Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 08:39:45 Player: bm-y65 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (256) 1280 Value Destroyed (8883) 8883 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (1696) 1696 TOTAL SCORE: 21359 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 165 Awakened Behemoth Slayer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 689/1150 Matter 166/300 Energy 100/100 System Corruption 27% Temperature Cool (9) Movement Walking (105) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Myomer Leg Experimental Flexi-carbon Leg Improved Thunder Leg > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Heavy Antimatter Reactor Heavy Antimatter Reactor Improved Cooling System Advanced Terrain Scanner High-powered Tractor Beam Transdimensional Reconstructor Precision Grenade Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Improved Weapon Cycler Advanced Reaction Control System > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Enhanced Coil Gun Railgun Railgun > --- INVENTORY -------- Heavy Antimatter Reactor Heavy Antimatter Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Experimental Flexi-carbon Leg Improved Thunder Leg Improved Cooling System Improved Matter Compressor Advanced Terrain Scanner High-powered Tractor Beam Transdimensional Reconstructor Enhanced Coil Gun Railgun Railgun Railgun Railgun Precision Grenade Launcher CR-A16's Behemoth Slayer [Rating: 143] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [Propulsion] Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 202 | 7 9 1 21 4 9 13 10 1 6 . . 21 2 4 6 10 2 . 27 2 3 4 . 11 . 29 Power 22 | 1 1 . 4 . . 2 2 . 1 . . 1 . . . 1 1 . 4 . . 1 . 1 . 2 Engine 13 | 1 1 . 3 . . 2 2 . 1 . . 1 . . . 1 1 . . . . . . . . . Core 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Propulsion 57 | 2 4 . 6 1 . 4 2 1 2 . . 7 . 1 4 4 . . 6 . 2 . . 5 . 6 Treads 18 | 1 1 . 5 . . 4 2 1 2 . . 2 . . . . . . . . . . . . . . Leg 33 | . . . . . . . . . . . . 5 . 1 4 4 . . 6 . 2 . . 5 . 6 Wheel 6 | 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 60 | 2 3 1 4 . 2 1 4 . . . . 8 1 3 . 4 1 . 12 2 . 2 . 2 . 8 Device 28 | 1 . 1 2 . 1 . 3 . . . . 2 . 2 . 2 1 . 4 . . 1 . 2 . 6 Storage 7 | 1 2 . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . Processor 11 | . . . . . 1 . . . . . . 4 . . . 1 . . 3 1 . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 13 | . 1 . 2 . . 1 1 . . . . 1 1 . . 1 . . 2 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 1 . 7 3 7 6 2 . 3 . . 5 1 . 2 1 . . 5 . 1 1 . 3 . 13 Energy Gun 8 | . . . 4 . . 1 . . . . . . . . . . . . . . . . . 2 . 1 Energy Cannon 21 | . . . 2 2 6 4 2 . . . . 3 . . . . . . 2 . . . . . . . Ballistic Gun 20 | 2 1 . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . 12 Ballistic Cannon 4 | . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . Launcher 6 | . . . 1 1 . 1 . . . . . 1 . . 2 . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 1 . 1 3 . . 1 . . 2 . . 2 . . . 4 . . 3 . 4 . . Parts Lost 62 | . 6 . 4 . . 1 . 1 . . . 4 . . . 9 . . 7 . 1 . . 2 1 26 Power 6 | . 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . 2 Propulsion 21 | . 3 . . . . 1 . 1 . . . 2 . . . 3 . . 2 . 1 . . 2 . 6 Utility 18 | . 1 . 3 . . . . . . . . 1 . . . 4 . . 1 . . . . . . 8 Weapon 17 | . 1 . . . . . . . . . . 1 . . . 1 . . 3 . . . . . 1 10 Highest Loss Streak 21 | . 2 . 1 . . 1 . 1 . . . 1 . . . 6 . . 5 . 1 . . 1 1 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 4 13 20 19 20 19 19 19 19 19 20 20 19 20 20 20 18 16 18 19 20 19 19 20 19 20 18 Power 2 | . 1 3 2 2 2 2 3 3 3 3 3 3 3 3 2 1 1 1 1 2 2 2 2 2 2 2 Propulsion 4 | 2 6 6 5 7 6 5 4 3 3 4 4 6 5 5 4 3 4 4 4 4 3 4 4 4 4 4 Utility 6 | . 3 7 6 5 5 6 6 7 7 7 7 3 4 5 7 7 6 8 7 6 5 5 5 6 7 5 Weapon 5 | . 1 3 5 5 5 5 5 6 6 6 6 5 5 6 6 4 4 5 5 8 8 7 8 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . . 3 12 1 2 6 6 . . . . 3 1 . 1 . . . 5 . 1 1 . 3 . 7 Power 10 | . . . 1 . . 2 2 . . . . 1 1 . . . . . . . . 1 . . . 2 Propulsion 12 | . . 1 5 . . 3 . . . . . . . . . . . . . . . . . 1 . 2 Utility 13 | . . 2 . 1 . 1 2 . . . . . . . . . . . 4 . 1 . . 1 . 1 Weapon 16 | . . . 6 . 2 . 2 . . . . 2 . . 1 . . . 1 . . . . 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 99 99 100 99 99 99 99 99 82 100 99 100 99 97 98 99 100 96 100 99 85 100 99 95 98 Engine 6 | . 13 14 4 11 9 9 7 7 7 7 7 6 6 6 6 5 11 11 7 . . . . . . . Core 2 | . . . 6 . . . . . . . . . . . . . . . 3 11 11 11 11 9 10 3 Treads 11 | . 14 14 19 22 18 18 29 29 31 35 35 7 . . . . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . 22 31 31 31 30 27 27 24 27 26 27 27 24 25 24 Wheel 2 | . 14 14 13 11 9 9 . . . . . . . . . . . . . . . . . . . . Device 15 | . 12 13 14 11 14 11 15 15 14 14 14 15 18 17 18 19 26 27 22 16 16 16 16 15 15 14 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 Processor 9 | . . . . . 3 9 7 7 7 7 7 13 12 12 12 11 11 11 11 16 16 16 16 15 15 16 Protection 5 | . 