Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 14:44:23 Player: odium reigns Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (85) 425 Value Destroyed (1776) 1776 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7121 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 236/300 Energy 1/100 System Corruption 17% Temperature Cool (9) Movement Hovering (77) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (9) ------ Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Target Analyzer Hacking Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (5) ---- Combat Gravmag System Combat Gravmag System Improved Signal Interpreter Improved Recalibrator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Antigrav System Antigrav System Field Propulsion Drive > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Improved Plasma Cutter > --- INVENTORY -------- Experimental Targeting Computer Improved Melee Analysis Suite Improved Reaction Control System Phase Shifter Improved Utility Shielding [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 . . 1 . . . Utility 7 | . . 1 . 2 1 . 1 2 Weapon . | . . . . . . . . . Parts Attached 125 | 7 . 12 3 44 2 3 30 24 Power 13 | 1 . 1 1 1 . . 7 2 Engine 8 | 1 . . 1 . . . 5 1 Core 5 | . . 1 . 1 . . 2 1 Reactor . | . . . . . . . . . Propulsion 35 | 2 . 4 . 14 1 . 5 9 Treads 10 | 2 . 4 . 4 . . . . Leg 1 | . . . . 1 . . . . Wheel . | . . . . . . . . . Hover 13 | . . . . . . . 5 8 Flight 11 | . . . . 9 1 . . 1 Utility 43 | 2 . 4 . 13 1 2 13 8 Device 19 | 1 . 2 . 7 . . 6 3 Storage 4 | 1 . 1 . 2 . . . . Processor 7 | . . 1 . 3 . . 1 2 Hackware 9 | . . . . 1 . 1 4 3 Protection 4 | . . . . . 1 1 2 . Artifact . | . . . . . . . . . Weapon 34 | 2 . 3 2 16 . 1 5 5 Energy Gun 7 | 1 . . . 6 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 1 . 3 2 4 . . 1 . Ballistic Cannon 2 | . . . . 1 . . . 1 Launcher . | . . . . . . . . . Special Weapon 2 | . . . . 1 . . . 1 Impact Weapon 3 | . . . . 2 . 1 . . Slashing Weapon 6 | . . . . 2 . . 3 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 2 Unidentified Prototypes 4 | . . . . 3 . . 1 . Parts Lost 54 | . . 2 1 12 . 9 12 18 Power 7 | . . . . 2 . . 2 3 Propulsion 16 | . . 1 . 5 . 3 3 4 Utility 21 | . . 1 . 3 . 5 5 7 Weapon 10 | . . . 1 2 . 1 2 4 Highest Loss Streak 9 | . . 1 1 5 . 9 3 6 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 4 7 8 9 7 6 6 4 4 Power . | . 1 1 1 . . . . . Propulsion 1 | 1 2 1 1 2 1 . . . Utility 3 | . 2 3 4 2 3 3 3 3 Weapon 1 | 1 2 2 3 1 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 39 | . 3 2 2 9 . 4 10 9 Power 1 | . . . 1 . . . . . Propulsion 6 | . 2 . . 1 . . 2 1 Utility 23 | . . 1 . 6 . 3 6 7 Weapon 6 | . 1 1 1 2 . . 1 . Tool/Special 3 | . . . . . . 1 1 1 Average Slot Usage (%) 83 | . 100 95 100 92 96 77 74 74 Engine 4 | . 14 8 5 . . . 5 2 Core 2 | . . 2 5 5 7 4 2 . Treads 8 | . 28 32 33 8 . . . . Hover 6 | . . . . . . . 12 14 Flight 5 | . . . . 16 30 22 . 2 Device 11 | . 14 14 11 23 15 11 4 6 Storage 4 | . 14 11 11 6 7 5 . . Processor 11 | . . 3 11 10 7 7 12 17 Hackware 13 | . . . . 2 7 7 25 23 Energy Gun 1 | . 14 5 . 1 . . . . Ballistic Gun 5 | . 14 16 22 8 . . . . Slashing Weapon 3 | . . . . 