Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.03 @ 10:55:38 Player: AnthonyDPS 2004 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (1987) 1987 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (884) 884 TOTAL SCORE: 7331 Bonus ------- High Alert Combat Kills 84 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 99/100 System Corruption 5% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Matter Compressor (0) Medium Reactive Plating Shock Absorption System Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Medium Storage Unit High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Utility Shielding Weapon Shielding Hardened Medium Armor Plating Minigun [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Guided EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 5 | . . . . . 2 1 . . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 94 | 6 1 2 . 6 48 18 2 4 . 7 Power 13 | 1 . 1 . 1 6 2 . . . 2 Engine 5 | 1 . 1 . 1 1 1 . . . . Core 8 | . . . . . 5 1 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 . . . 3 15 3 . 2 . 1 Treads 2 | . . . . 1 . . . 1 . . Leg 16 | . . . . . 12 3 . 1 . . Wheel 5 | 2 . . . 2 1 . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . 2 . . . . 1 Utility 28 | 1 1 1 . . 13 10 . 1 . 1 Device 8 | . . 1 . . 4 1 . 1 . 1 Storage 5 | 1 1 . . . 3 . . . . . Processor 2 | . . . . . 1 1 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 12 | . . . . . 4 8 . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 . . . 2 14 3 2 1 . 3 Energy Gun 8 | 2 . . . 2 2 1 . 1 . . Energy Cannon 7 | . . . . . 5 1 1 . . . Ballistic Gun 10 | . . . . . 6 1 . . . 3 Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 2 . . . Parts Lost 39 | . . . . 5 13 8 5 . 1 7 Power 4 | . . . . 1 . 2 . . . 1 Propulsion 14 | . . . . 2 6 2 1 . 1 2 Utility 8 | . . . . . 3 2 2 . . 1 Weapon 13 | . . . . 2 4 2 2 . . 3 Highest Loss Streak 6 | . . . . 5 3 6 4 . 1 4 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 81 | . 85 91 100 91 89 85 41 15 20 13 Engine 2 | . 14 14 14 12 . 1 . . . . Core 5 | . . . . . 7 4 3 . . 1 Treads 1 | . . . . 10 1 . . 7 6 . Leg 16 | . . . . . 21 22 9 4 7 2 Wheel 4 | . 28 28 28 15 1 . . . . . Device 6 | . . 6 14 14 8 . . . . 1 Storage 8 | . 14 14 14 14 8 7 3 . . . Processor 1 | . . . . . 1 . 2 . . . Hackware 5 | . . . . . 7 7 4 . . . Protection 5 | . . . . . 5 19 6 . . . Energy Gun 6 | . 28 28 28 22 2 3 3 2 5 . Energy Cannon 8 | . . . . . 13 2 3 . . . Ballistic Gun 5 | . . . . . 5 13 2 . . 5 Ballistic Cannon 1 | . . . . . 1 . . . . . Naked Turns 84 | . . . . . . . 70 5 . 9 Heaviest Build 88 | 13 18 18 17 18 52 88 80 4 4 11 Greatest Support 49 | 20 20 20 20 26 49 40 40 20 3 4 Greatest Overweight (x) 7 | . . . . 1 7 4 5 . 1 2 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 5 5 5 Average Capacity 12 | 5 8 10 10 10 13 15 9 5 5 5 Most Carried 15 | 6 8 9 10 10 15 14 9 4 4 5 Average Carried 10 | 2 6 8 9 7 12 8 5 3 4 4 Final Capacity 15 | 8 10 10 10 10 15 15 5 5 5 5 Final Carried 15 | 5 8 9 10 7 15 9 3 4 4 4 Class Distribution -------------------- 39% | Skirmisher 35% | Mutant 10% | Scavenger-Tank 8% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Matter Collected 1618 | 260 100 30 . 45 856 281 . . 4 42 Remotely . | . . . . . . . . . . . Salvage Created 2496 | 92 . 73 . 122 1750 373 . . . 86 Parts 123 | 1 . 1 . 6 93 15 . . . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 44 | . . . . 3 32 5 . . . 4 Melee 2 | . . . . . . 1 . . . 1 Guns 19 | . . . . 3 10 3 . . . 3 Cannons 20 | . . . . . 19 1 . . . . Classes Destroyed 12 | 2 . . . 1 8 1 . . . . Worker 2 | . . . . . 2 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 5 | 1 . 1 . . 2 1 . . . . Watcher 3 | . . . . . 2 1 . . . . Swarmer 10 | . . . . . 6 . . . . 4 Grunt 19 | . . . . 3 12 4 . . . . Sentry 7 | . . . . . 7 . . . . . Specialist 4 | . . . . . 4 . . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 1 | . . . . . . 