1 . 7 11 9 6 7 7 7 7 7 6 6 6 6 4 . . 4 5 5 5 5 5 3 3 Energy Cannon 12 | . . . 12 22 26 26 23 22 17 . . 13 17 18 15 15 11 11 12 . . . . . . . Ballistic Gun 5 | . 28 28 1 . . . . . . . . . . . . . . . 2 16 16 . 16 21 13 22 Ballistic Cannon 1 | . . . . . . . . . 4 4 21 4 . . . 1 5 5 1 . . . . . . . Peak Build Rating 143 | 7 9 18 21 20 39 40 53 53 56 56 56 73 71 75 77 77 87 88 112 106 107 109 109 135 135 143 Average Rating 65 | 5 8 10 17 19 29 33 49 52 53 45 56 68 70 73 73 70 85 87 96 105 106 90 109 125 130 135 On Entrance 63 | . 7 9 10 19 19 33 33 53 52 56 56 56 71 71 75 72 70 87 88 104 105 107 109 109 135 117 Avg Prop Armor Cover (%) 12 | 10 11 12 13 14 12 12 . . . . . . . . . . . . . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 15 90 48 63 63 79 78 74 72 80 80 80 86 81 81 80 84 89 89 99 86 86 86 86 103 96 116 Greatest Support 119 | 20 20 16 32 16 16 46 88 88 108 108 108 108 85 86 90 86 90 90 107 89 99 99 99 114 112 119 Greatest Overweight (x) 5 | 1 5 2 3 3 4 4 . . . . . 1 . . . 1 . . 4 . 1 . . 1 . . Average Overweight (x) . | . 2 2 2 3 4 3 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 19 20 20 20 20 20 20 20 20 Average Carried 19 | 4 13 19 19 20 19 19 19 19 19 20 20 19 19 19 19 18 16 18 19 20 19 19 20 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 17 18 19 20 20 20 20 20 20 20 8 Class Distribution -------------------- 48% | Skirmisher 18% | Mutant 10% | Scavenger-Skirmisher 7% | Tank 5% | Machinist-Skirmisher 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Machinist-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Derelict-Assassin | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Skirmisher | -4/Waste Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 8978 | 308 466 68 252 133 130 255 385 91 161 . 202 675 66 110 108 235 . . 1338 332 223 141 68 917 . 2314 Remotely 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Salvage Created 12856 | 89 571 . 891 251 275 1117 875 153 331 . 9 1426 504 57 . 410 . . 1459 271 73 246 . 1424 . 2424 Parts 578 | 4 25 . 57 15 10 55 28 6 5 . . 48 14 1 . 6 . . 74 13 3 4 . 71 . 139 Haulers Intercepted 21 | . . . 4 . 2 6 2 . . . . 2 . . . . . . 2 . . . . 2 . 1 Recyclers Shooed 18 | 1 1 . 1 . . . . . . . . 2 . . . . . . 6 . . . . 4 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . 3 4 . . . 25 1 . 4 . . . 12 3 1 . . . . Prevented 5 | . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 175 | . 10 . 18 4 2 16 12 6 13 . 2 17 7 . . 6 . . 17 4 1 . . 15 . 25 Guns 56 | . 10 . 5 . . . . . . . . . . . . . . . 6 4 1 . . 10 . 20 Cannons 78 | . . . 10 2 2 16 6 3 5 . 2 17 6 . . 4 . . 5 . . . . . . . AOE 23 | . . . 2 2 . . . 3 8 . . . . . . . . . . . . . . 4 . 4 Classes Destroyed 17 | 2 5 . 3 . . . 2 . 1 . 1 1 1 . . 1 . . . . . . . . . . Worker 20 | . 1 . . 1 1 2 1 . . . . 3 . . . . . . 4 . . . . . . 7 Builder 18 | . 1 . . . . . . . . . . 1 . . . . . . 7 . . . . 4 . 5 Tunneler 6 | 1 . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . Hauler 21 | . . . 4 . 2 6 2 . . . . 2 . . . . . . 2 . . . . 2 . 1 Recycler 17 | 1 2 . 1 2 . . 1 . . . . 3 . . . . . . 1 . . . . 3 . 3 Operator 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 5 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Swarmer 39 | . 3 . 9 4 . 4 . 6 1 . . 1 2 . . . . . . . . . . 4 . 5 Grunt 55 | . 7 . 4 . 1 8 4 . 1 . . 9 2 . . 5 . . 4 3 . . . 1 . 6 Brawler 4 | . . . . . . . . . . . . 1 2 . . . . . . 1 . . . . . . Sentry 21 | . . . 5 . 1 4 3 . 1 . . 1 . . . . . . 3 . 1 . . 1 . 1 Hunter 12 | . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . 7 Programmer 30 | . . . . . . . 3 . . . . 4 1 . . . . . 8 . . . . 8 . 6 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Assembled 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 5 . 6 3 3 7 3 3 10 . 1 5 4 . . 5 . . 10 4 1 . . 11 . 6 Combat Bots Only 10 | . 3 . 6 3 1 3 3 3 10 . 1 4 4 . . 5 . . 4 4 1 . . 4 . 5 Max Kills in Single Turn 3 | 1 1 . 2 2 2 2 1 1 3 . 1 2 2 1 . 1 . . 3 1 1 . . 2 . 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . 2 2 . . . 1 3 . . . . . . . . . . . . . . 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 1235 | . 91 . 107 16 8 35 156 17 35 . . 106 34 . . 93 . . 117 2 10 . . 55 1 352 Missed 372 | . 26 . 25 2 2 9 54 7 15 . . 34 9 . . 14 . . 31 . 2 . . 24 . 118 Hits 863 | . 65 . 82 14 6 26 102 10 20 . . 72 25 . . 79 . . 86 2 8 . . 31 1 234 Melee 6 | . . . . . . . . . 3 . . 2 . . . . . . . . . . . . 1 . Projectile 857 | . 65 . 82 14 6 26 102 10 17 . . 70 25 . . 79 . . 86 2 8 . . 31 . 234 Critical Strikes 27 | . . . 1 . . . . . . . . 1 4 . . 5 . . 4 . . . . 4 1 7 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Damage Taken 14449 | . 687 . 847 161 87 519 1015 157 285 . . 1164 384 . . 1874 . . 1779 37 192 . . 691 56 4514 Core 1252 | . 58 . 111 10 . 30 82 . 43 . . 54 44 . . 173 . . 160 . 26 . . 19 56 386 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1097 | . . . . . . . . . . . . 34 . . 833 . . . 155 . . . . . . 