Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 19:12:48 Player: kite Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (165) 825 Value Destroyed (4530) 4530 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10495 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 93/150 System Corruption 4% Temperature Warm (168) Movement Rolling (145) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (7) ------ Large Storage Unit Structural Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (7) ------- Heavy Laser Heavy Laser Heavy Laser Advanced Plasma Cannon Magnetic Acceleration Cannon Power Sword > --- INVENTORY (15) --- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Matter Pod (150) Improved Weapon Cycler Improved Focal Shield High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Improved Targeting Computer Improved Weapon Cycler EM Shield > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Tesla Rifle Heavy Laser Assault Rifle Improved Assault Rifle Precision Grenade Launcher > --- INVENTORY -------- Heat Sink Large Matter Pod Improved Focal Shield High-powered Tractor Beam Power Sword [Rating: 68] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Armored Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . 1 1 1 1 . . . . 1 Weapon 5 | . . 1 1 1 1 . . . . 1 Parts Attached 119 | 6 9 22 27 4 12 . . . . 39 Power 9 | 1 1 2 2 . . . . . . 3 Engine 7 | 1 1 2 1 . . . . . . 2 Core 2 | . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 5 8 . . . . . . 7 Treads 8 | 2 . 5 1 . . . . . . . Leg 2 | . . . . . . . . . . 2 Wheel 12 | . . . 7 . . . . . . 5 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 1 3 5 7 2 6 . . . . 15 Device 22 | . 2 1 3 2 4 . . . . 10 Storage 3 | 1 1 1 . . . . . . . . Processor 8 | . . 1 2 . . . . . . 5 Hackware . | . . . . . . . . . . . Protection 6 | . . 2 2 . 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 49 | 2 5 10 10 2 6 . . . . 14 Energy Gun 25 | 2 3 2 5 1 2 . . . . 10 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 17 | . 2 6 3 1 4 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 3 | . . 1 2 . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 3 . . . . . . . Parts Lost 52 | . . 5 2 . 5 . 4 . . 36 Power 4 | . . 1 . . 1 . . . . 2 Propulsion 12 | . . 3 1 . . . . . . 8 Utility 14 | . . 1 1 . 2 . 1 . . 9 Weapon 22 | . . . . . 2 . 3 . . 17 Highest Loss Streak 11 | . . 1 1 . 3 . 2 . . 11 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | 2 9 14 14 14 13 15 13 12 12 7 Power . | . . . 1 1 . 1 1 1 1 . Propulsion 2 | 1 2 2 2 2 2 2 2 2 2 1 Utility 4 | . 3 5 5 4 5 5 4 4 4 5 Weapon 4 | . 3 5 6 5 5 7 5 5 5 . Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . . 3 8 1 2 . . . . 3 Power 1 | . . 1 . . . . . . . . Propulsion 8 | . . . 5 1 . . . . . 2 Utility 4 | . . 1 1 . 1 . . . . 1 Weapon 4 | . . 1 2 . 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 97 99 99 98 100 99 100 100 76 Engine 8 | . 14 11 9 7 5 6 6 6 6 3 Treads 10 | . 28 20 6 . . . . . . . Wheel 6 | . . . 11 15 13 13 13 13 13 6 Device 13 | . 11 10 8 18 19 20 17 13 13 16 Storage 8 | . 14 11 9 7 6 6 6 6 6 5 Processor 6 | . . 5 8 7 6 6 6 6 6 12 Protection 5 | . . 5 9 3 6 6 7 13 13 2 Energy Gun 14 | . 16 11 18 15 12 20 13 13 13 11 Ballistic Gun 18 | . 11 21 17 22 26 20 24 26 26 7 Peak Build Rating 68 | 6 10 23 33 37 58 57 57 51 51 68 Average Rating 31 | 4 7 18 27 36 49 57 54 51 51 50 On Entrance 33 | . 