1 . . . . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 8 | 1 . 1 . 3 8 3 . . . 4 Combat Bots Only 4 | . . . . 3 4 3 . . . 4 Max Kills in Single Turn 2 | 1 . 1 . 1 2 1 . . . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Damage Taken 6269 | . 54 . . 299 2758 908 193 . 795 1262 Core 1788 | . . . . 64 318 139 68 . 340 859 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 201 | . . . . . 201 . . . . . Core Remaining (%) 59 | 100 . . . 74 42 . . . 21 . Volleys Fired 194 | 15 4 7 . 14 97 20 . . . 37 Largest 3 | 1 2 2 . 2 3 3 . . . 2 Hottest 196 | 40 80 80 . 80 196 174 . . . 46 Shots Fired 384 | 15 6 14 . 17 234 58 . . . 40 Gun 279 | 15 6 14 . 17 133 54 . . . 40 Cannon 105 | . . . . . 101 4 . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 157 | . . . . . 69 48 . . . 40 Thermal 200 | . 2 7 . 16 165 10 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 27 | 15 4 7 . 1 . . . . . . Robot Hit Streak 17 | 3 2 5 . 9 17 9 . . . 13 Robot Miss Streak 7 | 3 2 1 . 1 7 3 . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 3 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . Shots Hit Robots 253 | 8 2 10 . 15 149 40 . . . 29 Core Hits 109 | 2 . 3 . 8 63 20 . . . 13 Critical Kills 3 | . . . . . 3 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . 4 . . . . . Burn 1 | . . . . . 1 . . . . . Meltdown 3 | . . . . . 3 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4486 | 111 34 163 . 165 2675 858 . . . 480 Guns 2883 | 111 34 121 . 165 1328 682 . . . 442 Cannons 1371 | . . . . . 1276 95 . . . . Explosions 42 | . . 42 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 190 | . . . . . 71 81 . . . 38 Kinetic 1792 | . . . . . 767 583 . . . 442 Thermal 2295 | . 12 87 . 165 1837 194 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 209 | 111 22 76 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 5 Average Corruption 3 | . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 18 | . . . . . 18 . . . . . Projectiles 18 | . . . . . 18 . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . 3 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic 2 | . . . . . 2 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . 15 Shots . | . . . . . . . . . . . Rammed 15 | . . . . . . . . . . 15 Targets Rammed 51 | . . . . . 9 27 . . . 15 Kicked 36 | . . . . . 9 27 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 522 | . 36 54 . 175 308 522 . . . 20 Average Temperature 121 | . 26 20 . 99 89 206 . . . 9 Received Heat Transfer 1437 | . . . . 186 657 378 . . . 216 Effects 9 | . . . . . . 9 . . . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . 2 . . . . Damage (major) 5 | . . . . . . 5 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . Parts Melted 7 | . . . . 1 4 2 . . . . Heat Transferred 4524 | . 25 150 . 375 3639 335 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Peak Influence 592 | 10 36 51 . 50 592 322 60 12 43 113 Initial 260 | . 6 13 . . 15 260 45 7 8 22 Average 158 | 6 12 26 . 37 201 194 27 7 13 69 Maximum Alert Level 2 | . . . . . 2 1 . . . . Low Security (%) 77 | 100 100 100 . 100 74 48 100 100 100 100 Level 1 12 | . . . . . 8 51 . . . . Level 2 10 | . . . . . 16 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 10 1 . . 2 1 Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 12 | . 1 . . . 8 . . . 2 1 Assault 1 | . . . . . 1 . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Distress Signals 10 | . 1 . . . 9 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 8 1 . 3 66 9 5 . 12 12 Peak Tracking Total 8 | . 7 7 . 3 6 4 5 . 8 7 Tactical Retreats 12 | . . 1 . . 8 . 1 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Disabled 5 | . . 1 . . 4 . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Accessed 15 | . . . . . 10 2 . 2 . 1 Terminals 7 | . . . . . 6 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . 2 1 . . . . Recycling Units 2 | . . . . . 1 . . . . 