75 Core Remaining (%) 81 | 100 . 76 . 69 . 94 . . . . 82 . . . . 68 . . . . . . 81 . . . Volleys Fired 663 | 11 61 . 70 21 10 33 49 8 15 . 15 68 25 6 1 17 3 10 92 9 6 . . 46 3 84 Largest 5 | 2 2 . 2 2 3 3 3 3 3 . 3 3 3 3 1 3 1 1 3 3 3 . . 5 5 5 Hottest 286 | 40 40 . 130 120 207 207 204 204 204 . 120 248 226 226 90 226 90 90 286 96 96 . . 162 144 170 Shots Fired 1795 | 22 122 . 138 42 26 97 147 16 28 . 26 169 76 19 1 45 3 9 211 28 18 . 1 179 12 360 Gun 867 | 22 122 . 64 . . . . . . . . . . . . . . . 66 28 18 . 1 177 12 357 Cannon 911 | . . . 73 41 25 97 147 12 23 . 26 169 76 19 1 45 3 9 145 . . . . . . . Launcher 16 | . . . 1 1 . . . 4 5 . . . . . . . . . . . . . . 2 . 3 Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 868 | 22 122 . . . . . . . 2 . 26 63 . . . . . . 90 28 18 . 1 167 7 322 Thermal 797 | . . . 115 41 1 30 147 12 21 . . 106 76 19 1 45 3 9 121 . . . . 10 5 35 Explosive 7 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . 3 Electromagnetic 123 | . . . 22 . 25 67 . 4 5 . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 12 . 20 10 6 13 13 9 6 . 7 9 17 3 . 13 . . 9 6 9 . . 9 5 10 Robot Miss Streak 9 | 4 7 . 3 3 3 3 3 1 2 . 9 3 1 1 . 2 . . 3 4 2 . 1 4 . 9 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . . . 2 1 . . . 1 . 2 Secondary Targets 11 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . 7 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 964 | 12 74 . 86 24 14 49 91 8 13 . 3 95 43 4 . 38 . . 115 15 10 5 . 93 1 171 Core Hits 417 | 3 29 . 31 11 5 24 21 7 19 . 2 45 13 2 . 8 . . 44 10 3 3 . 50 . 87 Critical Kills 19 | . 1 . . . . . 2 . . . . 1 1 . . . . . 7 . . . . 3 . 4 Critical Parts Destroyed 15 | 1 . . . . . . . . . . . . . . . . . . 2 2 . . . 5 . 5 Critical Strikes 46 | 1 1 . 3 . 1 . 2 . . . . 5 1 . . 1 . . 9 2 . 2 . 8 . 10 Burn 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 8 | . . . . . . . 2 . . . . 1 1 . . . . . 4 . . . . . . . Destroy 26 | 1 1 . . . . . . . . . . . . . . . . . 5 2 . . . 8 . 9 Blast 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Corrupt 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Melee Attacks 23 | . . . . . . . . . . . . . 7 . . 10 . . . . . 5 . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . 10 . . . . . 5 . 1 . . Sneak Attacks 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27822 | 140 996 . 1669 604 511 1514 2062 239 677 . 81 2777 1061 104 . 1014 . . 4154 497 254 408 . 3287 24 5749 Guns 12378 | 140 996 . 737 . . . . . . . . . . . . . . . 1428 497 254 . . 3033 24 5269 Cannons 13192 | . . . 767 434 480 1514 2049 122 227 . 81 2777 1061 104 . 850 . . 2726 . . . . . . . Explosions 1662 | . . . 165 170 26 . . 117 450 . . . . . . . . . . . . . . 254 . 480 Melee 572 | . . . . . . . . . . . . . . . . 164 . . . . . 408 . . . . Ramming 18 | . . . . . 5 . 13 . . . . . . . . . . . . . . . . . . . Kinetic 12699 | 140 996 . . . . . . . . . 81 1178 . . . . . . 1945 497 254 . . 2840 . 4768 Thermal 11101 | . . . 1274 533 26 329 2049 122 227 . . 1599 1061 104 . 850 . . 2209 . . . . 193 24 501 Explosive 945 | . . . 140 71 . . . . . . . . . . . . . . . . . . . 254 . 480 Electromagnetic 2487 | . . . 255 . 480 1185 . 117 450 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 572 | . . . . . . . . . . . . . . . . 164 . . . . . 408 . . . . Highest Corruption 27 | . . . 3 3 . 5 3 4 4 4 4 2 5 5 5 . . 18 27 27 27 27 27 7 14 27 Average Corruption 9 | . . . 2 3 . 3 2 3 4 4 4 1 4 5 5 . . 11 21 27 27 27 27 3 12 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 438 | . . . 9 28 . 9 22 18 7 3 19 14 18 16 2 . . 7 99 28 30 10 14 17 6 62 Message Errors 102 | . . . 4 5 . 3 5 2 1 . 8 4 6 4 1 . . . 22 6 7 3 4 6 1 10 Matter Fused 104 | . . . 2 9 . 2 5 3 3 1 1 3 2 5 1 . . . 22 9 11 6 4 2 1 12 Heat Flow Errors 45 | . . . . 3 . 1 3 1 . 1 4 3 1 . . . . 2 11 3 2 1 2 . 1 6 Energy Discharges 46 | . . . . 4 . . 3 3 1 1 1 1 2 4 . . . 1 10 3 2 . 1 5 . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 6 | . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . 1 Data Loss (minor) 49 | . . . 2 3 . . 1 3 2 . 4 1 4 1 . . . 1 11 3 3 . . 3 . 7 Data Loss (major) 23 | . . . . 3 . 2 1 2 . . . . . 1 . . . 2 6 . 2 . 2 . 1 1 Misfires 17 | . . . . 1 . . 1 . . . 1 1 1 1 . . . . 1 2 1 . 1 1 1 4 Alerts 10 | . . . . . . . 2 2 . . . 1 . . . . . . 2 1 1 . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 Weapon Failures 31 | . . . 1 . . . 1 . . . . . . . . . . 1 12 1 1 . . . . 14 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 714 | . . . 16 30 15 22 24 . 27 . . 67 84 45 . 12 . . 195 . . 139 . 2 . 36 Projectiles 493 | . . . 16 . 15 22 24 . 13 . . 67 84 45 . 12 . . 195 . . . . . . . Explosions 82 | . . . . 30 . . . . 14 . . . . . . . . . . . . . . 2 . 36 Melee 139 | . . . . . . . . . . . . . . . . . . . . . . 139 . . . . Knockbacks 10 | . . . . . . . . . . . 1 6 . . . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . 1 6 . . . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . . . 13 56 . . . 