6 10 21 31 37 57 57 51 51 51 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 12 29 38 49 51 65 63 64 62 62 69 Greatest Support 46 | 40 40 46 46 24 24 24 24 24 24 40 Greatest Overweight (x) 8 | . . 1 2 2 2 2 2 2 2 8 Average Overweight (x) 1 | . . . . 2 1 2 2 2 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 12 12 12 Average Carried 12 | 2 9 14 14 14 13 15 12 12 12 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 12 12 12 12 Class Distribution -------------------- 19% | Gunner 17% | Mutant 15% | Scavenger-Executioner 10% | Scientist-Executioner 8% | Scavenger-Gunner 7% | Scavenger-Skirmisher 6% | Scavenger-Tank 6% | Tank 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scientist-Executioner | -6/Data Miner Scientist-Executioner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 3799 | 94 508 672 626 72 372 30 492 . 181 752 Remotely 314 | . . . . . 193 . 121 . . . Salvage Created 6352 | 15 485 1558 1386 112 474 . 559 . 349 1414 Parts 338 | 3 37 87 83 3 24 . 24 . 26 51 Haulers Intercepted 12 | . 1 5 4 . 1 . . . . 1 Recyclers Shooed 6 | . . 2 2 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 12 . 26 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 115 | . 13 25 17 2 6 . 14 . 15 23 Melee 8 | . . . . . . . . . . 8 Guns 92 | . 13 23 13 2 6 . 11 . 15 9 AOE 15 | . . 2 4 . . . 3 . . 6 Classes Destroyed 17 | 1 4 4 3 . 1 . 2 . 1 1 Worker 12 | . 3 2 6 . . . . . . 1 Builder 5 | . . . 1 . . . . . . 4 Tunneler 4 | 1 . 1 2 . . . . . . . Hauler 12 | . 1 5 4 . 1 . . . . 1 Recycler 10 | . . 4 4 . . . . . . 2 Mechanic 1 | . . . 1 . . . . . . . Operator 3 | . . 2 . . 1 . . . . . Drone 2 | . . . . . . . . . 2 . Watcher 3 | . . 1 2 . . . . . . . Swarmer 46 | . 6 9 7 . . . 6 . 13 5 Grunt 36 | . 7 10 3 . 3 . 2 . . 11 Brawler 2 | . . . . . . . 1 . . 1 Sentry 15 | . . 6 6 1 2 . . . . . Hunter 4 | . . . 1 1 . . . . . 2 Programmer 3 | . . . . . . . . . . 3 Behemoth 3 | . . . . . 1 . 1 . . 1 Thug 1 | . . . . . . . 1 . . . Butcher 3 | . . . . . . . 3 . . . Best Kill Streak 15 | 1 5 9 4 1 4 . 3 . 15 11 Combat Bots Only 15 | . 5 8 2 1 4 . 3 . 15 7 Max Kills in Single Turn 4 | 1 1 2 2 1 1 . 2 . 4 3 Gunslinging 2 | . . 1 . . . . 1 . 2 . Exploded 2 | . . 1 2 . . . 1 . . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 666 | . 59 137 73 20 65 . 58 . 26 228 Missed 225 | . 23 43 28 10 26 . 20 . 8 67 Hits 441 | . 36 94 45 10 39 . 38 . 18 161 Melee 1 | . . . . . . . 1 . . . Projectile 440 | . 36 94 45 10 39 . 37 . 18 161 AOE 2 | . . 1 . . . . . . . 1 Critical Strikes 11 | . . . 3 . 1 . 2 . 1 4 Damage Taken 7831 | . 392 1230 635 96 925 . 733 . 268 3552 Core 1724 | . 96 305 46 . 103 . 137 . 29 1008 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 60 | . . . . . 16 . . . 4 40 Ignored by Resistances 60 | . . . . . . . . . . 60 Regen/Repaired (Parts) 49 | . . . . . . . . . . 49 Core Remaining (%) 73 | 100 61 23 91 100 . . . . 68 . Volleys Fired 329 | 1 54 121 56 3 21 . 28 . 10 35 Largest 7 | 2 2 3 4 5 6 . 6 . 6 7 Hottest 349 | 80 100 142 206 236 312 . 312 . 252 349 Shots Fired 1108 | 2 108 359 192 15 114 . 126 . 55 137 Gun 1090 | 2 108 357 190 15 114 . 120 . 55 129 Cannon 2 | . . . . . . . . . . 2 Launcher 16 | . . 2 2 . . . 6 . . 6 Special . | . . . . . . . . . . . Kinetic 724 | . 52 291 101 9 90 . 73 . 41 67 Thermal 352 | . 56 66 89 6 24 . 47 . 14 50 Explosive 16 | . . 2 2 . . . 6 . . 6 Electromagnetic 16 | 2 . . . . . . . . . 14 Robot Hit Streak 29 | . 13 19 29 10 26 . 26 . 