Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.19 @ 18:01:54 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (134) 670 Value Destroyed (3663) 3663 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (9642) 9642 TOTAL SCORE: 22975 Bonus ------- Super Gauntlet 7626 High Alert Combat Kills 268 Follower Combat Kills 271 Entered Garrisons 1200 Aligned with FarCom 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 28/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Improved Melee Analysis Suite System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Transmission Jammer Cloak of Protection Reflective Plating Medium Insulated Plating System Shield Advanced Corruption Screen > --- WEAPON ----------- Hypervelocity Mass Driver Chainsword > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Array Enhanced Nova Cannon Heavy Rocket Launcher [Rating: 154] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Transmission Jammer Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Weapon Shielding Weapon Light Cannon Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . 2 . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . 1 . . . 2 . 1 . 1 . 1 . . . 1 . . . 1 Utility 7 | . . . 1 . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | 6 5 1 23 2 2 2 5 4 19 2 12 5 3 1 8 2 12 3 4 2 31 Power 14 | 1 . 1 2 1 . . . . 3 . . 1 . 1 . . . . 1 . 3 Engine 6 | 1 . 1 2 1 . . . . 1 . . . . . . . . . . . . Core 5 | . . . . . . . . . 2 . . 1 . 1 . . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 50 | 2 1 . 10 1 1 1 2 . 6 . 4 3 . . 2 . 5 1 . . 11 Treads 18 | 2 1 . 10 1 1 1 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Flight 30 | . . . . . . . . . 6 . 4 3 . . 1 . 5 1 . . 10 Utility 42 | 1 2 . 5 . . . 2 . 5 . 3 1 3 . 3 . 1 1 2 1 12 Device 10 | . . . . . . . . . 1 . 1 1 . . 1 . . . 1 1 4 Storage 6 | 1 1 . 1 . . . 1 . 1 . 1 . . . . . . . . . . Processor 4 | . . . . . . . . . . . . . . . . . . . . . 4 Hackware 7 | . . . . . . . . . 2 . . . 2 . . . . . 1 . 2 Protection 15 | . 1 . 4 . . . 1 . 1 . 1 . 1 . 2 . 1 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 . 6 . 1 1 1 4 5 2 5 . . . 3 2 6 1 1 1 5 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 12 | 1 . . 4 . 1 . . . . . . . . . 2 1 3 . . . . Ballistic Cannon 7 | . 2 . 1 . . . 1 2 . . . . . . . . . . . . 1 Launcher 11 | . . . . . . 1 . 2 . 1 1 . . . . 1 2 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Slashing Weapon 11 | . . . 1 . . . . . 3 1 3 . . . 1 . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Parts Lost 48 | . . 1 . . . . . . 3 . 1 9 . . . . 3 4 . 6 21 Power 6 | . . 1 . . . . . . 1 . . 1 . . . . . . . . 3 Propulsion 22 | . . . . . . . . . . . . 5 . . . . 3 2 . 5 7 Utility 13 | . . . . . . . . . . . 1 2 . . . . . 2 . 1 7 Weapon 7 | . . . . . . . . . 2 . . 1 . . . . . . . . 4 Highest Loss Streak 15 | . . 1 . . . . . . 1 . 1 5 . . . . 3 4 . 6 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 98 100 100 100 92 100 92 90 92 87 64 70 81 94 84 76 73 61 49 Engine 7 | . 14 13 11 11 11 11 9 9 5 7 6 1 . . . . . . . . . Core 1 | . . . . . . . . . 2 . . 3 5 5 5 5 5 5 9 7 . Treads 18 | . 27 28 32 33 33 33 38 45 . . . . . . . . . . . . . Flight 13 | . . . . . . . . . 41 46 45 44 29 29 32 35 33 27 23 17 12 Device 1 | . . . . . . . . . . . 5 3 . . . . . . 4 3 9 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 6 6 5 5 5 5 5 5 4 3 . Processor 1 | . . . . . . . . . . . . . . . . . . . . . 9 Hackware 5 | . . . . . . . . . 7 15 13 13 23 23 23 23 21 21 20 19 4 Protection 13 | . 13 14 21 22 22 22 18 18 13 7 6 5 . 5 5 5 5 6 4 2 2 Ballistic Gun 3 | . 4 . 5 11 11 11 9 9 . . . . . . 2 9 4 3 . . . Ballistic Cannon 9 | . 19 28 16 11 11 . 8 8 . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 6 6 5 5 . . 2 . 5 5 2 . 