17 18 . . . . . . . . . . . . . . . . 183 Shots 7 | . . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . 3 Rammed 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | . 16 . 198 159 84 249 344 207 114 155 244 279 88 120 . 315 . 132 296 152 144 246 203 7 220 243 Average Temperature 80 | . 5 . 71 46 46 61 130 78 51 82 117 87 52 64 . 96 . 72 93 61 73 123 114 4 141 29 Received Heat Transfer 2526 | . 282 . 186 . 18 144 201 . 53 . . 279 . . . 916 . . 165 18 27 . . 18 . 219 Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . 1 . 3 5 . 2 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 18 | . . . 1 . . . 6 . . . . 1 1 . . 1 . . 7 . . . . . . 1 Combat Hostiles 16 | . . . 1 . . . 6 . . . . . 1 . . 1 . . 6 . . . . . . 1 Parts Melted 71 | . . . 3 4 . . 24 1 . . . 10 4 1 . 5 . . 10 . . . . . . 9 Heat Transferred 19103 | . . . 2960 1075 50 592 3367 222 407 . . 2558 1649 174 . 1462 . . 3037 . . . . 350 50 1150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 3 | . . . 1 . . 1 1 . . . . 1 . . . . . . 2 . . . . 1 . 3 Low Security (%) 64 | 100 100 100 48 100 100 41 76 . . . . 3 . . . . 100 100 85 . . . . 53 100 50 Level 1 32 | . . . 51 . . 58 23 . . . . 96 . . . . . . 5 . . . . 46 . 27 Level 2 2 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 791 | 5 127 3 325 133 63 288 260 . . . . 376 . . . . 12 4 484 . . . . 335 103 791 Initial 300 | . . 3 . 113 6 22 89 . . . . 300 . . . . 12 . . . . . . . 103 41 Average 141 | . 55 . 173 35 24 157 155 . . . . 264 . . . . 2 . 84 . . . . 204 86 244 Influence Increases 7380 | 10 328 . 682 257 261 597 612 140 60 . 10 933 264 . . 217 6 8 837 90 20 10 . 709 6 1323 Destroy 0b10 Robot/C 3400 | . 200 . 360 120 100 320 240 120 60 . . 340 180 . . 120 . . 340 80 20 . . 300 . 500 Destroy 0b10 Robot/NC 480 | 10 30 . 40 35 20 40 20 . . . 10 45 5 . . . . . 70 . . 10 . 55 . 90 Destroy Leader 850 | . 44 . 110 20 36 92 104 20 . . . 82 20 . . 20 . . 104 10 . . . 76 . 112 Allied During Kill 60 | . . . . 26 18 . . . . . . . 14 . . 2 . . . . . . . . . . Successful Hack 268 | . 9 . 26 . 4 35 31 . . . . 61 . . . . . . 59 . . . . 43 . . Disable Machine 675 | . . . 45 45 15 75 15 . . . . 45 . . . . . . 45 . . . . 105 . 285 Anti-Garrison Action 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . . Destroy Structure 667 | . . . 11 11 8 5 2 . . . . 30 . . . . 6 8 144 . . . . 130 6 306 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . 15 . . . . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 450 | . 45 . 90 . 60 15 . . . . . 30 45 . . 75 . . 60 . . . . . . 30 Influence Decreases 6710 | 10 320 8 391 530 224 455 672 277 60 . 10 686 481 30 . 196 25 10 359 472 116 10 . 413 243 712 Entered New Map 906 | . . 5 . 178 12 33 108 52 . . . . 93 6 . . 9 2 . 178 19 . . . 193 18 Time Decay 5024 | 10 270 3 351 312 152 412 564 215 60 . 10 546 388 24 . 136 16 8 289 294 87 10 . 393 40 434 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 580 | . 50 . 40 . . 10 . 10 . . . 40 . . . 60 . . 70 . 10 . . 20 10 260 Lost Ally 100 | . . . . 40 60 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . 1 . . 3 7 . . . . 7 . . . . . . 3 . . . . 3 . 12 Investigation 8 | . 1 . . . . 1 2 . . . . 2 . . . . . . . . . . . . . 2 Extermination 14 | . . . . . . . 3 . . . . 3 . . . . . . 3 . . . . 2 . 3 Reinforcement 13 | . 2 . 1 . . 2 1 . . . . 2 . . . . . . . . . . . 1 . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 13 | . 1 . 1 . 2 2 . . . . . 1 . . . . . . 2 . . . . . . 4 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . 3 Distress Signals 31 | . . . . . . . . . . . . . . . . . . . 28 . . . . . . 3 Times Spotted 277 | . 16 . 29 5 11 28 15 6 13 . 3 19 13 . . 12 . 3 28 4 1 . . 22 5 44 Peak Tracking Total 10 | . 5 . 5 3 6 6 3 3 10 . 1 5 7 . . 5 . 3 6 4 1 . . 4 5 7 Tactical Retreats 19 | . 3 . 3 . 2 1 . . . . . 2 2 . . 1 . 1 2 . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 17 | . 1 . 2 . . 3 1 . . . . 1 . . . . 1 . 4 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 46 | . . . 3 3 1 5 1 . 1 . . 3 . . . . . . 3 . . . . 7 . 19 Max in Single Turn 5 | . . . 1 1 1 1 1 . 1 . . 2 . . . . . . 1 . . . . 2 . 5 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 66 | . 6 . 4 . 3 10 12 . . 3 . 7 . . . . . . 6 1 . 4 . 4 . 6 Terminals 38 | . 4 . 3 . 2 10 8 . . . . 3 . . . . . . 2 . . . . 2 . 4 Fabricators 5 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Recycling Units 4 | . 2 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Scanalyzers 5 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Total Hacks 168 | . 15 . 13 . 6 24 19 . . 25 . 15 . . . . . . 14 1 . 17 . 10 . 9 Successful 94 | . 6 . 6 . 3 6 7 . . 25 . 9 . . . . . . 8 1 . 17 . 5 . 1 Failed 73 | . 9 . 6 . 3 18 12 . . . . 6 . . . . . . 6 . . . . 5 . 8 Catastrophic 25 | . 1 . 1 . 2 6 6 . . . . 1 . . . . . . 1 . . . . 2 . 5 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 9 . 2 . 3 1 2 . . . . 3 . . . . . . 1 . . . . 2 . 4 Terminals 85 | . 12 . 10 . 5 24 15 . . . . 