1 Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 49 | . . . . . 36 7 . 5 . 1 Successful 36 | . . . . . 27 6 . 2 . 1 Failed 13 | . . . . . 9 1 . 3 . . Catastrophic 2 | . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 21 | . . . . . 18 . . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 14 | . . . . . 13 1 . . . . Recycling Units 4 | . . . . . 3 . . . . 1 Scanalyzers 8 | . . . . . 2 6 . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 11 | . . . . . 10 . . 1 . . Prototype ID Bank 3 | . . . . . 3 . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Zone Layout 3 | . . . . . 3 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 13 | . . . . . 13 . . . . . Scan Component 7 | . . . . . 7 . . . . . Repair 6 | . . . . . 6 . . . . . Recycling Unit Hacks 4 | . . . . . 3 . . . . 1 Report Inventory 3 | . . . . . 2 . . . . 1 Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 7 | . . . . . 1 6 . . . . Insert Component 4 | . . . . . 1 3 . . . . Analyze 3 | . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . . . . . 8 2 . 1 . 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . . . 6 . . . . . Time 216 | . . . . . 216 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . Parts Scanalyzed 4 | . . . . . 1 3 . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . 13 . . . . . . . . Total Damage 112 | . . 112 . . . . . . . . Kills 3 | . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Turns Passed 6230 | 90 136 209 397 233 3619 773 214 51 199 309 Spaces Moved 3573 | 64 148 197 495 82 1716 247 233 58 179 154 Core 551 | 22 . . . . 8 . 188 38 179 116 Treads 111 | . . . . 68 43 . . . . . Legs 1887 | . . . . . 1575 247 45 20 . . Wheels 896 | 42 148 197 495 14 . . . . . . Hover . | . . . . . . . . . . . Flight 128 | . . . . . 90 . . . . 38 Fastest Speed 35 | 50 80 80 80 90 57 190 50 50 50 35 Average Speed 116 | 69 80 80 80 148 134 203 78 77 76 80 Slowest Speed 470 | 80 80 80 80 160 400 400 470 130 100 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . 6 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 27 40 79 14 82 8 85 2 94 4 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 8 | . . 6 . . 2 . . . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . 2 . . . . . AOE 6 | . . 6 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac DSF Fac Total 5282 | 92 159 233 497 175 2816 441 265 63 240 301 Wait 1287 | 1 3 26 . 74 893 119 24 . 61 86 Move 3554 | 63 147 196 494 81 1705 247 232 57 178 154 Hop 4 | . . . . . 4 . . . . . Pick Up 44 | 7 3 1 2 . 26 2 1 1 . 1 Fast Attach 57 | 4 1 2 . 2 27 11 1 3 . 6 Attach 24 | 2 . . . 3 10 6 1 1 . 1 Detach 3 | . . . . . 1 1 . 1 . . Swap 13 | . . . . 1 11 1 . . . . Drop 50 | . 1 1 1 . 33 7 6 . . 1 Fire 194 | 15 4 7 . 14 97 20 . . . 37 Melee . | . . . . . . . . . . . Ram 15 | . . . . . . . . . . 15 Kick 36 | . . . . . 9 27 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 9) 227 | -10/Materials | Entered Mines 293 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 311 | -10/Mines | Build established: Mutant 370 | -10/Mines | Learned Materials stockpile data 379 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 380 | -10/Mines | Discovered new exit (range 5) 404 | -10/Mines | Assembled infested the area 436 | -10/Mines | Entered Exiles 458 | -10/Exiles | Met 8R-AWN 469 | -10/Exiles | Met EX-HEX 513 | -10/Exiles | Met EX-BIN 524 | -10/Exiles | Aligned with FarCom system 525 | -10/Exiles | Given EX-Vault access code 595 | -10/Exiles | Met EX-DEC 624 | -10/Exiles | Visited The Gauntlet 822 | -10/Exiles | Discovered new exit (range 15) 833 | -10/Exiles | Entered Mines 890 | -9/Mines | Lost 5 parts (1p2n2w) 1027 | -9/Mines | Discovered new exit (range 3) 1066 | -9/Mines | Entered Materials 1066 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1220 | -8/Materials | Build established: Skirmisher 1550 | -8/Materials | Lost 3 parts (3n) 2548 | -8/Materials | Repaired