5 16 Robot Miss Streak 6 | . 6 4 5 1 3 . 3 . 3 5 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 25 | . 2 9 . . 3 . 6 . 3 2 Max Gunslinging Chain 2 | . 1 1 . . 1 . 1 . 2 1 Shots Hit Robots 715 | . 68 220 95 11 83 . 92 . 19 127 Core Hits 313 | 1 30 68 57 8 31 . 39 . 21 58 Critical Kills 2 | . . 1 . . . . 1 . . . Critical Parts Destroyed 4 | . . 1 . . 1 . 1 . . 1 Critical Strikes 23 | . 2 6 4 . 1 . 3 . . 7 Burn 12 | . 2 4 4 . . . 1 . . 1 Destroy 6 | . . 2 . . 1 . 2 . . 1 Sever 5 | . . . . . . . . . . 5 Melee Attacks 52 | . . . . . . . . . . 52 Impact . | . . . . . . . . . . . Slashing 52 | . . . . . . . . . . 52 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14272 | 13 655 2761 1824 230 1575 . 2153 . 416 4645 Guns 10470 | 13 655 2577 1607 230 1575 . 1740 . 416 1657 Cannons . | . . . . . . . . . . . Explosions 2237 | . . 184 217 . . . 413 . . 1423 Melee 1565 | . . . . . . . . . . 1565 Ramming . | . . . . . . . . . . . Kinetic 5644 | . 305 1917 497 67 988 . 929 . 234 707 Thermal 4982 | . 350 660 1110 163 587 . 811 . 182 1119 Explosive 1906 | . . 184 217 . . . 413 . . 1092 Electromagnetic 175 | 13 . . . . . . . . . 162 Impact . | . . . . . . . . . . . Slashing 1565 | . . . . . . . . . . 1565 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 1 1 1 4 Average Corruption 1 | . . . . . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . . . . 1 3 . 5 13 Message Errors 5 | . . . . . . 1 1 . . 3 Matter Fused 6 | . . . . . . . 1 . 2 3 Heat Flow Errors 3 | . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 652 | . . 16 11 . 44 . 51 . . 530 Projectiles . | . . . . . . . . . . . Explosions 500 | . . 16 11 . 44 . 51 . . 378 Melee 152 | . . . . . . . . . . 152 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 686 | . . 38 . . 273 . . . . 375 Shots 9 | . . 2 . . 3 . . . . 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 328 | 18 156 328 249 174 226 . 176 . . 287 Average Temperature 74 | 12 33 77 86 79 102 . 40 . . 88 Received Heat Transfer 1503 | . 165 378 234 18 144 . 108 . . 456 Effects 3 | . . 1 2 . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 21 | . 3 9 1 . 5 . 1 . 1 1 Heat Transferred 11091 | . 1160 1517 2513 375 1287 . 1792 . 398 2049 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . 1 1 . . . . . . 1 Low Security (%) 80 | 100 100 68 92 100 100 . . . . 42 Level 1 19 | . . 31 7 . . . . . . 57 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 324 | 5 128 264 230 95 148 . . . . 324 Initial 102 | . . 20 81 95 16 . . . . 102 Average 117 | . 42 163 104 66 69 . . . . 187 Influence Increases 3584 | 5 332 794 671 60 317 . 240 . 300 865 Destroy 0b10 Robot/C 2180 | . 260 500 340 40 120 . 200 . 260 460 Destroy 0b10 Robot/NC 260 | 5 20 75 100 . 10 . . . 10 40 Destroy Leader 510 | . 52 152 112 20 42 . 40 . 30 62 Successful Hack 67 | . . 9 46 . 12 . . . . . Disable Machine 135 | . . 15 . . 75 . . . . 45 Destroy Structure 207 | . . 13 28 . 28 . . . . 138 Lose Combat Pursuer 225 | . . 30 45 . 30 . . . . 120 Influence Decreases 3349 | 5 282 650 655 235 260 92 206 34 136 794 Entered New Map 408 | . . 30 113 115 19 35 . 34 . 62 Time Decay 2449 | 5 282 570 522 120 201 57 176 . 136 380 Lost Part 492 | . . 50 20 . 40 . 30 . . 352 Squads Dispatched 18 | . 2 6 . 1 4 . . . . 5 Investigation 4 | . . 1 . 1 1 . . . . 1 Extermination 3 | . . . . . 1 . . . . 2 Reinforcement 10 | . 2 5 . . 2 . . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 19 | . 