4 . . . . . . 3 . . . . 5 . 7 Fabricators 15 | . . . . . . . 1 . . . . 8 . . . . . . 3 . . . . 3 . . Repair Stations 6 | . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 1 Recycling Units 5 | . 3 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Scanalyzers 11 | . . . 3 . . . 2 . . . . . . . . . . . 4 . . . . 2 . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 67 | . 1 . 4 . 2 6 5 . . 25 . 3 . . . . . . 1 1 . 17 . 2 . . Record 11 | . . . . . . . . . . 6 . . . . . . . . . . . 5 . . . . Part Schematic 16 | . . . . . . 1 . . . 11 . . . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . . . . . 1 . . . . 3 . 1 . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 . . . . 4 . . . . . . 2 . . . . 1 . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Build 5 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . . . . . . . . . 3 . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 4 . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 Terminals 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Patch 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 47 | . 6 . 2 . 3 9 9 . . . . 4 . . . . . . 5 . . . . 4 . 5 Full Trace Events 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . 1 . . . 11 . . . . 14 . . . 1 . . 4 . . . . Parts Built 8 | . . . . . . . . . . . . 4 . . . . . . 2 . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 392 | . . . . . . . . . . . . 211 . . . . . . 64 . . . . 117 . . Total Part Build Rating 50 | . . . . . . . . . . . . 20 . . . . . . 16 . . . . 14 . . Part Studies Acquired 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 34 | . . . . . . . . . . . . . . . . . . . 34 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . . . . . . . . 9 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 7 | . . . . 5 . . . . . . . . 2 . . . . . . . . . . . . . Largest Group 5 | . . . . 5 3 . . . . . . . 2 2 2 2 . . . . . . . . . . Highest-Rated Group 85 | . . . . 85 40 . . . . . . . 58 58 58 58 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 16 . . . . . . . 29 29 29 29 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . 14 19 . . . . . . . 10 . . 24 . . . . . . . . . . Total Damage 913 | . . . . 114 201 . . . . . . . 149 . . 449 . . . . . . . . . . Kills 7 | . . . . 2 3 . . . . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 17037 | 48 796 149 378 . 370 346 1522 958 577 120 855 1574 920 561 1140 682 144 158 1845 640 553 242 295 1002 89 1073 Optics 6382 | . . . . . . . . . . . . . . . . 341 144 158 1845 640 553 242 295 1002 89 1073 Sensors 15160 | . . 2 . . 32 346 1522 958 577 120 855 1574 920 561 1140 621 144 158 1845 640 553 233 295 996 89 979 Terrain 1609 | . . . . . . . . . . . . . . . . . 143 158 1249 . . . . 59 . . Seismic 1707 | 48 796 147 378 . 338 . . . . . . . . . . . . . . . . . . . . . Jamming 3951 | . . . . . . . . . . . . . . . . 14 141 158 682 640 553 242 295 938 89 199 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . 2 . . 1 . 1 . 3 2 . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 20543 | 135 880 151 1166 1173 516 1386 1690 958 577 120 855 1574 920 561 1140 700 144 158 1845 640 553 242 295 1002 89 1073 Spaces Moved 12963 | 76 450 111 649 802 289 683 962 641 351 78 549 967 652 438 921 421 108 113 1059 481 390 158 232 603 81 698 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2899 | 26 11 . . . . 86 962 641 351 78 549 195 . . . . . . . . . . . . . . Legs 7127 | . . . . . . . . . . . . 772 652 438 921 421 108 113 1059 481 390 158 232 603 81 698 Wheels 2934 | 47 439 111 649 802 289 597 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 130 115 135 150 150 145 145 145 148 148 120 120 120 120 120 120 120 111 120 122 126 126 96 96 96 Average Speed 130 | 112 139 130 133 135 150 161 145 145 146 148 148 127 120 120 120 120 120 120 124 120 123 126 126 125 96 99 Slowest Speed 400 | 160 320 130 145 135 150 240 145 145 148 148 148 190 120 120 120 190 120 120 400 120 187 126 126 193 96 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 82 39 66 98 24 92 26 87 58 68 71 26 70 58 83 63 5 86 26 62 63 63 51 19 86 26 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 8 | . . 1 . . . 1 . 1 . 1 . . 1 . . . . . . . . 3 . . . . Known Exits Taken 19 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . . . 3 . . . 3 2 . 5 . 1 4 5 2 . . . 2 3 . 4 . . . Spaces Dug 120 | . . . . . 1 . . . 2 . 5 14 16 3 . . 3 9 23 . 3 . . 19 12 10 Terrain Destroyed 506 | . . . 12 13 7 . . . 2 . 14 29 20 8 . 7 3 9 72 12 8 . 2 80 12 196 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 405 | . . . . . 1 . . . 2 . 14 29 20 8 . 7 3 9 72 12 8 . 2 67 12 139 AOE 100 | . . . 12 13 6 . . . . . . . . . . . . . . . . . . 13 . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Total 15226 | 100 578 120 825 852 347 905 1140 656 389 83 570 1172 734 461 954 548 119 125 1410 523 450 193 234 743 84 911 Wait 824 | . 34 . 31 19 21 125 68 5 7 . 7 69 40 5 6 67 . 