2 Naked Turns 31 | . . . . . . . . . . . . . . . . . . . . 22 9 Heaviest Build 56 | 12 32 32 38 38 40 38 45 45 29 23 26 26 17 17 29 32 32 32 29 33 56 Greatest Support 108 | 40 40 40 60 60 60 60 108 108 30 30 35 35 22 22 35 35 46 61 54 54 80 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 15 | 3 15 15 15 15 15 15 15 15 14 10 10 10 8 10 10 10 10 10 10 9 5 Average Carried 11 | 1 9 14 14 14 14 15 14 15 7 9 9 9 7 8 9 10 9 9 8 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 3 15 15 15 15 15 15 15 15 10 10 9 8 8 10 10 10 10 10 9 5 . Class Distribution -------------------- 46% | Mutant 23% | Hacker-Sprinter 13% | Scavenger-Mutant 5% | Sprinter 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Garrison Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Garrison Infiltrator-Ninja | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Matter Collected 2894 | 225 325 25 659 41 . 26 90 134 203 30 280 25 . 30 50 15 134 63 229 80 230 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4331 | . 388 21 1289 . . 113 168 163 286 59 633 134 . . 40 46 537 170 . 45 239 Parts 260 | . 29 6 92 . . 3 7 18 16 5 19 7 . . 2 5 29 7 . 3 12 Haulers Intercepted 12 | . 1 . 6 . . . 1 . 1 . 3 . . . . . . . . . . Recyclers Shooed 6 | . 2 . 3 . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Combat Hostiles Destroyed 103 | . 14 3 28 . . 3 3 16 1 4 3 4 . . . 5 10 4 . 3 2 Melee 6 | . . . . . . . . . 1 . . 4 . . . . . . . . 1 Guns 12 | . 3 . 4 . . . 1 1 . . . . . . . . 3 . . . . Cannons 42 | . 11 3 24 . . . 2 1 . . . . . . . . . . . . 1 AOE 43 | . . . . . . 3 . 14 . 4 3 . . . . 5 7 4 . 3 . Classes Destroyed 17 | . 5 1 4 . . . . 2 3 . . . . . . . 2 . . . . Worker 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 6 . . . 1 . 1 . 3 . . . . . . . . . . Recycler 6 | . 1 . . . . . . . 1 . 2 . . . . . 1 . . . 1 Carrier 1 | . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . 1 . 1 . . . . . 1 . . . . . . . 1 . . . . Watcher 4 | . . . 2 . . . . . . . 1 . . . 1 . . . . . . Swarmer 50 | . 6 3 6 . . . . 12 . 4 3 3 . . . 5 . 4 . 3 1 Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . . . Grunt 34 | . 8 . 14 . . 3 . 2 . . . 1 . . . . 5 . . . 1 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . Sentry 10 | . . . 7 . . . 3 . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 11 | . 4 3 5 . . 3 2 11 3 4 5 2 . . 1 5 7 4 . 3 1 Combat Bots Only 11 | . 4 3 4 . . 3 1 11 1 4 3 2 . . . 5 7 4 . 3 1 Max Kills in Single Turn 4 | . 2 1 2 . . 3 1 4 1 3 2 1 . . 1 4 3 2 . 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . 4 . 3 2 . . . . 4 3 2 . 2 . Melee 1 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Damage Taken 9436 | . 403 108 620 . . . 155 282 199 175 131 749 . 54 . 34 650 656 20 919 4281 Core 2647 | . 92 7 85 . . . . 48 . 47 18 146 . 38 . . 151 77 20 450 1468 Absorbed by Shields 287 | . . . . . . . . 111 . 40 . 73 . . . . . 52 . 11 . Redirected to Shielding 156 | . 18 13 42 . . . 10 8 14 . . . . 10 . . . 41 . . . Regen/Repaired (Parts) 652 | . 97 . 297 . . . . . . . 28 . . . 230 . . . . . . Core Remaining (%) 82 | 100 . 60 . . . 78 . 91 . 93 . 80 . . . 96 . 80 . 63 . Volleys Fired 174 | . 38 6 68 1 . 2 15 20 . 2 2 . . . . 2 10 3 . 3 2 Largest 2 | . 2 2 2 2 . 1 2 2 . 1 1 . . . . 1 1 1 . 1 1 Hottest 120 | . 70 70 70 55 . 30 58 58 . 30 30 . . . . 30 46 46 . 46 120 Shots Fired 300 | . 70 12 131 2 . 2 28 31 . 2 2 . . . . 2 10 3 . 3 2 Gun 69 | . 8 . 26 1 . . 15 13 . . . . . . . . 6 . . . . Cannon 205 | . 62 12 105 1 . . 13 11 . . . . . . . . . . . . 1 Launcher 26 | . . . . . . 2 . 7 . 2 2 . . . . 2 4 3 . 3 1 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 269 | . 66 12 131 2 . . 28 24 . . . . . . . . 6 . . . . Thermal 5 | . 4 . . . . . . . . . . . . . . . . . . . 1 Explosive 26 | . . . . . . 2 . 7 . 2 2 . . . . 2 4 3 . 