7 7 4 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 167 | . 29 41 25 2 8 . 13 . 13 36 Peak Tracking Total 8 | . 4 7 4 1 5 . 4 . 5 8 Tactical Retreats 9 | . . 1 2 . 1 . . . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 4 | . . 2 . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 10 | . 1 1 . . 5 . . . . 3 Max in Single Turn 5 | . 1 1 . . 5 . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 21 | . 1 4 6 2 2 . . 4 . 2 Terminals 11 | . 1 4 5 . 1 . . . . . Fabricators 2 | . . . . 1 . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 80 | . 3 10 18 5 9 . . 32 . 3 Successful 50 | . . 3 9 3 2 . . 32 . 1 Failed 30 | . 3 7 9 2 7 . . . . 2 Catastrophic 5 | . 1 2 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 3 10 16 . 3 . . . . 1 Terminals 32 | . 3 10 16 . 3 . . . . . Fabricators 5 | . . . . 3 . . . . . 2 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . 2 2 6 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 35 | . . . 3 . . . . 32 . . Record 11 | . . . . . . . . 11 . . Part Schematic 13 | . . . 2 . . . . 11 . . Robot Schematic 7 | . . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Scanalyzer Index 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . 2 1 2 . . . . . Retrieve Study 5 | . . . 2 1 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . . 3 4 . . . . . . 1 Terminals 7 | . . 3 4 . . . . . . . Botnet 7 | . . 3 4 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 4 5 2 2 . . . . 1 Full Trace Events 4 | . 1 1 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . 2 . . . . 11 . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 73 | . . . . 73 . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . Part Studies Acquired 5 | . . . 2 1 2 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 935 | . . 823 . . . . . . . 112 Structural 112 | . . . . . . . . . . 112 T.N.C. 823 | . . 823 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 7278 | 84 1044 1784 1449 248 502 225 537 85 432 888 Spaces Moved 4347 | 46 537 826 954 164 359 205 383 78 356 439 Core 4 | 3 . . . . . . . . . 1 Treads 1611 | 43 537 826 205 . . . . . . . Legs 67 | . . . . . . . . . . 67 Wheels 2665 | . . . 749 164 359 205 383 78 356 371 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 110 95 110 110 110 110 90 Average Speed 129 | 152 160 166 117 110 109 110 110 110 110 121 Slowest Speed 450 | 160 160 240 240 110 110 110 110 110 110 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . 6 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 68 64 62 4 8 38 60 68 54 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . . 1 2 . . . Spaces Dug 13 | . . . . . . . . . . 13 Terrain Destroyed 210 | . . 12 28 . 38 . 44 . 3 85 Melee 13 | . . . . . . . . . . 13 Projectile 5 | . . . . . . . . . 3 2 AOE 192 | . . 12 28 . 38 . 44 . . 70 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total 5220 | 55 624 1022 1172 223 408 204 426 77 366 643 Wait 217 | . 10 18 72 48 6 . 6 . 1 56 Move 4337 | 45 536 825 953 163 358 204 382 77 355 439 Hop . | . . . . . . . . . . . Pick Up 50 | 3 11 11 17 1 2 . 1 . . 4 Fast Attach 64 | 6 2 7 8 1 4 . 1 . . 35 Attach 31 | . 1 5 4 2 4 . 4 . . 11 Detach 8 | . . . . 1 1 . . . . 6 Swap 64 | . 6 15 25 2 10 . 4 . . 2 Drop 68 | . 4 20 37 2 2 . . . . 3 Fire 329 | 1 54 121 56 3 21 . 28 . 10 35 Melee 52 | . . . . . . . . . . 