2 144 31 39 6 3 52 1 42 Move 12939 | 75 449 110 648 801 288 682 961 640 350 77 548 966 651 437 920 420 108 112 1058 480 389 157 231 603 80 698 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 7 20 3 24 2 6 15 14 . 3 . . 16 3 1 4 6 3 1 28 . 4 2 . 5 . 18 Fast Attach 114 | 7 . 2 7 . 3 8 2 . 3 3 . 13 . 4 6 3 . . 22 . 4 9 . 11 . 7 Attach 68 | . 6 . 6 . 2 1 2 1 2 . . 6 . . . 8 2 . 9 . 1 1 . 3 . 18 Detach 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . 1 Swap 181 | . 6 . 9 5 8 16 28 2 5 . . 12 4 2 7 14 3 . 28 2 . 2 . 8 . 20 Drop 222 | . 2 5 30 4 7 25 14 . 4 3 . 22 4 6 10 3 . . 29 1 7 10 . 13 . 23 Fire 663 | 11 61 . 70 21 10 33 49 8 15 . 15 68 25 6 1 17 3 10 92 9 6 . . 46 3 84 Melee 23 | . . . . . . . . . . . . . 7 . . 10 . . . . . 5 . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 6) 531 | -10/Materials | Discovered new exit (range 12) 743 | -10/Materials | Discovered new exit (range 11) 849 | -10/Materials | Discovered new exit (range 9) 1002 | -10/Materials | Discovered new exit (range 6) 1016 | -10/Materials | Entered Mines 1064 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1081 | -10/Mines | Identified exit to Materials 1104 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1107 | -10/Mines | Found Prototype Device 1107 | -10/Mines | Identified Exp. Sensor Array 1128 | -10/Mines | Discovered exit to Materials (range 8) 1132 | -10/Mines | Learned location of Storage (-8) 1167 | -10/Mines | Entered Materials 1167 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1215 | -9/Materials | Identified exit to Mines 1460 | -9/Materials | Discovered new exit (range 7) 1822 | -9/Materials | Discovered new exit (range 10) 1844 | -9/Materials | Central database locked down 2162 | -9/Materials | Discovered new exit (range 3) 2333 | -9/Materials | Entered Mines 2342 | -9/Mines | Learned Materials non-interactive machine intel 2413 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2437 | -9/Mines | Discovered new exit (range 10) 2677 | -9/Mines | Discovered new exit (range 15) 3175 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3175 | -9/Mines | Discovered new exit (range 5) 3506 | -9/Mines | Entered Materials 3506 | -8/Materials | Accompanied by 3 allies 3506 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3507 | -8/Materials | Identified exit to Factory 3508 | -8/Materials | Loaded intel: 39 non-interactive machine locations 3659 | -8/Materials | Discovered new exit (range 15) 3811 | -8/Materials | Build established: Tank 3846 | -8/Materials | Identified exit to Storage 4022 | -8/Materials | Entered Storage 4429 | -8/Storage | Door terminal overloaded 4660 | -8/Storage | Discovered exit to Factory (range 8) 4825 | -8/Storage | Met 01-MTF 5057 | -8/Storage | Discovered new exit (range 6) 5194 | -8/Storage | Learned location of Armory (-3) 5408 | -8/Storage | Entered Factory 5408 | -7/Factory | Accompanied by 1 ally (01-MTF) 5408 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5411 | -7/Factory | 01-MTF left 5745 | -7/Factory | Garrison activated, responded to threat 5918 | -7/Factory | Build established: Skirmisher 6525 | -7/Factory | Identified exit to Lower Caves 6647 | -7/Factory | Discovered new exit (range 8) 6673 | -7/Factory | Identified exit to Factory 7098 | -7/Factory | Entered Lower Caves 7131 | -7/Lower Caves | Learned Factory emergency access door positions 7246 | -7/Lower Caves | Learned location of Zion (-6) 7627 | -7/Lower Caves | Discovered new exit (range 6) 7741 | -7/Lower Caves | Encountered a Warlord checkpoint 8055 | -7/Lower Caves | Identified exit to Lower Caves 8056 | -7/Lower Caves | Entered another Lower Caves area 8066 | -7/Lower Caves | Encountered an infested base 8102 | -7/Lower Caves | Discovered exit to Factory (range 13) 8105 | -7/Lower Caves | Destroyed 10 combat bots 8386 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8482 | -7/Lower Caves | Found Alien Artifact 8482 | -7/Lower Caves | Identified Core Expander 8482 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 8614 | -7/Lower Caves | Discovered new exit (range 14) 8631 | -7/Lower Caves | Identified exit to Data Miner 8633 | -7/Lower Caves | Entered Data Miner 8633 | -7/Data Miner | Discovered new exit (range 6) 8639 | -7/Data Miner | Identified exit to Proximity Caves 8663 | -7/Data Miner | Met Data Miner 8688 | -7/Data Miner | Learned location of Section 7 (-3) 8688 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8709 | -7/Data Miner | Received God Mode back door access code from Data Miner 8753 | -7/Data Miner | Entered Proximity Caves 9065 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9067 | -6/Proximity Caves | Spotter reported a threat 9083 | -6/Proximity Caves | Learned Factory stockpile data 9167 | -6/Proximity Caves | Spotter reported a threat 9290 | -6/Proximity Caves | Spotted B-75 Beast 9583 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9608 | -6/Proximity Caves | Entered Factory 9608 | -6/Factory | Evolved 2 slots: Utility x2 9624 | -6/Factory | Identified exit to Lower Caves 9696 | -6/Factory | Fabricated Hvy. Plasma Cannon? 