Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2024.03.08 @ 20:45:38 Player: Shobalk Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (142) 710 Value Destroyed (5266) 5266 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 11725 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 187 Friendly Fire -56 Cogmind --------- Core Integrity 1091/1150 Matter 16/300 Energy 0/100 System Corruption 0% Temperature Warm (145) Movement Hovering (102) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Coolant Injector Improved Sensor Array Seismic Detector Transmission Jammer Improved Propulsion Shielding Layered Medium Armor Plating > --- WEAPON (5) ------- Mass Driver Mass Driver Mass Driver Makeshift Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Layered Light Armor Plating High-powered Tractor Beam Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Coolant Injector Improved Sensor Array Seismic Detector Transmission Jammer Improved Propulsion Shielding Layered Medium Armor Plating > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver Makeshift Sword > --- INVENTORY -------- Light Antimatter Reactor Layered Light Armor Plating High-powered Tractor Beam Long-range Missile Launcher [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . . 4 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . . 2 . 1 . . . . 1 . Utility 4 | . . . . 2 . . . . . . 1 1 Weapon 3 | . . . . . 2 1 . . . . . . Parts Attached 236 | 7 19 3 9 34 56 13 7 6 11 8 40 23 Power 19 | 2 3 1 1 4 3 . . . . . 3 2 Engine 11 | 2 3 1 1 3 . . . . . . . 1 Core 6 | . . . . 1 3 . . . . . 2 . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 75 | 2 6 2 5 12 16 6 1 3 4 . 10 8 Treads 44 | . 5 2 2 12 11 2 1 . 3 . 6 . Leg . | . . . . . . . . . . . . . Wheel 23 | 2 1 . 3 . 5 4 . 3 1 . 4 . Hover 8 | . . . . . . . . . . . . 8 Flight . | . . . . . . . . . . . . . Utility 61 | 1 3 . . 10 16 1 1 . 6 2 12 9 Device 29 | . 1 . . 2 6 1 1 . 5 1 5 7 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 1 | . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 28 | . . . . 8 9 . . . 1 1 7 2 Artifact . | . . . . . . . . . . . . . Weapon 81 | 2 7 . 3 8 21 6 5 3 1 6 15 4 Energy Gun 16 | 2 1 . . 1 8 1 2 . 1 . . . Energy Cannon 4 | . . . 1 2 1 . . . . . . . Ballistic Gun 35 | . 6 . . 4 9 2 . 1 . 2 11 . Ballistic Cannon 14 | . . . 1 1 . 2 1 1 . 2 3 3 Launcher 4 | . . . . . 1 . 2 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . 2 1 . . . 1 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . . . . 1 1 . Parts Lost 71 | . 1 3 . 12 19 1 2 4 . 2 23 4 Power 7 | . . 1 . 2 . . . . . . 2 2 Propulsion 23 | . . 2 . 3 6 1 1 3 . . 5 2 Utility 18 | . . . . 6 4 . . . . 1 7 . Weapon 23 | . 1 . . 1 9 . 1 1 . 1 9 . Highest Loss Streak 11 | . 1 2 . 4 5 1 1 3 . 2 11 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 98 97 95 100 98 97 97 95 74 Engine 4 | . 13 13 14 4 1 . . . . . . 4 Core 3 | . . . . 4 5 6 6 6 6 6 4 . Treads 21 | . 11 24 19 33 23 14 13 13 22 20 22 . Wheel 8 | . 16 3 8 1 6 14 20 18 7 13 10 . Hover 1 | . . . . . . . . . . . . 27 Device 6 | . 6 . . 8 5 6 6 6 6 6 8 18 Storage 8 | . 14 14 14 9 7 6 6 6 6 6 5 . Processor 3 | . 7 14 14 4 . . . . . . . . Protection 10 | . . . . 13 15 13 13 13 13 12 12 9 Energy Gun 5 | . 14 . . . 7 12 10 13 13 5 . . Energy Cannon 1 | . . . 2 5 . 6 2 . . . . . Ballistic Gun 13 | . 12 28 17 10 19 3 6 6 13 11 9 . Ballistic Cannon 5 | . . . 7 2 . 4 13 11 6 10 15 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 128 | 14 91 91 96 109 116 117 120 123 118 117 128 116 Greatest Support 105 | 26 40 40 40 85 85 76 42 56 96 84 105 65 Greatest Overweight (x) 11 | 1 5 5 4 4 5 4 2 11 11 5 10 2 Average Overweight (x) 2 | . 