Carbon-fiber Leg 2581 | -8/Materials | Repaired Particle Cannon 2620 | -8/Materials | Repaired Lgt. Nuclear Core 2654 | -8/Materials | Repaired Cooling System 2693 | -8/Materials | Repaired Titanium Leg 3206 | -8/Materials | Repaired Lgt. Nuclear Core 3925 | -8/Materials | Garrison activated, responded to threat 3969 | -8/Materials | Core integrity fell below 50% 4631 | -8/Materials | Discovered new exit (range 5) 4666 | -8/Materials | First assault squad dispatched 4684 | -8/Materials | Found Prototype Device 4685 | -8/Materials | Entered Factory 4685 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4689 | -7/Factory | Lost 3 parts (1n1u1w) 4691 | -7/Factory | Identified Active Sensor Suite 5045 | -7/Factory | Lost 6 parts (1p2n1u2w) 5451 | -7/Factory | Build established: Scavenger-Tank 5458 | -7/Factory | Sucked down chute 5458 | -7/Factory | Entered Waste 5505 | -7/Waste | Spotted C-40 Crusher 5530 | -7/Waste | Spotted C-40 Crusher 5543 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5546 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5550 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5571 | -7/Waste | Spotted C-40 Crusher 5581 | -7/Waste | Lost 4 parts (1n1u2w) 5602 | -7/Waste | Crushed by Compactor (1 part destroyed) 5617 | -7/Waste | Spotted C-40 Crusher 5642 | -7/Waste | Spotted C-40 Crusher 5664 | -7/Waste | Discovered new exit (range 15) 5672 | -7/Waste | Entered Factory 5722 | -7/Factory | Identified exit to DSF 5723 | -7/Factory | Entered DSF 5759 | -7/DSF | Additional patrols routed to DSF 5836 | -7/DSF | Build established: Mutant 5879 | -7/DSF | Core integrity fell below 50% 5914 | -7/DSF | Discovered new exit (range 15) 5922 | -7/DSF | Entered Factory 5922 | -6/Factory | Evolved 2 slots: Utility x2 6131 | -6/Factory | Lost 3 parts (1n1u1w) 6205 | -6/Factory | Core integrity fell below 50% 6227 | -6/Factory | Core integrity fell below 20% 6231 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06117_ Acquired Autogun. 06124_ Acquired Lgt. Nuclear Core. 06128_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06132_ K-01 Serf pushes G-50 Soldier. 06138_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 06139_ K-01 Serf pushes G-50 Soldier. 06187_ C-30 ARC bursts open, deploying its payload. 06187_ G-67 Veteran unfolds itself. 06187_ G-50 Soldier unfolds itself. 06188_ K-01 Serf pushes G-50 Soldier. 06188_ Critical hit (Burn: +37). 06188_ K-01 Serf pushes G-50 Soldier. 06190_ K-01 Serf collects debris. 06205_ VTOL Module destroyed. 06205_ Critical hit (Burn: +37). 06207_ Autogun destroyed. 06216_ P-60 Hacker resets G-67 Veteran, system corruption cleaned. 06220_ Lgt. Nuclear Core destroyed. 06222_ Autogun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #######################+###???????????????? | | # @ ????????? | | # ????????? | | #g g ????????? | | + p g^ ?????????? | | # g ?????????? | | # g ########################+#??????????? | | ###+#### g # #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | + + #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # # ! #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | " % ##############??????????????????????? | | #########"######?????????????????????????????????? | | ""??# * #?????????????????????????????????? | | "T"?# """% #?????????????????????????????????? | | " " # """* * #?????????????????????????????????? | | # """ #?????????????????????????????????? | | # "" #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: EM 15 Evasion (%) 58 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Lgt. Deuterium Engine | -7/Factory | Scanalyzed Hpw. Shotgun | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed LatentPhasingClaymores Manual? 0 Play Time 01:20:05 Cumulative 35.3 hours Start 2022.10.03 @ 09:32:33 End 2022.10.03 @ 10:55:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa8534a0-be69-4d9a-b29c-f63682e659c8