3 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 11 5 12 4 . . 7 8 . . 1 . . . . . 5 2 . 2 1 Robot Miss Streak 4 | . 3 2 4 1 . 2 1 1 . 1 . . . . . . 1 1 . 1 1 Penetration Max 3 | . . . . . . . . . . . . . . . . . 3 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 226 | . 45 5 82 1 . . 20 17 7 . 14 7 . . 1 . 11 9 . 2 5 Core Hits 182 | . 17 5 49 . . 5 7 20 4 5 10 4 . . 1 5 29 6 . 4 11 Critical Kills 3 | . . . . . . . . . . . . . . . . . 3 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . 3 . . . . Critical Strikes 14 | . . 1 4 . . . . 1 . . 1 . . . . . 6 1 . . . Destroy 6 | . . . . . . . . . . . . . . . . . 6 . . . . Blast 6 | . . 1 4 . . . . 1 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Melee Attacks 105 | . . . 1 . . . . . 18 . 25 12 . . 2 . 15 7 6 1 18 Impact 7 | . . . . . . . . . . . . . . . . . . . . . 7 Slashing 92 | . . . 1 . . . . . 18 . 25 12 . . 2 . 15 7 1 . 11 Piercing 6 | . . . . . . . . . . . . . . . . . . . 5 1 . Sneak Attacks 16 | . . . . . . . . . 6 . 5 1 . . . . 3 . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11410 | . 787 130 1533 9 . 220 318 1308 775 237 1462 480 . . 33 481 1693 1091 . 375 478 Guns 732 | . 68 . 261 9 . . 166 110 . . . . . . . . 118 . . . . Cannons 2390 | . 693 117 1228 . . . 152 156 . . . . . . . . . . . . 44 Explosions 4297 | . . . . . . 220 . 1040 . 237 178 . . . . 481 1202 389 . 375 175 Melee 3906 | . . . . . . . . . 775 . 1284 480 . . 33 . 373 702 . . 259 Ramming 85 | . 26 13 44 . . . . 2 . . . . . . . . . . . . . Kinetic 3047 | . 730 117 1489 9 . . 318 266 . . . . . . . . 118 . . . . Thermal 75 | . 31 . . . . . . . . . . . . . . . . . . . 44 Explosive 4297 | . . . . . . 220 . 1040 . 237 178 . . . . 481 1202 389 . 375 175 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3906 | . . . . . . . . . 775 . 1284 480 . . 33 . 373 702 . . 259 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 2 . . . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . 1 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . 20 Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 431 | . 18 2 6 . . 1 . 29 86 . 42 . . . . 7 32 92 . 116 . Projectiles 26 | . 18 2 6 . . . . . . . . . . . . . . . . . . Explosions 171 | . . . . . . 1 . 29 . . . . . . . 7 18 . . 116 . Melee 234 | . . . . . . . . . 86 . 42 . . . . . 14 92 . . . Knockbacks 14 | . 8 1 3 . . . . 2 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . 8 1 3 . . . . 2 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 249 | . . . . . . . . 33 . . . . . . . . 64 86 . 64 2 Shots 7 | . . . . . . . . 1 . . . . . . . . 2 2 . 1 1 Rammed 30 | . 5 2 22 . . . . 1 . . . . . . . . . . . . . Targets Rammed 31 | . 5 3 22 . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . 96 36 111 16 . . 78 114 210 151 274 27 . . 38 70 70 42 140 28 95 Average Temperature 38 | . 30 15 21 12 . . 27 46 47 59 75 9 . . 26 31 23 13 82 6 33 Received Heat Transfer 1281 | . 132 . 213 . . . 45 27 63 61 9 180 . . . . 93 33 . 119 306 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 112 | . 75 . . . . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Peak Influence 706 | . 305 118 673 360 . 109 211 491 300 360 393 469 245 170 168 202 702 706 435 220 690 Initial 491 | . . 118 25 262 . . 42 137 257 200 189 244 245 85 117 16 105 491 396 10 120 Average 246 | . 130 72 373 311 . 103 123 352 211 302 309 361 245 147 104 162 316 542 267 97 235 Maximum Alert Level 3 | . 1 . 2 1 . . 1 2 1 1 1 2 1 . . 1 3 3 2 1 2 Low Security (%) 48 | 100 81 100 23 7 . 100 86 26 36 . 10 . . 100 100 71 48 . 30 66 60 Level 1 31 | . 18 . 13 92 . . 13 31 63 100 89 70 100 . . 28 17 . 42 33 27 Level 2 19 | . . . 63 . . . . 42 . . . 29 . . . . 33 91 26 . 11 Level 3 . | . . . . . . . . . . . . . . . . . . 8 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 6 . 4 1 . . 2 . 