3 7 6 8 1 Peak Build Rating 79 | 9 9 12 15 35 41 41 61 79 Average Rating 35 | 7 9 11 13 24 40 30 49 59 On Entrance 18 | . 9 9 11 13 35 41 7 40 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 14 14 20 20 23 18 18 29 21 Greatest Support 60 | 40 40 60 60 60 26 26 49 53 Greatest Overweight (x) 6 | . . . . 6 . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 8 8 5 5 Average Capacity 6 | 7 8 9 10 7 8 7 5 5 Most Carried 10 | 8 8 10 10 10 7 7 5 5 Average Carried 5 | 4 7 8 9 7 6 6 4 4 Final Capacity 10 | 8 8 10 10 8 8 5 5 5 Final Carried 10 | 8 8 10 10 8 7 5 5 5 Class Distribution -------------------- 31% | Hacker-Scout 24% | Mutant 17% | Hacker-Mutant 12% | Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Matter Collected 2344 | 341 13 256 124 955 . 75 310 270 Remotely . | . . . . . . . . . Salvage Created 3574 | 235 342 489 216 1205 . . 847 240 Parts 191 | 22 22 24 12 77 . . 23 11 Haulers Intercepted 7 | . . 1 . 5 . . . 1 Recyclers Shooed 4 | . . . . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 45 | . 6 9 4 22 . . 2 2 Melee 4 | . . . . . . . 2 2 Guns 31 | . 4 9 4 14 . . . . Cannons 7 | . . . . 7 . . . . AOE 2 | . 2 . . . . . . . Classes Destroyed 13 | 3 3 3 . 3 . . . 1 Worker 8 | 2 . . . 2 . . 2 2 Builder 3 | . 1 . . 2 . . . . Tunneler 5 | 5 . . . . . . . . Hauler 7 | . . 1 . 5 . . . 1 Recycler 12 | 1 2 1 2 1 . . 5 . Operator 3 | . . . . 2 . . 1 . Watcher 2 | . . . . 1 . . 1 . Swarmer 19 | . 3 4 4 7 . . 1 . Grunt 14 | . 3 3 . 8 . . . . Duelist 2 | . . 1 . 1 . . . . Sentry 7 | . . 1 . 5 . . 1 . Hunter 1 | . . . . 1 . . . . Programmer 2 | . . . . . . . . 2 Best Kill Streak 9 | 3 9 4 5 8 . . 4 3 Combat Bots Only 6 | . 6 3 4 5 . . 1 1 Max Kills in Single Turn 2 | 1 2 1 2 1 . . 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . 2 . . . . . . . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Hostile Shots Fired 887 | . 24 80 35 210 . 72 238 228 Missed 352 | . 10 22 7 75 . 24 126 88 Hits 535 | . 14 58 28 135 . 48 112 140 Melee 28 | . . 3 . 4 . 21 . . Projectile 507 | . 14 55 28 131 . 27 112 140 AOE 6 | . . . . . . 5 . 1 Critical Strikes 25 | . . . 1 5 . 10 . 9 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 8308 | 16 149 744 223 1785 . 1268 1561 2562 Core 2545 | . 46 146 8 302 . 657 377 1009 Absorbed by Shields 20 | . . . . . . 20 . . Redirected to Shielding 199 | . . . . . . 98 1 100 Regen/Repaired (Parts) 227 | . . . . 47 . . . 180 Core Remaining (%) 58 | 100 81 . 61 45 . 6 55 . Volleys Fired 227 | 27 13 57 15 106 . 2 . 7 Largest 2 | 2 2 2 2 2 . 1 . 1 Hottest 100 | 60 60 60 43 100 . 100 . 47 Shots Fired 433 | 54 26 114 26 204 . 2 . 7 Gun 379 | 54 26 114 26 159 . . . . Cannon 49 | . . . . 42 . . . 7 Launcher . | . . . . . . . . . Special 5 | . . . . 3 . 2 . . Kinetic 364 | 27 13 103 26 188 . . . 7 Thermal 5 | . . . . 3 . 2 . . Explosive . | . . . . . . . . . Electromagnetic 64 | 27 13 11 . 13 . . . . Robot Hit Streak 16 | 11 6 8 4 16 . . . . Robot Miss Streak 5 | 2 1 3 2 5 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 1 2 2 4 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 333 | 30 17 77 16 148 . 1 18 26 Core Hits 138 | 15 12 29 8 59 . . 10 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . 1 1 2 . . . . Critical Strikes 11 | . . 1 1 3 . . 2 4 Destroy 2 | . . 1 1 . . . . . Blast 1 | . . . . 1 . . . . Smash 2 | . . . . 2 . . . . Sever 6 | . . . . . . . 2 4 Melee Attacks 101 | . . . . 19 . 5 44 33 Impact 10 | . . . . 6 . 4 . . Slashing 91 | . . . . 13 . 1 44 33 Piercing . | . . . . . . . . . Sneak Attacks 16 | . . . . 5 . . 8 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . 1 . . 2 . Damage Inflicted 6418 | 373 244 761 148 2604 . 69 1176 1043 Guns 2574 | 353 180 687 148 1206 . . . . Cannons 701 | . . . . 701 . . . . Explosions 158 | 20 64 74 . . . . . . Melee 2938 | . . . . 697 . 69 1147 1025 Ramming 47 | . . . . . . . 29 18 Kinetic 2729 | 145 73 595 148 1768 . . . . Thermal 158 | 20 64 74 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 546 | 208 107 92 . 139 . . . . Impact 199 | . . . . 130 . 69 . . Slashing 2739 | . . . . 567 . . 1147 1025 Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . 4 . 3 7 17 Average Corruption 4 | . . . . 2 . 2 3 10 Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 34 | . . . . 8 . 1 15 10 Message Errors 9 | . . . . 3 . . 4 2 Matter Fused 9 | . . . . 1 . . 5 3 Heat Flow Errors 3 | . . . . 1 . . 2 . Energy Discharges 4 | . . . . 2 . . 1 1 Parts Rejected 4 | . . . . . . . 1 3 Data Loss (minor) 2 | . . . . 1 . 1 . . Data Loss (major) 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 484 | . . 8 . 187 . 22 149 118 Projectiles 27 | . . . . 17 . 10 . . Explosions 8 | . . 8 . . . . . . Melee 449 | . . . . 170 . 12 149 118 Knockbacks 16 | . . . . 13 . 2 1 . Impact 3 | . . . . 1 . 1 1 . Kinetic 10 | . . . . 10 . . . . Secondary 3 | . . . . 2 . 1 . . Self-Inflicted Damage 89 | 17 38 12 . . . . 14 8 Shots 3 | 1 1 1 . . . . . . Rammed 7 | . . . . . . . 4 3 Targets Rammed 7 | . . . . . . . 4 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 255 | 72 64 31 . 179 . . 255 1 Average Temperature 28 | 26 24 9 . 50 . . 98 1 Received Heat Transfer 1437 | . 12 252 . 630 . 54 222 267 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 3 | 1 . 1 . 1 . . . . Impact Corruptions 4 | . . . . 2 . 2 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 200 | 50 50 100 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | 1 1 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 84 | 100 100 100 100 33 100 100 100 100 Level 1 15 | . . . . 66 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 375 | 10 155 159 127 375 156 172 66 125 Initial 156 | . . 61 52 31 156 112 66 24 Average 81 | 1 56 87 101 223 156 122 23 11 Influence Increases 2350 | 40 185 330 100 851 4 105 369 366 Destroy 0b10 Robot/C 900 | . 120 180 80 440 . . 40 40 Destroy 0b10 Robot/NC 200 | 40 15 10 10 65 . . 45 15 Destroy Leader 208 | . 20 42 10 112 . . 12 12 Successful Hack 147 | . 10 7 . 16 4 . 40 70 Disable Machine 120 | . 15 15 . 30 . . 30 30 Destroy Structure 25 | . 5 1 . 8 . . 7 4 Partial Spotted 60 | . . . . 45 . . . 15 Lose Combat Pursuer 690 | . . 75 . 135 . 105 195 180 Influence Decreases 2350 | 40 40 341 152 587 190 138 445 417 Entered New Map 543 | . . 84 82 51 190 48 61 27 Time Decay 1272 | 40 40 237 60 416 . . 308 171 Lost Part 418 | . . 20 10 120 . 90 76 102 Purge Threat 117 | . . . . . . . . 