9891 | -6/Factory | Fabricated Flexi-carbon Leg (x2) 9902 | -6/Factory | Build established: Gunner 9958 | -6/Factory | Search patrols dispatched 10392 | -6/Factory | Build established: Skirmisher 10444 | -6/Factory | Discovered new exit (range 3) 10445 | -6/Factory | Identified exit to Factory 11182 | -6/Factory | Entered Lower Caves 11400 | -6/Lower Caves | Encountered a Warlord checkpoint 11446 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12083 | -6/Lower Caves | Discovered new exit (range 15) 12098 | -6/Lower Caves | Identified exit to Lower Caves 12102 | -6/Lower Caves | Entered another Lower Caves area 12102 | -6/Lower Caves | Accompanied by 2 allies 12449 | -6/Lower Caves | Discovered new exit (range 11) 12657 | -6/Lower Caves | Identified exit to Zion 12663 | -6/Lower Caves | Entered Zion 12663 | -6/Zion | Accompanied by 2 allies 12731 | -6/Zion | System corruption cleaned by Quarantine Array 12919 | -6/Zion | Learned 8 Factory zone layouts 12967 | -6/Zion | Discovered new exit (range 13) 13046 | -6/Zion | Given A8's code to call for help 13083 | -6/Zion | Learned location of 1 exit from Proximity Caves 13147 | -6/Zion | Found Prototype Launcher 13147 | -6/Zion | Identified Rocket Array 13236 | -6/Zion | Visited the Megawrench Repair Shop 13236 | -6/Zion | Megawrench repaired 14 parts 13268 | -6/Zion | Learned location of 1 exit from Proximity Caves 13476 | -6/Zion | Found CR-A16's Pointy Stick 13515 | -6/Zion | Build established: Scavenger-Skirmisher 13642 | -6/Zion | Learned Factory emergency access door positions 13791 | -6/Zion | Identified exit to Proximity Caves 13803 | -6/Zion | Entered Proximity Caves 13803 | -5/Proximity Caves | Accompanied by 2 allies 13957 | -5/Proximity Caves | Learned Factory security intel 14082 | -5/Proximity Caves | Spotted B-75 Beast 14130 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14133 | -5/Proximity Caves | Destroyed B-75 Beast 14158 | -5/Proximity Caves | Lost 3 parts (3u) 14341 | -5/Proximity Caves | Lost 6 parts (1p3n1u1w) 14503 | -5/Proximity Caves | Entered Factory 14503 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14504 | -5/Factory | Identified exit to Upper Caves 14647 | -5/Factory | Sucked down chute 14647 | -5/Factory | Entered Waste 14659 | -5/Waste | Spotted C-40 Crusher 14662 | -5/Waste | EMP discharged 14684 | -5/Waste | Spotted C-40 Crusher 14748 | -5/Waste | Spotted C-40 Crusher 14759 | -5/Waste | Spotted C-40 Crusher 14762 | -5/Waste | EMP discharged 14762 | -5/Waste | System corruption reached 10% 14794 | -5/Waste | Discovered new exit (range 10) 14804 | -5/Waste | Identified exit to Factory 14805 | -5/Waste | Entered Factory 14876 | -5/Factory | Identified exit to Extension 15024 | -5/Factory | Fabricated Imp. Thunder Leg (x2) 15593 | -5/Factory | Build established: Machinist-Skirmisher 15654 | -5/Factory | Repaired Imp. Thunder Leg 16341 | -5/Factory | Lost 5 parts (1p2n1u1w) 16549 | -5/Factory | Build established: Skirmisher 16650 | -5/Factory | Entered Upper Caves 17144 | -5/Upper Caves | Build established: Scavenger-Skirmisher 17237 | -5/Upper Caves | Discovered new exit (range 15) 17289 | -5/Upper Caves | Identified exit to Upper Caves 17290 | -5/Upper Caves | Entered another Upper Caves area 17290 | -5/Upper Caves | Discovered new exit (range 16) 17292 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17598 | -5/Upper Caves | Build established: Skirmisher 17686 | -5/Upper Caves | Found DCF Scrap (11 items) 17803 | -5/Upper Caves | Discovered new exit (range 14) 17814 | -5/Upper Caves | Learned Factory interactive machine intel 17819 | -5/Upper Caves | Encountered a Warlord checkpoint 17821 | -5/Upper Caves | Identified exit to Zhirov 17832 | -5/Upper Caves | Learned location of 1 exit from Factory 17843 | -5/Upper Caves | Entered Zhirov 17843 | -5/Zhirov | Discovered new exit (range 3) 17846 | -5/Zhirov | Identified exit to Proximity Caves 17898 | -5/Zhirov | Learned location of Quarantine (-3) 17898 | -5/Zhirov | Learned location of Testing (-2) 17898 | -5/Zhirov | Learned location of Command (-1) 17934 | -5/Zhirov | Found Alien Artifact 17934 | -5/Zhirov | Identified Integrated Reactor 17934 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17954 | -5/Zhirov | Found Alien Artifact 18085 | -5/Zhirov | Entered Proximity Caves 18086 | -4/Proximity Caves | Identified exit to Factory 18172 | -4/Proximity Caves | Learned 4 Research zone layouts 18380 | -4/Proximity Caves | Entered Factory 18380 | -4/Factory | Evolved 2 slots: Weapon x2 18381 | -4/Factory | Identified exit to Upper Caves 18382 | -4/Factory | Loaded intel: 53 interactive machine locations 18402 | -4/Factory | Build established: Derelict-Skirmisher 18666 | -4/Factory | Spotted B-86 Titan 18729 | -4/Factory | Destroyed B-86 Titan 18792 | -4/Factory | Found