4 . 3 . . . 1 . 4 . 1 . 9 Investigation 16 | . 3 . 1 1 . . 1 . 3 . 1 . . . . . 1 . . . 5 Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 2 Reinforcement 14 | . 3 . 3 . . . . . . . 2 . . . 1 . 2 . 1 . 2 Assault 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Distress Signals 16 | . 3 . 7 . . . . . 2 . 2 . . . . . . . . . 2 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . 8 Times Spotted 324 | . 30 3 47 6 . 2 4 10 19 15 22 14 . 3 3 5 30 16 6 17 72 Peak Tracking Total 19 | . 4 3 6 3 . 3 1 4 9 13 11 8 . 2 1 7 14 12 5 7 19 Tactical Retreats 41 | . 1 . 4 1 . . . . 5 1 3 4 . . . 1 4 1 . 2 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Traps Triggered 22 | . 2 . 2 . . . . . . 1 2 4 1 . 1 1 . 4 . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . . . 12 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 20 | . . . 3 . . . . . 1 . 4 . . . . . 6 . . . 6 Reused 9 | . . . 3 . . . . . 1 . 1 . . . . . 3 . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . 3 . . . . . 1 . 1 . . . . . 3 . . . 1 Exploded 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Machines Disabled 4 | . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . 3 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Machines Accessed 72 | . 4 . 9 1 1 . 3 . 11 . 14 . . . 6 . 7 . 5 . 11 Terminals 41 | . 2 . 7 . . . 2 . 5 . 7 . . . 3 . 3 . 3 . 9 Fabricators 9 | . . . . . . . . . 2 . 2 . . . . . 2 . 1 . 2 Repair Stations 5 | . 1 . 1 . . . . . 1 . 1 . . . 1 . . . . . . Recycling Units 7 | . 1 . . . . . . . 2 . 3 . . . 1 . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . Total Hacks 197 | . 15 . 37 1 1 . 10 . 25 . 32 . . . 14 . 18 . 15 . 29 Successful 122 | . 8 . 29 1 1 . 6 . 13 . 24 . . . 10 . 13 . 10 . 7 Failed 75 | . 7 . 8 . . . 4 . 12 . 8 . . . 4 . 5 . 5 . 22 Catastrophic 13 | . 2 . . . . . . . 1 . 1 . . . . . 1 . . . 8 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 9 . 10 . 1 . 3 . 7 . 12 . . . 2 . 6 . 10 . 14 Terminals 118 | . 9 . 20 . . . 7 . 12 . 19 . . . 6 . 10 . 10 . 25 Fabricators 20 | . . . . . . . . . 5 . 5 . . . . . 4 . 2 . 4 Repair Stations 25 | . 3 . 14 . . . . . 1 . 2 . . . 5 . . . . . . Recycling Units 14 | . 3 . . . . . . . 6 . 4 . . . 1 . . . . . . Scanalyzers 5 | . . . 3 . . . . . . . . . . . . . 2 . . . . Garrison Access 13 | . . . . . . . 3 . 1 . 2 . . . 2 . 2 . 3 . . Terminal Hacks 53 | . 4 . 13 1 1 . 3 . 3 . 11 . . . 4 . 5 . 5 . 3 Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 5 . . . 1 . . . 2 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 7 | . . . . . . . . . 1 . . . . . 3 . . . 3 . . Locate Traps 9 | . . . 2 . . . 1 . 1 . 1 . . . 1 . 2 . . . 1 Reprogram Traps 4 | . . . 1 . . . . . . . 1 . . . . . 1 . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 2 . . . 1 . 1 . 2 . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 1 . 2 . . . . . 3 . 2 . . Network Status 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Build 4 | . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . Repair Station Hacks 21 | . 2 . 12 . . . . . 1 . 2 . . . 4 . . . . . . Scan Component 10 | . 1 . 6 . . . . . . . 1 . . . 2 . . . . . . Repair 10 | . 1 . 6 . . . . . . . 1 . . . 2 . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . . . . . 4 . 4 . . . 1 . . . . . . Process 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 6 | . 1 . . . . . . . 2 . 2 . . . 1 . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . Unauthorized Hacks 21 | . 1 . 2 . . . 2 . 3 . 4 . . . . . 3 . 2 . 4 Terminals 13 | . . . 2 . . . 1 . 2 . 4 . . . . . 1 . 1 . 2 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . . 2 . 1 . . . . . . . 1 . 1 Botnet 5 | . . . . . . . 1 . . . 2 . . . . . 1 . . . 1 Disrupt 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 Report 1 | . . . . . . . . . . . . . . . . . 