4 3 3 1 1 2 2 2 3 3 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 24 25 25 25 25 25 25 25 25 25 25 7 Most Carried 25 | 3 24 25 25 25 25 25 25 25 25 25 25 22 Average Carried 21 | 1 13 22 24 22 23 24 24 24 23 23 21 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 22 25 25 25 25 25 25 23 25 25 23 4 Class Distribution -------------------- 47% | Scavenger-Tank 28% | Mutant 16% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Matter Collected 5712 | 182 377 128 215 1119 1673 237 298 135 46 351 834 117 Remotely 825 | . . . . . 825 . . . . . . . Salvage Created 5463 | . 488 231 115 1329 1968 235 277 129 . 105 444 142 Parts 281 | . 31 11 6 72 102 12 18 1 . 5 17 6 Haulers Intercepted 5 | . 2 . . 2 1 . . . . . . . Recyclers Shooed 6 | . . 1 . 2 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 17 . . 10 . . Prevented 2 | . . . . . . . . 2 . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 104 | . 10 3 4 24 36 3 8 4 . 2 9 1 Guns 66 | . 10 3 1 14 31 1 1 1 . 2 2 . Cannons 26 | . . . 3 9 2 2 2 2 . . 5 1 AOE 11 | . . . . . 3 . 5 1 . . 2 . Classes Destroyed 17 | . 5 1 2 6 2 . . . . 1 . . Worker 7 | . . . . 1 5 . . . . . . 1 Builder 6 | . . . . 2 3 . . . . . 1 . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 5 | . 2 . . 2 1 . . . . . . . Recycler 8 | . . 1 . 1 3 1 . . . . 1 1 Operator 4 | . 1 . . 2 . 1 . . . . . . Watcher 6 | . 2 . . 3 1 . . . . . . . Swarmer 18 | . 4 . . 2 4 3 3 1 . . 1 . Grunt 41 | . 6 3 . 13 14 . 2 1 . . 2 . Brawler 6 | . . . . 2 1 . 1 . . . 2 . Duelist 2 | . . . . 1 1 . . . . . . . Sentry 13 | . . . . 5 6 . 1 1 . . . . Hunter 11 | . . . . 1 4 . . 1 . 1 3 1 Programmer 8 | . . . . . 6 . 1 . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . Subdweller 4 | . . . 4 . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . Best Kill Streak 8 | . 3 3 1 8 8 3 3 2 . 1 4 2 Combat Bots Only 6 | . 3 2 1 6 5 3 3 2 . 1 4 1 Max Kills in Single Turn 5 | . 1 2 1 2 5 1 3 1 . 1 2 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . Exploded 3 | . . . . . 3 . 3 1 . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Damage Taken 12186 | . 529 175 166 2397 3130 84 223 362 . 819 3597 704 Core 935 | . 125 30 77 228 129 . . 22 . 84 181 59 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 266 | . . . . 52 50 . . . . . 68 96 Regen/Repaired (Parts) 1145 | . . . . 60 . . . . 821 . 264 . Core Remaining (%) 69 | 100 . . 7 58 81 . . . . 87 81 . Volleys Fired 368 | . 42 12 21 124 106 6 7 8 . 12 22 8 Largest 5 | . 2 2 2 2 4 5 5 5 . 5 5 3 Hottest 280 | . 100 46 119 119 221 274 271 280 . 248 227 171 Shots Fired 984 | . 83 24 29 244 354 17 31 30 . 59 89 24 Gun 702 | . 83 24 8 127 344 8 16 17 . 48 27 . Cannon 276 | . . . 21 117 9 9 12 12 . 11 61 24 Launcher 5 | . . . . . 1 . 3 1 . . . . Special 1 | . . . . . . . . . . . 1 . Kinetic 705 | . 24 24 25 194 241 7 18 20 . 40 88 24 Thermal 252 | . 59 . 4 50 99 2 10 9 . 19 . . Explosive 5 | . . . . . 1 . 3 1 . . . . Electromagnetic 21 | . . . . . 13 8 . . . . . . Robot Hit Streak 17 | . 13 5 17 13 16 6 3 8 . 11 10 3 Robot Miss Streak 7 | . 3 2 3 3 7 4 3 4 . 5 4 7 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 11 | . 1 1 . 2 7 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . Shots Hit Robots 630 | . 54 13 23 164 236 9 13 15 . 41 51 11 Core Hits 322 | . 26 6 6 59 147 7 17 11 . 13 25 5 Critical Kills 2 | . . . . 2 . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 . . . . Critical Strikes 19 | . 7 . 1 4 3 . 1 1 . . 2 . Burn 9 | . 6 . . . 3 . . . . . . . Meltdown 2 | . . . . 2 . . . . . . . . Destroy 2 | . 1 . . . . . . 1 . . . . Blast 6 | . . . 1 2 . . 1 . . . 2 . Melee Attacks 25 | . . . 2 . 6 2 . . . 1 11 3 Impact . | . . . . . . . . . . . . . Slashing 25 | . . . 2 . 6 2 . . . 1 11 3 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14093 | . 635 218 454 3358 5263 259 586 400 . 773 1636 511 Guns 7907 | . 635 218 44 1367 4146 47 193 170 . 