52 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Ext x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 9) 778 | -10/Materials | Discovered new exit (range 10) 943 | -10/Materials | Discovered new exit (range 8) 985 | -10/Materials | Derelicts attacked the area 1129 | -10/Materials | Entered another Materials area 1129 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1284 | -9/Materials | Destroyed 8 combat bots 1441 | -9/Materials | Build established: Scavenger-Skirmisher 1610 | -9/Materials | Discovered new exit (range 7) 1794 | -9/Materials | Discovered new exit (range 11) 1795 | -9/Materials | Core integrity fell below 50% 2264 | -9/Materials | Build established: Scavenger-Tank 2697 | -9/Materials | Discovered new exit (range 9) 2758 | -9/Materials | Build established: Tank 2886 | -9/Materials | Discovered new exit (range 5) 2913 | -9/Materials | Entered another Materials area 2913 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3358 | -8/Materials | Discovered new exit (range 11) 3524 | -8/Materials | Discovered new exit (range 15) 3749 | -8/Materials | Build established: Gunner 3969 | -8/Materials | Discovered new exit (range 15) 4362 | -8/Materials | Entered Factory 4362 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4483 | -7/Factory | Fabricated Recoil Stabilizer? 4545 | -7/Factory | Discovered new exit (range 15) 4610 | -7/Factory | Entered another Factory area 4610 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4690 | -6/Factory | Spotted B-75 Beast 4765 | -6/Factory | Destroyed B-75 Beast 4793 | -6/Factory | Lost 3 parts (2u1w) 5082 | -6/Factory | Build established: Scavenger-Executioner 5103 | -6/Factory | Discovered new exit (range 9) 5112 | -6/Factory | Entered Lower Caves 5178 | -6/Lower Caves | Encountered a Warlord checkpoint 5295 | -6/Lower Caves | Identified exit to Lower Caves 5337 | -6/Lower Caves | Entered another Lower Caves area 5359 | -6/Lower Caves | Ambushed by wild Derelicts 5455 | -6/Lower Caves | Spotted B-75 Beast 5491 | -6/Lower Caves | Destroyed B-75 Beast 5760 | -6/Lower Caves | Learned Factory terminal intel 5863 | -6/Lower Caves | Discovered new exit (range 12) 5874 | -6/Lower Caves | Entered Data Miner 5874 | -6/Data Miner | Discovered new exit (range 6) 5895 | -6/Data Miner | Met Data Miner 5914 | -6/Data Miner | Learned location of Section 7 (-3) 5914 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5931 | -6/Data Miner | Received God Mode back door access code from Data Miner 5959 | -6/Data Miner | Entered Proximity Caves 6011 | -5/Proximity Caves | Build established: Scientist-Executioner 6080 | -5/Proximity Caves | Learned 8 Factory zone layouts 6199 | -5/Proximity Caves | Destroyed 15 combat bots 6296 | -5/Proximity Caves | Learned location of Warlord (-5) 6382 | -5/Proximity Caves | Discovered new exit (range 9) 6391 | -5/Proximity Caves | Entered Factory 6391 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6392 | -5/Factory | Identified exit to Factory 6392 | -5/Factory | Identified exit to Extension 6393 | -5/Factory | Loaded intel: 27 terminal locations 6482 | -5/Factory | Spotted B-75 Beast 6501 | -5/Factory | Destroyed B-75 Beast 6529 | -5/Factory | Lost 4 parts (1n1u2w) 6585 | -5/Factory | Lost 8 parts (1p1n2u4w) 6749 | -5/Factory | Garrison activated, responded to threat 6787 | -5/Factory | Destroyed 7 combat bots 6809 | -5/Factory | Lost 11 parts (1p1n1u8w) 6865 | -5/Factory | Core integrity fell below 50% 6891 | -5/Factory | Lost 4 parts (2n2u) 7085 | -5/Factory | Core integrity fell below 20% 7244 | -5/Factory | Crushed by falling debris 7279 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07167_ Acquired Structural Scanner. 