1 . . . . Overload 2 | . . . . . . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Mask 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . Reprogram 3 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Used 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Hacking Detections 63 | . 3 . 7 . . . 3 . 9 . 13 . . . 6 . 7 . 4 . 11 Full Trace Events 9 | . 1 . 1 . . . . . 3 . . . . . . . 1 . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Parts Built 5 | . . . . . . . . . 1 . 2 . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 420 | . . . . . . . . . 28 . 53 . . . . . 117 . 222 . . Total Part Build Rating 30 | . . . . . . . . . 4 . 12 . . . . . 14 . . . . Parts Repaired 10 | . 1 . 6 . . . . . . . 1 . . . 2 . . . . . . Time 282 | . 26 . 156 . . . . . . . 25 . . . 75 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . 10 . 14 . . . . . . . . . . Retrieved Matter 14 | . . . . . . . . . . . 14 . . . . . . . . . . Retrieved Components 8 | . 6 . . . . . . . . . 1 . . . 1 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Total Allies 27 | . . . . 3 . . 1 . 2 . . . . 19 . . . . 1 . 1 Largest Group 19 | . . . . 3 1 1 . 1 1 . . . . 19 . . . . 1 . 1 Highest-Rated Group 702 | . . . . 40 8 8 . 15 26 . . . . 702 . . . . 45 . 10 Highest-Rated Ally 50 | . . . . 16 8 8 . 15 26 . . . . 50 . . . . 45 . 10 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 123 | . . . . 20 . . . 1 . . . . . 102 . . . . . . . Total Damage 4200 | . . . . 201 . . . . . . . . . 3999 . . . . . . . Kills 16 | . . . . 5 . . . . . . . . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Robot Analysis Total 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Turns Passed 8480 | 73 793 732 1568 432 515 175 279 293 561 75 606 248 15 121 200 98 339 132 101 139 985 Spaces Moved 9565 | 41 370 442 669 250 319 102 140 122 982 228 1346 317 42 250 436 103 789 289 268 288 1772 Core 115 | 3 . . . . . . . . . . . . . . . . . . . 46 66 Treads 2452 | 38 370 442 669 250 319 102 140 122 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 6998 | . . . . . . . . . 982 228 1346 317 42 250 436 103 789 289 268 242 1706 Fastest Speed 19 | 50 160 160 160 160 160 160 162 162 24 24 20 19 25 25 22 22 21 23 27 27 32 Average Speed 63 | 151 160 160 160 160 160 161 162 162 25 24 26 22 25 25 25 23 25 26 27 33 40 Slowest Speed 163 | 160 160 160 160 160 160 163 163 162 28 28 28 28 25 25 26 26 27 31 29 50 150 Overloaded Moves 29 | . . . . . . . . . . . . . . . . . . 29 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . . 11 1 25 5 . . 2 . 5 3 1 2 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 58 96 57 59 68 33 20 46 30 58 39 61 2 94 10 34 23 60 13 68 61 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Spaces Dug 69 | . . . 1 . . 7 . . 8 9 10 . . . . . 18 . 5 . 11 Terrain Destroyed 319 | . . . 1 . . 28 . 27 8 16 15 . . . . 11 52 57 5 71 28 Melee 43 | . . . 1 . . . . . 8 . 10 . . . . . 8 . 5 . 11 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 276 | . . . . . . 28 . 27 . 16 5 . . . . 11 44 57 . 71 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Total 11420 | 49 498 453 1024 283 324 111 167 188 1257 242 1520 461 46 307 517 173 884 324 282 322 1988 Wait 1223 | . 67 1 213 22 . 5 5 40 205 7 121 101 . 53 68 49 47 20 3 23 173 Move 9404 | 40 369 441 668 249 318 101 139 121 962 223 1300 304 42 249 431 102 780 281 265 281 1738 Hop 62 | . . . . . . . . . 9 1 21 5 . . 2 . 3 2 1 2 16 Pick Up 68 | 3 10 1 13 4 2 . 1 1 5 . 8 1 . 3 4 . 6 1 1 . 4 Fast Attach 72 | 6 5 . 8 1 . . 1 . 6 1 5 3 2 . 3 . 7 . 2 . 22 Attach 42 | . . 1 5 . . . 1 . 9 1 5 2 1 . 1 . 2 2 2 1 9 Detach 27 | . 3 . . . . . . . 12 1 3 . 1 . . . 2 1 1 1 2 Swap 40 | . . . 10 1 2 2 3 4 4 . 2 . . 1 4 2 3 1 . 1 . Drop 72 | . 1 . 16 5 2 1 2 1 15 2 10 . . 1 2 . 9 . 1 . 4 Fire 174 | . 38 6 68 1 . 