117 Squads Dispatched 21 | . 1 1 . 5 . 2 4 8 Investigation 7 | . . . . 2 . . 2 3 Extermination 4 | . . . . . . . 2 2 Reinforcement 10 | . 1 1 . 3 . 2 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Distress Signals 14 | . 2 4 . 6 . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 8 20 4 41 . 13 23 28 Peak Tracking Total 11 | . 6 6 4 7 . 6 6 11 Tactical Retreats 25 | . . 3 . 5 . 3 9 5 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Traps Triggered 11 | . . . . 2 . 5 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Machines Disabled 8 | . 1 1 . 2 . . 2 2 Max in Single Turn 1 | . 1 1 . 1 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Machines Accessed 32 | . 1 1 . 6 1 . 13 10 Terminals 23 | . 1 1 . 4 1 . 10 6 Fabricators 4 | . . . . . . . 2 2 Repair Stations 2 | . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 1 . . 1 1 Garrison Access . | . . . . . . . . . Total Hacks 109 | . 4 4 . 25 1 . 35 40 Successful 79 | . 2 3 . 14 1 . 27 32 Failed 30 | . 2 1 . 11 . . 8 8 Catastrophic 2 | . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 69 | . 4 4 . 11 1 . 29 20 Fabricators 10 | . . . . . . . 4 6 Repair Stations 12 | . . . . 7 . . . 5 Recycling Units . | . . . . . . . . . Scanalyzers 18 | . . . . 7 . . 2 9 Garrison Access . | . . . . . . . . . Terminal Hacks 48 | . 2 3 . 4 1 . 23 15 Part Schematic 5 | . . . . . . . 4 1 Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 5 | . 1 . . 1 . . 2 1 Open DSF 4 | . . . . . 1 . 1 2 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 3 | . . 1 . . . . 1 1 Emergency Access Points 3 | . . 1 . . . . 1 1 Terminal Index 1 | . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . 2 Locate Traps 4 | . . . . . . . 2 2 Dispatch Records 2 | . . . . . . . 1 1 Maintenance Status 1 | . . . . . . . 1 . Surveillance Status 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . Hauler Manifests 3 | . 1 1 . . . . 1 . Registered Components 3 | . . . . 1 . . 1 1 Zone Layout 6 | . . . . 1 . . 4 1 Fabricator Hacks 8 | . . . . . . . 4 4 Load Schematic 4 | . . . . . . . 2 2 Build 4 | . . . . . . . 2 2 Repair Station Hacks 8 | . . . . 4 . . . 4 Scan Component 4 | . . . . 2 . . . 2 Repair 4 | . . . . 2 . . . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 15 | . . . . 6 . . . 9 Insert Component 8 | . . . . 3 . . . 5 Analyze 7 | . . . . 3 . . . 4 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 25 | . 1 . . 5 . . 10 9 Full Trace Events 7 | . . . . 2 . . 2 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . 3 . . 4 4 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 204 | . . . . . . . 142 62 Total Part Build Rating 10 | . . . . . . . . 10 Parts Repaired 4 | . . . . 2 . . . 2 Time 136 | . . . . 76 . . . 60 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . . . 3 . . . 4 Part Schematics Acquired 6 | . . . . 3 . . . 3 Parts Damaged 2 | . . . . . . . . 2 Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Active Infowar (turns) 3670 | 169 156 365 130 794 13 89 891 1063 Optics 947 | . . . . . . . . 947 Sensors 2011 | . . 147 . 715 13 89 442 605 IFF 45 | . . . . . . . 45 . Terrain 939 | 169 156 340 130 144 . . . . Seismic 216 | . . 216 . . . . . . T.N.C. 57 | . . . . 