gauss Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Fusion Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Blade Saw Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Slots Evolved 18 | . . 2 2 . 2 2 2 2 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 1 . 1 . 1 . 1 1 . . . . Utility 9 | . . . 1 . 1 1 1 2 1 . . . 2 . Weapon 2 | . . 1 . . . . . . . 1 . . . . Parts Attached 336 | 9 4 21 17 19 37 43 18 5 20 15 40 73 6 9 Power 28 | 1 . 1 1 2 3 7 3 . . 2 2 5 . 1 Engine 8 | 1 . 1 1 2 1 2 . . . . . . . . Core 10 | . . . . . 2 4 2 . . 1 1 . . . Reactor 10 | . . . . . . 1 1 . . 1 1 5 . 1 Propulsion 104 | 2 4 6 5 8 8 16 7 . 4 6 12 21 1 4 Treads 2 | . 2 . . . . . . . . . . . . . Leg 89 | 2 2 6 5 7 8 16 7 . 4 6 12 13 . 1 Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . 1 1 3 Flight 8 | . . . . 1 . . . . . . . 7 . . Utility 94 | 3 . 3 3 3 15 11 3 3 7 5 10 22 2 4 Device 49 | 1 . 1 1 3 5 5 3 1 5 3 5 14 . 2 Storage 6 | 2 . 2 . . 2 . . . . . . . . . Processor 6 | . . . . . 1 . . 1 . . 1 1 1 1 Hackware 10 | . . . . . . 1 . 1 1 . 2 3 1 1 Protection 23 | . . . 2 . 7 5 . . 1 2 2 4 . . Artifact . | . . . . . . . . . . . . . . . Weapon 110 | 3 . 11 8 6 11 9 5 2 9 2 16 25 3 . Energy Gun 35 | 1 . 4 3 1 2 2 1 . . 1 9 10 1 . Energy Cannon 19 | . . . . . 3 3 4 . 7 1 1 . . . Ballistic Gun 28 | 2 . 6 2 3 4 2 . . . . 2 7 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . . 1 1 1 1 1 . 1 . . 1 3 . . Special Weapon 12 | . . . . . . 1 . 1 2 . 2 4 2 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . 2 . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 1 . 4 5 1 . 1 . . 2 . 1 Parts Lost 101 | . 1 . . 6 10 6 1 1 . 8 14 42 . 12 Power 11 | . . . . 1 1 . 1 . . 1 2 4 . 1 Propulsion 38 | . 1 . . . 5 2 . . . 2 4 20 . 4 Utility 33 | . . . . 2 4 1 . 1 . 4 5 10 . 6 Weapon 19 | . . . . 3 . 3 . . . 1 3 8 . 1 Highest Loss Streak 21 | . 1 . . 2 7 2 1 1 . 3 8 21 . 7 Average Slot Usage (%) 91 | . 99 99 99 99 95 89 87 87 89 90 96 91 18 17 Engine 4 | . 14 11 9 9 4 6 1 . . . . . . . Core 2 | . . . . . 2 5 3 5 4 3 1 . . . Reactor 2 | . . . . . . . 4 5 4 4 6 7 . . Leg 32 | . 11 33 36 36 37 32 35 31 33 34 33 30 . . Device 9 | . 14 11 9 14 9 6 5 4 7 8 17 14 . . Storage 6 | . 14 11 9 9 7 6 5 5 4 4 4 3 . . Processor 1 | . . . . . 2 . . 4 4 2 2 4 5 8 Hackware 3 | . . . . . . 2 5 10 9 8 9 7 6 5 Protection 4 | . . . 9 3 6 7 5 5 5 5 2 2 . . Energy Gun 7 | . . 18 17 18 5 5 . . . 2 7 11 . . Energy Cannon 4 | . . . . . 4 8 10 10 12 13 7 . . . Ballistic Gun 5 | . 28 14 9 8 10 2 . . . . . 2 . . Special Weapon 1 | . . . . . . 2 5 4 1 1 1 . 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 151 | 18 14 37 47 46 87 121 126 125 151 149 134 127 7 20 Greatest Support 206 | 20 40 33 61 68 90 110 130 125 145 170 193 206 9 36 Greatest Overweight (x) 2 | 2 1 1 1 . . 1 . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 8 10 15 15 19 20 20 20 20 20 20 18 5 5 Most Carried 20 | 5 8 15 15 15 20 20 20 20 20 20 20 20 5 5 Average Carried 16 | 2 7 9 14 14 19 19 19 19 19 18 18 17 4 4 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 5 8 15 15 15 19 20 20 20 20 18 20 4 4 4 Class Distribution -------------------- 27% | Scavenger-Tank 19% | Scavenger-Gunner 14% | Scavenger-Mutant 10% | Mutant 10% | Tank 9% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Bothacker-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Tank | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Gunner | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Matter Collected 5230 | 318 127 279 231 418 891 899 194 85 201 149 461 965 . 12 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11570 | 107 236 791 592 1001 1371 1013 1494 105 570 772 1253 2265 . . Parts 489 | 7 16 42 41 45 56 44 49 3 25 24 40 97 . . Haulers Intercepted 7 | . 1 2 2 . 2 . . . . . . . . . Recyclers Shooed 10 | . . . . . 1 1 6 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Combat Hostiles Destroyed 209 | . 6 18 13 24 28 19 24 5 7 7 19 39 . . Guns 111 | . 6 18 13 20 21 8 . . . 1 4 20 . . Cannons 58 | . . . . . 7 7 19 3 7 5 10 . . . AOE 27 | . . . . 2 . 1 . 2 . . 4 18 . . Classes Destroyed 18 | 2 3 1 2 1 5 2 . . . . . 2 . . Worker 4 | . . . . . . 1 . . . 2 . 1 . . Builder 7 | . . . . . . 1 1 . . 2 . 3 . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 7 | . 1 2 2 . 2 . . . . . . . . . Recycler 5 | 1 . . 1 . . . 1 . . 1 . 1 . . Mechanic 1 | . . . . . . . . . . . . 1 . . Watcher 3 | . . . . . 1 . . . 1 . . 1 . . Swarmer 56 | . 3 5 7 3 8 3 4 4 . . 3 16 . . Cutter 4 | . . . . 3 . . . . . . 1 . . . Grunt 82 | . 3 9 . 16 10 5 10 1 4 5 11 8 . . Brawler 3 | . . . . . 2 1 . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . Sentry 17 | . . 4 3 2 1 3 1 . . . . 3 . . Specialist 4 | . . . 2 . . 2 . . . . . . . . Hunter 19 | . . . 1 . . 2 5 . . 2 4 5 . . Programmer 20 | . . . . . 3 3 4 . 3 . . 7 . . Behemoth 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 3 5 3 6 7 5 4 5 4 4 6 6 13 . . Combat Bots Only 10 | . 5 3 5 7 5 3 4 4 4 3 6 10 . . Max Kills in Single Turn 6 | 1 1 1 3 2 2 1 1 1 1 1 3 6 . . Gunslinging 1 | . . . 1 . 1 . . . . . . . . . Exploded 5 | . . . . 2 . 1 . 1 . . 3 5 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Damage Taken 23347 | . 363 585 328 1410 2454 1844 1597 258 723 2866 2134 6467 122 2196 Core 3616 | . 50 84 53 173 342 63 85 13 22 98 181 836 96 1520 Absorbed by Shields 1568 | . . . . 13 . 46 583 61 289 232 79 265 . . Core Remaining (%) 77 | 100 80 79 . 58 51 92 91 98 98 . . 23 . . Volleys Fired 571 | 7 23 49 25 64 72 54 85 12 23 36 50 68 3 . Largest 4 | 2 2 3 3 3 3 3 2 2 3 4 4 4 1 . Hottest 372 | 40 40 132 134 152 213 240 180 180 286 372 366 370 69 . Shots Fired 1529 | 14 46 145 75 171 200 138 166 22 56 115 164 214 3 . Gun 984 | 14 46 144 75 169 154 100 . . . 18 66 197 1 . Cannon 502 | . . . . . 46 33 162 20 54 95 92 . . . Launcher 17 | . . 1 . 2 . 2 . 2 . . 2 8 . . Special 26 | . . . . . . 3 4 . 2 2 4 9 2 . Kinetic 409 | 14 46 66 25 58 110 35 . . . . 7 48 . . Thermal 1074 | . . 75 50 111 90 98 162 20 54 113 151 149 1 . Explosive 17 | . . 1 . 2 . 2 . 2 . . 2 8 . . Electromagnetic 3 | . . 3 . . . . . . . . . . . . Robot Hit Streak 39 | 3 9 10 20 18 11 39 26 8 14 8 8 16 . . Robot Miss Streak 6 | 2 2 5 3 3 5 4 4 2 1 3 3 6 . . Penetration Max 2 | . . . . . 1 2 . . . . . . . . Secondary Targets 22 | . 1 3 1 7 3 . . . . . . 