2 15 20 . 2 2 . . . . 2 10 3 . 3 2 Melee 105 | . . . 1 . . . . . 18 . 25 12 . . 2 . 15 7 6 1 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 31 | . 5 3 22 . . . . 1 . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . . . . . 4 18 33 . . . 18 . 6 . 9 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . 12 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -5/Factory -5/Waste -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 825 | -10/Materials | Repaired Lgt. Treads 867 | -10/Materials | Entered Mines 1117 | -10/Mines | Learned location of Recycling (-7) 1231 | -10/Mines | Learned location of Storage (-7) 1250 | -10/Mines | Discovered new exit (range 11) 1495 | -10/Mines | Discovered new exit (range 11) 1599 | -10/Mines | Entered Materials 1599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1747 | -9/Materials | Repaired Lgt. Treads 1774 | -9/Materials | Repaired Weapon Shielding 2497 | -9/Materials | Repaired Weapon Shielding 2524 | -9/Materials | Repaired Lgt. Treads 2550 | -9/Materials | Repaired Lgt. Cannon 2578 | -9/Materials | Repaired Lgt. Treads 2618 | -9/Materials | Discovered new exit (range 7) 2939 | -9/Materials | Discovered new exit (range 14) 3100 | -9/Materials | Discovered new exit (range 12) 3167 | -9/Materials | Entered Mines 3169 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3222 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3339 | -9/Mines | Build established: Scavenger-Mutant 3345 | -9/Mines | Met a Derelict shopkeep closing up shop 3466 | -9/Mines | Learned Materials security intel 3530 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3593 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3593 | -9/Mines | Discovered new exit (range 5) 3599 | -9/Mines | Entered Exiles 3599 | -9/Exiles | Accompanied by 1 ally 3660 | -9/Exiles | Met 8R-AWN 3682 | -9/Exiles | Met EX-HEX 3758 | -9/Exiles | Met EX-DEC 3892 | -9/Exiles | Met EX-BIN 3910 | -9/Exiles | Aligned with FarCom system 3911 | -9/Exiles | Given EX-Vault access code 3950 | -9/Exiles | Opened EX-Vault 3960 | -9/Exiles | Found Cloak of Protection 3993 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4093 | -9/Exiles | Discovered new exit (range 14) 4114 | -9/Exiles | Left Exiles lab with Cloak of Protection 4114 | -9/Exiles | Entered Mines 4114 | -8/Mines | Accompanied by 1 ally 4283 | -8/Mines | Discovered new exit (range 5) 4289 | -8/Mines | Entered Materials 4289 | -8/Materials | Evolved 2 slots: Propulsion x2 4513 | -8/Materials | Build established: Mutant 4521 | -8/Materials | Discovered new exit (range 12) 4555 | -8/Materials | Identified exit to Garrison 4568 | -8/Materials | Entered Garrison 4568 | -8/Garrison | Accompanied by 1 ally 4639 | -8/Garrison | Triggered checkpoint 4644 | -8/Garrison | Triggered checkpoint 4683 | -8/Garrison | Destroyed 11 combat bots 4837 | -8/Garrison | Discovered new exit (range 14) 4861 | -8/Garrison | Entered Factory 4861 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4897 | -7/Factory | Discovered new exit (range 16) 5172 | -7/Factory | Fabricated Transmission Jammer? 5299 | -7/Factory | Discovered new exit (range 5) 5400 | -7/Factory | Discovered new exit (range 14) 5420 | -7/Factory | Identified exit to Garrison 5422 | -7/Factory | Entered Garrison 5446 | -7/Garrison | Triggered checkpoint 5446 | -7/Garrison | Triggered checkpoint 5452 | -7/Garrison | Discovered new exit (range 10) 5455 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5474 | -7/Garrison | Discovered new exit (range 8) 5475 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5488 | -7/Garrison | Triggered checkpoint 5492 | -7/Garrison | Triggered checkpoint 5494 | -7/Garrison | Discovered new exit (range 15) 5497 | -7/Garrison | Entered Factory 5497 