669 418 . Cannons 4232 | . . . 410 1991 80 142 109 139 . 104 938 319 Explosions 1692 | . . . . . 1037 . 284 91 . . 280 . Melee 262 | . . . . . . 70 . . . . . 192 Ramming . | . . . . . . . . . . . . . Kinetic 8644 | . 107 218 349 2420 3018 84 183 139 . 451 1356 319 Thermal 3523 | . 528 . 105 938 1152 16 119 170 . 322 173 . Explosive 1461 | . . . . . 979 . 284 91 . . 107 . Electromagnetic 203 | . . . . . 114 89 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 262 | . . . . . . 70 . . . . . 192 Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 9 1 1 1 1 . 12 . Average Corruption 5 | . . . . . 5 1 1 1 1 . 9 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 100 | . . . . . 52 . 1 2 1 . 44 . Message Errors 24 | . . . . . 13 . . . . . 11 . Matter Fused 21 | . . . . . 9 . 1 1 . . 10 . Heat Flow Errors 14 | . . . . . 8 . . 1 1 . 4 . Energy Discharges 10 | . . . . . 2 . . . . . 8 . Parts Rejected 5 | . . . . . 3 . . . . . 2 . Data Loss (minor) 11 | . . . . . 8 . . . . . 3 . Data Loss (major) 3 | . . . . . 2 . . . . . 1 . Misfires 7 | . . . . . 4 . . . . . 3 . Alerts 2 | . . . . . 1 . . . . . 1 . Weapon Failures 3 | . . . . . 2 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 255 | . . . . 70 90 3 . 3 . . 46 43 Projectiles 80 | . . . . 70 . 3 . 1 . . 6 . Explosions 132 | . . . . . 90 . . 2 . . 40 . Melee 43 | . . . . . . . . . . . . 43 Knockbacks 30 | . . . 3 15 . 1 . 1 . 2 5 3 Impact . | . . . . . . . . . . . . . Kinetic 29 | . . . 3 14 . 1 . 1 . 2 5 3 Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 189 | . . . . . . . 33 . . . 156 . Shots 3 | . . . . . . . 1 . . . 2 . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 666 | . 335 36 . 336 517 314 315 320 199 468 666 445 Average Temperature 135 | . 108 11 . 93 140 151 146 153 114 203 163 153 Received Heat Transfer 3001 | . 225 99 . 1017 846 . 27 21 . 84 682 . Effects 52 | . 4 . . 3 27 . 1 . . 4 12 1 Shutdowns 9 | . . . . . 5 . . . . 1 3 . Energy Bleed 9 | . 2 . . . 3 . . . . 2 2 . Interference 16 | . . . . 3 9 . 1 . . . 3 . Matter Decay 5 | . . . . . 3 . . . . . 2 . Short Circuit 5 | . 1 . . . 1 . . . . 1 2 . Damage (minor) 2 | . 1 . . . 1 . . . . . . . Damage (major) 6 | . . . . . 5 . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 17 | . 5 . 2 5 4 . 1 . . . . . Heat Transferred 7674 | . 1998 . 148 1258 2825 37 249 386 . 673 100 . Parts Sabotaged 3 | . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Peak Influence 600 | . 220 56 . 245 600 372 . . . . 280 120 Initial 270 | . . 6 . . 69 270 . . . . . 33 Average 151 | . 79 14 . 93 299 321 . . . . 134 41 Maximum Alert Level 2 | . 1 . . 1 2 1 . . . . 1 . Low Security (%) 70 | 100 91 100 . 88 40 1 . . . . 64 100 Level 1 21 | . 8 . . 11 28 98 . . . . 35 . Level 2 8 | . . . . . 31 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . 6 15 2 . . . . 7 1 Investigation 7 | . . . . 1 2 1 . . . . 2 1 Extermination 6 | . . . . . 4 . . . . . 2 . Reinforcement 12 | . 2 . . 2 5 1 . . . . 2 . Assault 2 | . . . . . 1 . . . . . 1 . Garrison 6 | . . . . 3 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Distress Signals 4 | . 1 . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 171 | . 21 4 6 41 54 6 8 6 . 3 20 2 Peak Tracking Total 9 | . 4 2 2 9 5 3 3 3 . 3 5 2 Tactical Retreats 5 | . 1 . . . . . . 2 . . 2 . Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Traps Triggered 11 | . 4 . . 1 1 2 . . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Machines Disabled 22 | . . . . 3 7 . . . . 1 8 3 Max in Single Turn 4 | . . . . 2 4 . . . . 1 4 2 Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Machines Accessed 31 | . 4 1 . 6 6 1 1 . . . 9 3 Terminals 22 | . 4 1 . 4 3 1 1 . . . 7 1 Fabricators 2 | . . . . . 1 . . . . . . 1 Repair Stations 3 | . . . . 1 . . . . . . 2 . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 2 | . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 70 | . 13 2 . 17 12 2 1 . . . 15 8 Successful 28 | . 4 1 . 9 4 . 1 . . . 4 5 Failed 42 | . 9 1 . 8 8 2 . . . . 11 3 Catastrophic 12 | . 2 . . 1 1 1 . . . . 6 1 Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 11 2 . 7 3 . . . . 1 7 5 Terminals 46 | . 13 2 . 12 4 2 1 . . . 9 3 Fabricators 6 | . . . . . 4 . . . . . . 2 Repair Stations 9 | . . . . 3 . . . . . . 6 . Recycling Units 3 | . . . . . . . . . . . . 3 Scanalyzers 4 | . . . . 2 2 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . Terminal Hacks 11 | . 3 1 . 5 1 . 1 . . . . . Record 1 | . . . . . . . 1 . . . . . Part Schematic 2 | . . 1 . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . 3 . . . . . . 2 Network Status 1 | . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . 1 . . . . . . 1 Build 2 | . . . . . 1 . . . . . . 1 Repair Station Hacks 6 | . . . . 2 . . . . . . 4 . Scan Component 3 | . . . . 1 . . . . . . 2 . Repair 3 | . . . . 1 . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 Scanalyzer 1 | . . . . 1 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 1 . . . . . . . 2 Terminals 3 | . 1 . . 1 . . . . . . . 1 Botnet 3 | . 1 . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 4 1 . 5 5 1 1 . . . 9 2 Full Trace Events 5 | . . . . . 2 1 . . . . 1 1 Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . Parts Built 4 | . . . . . 2 . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 93 | . . . . . 62 . . . . . . 31 Total Part Build Rating 8 | . . . . . 4 . . . . . . 4 Parts Repaired 3 | . . . . 1 . . . . . . 2 . Time 102 | . . . . 26 . . . . . . 76 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 3 . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Programmers 3 | . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Total Allies 4 | . . 2 . . . . . . . . 2 . Largest Group 2 | . . 2 2 . . . . . . . 2 . Highest-Rated Group 192 | . . 39 43 . . . . . . . 192 . Highest-Rated Ally 96 | . . 31 31 . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . 3 20 . . . . . . . 9 . Total Damage 762 | . . 64 368 . . . . . . . 330 . Kills 7 | . . 1 1 . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Turns Passed 12372 | 61 1034 1055 787 1630 2265 405 464 448 1436 887 1353 547 Spaces Moved 5775 | 56 502 370 361 517 958 238 345 312 632 455 605 424 Core 7 | 7 . . . . . . . . . . . . Treads 2031 | . 2 244 87 460 498 39 . 2 388 120 191 . Legs . | . . . . . . . . . . . . . Wheels 3313 | 49 500 126 274 57 460 199 345 310 244 335 414 . Hover 424 | . . . . . . . . . . . . 424 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 175 150 150 122 123 123 123 160 160 140 50 Average Speed 181 | 86 166 271 191 228 184 146 123 131 223 181 186 92 Slowest Speed 560 | 100 480 480 480 240 560 240 123 320 245 240 245 146 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 3 54 53 31 42 29 7 59 56 75 58 13 10 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . Known Exits Taken 4 | . 1 . . 1 . . . . . 1 1 . Unknown Exits Taken 8 | 1 . 1 1 . 1 1 1 1 1 . . . Scrap Searched 7 | . . 1 1 . . . 1 . 2 2 . . Spaces Dug 18 | . . . . . 6 1 . . . . 11 . Terrain Destroyed 255 | . . . . 16 50 1 26 2 . 2 112 46 Melee 18 | . . . . . 6 1 . . . . 11 . Projectile 56 | . . . . 16 . . 4 2 . 2 18 14 AOE 181 | . . . . . 44 . 22 . . . 83 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Fac Total 6933 | 64 618 405 428 764 1215 278 367 331 656 485 763 559 Wait 300 | . 27 15 19 47 39 1 2 4 1 6 55 84 Move 5762 | 55 501 369 360 516 957 237 344 311 631 454 603 424 Hop . | . . . . . . . . . . . . . Pick Up 113 | 2 20 6 8 20 24 3 4 . 4 1 16 5 Fast Attach 78 | 6 12 . . 7 9 9 . . 5 1 20 9 Attach 75 | . 2 3 . 16 20 1 2 2 2 2 14 11 Detach 29 | . 4 . . 5 5 1 . . 