7 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . 1 . . Shots Hit Robots 990 | 8 30 88 46 114 135 105 127 15 35 61 87 139 . . Core Hits 496 | 4 14 32 22 45 74 60 46 9 15 28 44 101 . 2 Critical Kills 11 | . . . . 1 8 1 1 . . . . . . . Critical Parts Destroyed 23 | . . . . . 15 7 . . . . . 1 . . Critical Strikes 60 | . . 4 1 12 27 8 1 . . . 2 5 . . Burn 22 | . . 4 1 11 1 . . . . . 2 3 . . Meltdown 1 | . . . . . . . 1 . . . . . . . Destroy 37 | . . . . 1 26 8 . . . . . 2 . . Melee Attacks 4 | . . . . . 1 . . . . . . 3 . . Impact 1 | . . . . . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . 3 . . Sneak Attacks 3 | . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 28748 | 107 311 1179 836 2087 2711 2368 4052 712 1233 2379 3077 7581 . 115 Guns 12392 | 103 311 1167 826 1969 1220 1703 . . . 462 898 3733 . . Cannons 10219 | . . . . . 986 394 3905 422 1202 1737 1573 . . . Explosions 5059 | . . . . 118 413 271 . 290 . . 606 3361 . . Melee 299 | . . . . . . . . . . . . 299 . . Ramming 779 | 4 . 12 10 . 92 . 147 . 31 180 . 188 . 115 Kinetic 3234 | 103 311 266 168 558 513 285 . . . . 105 925 . . Thermal 19764 | . . 875 658 1411 2106 1812 3905 422 1202 2199 2366 2808 . . Explosive 4646 | . . . . 118 . 271 . 290 . . 606 3361 . . Electromagnetic 26 | . . 26 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 299 | . . . . . . . . . . . . 299 . . Highest Corruption 23 | . . . . . 13 . 3 . 3 5 5 23 . 22 Average Corruption 8 | . . . . . 10 . 2 . 1 2 5 11 . 8 Corruption Purged . | . . . . . . . . . . . . . . . Effects 153 | . . . . . 40 . 5 . 2 . 21 78 . 7 Message Errors 30 | . . . . . 5 . 1 . . . 5 18 . 1 Matter Fused 36 | . . . . . 11 . 2 . 1 . 5 15 . 2 Heat Flow Errors 16 | . . . . . 6 . . . 1 . 2 7 . . Energy Discharges 22 | . . . . . 4 . 2 . . . 4 11 . 1 Parts Rejected 3 | . . . . . . . . . . . 2 1 . . Data Loss (minor) 16 | . . . . . 4 . . . . . 1 10 . 1 Data Loss (major) 10 | . . . . . 6 . . . . . . 4 . . Misfires 4 | . . . . . 3 . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . 4 . 2 Weapon Failures 9 | . . . . . 1 . . . . . 2 6 . . Overload Shots 4 | . . . . . 4 . . . . . . . . . Overflow Damage 565 | . . . . 5 56 84 156 16 33 131 38 44 . 2 Projectiles 271 | . . . . . 30 . 149 9 33 35 15 . . . Explosions 159 | . . . . 5 26 84 . 7 . . 23 14 . . Melee 135 | . . . . . . . 7 . . 96 . 30 . 2 Knockbacks 3 | . . . . . . . 1 . . . . 1 . 1 Impact 3 | . . . . . . . 1 . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 483 | . . 15 . 47 193 . . 71 . . 40 62 . 55 Shots 10 | . . 1 . 1 2 . . 2 . . 2 2 . . Rammed 23 | . 1 . . . . . . . . . . . . 22 Targets Rammed 67 | 1 1 3 3 . 6 . 14 . 1 5 . 11 . 22 Kicked 44 | 1 . 3 3 . 6 . 14 . 1 5 . 11 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 439 | . 27 54 48 216 289 335 . . 180 196 199 439 . 12 Average Temperature 82 | . 12 15 9 59 91 86 . . 24 77 103 133 . 12 Received Heat Transfer 3452 | . 132 195 72 688 594 420 232 26 41 269 288 297 . 198 Effects 8 | . . . . . . 3 . . . . . 5 . . Shutdowns 3 | . . . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 . . . . Impact Corruptions 8 | . . . . . . . 1 . . 4 . 2 . 1 Robots Melted 11 | . . . . 