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5563 | -6/Factory | Fabricated Mic. Fission Core (x2) 5651 | -6/Factory | Build established: Hacker-Sprinter 5730 | -6/Factory | Repaired Imp. Flight Unit 5919 | -6/Factory | Discovered new exit (range 16) 5989 | -6/Factory | Spotted B-75 Beast 6058 | -6/Factory | Discovered new exit (range 4) 6103 | -6/Factory | Identified exit to Garrison 6103 | -6/Factory | Entered Garrison 6230 | -6/Garrison | Triggered checkpoint 6259 | -6/Garrison | Discovered new exit (range 10) 6261 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6311 | -6/Garrison | Discovered new exit (range 13) 6313 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6342 | -6/Garrison | Triggered checkpoint 6348 | -6/Garrison | Discovered new exit (range 12) 6351 | -6/Garrison | Entered Factory 6351 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6366 | -5/Factory | Sucked down chute 6366 | -5/Factory | Entered Waste 6370 | -5/Waste | Spotted C-40 Crusher 6373 | -5/Waste | Lost 5 parts (3n1u1w) 6373 | -5/Waste | Spotted C-40 Crusher 6382 | -5/Waste | Warlord forces began an assault 6397 | -5/Waste | Allies destroyed C-40 Crusher 6410 | -5/Waste | Allies destroyed C-40 Crusher 6443 | -5/Waste | Spotted C-40 Crusher 6461 | -5/Waste | Allies destroyed C-40 Crusher 6475 | -5/Waste | Discovered new exit (range 15) 6487 | -5/Waste | Entered Factory 6504 | -5/Factory | Identified exit to Garrison 6543 | -5/Factory | Repaired Broken Hyp. Railgun 6571 | -5/Factory | Repaired Nuclear Pulse Array 6687 | -5/Factory | Entered Garrison 6756 | -5/Garrison | Spotted B-75 Beast 6778 | -5/Garrison | Triggered checkpoint 6784 | -5/Garrison | Discovered new exit (range 8) 6785 | -5/Garrison | Entered Factory 6785 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6879 | -4/Factory | Discovered new exit (range 15) 7035 | -4/Factory | First assault squad dispatched 7046 | -4/Factory | Destroyed 7 combat bots 7055 | -4/Factory | Lost 3 parts (3n) 7085 | -4/Factory | Fabricated Field Propulsion Array (x2) 7108 | -4/Factory | Identified exit to Garrison 7124 | -4/Factory | Entered Garrison 7143 | -4/Garrison | Spotted B-86 Titan 7153 | -4/Garrison | Discovered new exit (range 9) 7155 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7188 | -4/Garrison | Discovered new exit (range 14) 7191 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7212 | -4/Garrison | Triggered checkpoint 7232 | -4/Garrison | Discovered new exit (range 13) 7245 | -4/Garrison | Lost 4 parts (2n2u) 7256 | -4/Garrison | Entered Research 7256 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7342 | -3/Research | Identified exit to Garrison 7357 | -3/Research | Entered Garrison 7405 | -3/Garrison | Discovered new exit (range 5) 7409 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7430 | -3/Garrison | Triggered checkpoint 7430 | -3/Garrison | Triggered checkpoint 7437 | -3/Garrison | Discovered new exit (range 12) 7440 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7474 | -3/Garrison | Released all parts (10) 7484 | -3/Garrison | Triggered checkpoint 7492 | -3/Garrison | Discovered new exit (range 10) 7496 | -3/Garrison | Entered Research 7496 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7505 | -2/Research | Lost 6 parts (5n1u) 8120 | -2/Research | Spotted B-90 Cyclops 8273 | -2/Research | Discovered new exit (range 5) 8291 | -2/Research | Spotted B-90 Cyclops 8358 | -2/Research | Lost 4 parts (1n3u) 8447 | -2/Research | Discovered new exit (range 12) 8455 | -2/Research | Core integrity fell below 50% 8474 | -2/Research | Core integrity fell below 20% 8481 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08455_ P-80 Master destroyed. 08457_ P-80 Master resets S-43 Plague, system corruption cleaned. 08461_ Connecting with Terminal... 