3 2 3 6 Swap 83 | 1 5 . 9 11 27 3 5 4 4 5 6 3 Drop 88 | . 5 . 9 17 20 7 3 2 6 1 12 6 Fire 368 | . 42 12 21 124 106 6 7 8 . 12 22 8 Melee 25 | . . . 2 . 6 2 . . . 1 11 3 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 11 | . . . . . 2 8 . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 454 | -10/Materials | Identified exit to Mines 538 | -10/Materials | Discovered new exit (range 15) 1096 | -10/Materials | Entered Mines 1233 | -10/Mines | Learned location of 1 exit from Materials 1278 | -10/Mines | Discovered new exit (range 6) 1331 | -10/Mines | Core integrity fell below 50% 1450 | -10/Mines | Found a hidden stash of uninstalled traps 1482 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1783 | -10/Mines | Discovered new exit (range 6) 1824 | -10/Mines | Discovered new exit (range 7) 2007 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2010 | -10/Mines | Discovered new exit (range 5) 2151 | -10/Mines | Entered Subcaves 2151 | -10/Subcaves | Accompanied by 2 allies 2156 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2225 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2356 | -10/Subcaves | Discovered new exit (range 11) 2532 | -10/Subcaves | Core integrity fell below 20% 2938 | -10/Subcaves | Entered Materials 2938 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2939 | -8/Materials | Identified exit to Factory 3114 | -8/Materials | Build established: Scavenger-Mutant 3299 | -8/Materials | Lost 4 parts (1p2n1u) 3543 | -8/Materials | Build established: Mutant 3988 | -8/Materials | Build established: Scavenger-Mutant 4265 | -8/Materials | Repaired Lgt. Treads 4341 | -8/Materials | Garrison activated, responded to threat 4407 | -8/Materials | Discovered exit to Factory (range 10) 4471 | -8/Materials | Lost 3 parts (1p1u1w) 4568 | -8/Materials | Entered Factory 4568 | -7/Factory | Evolved 2 slots: Weapon x2 4832 | -7/Factory | Garrison activated, responded to threat 5074 | -7/Factory | Lost 3 parts (2n1w) 5139 | -7/Factory | Build established: Scavenger-Tank 5203 | -7/Factory | Fabricated Hpw. Tractor Beam (x2) 5920 | -7/Factory | Lost 5 parts (1n2u2w) 5988 | -7/Factory | Found Prototype Launcher 6134 | -7/Factory | Identified Rocket Array 6201 | -7/Factory | Lost 4 parts (1u3w) 6589 | -7/Factory | Build established: Tank 6611 | -7/Factory | First assault squad dispatched 6681 | -7/Factory | Lost 3 parts (1n2w) 6812 | -7/Factory | Discovered new exit (range 8) 6833 | -7/Factory | Entered another Factory area 6833 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6991 | -6/Factory | Build established: Scavenger-Tank 7056 | -6/Factory | Spotted B-75 Beast 7173 | -6/Factory | Discovered new exit (range 7) 7238 | -6/Factory | Entered Lower Caves 7311 | -6/Lower Caves | Learned Factory terminal intel 7460 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7499 | -6/Lower Caves | Learned location of 1 exit from Factory 7686 | -6/Lower Caves | Discovered new exit (range 13) 7702 | -6/Lower Caves | Entered another Lower Caves area 7860 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8044 | -6/Lower Caves | Identified exit to Factory 8073 | -6/Lower Caves | Discovered new exit (range 11) 8129 | -6/Lower Caves | Lost 3 parts (2n1w) 8150 | -6/Lower Caves | Entered Zion 8191 | -6/Zion | Given A8's code to call for help 8365 | -6/Zion | Discovered new exit (range 16) 8414 | -6/Zion | Visited the Megawrench Repair Shop 8417 | -6/Zion | Megawrench repaired 15 parts 8555 | -6/Zion | System corruption cleaned by Quarantine Array 8774 | -6/Zion | Learned location of Warlord (-4) 9586 | -6/Zion | Entered Proximity Caves 9690 | -5/Proximity Caves | Spotted B-75 Beast 9736 | -5/Proximity Caves | Destroyed B-75 Beast 10164 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10191 