2 . 3 4 . . 1 1 . . . Combat Hostiles 11 | . . . . 2 . 3 4 . . 1 1 . . . Parts Melted 107 | . . 5 . 14 8 11 25 . 7 7 12 18 . . Heat Transferred 32355 | . . 2220 1443 3660 3019 3925 6012 518 1507 2787 3453 3811 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Peak Influence 1163 | 15 161 428 380 1054 663 601 730 473 541 364 855 1163 733 623 Initial 670 | . 9 . 126 169 553 221 147 302 248 234 259 480 670 468 Average 449 | 5 102 219 222 697 526 338 492 403 409 283 583 652 689 536 Maximum Alert Level 4 | . . 2 1 3 2 2 3 2 2 1 3 4 3 2 Low Security (%) 12 | 100 100 45 33 2 . 8 12 . . 2 . . . . Level 1 29 | . . 52 66 18 10 63 10 29 28 97 17 . . . Level 2 45 | . . 2 . 26 89 27 66 70 71 . 42 63 82 100 Level 3 11 | . . . . 51 . . 9 . . . 40 30 17 . Level 4 . | . . . . . . . . . . . . 5 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 4 1 . 10 4 7 1 2 1 . 6 . 1 Investigation 9 | . 1 1 . . 2 . 3 1 1 . . . . . Extermination 10 | . . . . . 3 2 1 . 1 . . 3 . . Reinforcement 17 | . . 3 1 . 3 2 3 . . 1 . 3 . 1 Assault 2 | . . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 2 . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Distress Signals 17 | . . 1 2 . . 2 2 . 1 2 . 5 2 . Communications Jammed 67 | . . . . . . . . . 23 22 . 22 . . Distress Signals 67 | . . . . . . . . . 23 22 . 22 . . Times Spotted 373 | . 6 29 17 26 41 22 47 8 16 26 31 78 3 23 Peak Tracking Total 18 | . 5 5 5 4 6 4 6 4 6 15 8 18 5 13 Tactical Retreats 26 | . . . 2 3 1 . 5 . . 2 2 5 1 5 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Traps Triggered 22 | . 1 1 . 3 2 3 3 . 3 . 4 . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Machines Disabled 21 | . . 2 . 3 4 5 1 . . . 4 2 . . Max in Single Turn 4 | . . 1 . 1 4 4 1 . . . 1 1 . . Garrison Access 3 | . . . . . . 1 . . 1 . . 1 . . Garrison Relay 5 | . . . . 3 . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Machines Accessed 46 | . 5 2 7 . 7 11 3 2 2 2 . 2 3 . Terminals 25 | . 5 1 5 . 2 4 2 1 . 1 . 1 3 . Fabricators 5 | . . . . . 2 1 1 . 1 . . . . . Repair Stations 6 | . . . 1 . 2 2 . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 4 | . . 1 . . . 3 . . . . . . . . Garrison Access 5 | . . . 1 . . 1 . . 1 1 . 1 . . Total Hacks 102 | . 9 7 14 . 16 31 6 4 5 3 . 2 5 . Successful 50 | . 4 4 7 . 9 13 2 2 3 2 . 1 3 . Failed 51 | . 5 3 7 . 7 17 4 2 2 1 . 1 2 . Catastrophic 9 | . 1 . 1 . 2 2 1 1 1 . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 48 | . 8 5 11 . 8 8 3 2 . 2 . 1 . . Terminals 57 | . 9 5 11 . 7 10 4 3 . 2 . 1 5 . Fabricators 11 | . . . . . 3 2 2 . 4 . . . . . Repair Stations 13 | . . . 2 . 4 6 . 1 . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . Scanalyzers 13 | . . 2 . . . 11 . . . . . . . . Garrison Access 6 | . . . 1 . . 2 . . 1 1 . 1 . . Terminal Hacks 13 | . 1 2 1 . 2 2 1 1 . . . . 3 . Record 2 | . 1 . . . . . . 1 . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 3 | . . 2 . . . . 1 . . . . . . . Open Door 3 | . . . . . . . . . . . . . 3 . Unreport Threat 3 | . . . . . 2 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 1 1 . 2 . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . 1 1 . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . . . 2 . 4 3 . 1 . . . . . . Scan Component 6 | . . . 1 . 2 2 . 1 . . . . . . Repair 4 | . . . 1 . 2 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Scanalyzer 7 | . . 2 . . . 5 . . . . . . . . Insert Component 4 | . . 1 . . . 3 . . . . . . . . Analyze 3 | . . 1 . . . 2 . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . . 1 1 . 1 . . Unlock Access 2 | . . . 1 . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 . . 1 . . 1 . . Unauthorized Hacks 9 | . 3 . 3 . 1 1 . . . 1 . . . . Terminals 7 | . 3 . 3 . . . . . . 1 . . . . Track 2 | . . . 2 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . Botnet 4 | . 3 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Restock 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 2 5 . 5 10 3 2 1 2 . 1 1 . Full Trace Events 2 | . . . . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . 2 . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . Matter 318 | . . . . . . . . . 318 . . . . . Time 84 | . . . . . . . . . 84 . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . Parts Repaired 4 | . . . 1 . 2 1 . . . . . . . . Time 257 | . . . 51 . 94 112 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Used RIF Installer 2 | . . . . 1 . . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . . Robots Hacked 14 | . . . . . . 1 1 . 2 1 2 7 . . Non-combat 8 | . . . . . . 1 1 . 1 1 . 4 . . Combat 6 | . . . . . . . . . 1 . 2 3 . . Robot Hacks Applied 17 | . . . . . . 1 3 . 2 1 2 8 . . start_evac 1 | . . . . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . 1 . . . . . . . drop_inventory 3 | . . . . . . . 1 . 1 . . 1 . . locate_stockpiles 1 | . . . . . . . 1 . . . . . . . purge_threat 3 | . . . . . . 1 . . . 1 . 1 . . map_route 1 | . . . . . . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . . . . 1 1 . . streamctrl_low 1 | . . . . . . . . . . . . 1 . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . formatsys_high 3 | . . . . . . . . . 1 . . 2 . . Relay Couplers Released 25 | . . . . 10 . 6 . . . . 9 . . . Machine Destruction 22 | . . . . 10 . 3 . . . . 9 . . . Programmers 3 | . . . . . . 3 . . . . . . . . Attached 8 | . . . . . . 1 . 1 1 . 2 3 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Total Allies 7 | . . . . . . . . . 1 . 2 4 . . Largest Group 2 | . . . . . . . . . 1 . 1 2 . . Highest-Rated Group 206 | . . . . . . . . . 64 . 142 206 . . Highest-Rated Ally 148 | . . . . . . . . . 64 . 142 148 . . Total Orders 2 | . . . . . . . . . 1 . . 1 . . STAY 1 | . . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . . . . . 1 . . Ally Attacks 41 | . . . . . . . . . 9 . 19 13 . . Total Damage 1498 | . . . . . . . . . 345 . 376 777 . . Kills 9 | . . . . . . . . . 1 . 3 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Robot Analysis Total 3 | . . 2 . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Turns Passed 12889 | 109 405 937 814 1069 1997 2460 1206 210 594 356 656 1706 108 262 Spaces Moved 8079 | 60 217 494 416 664 1160 1324 689 139 330 174 319 1421 204 468 Core 480 | 11 . . . . . . . . . . . 46 110 313 Treads 122 | . 