08461_ ALERT: Suspicious activity at Terminal R006. Dispatching Investigation squad. 08462_ Impulse Thruster Array destroyed. 08465_ Critical hit (Burn: +37). 08465_ Adv. Terrain Scanner destroyed. 08466_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08470_ Critical hit (Burn: +37). 08471_ Hvy. Rocket Launcher destroyed. 08471_ Destroyed Hvy. Rocket Launcher. 08473_ Imp. Transmission Jammer destroyed. 08475_ Q-thruster destroyed. 08477_ S-43 Plague misfires. 08477_ S-43 Plague destroyed. 08478_ P-80 Master resets S-43 Plague, system corruption cleaned. 08479_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08480_ K-01 Serf collects debris. 08480_ G-73 Enforcer destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????? | | #### #####+###########??????????????????????????? | | #??# #???# #?????????#??????????????????? | | #??# #???# #??????? ????????????????????? | | #??# #???# #?? ?????????????????????????? | | ####+#???#= " "" #????????????????????????????? | | ## ??# "R"" #????????????????????????????? | | ## ??# """ * #????????????????????????????? | | ## ?# #????????????????????????????? | | ##""" ?# #????????????????????????????? | | ##""" #/#+#######????????????????????????????? | | ##""" # #???????????????#?????????????????? | | ##"S + #??????????????????#??????????????? | | ##"" # #?#??#????????????????????????????? | | ##"" + #?????????????????????????????????? | | ## ?# #?????????????????????????????????? | | ## ?# #????????????????#######??????????? | | ######+### ###############? #??????????? | | #? #??????????? | | # """"???????????? | | # """"???????????? | | + """"???????????? | | #####+################### # """"???????????? | | ????????????????????????# # """"???????????? | | ???????????Y???########?# #? #??????????? | | ???????????????# ?#@ #? #??????????? | | ???????????????# # #??#######??????????? | | ????? ?????????# # #???????????????????? | | ???????????????# + #?????#?????????????? | | ???????????????# #k #???###########?????? | | ???????????????# #??# #?????? | | ????? ?????????# = #?# #?????? | | ???????????????# #g%[ ###""" #?????? | | ??????????????## #%pp #?#""" ""#?????? | | ???????????????######### !=gp #?#""" T"#?????? | | ????????????????? ?? p g #?# ""#?????? | | ????????????????? ? sp ###?# #?????? | | ????????????????" """ ? #???# #??#### | | ????????????????" """ # ######+########? | | ???????????? """ """ # #? | | ???????????# + h # """" | | ???????????# # h # """" | | ???????????# """ """ + " """" | | ??????????????""" """ ## ############ # """" | | ????????????????" """ ?# #??????????# # | | ?????????????????? ??# #??????????# #? | | ????????????????? ???# #??????????# #?##### | | ?????????????????####????# #?????????## #?????? | | ?????????????????????????#+############ #?????? | | ?????????????????????????# #|[! #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 80 Energy Generation 37 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Corruption Block 20 Armor Coverage 375 Resistance: TH 10 Resistance: EM 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 5 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Field Propulsion Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Transmission Jammer | x1 | -7/Factory | Preloaded Mic. Fission Core | x2 | -6/Factory | Preloaded Field Propulsion Array | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Super Gauntlet Game ------ Seed RiotHeartSplitter Manual? 0 Play Time 01:26:23 Cumulative 1049.5 hours Start 2022.02.19 @ 16:35:50 End 2022.02.19 @ 18:01:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 727 Rogue 723 Adventurer 4 Explorer 0 Win Type - Total 114 Types 87/9/8/4/2/0/0/2/2 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29eacbb1-4d2f-47df-be9b-30ba50408a24