Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 15:15:19 Player: ILikeMonsters1890 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (70) 350 Value Destroyed (2792) 2792 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 9126 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 689 Aligned with FarCom 300 Friendly Fire -917 Cogmind --------- Core Integrity 0/1000 Matter 194/300 Energy 815/815 System Corruption 23% Temperature Warm (167) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (4) -------- F-cell Engine Antimatter Reactor Light Quantum Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (5) ------ Improved Cooling System Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON (4) ------- Thermic Laser Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (5) ---- Huge Storage Unit Heavy Beamcaster Heavy Beamcaster Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Thermic Laser Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- F-cell Engine Heavy Treads Huge Storage Unit Heavy Beamcaster [Rating: 96] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Backup Power VII Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Improved Cryofiber Web Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Shock Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . 2 . . Power 3 | . . . . . . . 1 . 1 . 1 . . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 3 | . . . . . . . 1 1 1 . . . . Weapon 2 | . . . 1 . . . . . . . 1 . . Parts Attached 128 | 6 2 7 8 . 1 . 19 14 10 14 28 16 3 Power 18 | 1 . . . . . . 3 1 3 3 1 5 1 Engine 10 | 1 . . . . . . 3 . 1 3 1 1 . Core 3 | . . . . . . . . 1 2 . . . . Reactor 5 | . . . . . . . . . . . . 4 1 Propulsion 40 | 2 . 2 3 . . . 7 4 2 6 10 2 2 Treads 4 | . . . . . . . . . . . . 2 2 Leg 17 | . . . . . . . 1 4 2 6 4 . . Wheel 13 | 2 . 2 3 . . . 6 . . . . . . Hover 5 | . . . . . . . . . . . 5 . . Flight 1 | . . . . . . . . . . . 1 . . Utility 32 | 1 1 4 . . . . 5 3 5 2 5 6 . Device 16 | . 1 4 . . . . 1 1 5 1 2 1 . Storage 5 | 1 . . . . . . . . . 1 1 2 . Processor 2 | . . . . . . . 1 . . . 1 . . Hackware 2 | . . . . . . . . 1 . . 1 . . Protection 7 | . . . . . . . 3 1 . . . 3 . Artifact . | . . . . . . . . . . . . . . Weapon 38 | 2 1 1 5 . 1 . 4 6 . 3 12 3 . Energy Gun 10 | 1 . . 3 . . . 1 2 . . 2 1 . Energy Cannon 12 | . . . . . 1 . . 3 . 3 5 . . Ballistic Gun 5 | 1 . 1 2 . . . 1 . . . . . . Ballistic Cannon 11 | . 1 . . . . . 2 1 . . 5 2 . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 1 . 1 3 1 . Parts Lost 60 | . . 3 3 . . . 10 6 4 14 18 . 2 Power 11 | . . . . . . . 2 2 1 5 . . 1 Propulsion 21 | . . 2 2 . . . 3 3 1 4 6 . . Utility 12 | . . . . . . . 2 . 2 1 6 . 1 Weapon 16 | . . 1 1 . . . 3 1 . 4 6 . . Highest Loss Streak 13 | . . 1 2 . . . 9 6 3 10 13 . 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 81 | . 98 99 96 100 100 100 94 85 84 98 54 74 84 Engine 7 | . 14 14 11 11 11 11 15 3 3 16 . 5 5 Core 2 | . . . . . . . . 6 15 2 . . . Reactor 2 | . . . . . . . . . . . . 12 16 Treads 1 | . . . . . . . . . . . . 9 11 Leg 8 | . . . . . . . . 23 22 25 8 . . Wheel 9 | . 28 27 31 33 33 33 26 4 . . . . . Device 10 | . 12 14 11 11 11 11 9 1 10 21 13 4 5 Storage 6 | . 14 14 11 11 11 11 9 7 6 10 3 . . Processor 1 | . . . . . . . 1 . . . 3 . . Hackware 1 | . . . . . . . . 7 2 . 1 5 5 Protection 3 | . . . . . . . 7 7 2 . . 11 13 Energy Gun 5 | . 14 2 11 11 11 11 8 6 6 . 4 4 5 Energy Cannon 7 | . . . . . 1 11 6 5 13 19 12 . . Ballistic Gun 3 | . 1 11 10 22 20 11 6 . . . . . . Ballistic Cannon 5 | . 12 14 9 . . . 4 9 . . 1 15 17 Naked Turns 1 | . . . . . . . . . . . 1 . . Heaviest Build 107 | 14 16 16 19 19 27 27 42 49 51 61 36 107 107 Greatest Support 140 | 26 26 26 36 36 36 36 42 45 50 65 55 140 140 Greatest Overweight (x) 11 | . . . . . . . 2 1 2 1 11 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 8 8 25 25 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 4 6 8 8 8 8 8 8 8 8 8 5 5 5 Average Carried 5 | 2 4 6 7 7 7 7 6 4 6 6 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 4 5 7 8 8 8 8 8 8 7 4 5 5 3 Class Distribution -------------------- 39% | Skirmisher 30% | Scavenger-Skirmisher 16% | Mutant 9% | Generator-Tank 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Skirmisher | -5/Factory Generator-Tank | -5/Waste Generator-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Matter Collected 2845 | 216 . 