Prototype Device 18792 | -4/Factory | Identified Exp. ECM Suite 19368 | -4/Factory | Fabricated Adv. VSS Leg? 19382 | -4/Factory | Sucked down chute 19382 | -4/Factory | Entered Waste 19385 | -4/Waste | Build established: Skirmisher 19392 | -4/Waste | Spotted C-40 Crusher 19397 | -4/Waste | EMP discharged 19397 | -4/Waste | System corruption reached 10% 19405 | -4/Waste | Spotted C-40 Crusher 19407 | -4/Waste | Spotted C-40 Crusher 19419 | -4/Waste | Spotted C-40 Crusher 19434 | -4/Waste | Spotted C-40 Crusher 19438 | -4/Waste | Spotted C-40 Crusher 19447 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19451 | -4/Waste | Discovered new exit (range 22) 19470 | -4/Waste | Identified exit to Factory 19471 | -4/Waste | Entered Factory 19515 | -4/Factory | Watched by a mysterious "MATRIX" hacker 19661 | -4/Factory | Garrison activated, responded to threat 20127 | -4/Factory | Discovered new exit (range 21) 20147 | -4/Factory | Identified exit to Research 20544 | -4/Factory | Self-destructed Last Messages --------------- 20536_ U-05 Engineer builds a Wall. 20537_ Penetrated by Slug. 20537_ U-05 Engineer builds a Wall. 20538_ Slug penetrates H-77 Assassin. 20538_ Penetrated by Slug. 20540_ Railgun destroyed. 20540_ Penetrated by Slug. 20540_ Slug penetrates Wall. 20540_ K-01 Serf collects debris. 20540_ U-05 Engineer builds a Wall. 20541_ Railgun destroyed. 20541_ U-05 Engineer builds a Wall. 20543_ Penetrated by Slug. 20543_ Adv. Cooling System destroyed. 20543_ Slug penetrates Wall. 20543_ Penetrated by Slug. 20543_ Slug penetrates Wall. 20543_ Enh. Coil Gun destroyed. 20544_ Railgun destroyed. 20544_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | +???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????????????????? ???????????????????????? | | #??????????????????????? ???????????????????????? | | #??????????????????????? ???????????????????????? | | #??????????????????????? ???????????????????????? | | #??????????????????????? ???????????????????????? | | #???????????????????????;???????????????????????? | | #?????????????????######;########???????????????? | | #??????????????????; #???????????????? | | #?????????????????? #???????????????? | | #?????????????????## "#???????????????? | | +????????????????##;Y %! "#???????????????? | | #???????????????##;; "####????????????? | | #???????????????? ; w # ?????????????? | | #???????????????##;; [; ??????????????? | | #???????????????# ; #???????=???????? | | #????????????????# " +??????= ??????? | | #????????????????# " ]] #???T == ?????? | | #?????????????????#" ] #??"" ?????? | | #??????????????????" ! ??? "" ??????? | | ###########?########### !=*;;#???? ""??????? | | # !#?# """ u[!%[!##### ;??? | | # # ; *[@/=! ;??? | | # #?# =%h[=;# ;??? | | # """ """ #?# k= [;= ; ;??? | | + """ """ #?# = ;# # #### ###??? | | # """ """ #?# u [pp###;# ;?????????? | | # #?# [% !! ##????????? | | # #?# "" "" | !! #?????????? | | "#####+####?# " " % ! #?????????? | | ###### ###### """ #?????????? | | ^ + """" [ # #?????????? | | ##+###### u# ###;####?????????? | | ?# = ############## #?? ???????????? | | ??+ #?????? [ w #???""""?????????? | | ####?# """ !#?????## #???? ?????????? | | ?????# """ #??????# #????????????????? | | ?????# """ #??????# #????????????????? | | ?????# #??????# #????????????????? | | ?????########??????# ########????????????????? | | ???????????????????# ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????? ????????????????????????? | | ??????????????????"""" ????????????????????????? | | ??????????????????? ????????????????????????? | | ?????????????????????" ?????????????????????????? | | ????????????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 55 Energy Capacity 580 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 EM Shielding 4 Armor Coverage 675 Weapon Cycling 20 Evasion (%) 82 Targeting Accuracy 10 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Salvage Targeting 3 Authchip Count 1 Item Schematics ----------------- Flexi-carbon Leg | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free IFF Parser | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Imp. Thunder Leg | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Hvy. Plasma Cannon | x2 | -6/Factory | Preloaded Flexi-carbon Leg | x2 | -6/Factory Imp. Thunder Leg | x2 | -5/Factory | Authchip Adv. VSS Leg | x2 | -4/Factory | Preloaded Repaired ---------- Imp. Thunder Leg | 8% | -5/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Flexi-carbon Leg | -5/Factory | Hacked Imp. Thunder Leg | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SixBarrageDerivative Manual? 0 Play Time 03:09:00 Cumulative 429.0 hours Start 2026.08.17 @ 16:41:05 End 2026.08.19 @ 08:39:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 229 Adventurer 25 Explorer 0 Win Type - Total 14 Types 9/0/3/1/0/0/0/1/0/0 Lore% 86 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f48e72fd-2fd3-49f0-9ddd-babe4a4954eb