122 . . . . . . . . . . . . . Legs 6835 | 49 95 494 416 664 1160 1324 689 139 330 174 319 982 . . Wheels . | . . . . . . . . . . . . . . . Hover 249 | . . . . . . . . . . . . . 94 155 Flight 393 | . . . . . . . . . . . . 393 . . Fastest Speed 25 | 50 120 120 120 122 122 120 120 120 120 120 118 25 40 40 Average Speed 112 | 119 143 136 121 122 124 126 120 120 120 120 118 90 45 47 Slowest Speed 206 | 200 200 200 200 123 127 206 120 120 200 120 120 118 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . 11 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 42 38 42 69 30 31 23 5 11 6 41 38 8 21 Regions Visited 14 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 66 | . . . . 10 . . . . 2 8 16 30 . . Terrain Destroyed 366 | . . 3 . 10 41 53 15 24 18 20 48 134 . . Melee . | . . . . . . . . . . . . . . . Projectile 93 | . . . . . 3 . 15 5 18 20 17 15 . . AOE 269 | . . 3 . 10 35 52 . 19 . . 31 119 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Fac Fac Fac Fac Res Res Gar Res Acc Com Total 10736 | 81 271 672 678 806 1558 1990 906 159 480 237 492 1688 215 503 Wait 1282 | . 11 61 181 29 224 502 75 2 90 3 37 67 . . Move 8045 | 60 216 493 415 662 1159 1323 688 138 329 174 316 1401 203 468 Hop 8 | . . . . . . . . . . . . 8 . . Pick Up 178 | 3 9 19 15 9 29 22 9 1 8 4 25 23 1 1 Fast Attach 109 | 9 2 6 1 4 14 14 5 2 6 . 12 23 3 8 Attach 85 | . 1 2 2 5 10 10 3 2 4 9 12 22 2 1 Detach 18 | 2 . 2 . . 4 5 . 1 . . . 3 1 . Swap 142 | . 1 13 14 10 13 19 10 1 10 6 16 28 1 . Drop 209 | . 7 24 21 14 26 34 17 . 9 . 22 31 1 3 Fire 571 | 7 23 49 25 64 72 54 85 12 23 36 50 68 3 . Melee 4 | . . . . . 1 . . . . . . 3 . . Ram 22 | . . . . . . . . . . . . . . 22 Kick 43 | . . 3 3 . 6 . 14 . 1 5 . 11 . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis 18 | . . . . 9 . 7 . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Garrison -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 15) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 886 | -9/Materials | Discovered new exit (range 10) 946 | -9/Materials | Build established: Scavenger-Gunner 1452 | -9/Materials | Entered another Materials area 1452 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1923 | -8/Materials | Build established: Tank 2192 | -8/Materials | Repaired Imp. Medium Laser 2264 | -8/Materials | Identified exit to Garrison 2266 | -8/Materials | Entered Garrison 2282 | -8/Garrison | Triggered checkpoint 2303 | -8/Garrison | Triggered checkpoint 2345 | -8/Garrison | Destroyed 7 combat bots 2397 | -8/Garrison | Garrison Relay disabled 2498 | -8/Garrison | Garrison Relay disabled 2504 | -8/Garrison | Triggered checkpoint 2568 | -8/Garrison | Triggered checkpoint 2826 | -8/Garrison | Discovered new exit (range 9) 2881 | -8/Garrison | Triggered checkpoint 2987 | -8/Garrison | Discovered new exit (range 13) 3047 | -8/Garrison | Triggered checkpoint 3102 | -8/Garrison | Build established: Scavenger-Gunner 3128 | -8/Garrison | Discovered new exit (range 14) 3152 | -8/Garrison | Installed Relay Interface Framework 3198 | -8/Garrison | Triggered checkpoint 3266 | -8/Garrison | Garrison Relay disabled 3335 | -8/Garrison | Entered Factory 3335 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3527 