07168_ Sneak attack on R-10 Processor. 07168_ R-10 Processor destroyed. 07173_ Acquired 20 matter. 07173_ R-10 Processor collects Imp. Heat Sink. 07177_ Acquired Com. Wheel. 07177_ R-10 Processor collects Adv. Heat Sink. 07179_ ALERT: Security rotation in progress. 07180_ Acquired 10 matter. 07181_ R-10 Processor collects Carbon-fiber Leg. 07184_ R-10 Processor collects Imp. Ion Engine. 07205_ System corrupted: Heat flow error (+100). 07236_ The unstable cave ceiling collapses. 07244_ Crushed by falling debris. 07244_ Imp. Targeting Computer destroyed. 07244_ System corrupted by crushing effect (+2). 07252_ Acquired Magnetic Acceleration Cannon. 07256_ Acquired Adv. Plasma Cannon. 07265_ System corrupted: Matter fused (-7). 07279_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ###???????????? | | ??????????????????????????????#######T???????????? | | ?????????????????????????????? ???????????? | | ?????????????????????????????? ???????????? | | ????????????????????????????? ?????????????? | | ????????????????????????????? s ??????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ##???????????????? | | ????????????????????????? # s # ???????????????? | | ??????????????????????? #s # ???????????????? | | ????????##################;ss ???????????????????? | | ????????#################;; ?????????????????????? | | ????????## @# ?????????????????????? | | ????????## """ """ """ # ?????????????????????? | | ????????## """ """ """ # ?????????????????????? | | ????????## """ """ """ # ?????????????????????? | | ????????## # ?????????????????????? | | ????????## """ """ """ # ?????????????????????? | | ???????### """ """ """ # ?????????????????????? | | ?????##### """ """ """ + ?????????????????????? | | ????#####" # ?????????????????????? | | ???#### ################### ?????????????????????? | | ?##### ########### # ?????????????????????? | | ##### #####??????????????????????????????????????? | | ### #####????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #"#####??????????# """""" + ?????????????????? | | ####????????????# """""" # ?????????????????? | | ###?????????????# """""" # ?????????????????? | | ##??????????????# # ?????????????????? | | ##??????????????# # ?????????????????? | | ###?????????????########## ?????????????????? | | #####################????# ?????????????????? | | "####################????# ?????????????????? | | #" # ##????# ?????????????????? | | ## """ !+ ##????# ?????????????????? | | ## """ # ##????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 80 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 25 Resistance: EM 25 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 40 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Recoil Stabilizer | -8/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Recoil Stabilizer | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Arm. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Coil Gun | -6/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipMakeshiftFocus Manual? 0 Play Time 00:44:50 Cumulative 178.5 hours Start 2026.04.28 @ 12:27:35 End 2026.04.28 @ 19:12:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b579c7b-ce02-4400-82e4-5c10b9620058