57 . . . . Machine Analysis 1954 | . . . . . . . 891 1063 Cloaking 131 | . . . . . . . 120 11 Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Turns Passed 4292 | 242 156 530 130 1002 13 134 1022 1063 Spaces Moved 3461 | 95 72 212 53 874 36 207 1101 811 Core 217 | 3 . . . 2 . 13 194 5 Treads 507 | 92 72 212 53 78 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1713 | . . . . . . . 907 806 Flight 1024 | . . . . 794 36 194 . . Fastest Speed 26 | 50 160 160 160 29 26 26 50 56 Average Speed 66 | 156 160 160 160 45 26 31 57 63 Slowest Speed 460 | 160 160 160 160 460 26 99 110 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . 2 . 5 . . Potential Cave-ins 4 | . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 30 | 6 24 29 11 49 1 97 32 25 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 18 | . . . . 2 . . 13 3 Terrain Destroyed 33 | 5 4 1 . 7 . . 13 3 Melee 13 | . . . . . . . 13 . Projectile 10 | . . . . 7 . . . 3 AOE 10 | 5 4 1 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Total 4879 | 136 92 314 80 1257 38 256 1418 1288 Wait 739 | . . 15 . 145 . 8 201 370 Move 3439 | 94 71 211 52 869 35 196 1100 811 Hop 7 | . . . . 2 . 5 . . Pick Up 87 | 8 4 8 4 23 1 5 20 14 Fast Attach 86 | 7 . 3 1 31 . 3 18 23 Attach 33 | . . 2 2 7 2 2 10 8 Detach 4 | . . 1 1 . . . 2 . Swap 32 | . . 7 1 16 . 2 4 2 Drop 93 | . 4 10 4 41 . 5 19 10 Fire 227 | 27 13 57 15 106 . 2 . 7 Melee 92 | . . . . 17 . 5 37 33 Ram 7 | . . . . . . . 4 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 26 | . . . . . . 23 3 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 729 | -9/Materials | Discovered new exit (range 6) 740 | -9/Materials | Identified exit to Mines 855 | -9/Materials | Discovered exit to Mines (range 15) 929 | -9/Materials | Entered Mines 965 | -9/Mines | Discovered new exit (range 13) 1035 | -9/Mines | Identified exit to Materials 1059 | -9/Mines | Entered Materials 1059 | -8/Materials | Evolved 2 slots: Utility x2 1234 | -8/Materials | Lost 5 parts (3n1u1w) 1643 | -8/Materials | Core integrity fell below 50% 1843 | -8/Materials | Discovered new exit (range 14) 1865 | -8/Materials | Identified exit to Factory 1951 | -8/Materials | Build established: Sprinter 1977 | -8/Materials | Repaired Lgt. Nuclear Core 2040 | -8/Materials | Repaired Hvy. Mace 2061 | -8/Materials | Entered Factory 2061 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2074 | -7/Factory | Identified exit to DSF 2074 | -7/Factory | Entered DSF 2117 | -7/DSF | Additional patrols routed to DSF 2172 | -7/DSF | Discovered new exit (range 14) 2196 | -7/DSF | Core integrity fell below 50% 2201 | -7/DSF | Core integrity fell below 20% 2208 | -7/DSF | Entered Factory 2208 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2233 | -6/Factory | Lost 9 parts (3n5u1w) 2249 | -6/Factory | Identified exit to Lower Caves 2377 | -6/Factory | Found Prototype Launcher 2463 | -6/Factory | Build established: Hacker-Mutant 2639 | -6/Factory | Identified exit to Factory 2676 | -6/Factory | Crushed by falling debris 2878 | -6/Factory | Fabricated Gravmag Array? 