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10209 | -5/Proximity Caves | Found Prototype Special Weapon 10209 | -5/Proximity Caves | Identified Molecular Deconstructor 10473 | -5/Proximity Caves | Entered Factory 10473 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10474 | -5/Factory | Identified exit to Factory 10475 | -5/Factory | Loaded intel: 26 terminal locations 10494 | -5/Factory | Build established: Tank 10533 | -5/Factory | Lost 4 parts (2n1u1w) 10681 | -5/Factory | Lost 6 parts (1p1n1u3w) 10969 | -5/Factory | Enhanced Grunt warped into view, answering call for help 10971 | -5/Factory | Enhanced Grunt warped into view, answering call for help 11064 | -5/Factory | Build established: Scavenger-Tank 11517 | -5/Factory | Repaired Arm. Wheel 11592 | -5/Factory | Repaired Med. Treads 11743 | -5/Factory | Crushed by falling debris 11744 | -5/Factory | System corruption reached 10% 11826 | -5/Factory | Entered another Factory area 11826 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11857 | -4/Factory | Lost 11 parts (1p2n3u5w) 11977 | -4/Factory | Fabricated Hpw. Tractor Beam (x2) 12110 | -4/Factory | Build established: Mutant 12373 | -4/Factory | Self-destructed Last Messages --------------- 12357_ K-01 Serf collects debris. 12359_ Penetrated by Slug. 12359_ Imp. Deuterium Engine destroyed. 12359_ Slug penetrates Wall. 12360_ H-77 Assassin knocked back. 12360_ Slug penetrates Earth. 12362_ K-01 Serf collects debris. 12362_ Antigrav System destroyed. 12363_ K-01 Serf destroyed. 12364_ Penetrated by Slug. 12364_ Antigrav System destroyed. 12364_ Slug penetrates Wall. 12366_ Penetrated by Slug. 12366_ Antimatter Reactor destroyed. 12367_ H-77 Assassin destroyed. 12369_ Penetrated by Slug. 12370_ Slug penetrates Wall. 12370_ Slug penetrates H-77 Assassin. 12372_ ALERT: Security rotation in progress. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | # ?????????????????????????????? | | # ?????????????????????????????? | | "" # ##########??????????????????????????????? | | "" # #???????????????????????????????????????? | | "" # #???????????????????????????????????????? | | #### #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ """ #???????????????????????????????????????? | | """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ???????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###+####??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# """ @#??????????????????????? | | ???????????????????# """ #??????????????????????? | | ??????????########?# "" %=;??????????????????????? | | ??????????# / #?# """h=;??????????????????????? | | ??????????#! #?# =!%%#?????????????????????? | | ??????????# #?#+##;;%; ?????????????????????? | | ??????????# #?# #;;#;%;####?????????????????? | | ??????????# #?# # #?????????????????? | | ???????????? ??# # #?????????????????? | | ##############+##### # #?????????????????? | | + ! #?????????????????? | | #################+##+### ##?????????????????? | | #?? #?? [ ???????????????????? | | ## !#?? ??????????????????? | | ## #?? ???????????????????? | | """" ##[[ #?? ?????????????????????? | | """" ##[ #???????????????????????????? | | """" ## ! #???????????????????????????? | | """" ## #???????????????????????????? | | """" ## #???????????????????????????? | | """" ] ##########???????????????????????????? | | """" #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Hpw. Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hpw. Tractor Beam | x2 | -7/Factory Hpw. Tractor Beam | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed CloakingGodLegs Manual? 0 Play Time 01:56:08 Cumulative 82.6 hours Start 2023.12.01 @ 20:55:09 End 2024.03.08 @ 20:45:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 550ec545-06a7-4a33-852a-f905196cfce5