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3735 | -7/Factory | First assault squad dispatched 4062 | -7/Factory | Discovered new exit (range 11) 4237 | -7/Factory | System corruption reached 10% 4267 | -7/Factory | Lost 7 parts (4n3u) 4413 | -7/Factory | Repaired Hyp. Gauss Rifle 4698 | -7/Factory | Build established: Scavenger-Tank 4759 | -7/Factory | Discovered new exit (range 11) 5243 | -7/Factory | Discovered new exit (range 8) 5303 | -7/Factory | Build established: Tank 5332 | -7/Factory | Entered another Factory area 5332 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5640 | -6/Factory | Build established: Scavenger-Tank 6216 | -6/Factory | Central database locked down 6280 | -6/Factory | Cargo convoy interrupted 6516 | -6/Factory | Found Prototype Device 6516 | -6/Factory | Identified Adv. Kinecellerator 6535 | -6/Factory | Found Prototype Protection 6535 | -6/Factory | Identified Active Cooling Armor 6971 | -6/Factory | Build established: Bothacker-Mutant 7227 | -6/Factory | Repaired Broken Enh. Armored Leg 7749 | -6/Factory | Discovered new exit (range 8) 7792 | -6/Factory | Entered another Factory area 7792 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8179 | -5/Factory | Build established: Scavenger-Mutant 8950 | -5/Factory | Discovered new exit (range 15) 8998 | -5/Factory | Entered another Factory area 8998 | -4/Factory | Evolved 2 slots: Utility x2 9084 | -4/Factory | Discovered new exit (range 12) 9188 | -4/Factory | Build established: Mutant 9208 | -4/Factory | Entered Research 9208 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9479 | -3/Research | Fabricated Enh. Armored Leg (x1) 9734 | -3/Research | Found Fusion Bomb Launcher 9788 | -3/Research | Discovered new exit (range 5) 9802 | -3/Research | Entered another Research area 9802 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10105 | -2/Research | Lost 3 parts (1n2u) 10158 | -2/Research | Identified exit to Garrison 10158 | -2/Research | Entered Garrison 10168 | -2/Garrison | Lost 3 parts (2u1w) 10180 | -2/Garrison | Triggered checkpoint 10211 | -2/Garrison | Garrison Relay disabled 10343 | -2/Garrison | Spotted B-90 Cyclops 10357 | -2/Garrison | Triggered checkpoint 10506 | -2/Garrison | Hijacked Cyclops 9a control node with streamctrl_high 10507 | -2/Garrison | Triggered checkpoint 10520 | -2/Garrison | Triggered checkpoint 10584 | -2/Garrison | Lost 8 parts (1p2n3u2w) 10660 | -2/Garrison | Triggered checkpoint 10738 | -2/Garrison | Garrison Relay disabled 10784 | -2/Garrison | Discovered new exit (range 14) 10798 | -2/Garrison | Build established: Scavenger-Gunner 10807 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 10814 | -2/Garrison | Entered Research 11061 | -2/Research | Lost 3 parts (1p2u) 11394 | -2/Research | Build established: Scavenger-Tank 11453 | -2/Research | Lost 3 parts (1u2w) 11475 | -2/Research | System corruption reached 10% 11514 | -2/Research | Lost 5 parts (2n2u1w) 11597 | -2/Research | Spotted B-90 Cyclops 11609 | -2/Research | Assimilated Cyclops 9b with formatsys_high 11805 | -2/Research | Destroyed Cyclops 9b 11855 | -2/Research | Build established: Scavenger-Gunner 12367 | -2/Research | Core integrity fell below 50% 12384 | -2/Research | Destroyed 10 combat bots 12397 | -2/Research | Lost 21 parts (2p9n5u5w) 12500 | -2/Research | Discovered new exit (range 6) 12513 | -2/Research | Discovered new exit (range 15) 12520 | -2/Research | Entered Access 12520 | -1/Access | Evolved 2 slots: Utility x2 12549 | -1/Access | Lost 7 parts (1p6n) 12625 | -1/Access | Discovered new exit (range 7) 12628 | -1/Access | Entered Command 12689 | -1/Command | Spotted B-99 Colossus 12720 | -1/Command | Lost 4 parts (1n2u1w) 12738 | -1/Command | Core integrity fell below 50% 12828 | -1/Command | System corruption reached 10% 12850 | -1/Command | Core integrity fell below 20% 12890 | -1/Command | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 12854_ Acquired 12 matter. 12854_ Imp. Antigrav System destroyed. 12855_ K-01 Serf collects debris. 12855_ Quantum Reactor destroyed. 12856_ Slammed into K-01 Serf. 12856_ Critical hit (Burn: +37). 12857_ Slammed into K-01 Serf. 12859_ System corrupted: Component data lost. 12860_ Slammed into K-01 Serf. 12862_ Imp. Antigrav System destroyed. 12874_ Slammed into P-80 Master. 12874_ Destroyed Sml. Battery. 12874_ P-80 Master system corrupted by crushing effect. 12874_ Adv. Targeting Computer destroyed. 12874_ System corrupted by crushing effect (+4). 12875_ Slammed into G-73 Enforcer. 12884_ Slammed into K-01 Serf. 12887_ Penetrated by Slug. 12887_ Slug penetrates Door. 12890_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????###########??###??# " | | ??????????????????????????????# ?# "" | | ??????????????????????????????# ?# "R | | ??????????????????????????????# # "" | | ??????????????????????????????# #! 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" #??????????? | | ????????????????????##??????????? #??????????? | | ???????????????????????????????? #??????????? | | ???????????????????????????????? #??????????? | | ????????????????????????????????? #??????????? | | ?????????????????????????????????######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????################ | | ??????????????????????????????????# ! # | | ??????????????????????????????????# # | | ??????????????????????????????????# + | | ??????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 200 Energy Generation 57 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Power Amplification 30 Armor Coverage 1125 Resistance: TH 15 Resistance: EX 50 Resistance: EM 20 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 20 Relay Coupler Types 69 Relay Coupler Value 3 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Blade Saw | -6/Factory | Hacked Enh. Armored Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Armored Leg | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Dodgeball, But With Guns Challenges ------------ None Game ------ Seed EnhancedAlertReconstructor Manual? 0 Play Time 03:33:51 Cumulative 263.6 hours Start 2021.08.25 @ 20:08:35 End 2021.08.28 @ 17:21:52 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 67 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24ea33ec-0c43-419f-ad83-a3f51f41eeee