2973 | -6/Factory | Found Prototype Processor 3164 | -6/Factory | Lost 3 parts (2u1w) 3230 | -6/Factory | Entered another Factory area 3230 | -5/Factory | Evolved 2 slots: Utility x2 3374 | -5/Factory | Spotted B-75 Beast 3624 | -5/Factory | Repaired Broken Lgt. Angular Momentum Engine 3651 | -5/Factory | Repaired Cmb. Airjet 3697 | -5/Factory | Fabricated Gravmag Array? 3776 | -5/Factory | Identified Exp. Targeting Computer 3828 | -5/Factory | Fabricated Gravmag Array (x1) 3904 | -5/Factory | Lost 5 parts (1p1n1u2w) 3926 | -5/Factory | Identified exit to Upper Caves 3926 | -5/Factory | Identified exit to Extension 3952 | -5/Factory | Build established: Hacker-Scout 4033 | -5/Factory | Core integrity fell below 50% 4036 | -5/Factory | System corruption reached 10% 4053 | -5/Factory | Lost 6 parts (2n3u1w) 4248 | -5/Factory | Core integrity fell below 20% 4293 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04250_ Slug penetrates Wall. 04250_ Acquired Cmb. Gravmag System. 04252_ Acquired 20 matter. 04256_ >> Machine Analyzer network decryption results: 04256_ Repair Station x1 04258_ Door malfunctions. 04270_ System corrupted: Cmb. Gravmag System rejected. 04274_ Acquired Cmb. Gravmag System. 04275_ U-05 Engineer repairs door. 04278_ Chainsword destroyed. 04280_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04287_ System corrupted: Cmb. Gravmag System rejected. 04287_ Dropped Imp. Sensor Array. 04288_ Acquired Cmb. Gravmag System. 04288_ Critical hit (Burn: +37). 04291_ Subcomponent Replicator disabled. 04291_ Slug penetrates Wall. 04292_ Adv. Sensor Array destroyed. 04293_ Acquired Imp. Datajack. 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""" """ ##### #?""""""?????" | | ????????????# "" #???? #?""""""?????? | | ????????????# "" #???? #?""""""?????? | | ????????????# #?????#????????????? | | ????????????# """ """ """ #??????????????????? | | ????????????# """ """ """ #??????????????????? | | ????????????# """ """ """ #??????????????????? | | ????????????# "" ""^""" #??????????????????? | | ????????????# "" "" ] #????""????????????? | | ????????????# #????""????????????? | | ############# """ """ """ #???"""???????????? | | """ """ """ #???"""???????????? | | """ """ """ #???"""???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Utility Shielding 66 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 24 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Gravmag Array | -6/Factory | Hacked Adv. Reaction Control System | -6/Factory | Hacked IFF Parser | -6/Factory | Hacked Thunder Leg | -6/Factory | Hacked Imp. Utility Shielding | -5/Factory | Scanalyzed Imp. Reaction Control System | -5/Factory | Scanalyzed Imp. Melee Analysis Suite | -5/Factory | Scanalyzed Adv. Datajack | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravmag Array | x1 | -5/Factory Gravmag Array | x1 | -5/Factory Repaired ---------- Lgt. Nuclear Core | 36% | -8/Materials Hvy. Mace | 88% | -8/Materials Lgt. Angular Momentum Engine | 1% | -5/Factory | Broken Cmb. Airjet | 6% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed AbsorptionRagnarokStorm Manual? 0 Play Time 01:29:42 Cumulative 57.7 hours Start 2025.09.07 @ 04:38:27 End 2025.09.07 @ 14:44:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: d010e33d-4ba4-4ca0-ad56-2158ef901838