309 179 . . 40 515 281 70 215 294 338 388 Remotely . | . . . . . . . . . . . . . . Salvage Created 3332 | . . 86 192 . . 159 937 333 289 659 150 . 527 Parts 158 | . . 1 22 . . 7 40 20 11 32 6 . 19 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Combat Hostiles Destroyed 60 | . . 9 5 . . 3 12 7 5 10 4 . 5 Guns 11 | . . 2 2 . . 1 3 1 1 . . . 1 Cannons 38 | . . 7 1 . . . 5 5 4 8 4 . 4 AOE 8 | . . . 2 . . 2 3 . . 1 . . . Classes Destroyed 15 | . . 2 4 . . 1 4 1 1 1 . . 1 Worker 2 | . . . 2 . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . Recycler 3 | . . . . . . . 3 . . . . . . Operator 3 | . . . . . . . 3 . . . . . . Watcher 3 | . . . 1 . . . 1 . . 1 . . . Swarmer 3 | . . 1 2 . . . . . . . . . . Grunt 31 | . . . 2 . . 2 8 3 3 7 1 . 5 Brawler 1 | . . . . . . . . . 1 . . . . Sentry 10 | . . . 1 . . . 4 3 1 1 . . . Hunter 2 | . . . . . . 1 . . . 1 . . . Programmer 3 | . . . . . . . . 1 . . 2 . . Behemoth 1 | . . . . . . . . . . 1 . . . Assembled 9 | . . 8 . . . . . . . . 1 . . Surgeon 3 | . . . . . . . . . . . . . 3 Thug 3 | . . . . . . . . . . . . . 3 Best Kill Streak 5 | . . 3 5 . . 2 3 2 3 4 1 . 3 Combat Bots Only 3 | . . 3 2 . . 2 2 2 3 3 1 . 3 Max Kills in Single Turn 3 | . . 1 2 . . 1 3 1 1 2 1 . 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 1 1 . . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Damage Taken 8054 | . . 362 236 . . 220 1134 599 579 1604 2310 . 1010 Core 1631 | . . 78 55 . . 38 152 70 18 215 880 . 125 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 63 | . . . . . . . 2 15 . . . . 46 Core Remaining (%) 79 | 100 . 68 . . . 76 72 90 . 72 . . . Volleys Fired 199 | . 1 27 16 . . 10 52 24 15 25 7 1 21 Largest 4 | . 2 2 3 . . 3 3 3 3 3 4 4 4 Hottest 320 | . 75 75 100 . . 128 137 137 105 270 320 244 244 Shots Fired 516 | . 2 54 39 . . 22 106 71 44 71 27 5 75 Gun 199 | . 1 27 24 . . 20 63 23 15 1 4 1 20 Cannon 317 | . 1 27 15 . . 2 43 48 29 70 23 4 55 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 256 | . 1 47 31 . . 10 69 26 . . 13 4 55 Thermal 152 | . . . . . . . . 22 29 70 10 1 20 Explosive . | . . . . . . . . . . . . . . Electromagnetic 108 | . 1 7 8 . . 12 37 23 15 1 4 . . Robot Hit Streak 13 | . . 6 5 . . 6 7 13 7 5 11 6 6 Robot Miss Streak 12 | . 2 5 8 . . 8 5 3 3 4 4 5 12 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 309 | . . 31 17 . . 10 62 47 32 39 15 5 51 Core Hits 184 | . . 13 9 . . 10 36 19 14 19 14 5 45 Critical Kills 2 | . . . . . . . . 1 . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . Critical Strikes 9 | . . 1 . . . . 4 2 . 1 . . 1 Burn 1 | . . . . . . . . . . . . . 1 Meltdown 2 | . . . . . . . . 1 . 1 . . . Destroy 1 | . . . . . . . 1 . . . . . . Blast 5 | . . 1 . . . . 3 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8993 | . . 445 387 . . 414 2282 967 785 1531 562 161 1459 Guns 1637 | . . 185 150 . . 175 610 185 148 . 4 18 162 Cannons 5089 | . . 260 148 . . 10 608 781 484 1438 520 143 697 Explosions 2228 | . . . 89 . . 229 1064 . 153 93 . . 600 Melee . | . . . . . . . . . . . . . . Ramming 39 | . . . . . . . . 1 . . 38 . . Kinetic 3081 | . . 414 251 . . 69 897 398 . . 212 143 697 Thermal 3377 | . . . 89 . . 41 45 383 637 1531 308 18 325 Explosive 437 | . . . . . . . . . . . . . 437 Electromagnetic 2059 | . . 31 47 . . 304 1340 185 148 . 4 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . 6 . . . 3 23 1 10 10 30 25 23 Average Corruption 16 | . . 5 . . . 1 17 1 9 10 28 23 23 Corruption Purged 7 | . . . . . . . . . . . 5 2 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 214 | . . 14 . . . . 44 2 18 28 35 39 34 Message Errors 51 | . . 3 . . . . 10 1 2 10 6 11 8 Matter Fused 43 | . . 2 . . . . 10 1 5 5 7 9 4 Heat Flow Errors 28 | . . 5 . . . . 5 . 3 5 4 2 4 Energy Discharges 28 | . . 1 . . . . 4 . 1 4 6 5 7 Parts Rejected 6 | . . . . . . . 1 . 1 1 1 . 2 Data Loss (minor) 24 | . . 3 . . . . 4 . 5 2 2 6 2 Data Loss (major) 6 | . . . . . . . 2 . . . 1 3 . Misfires 8 | . . . . . . . 1 . . 1 3 1 2 Alerts 6 | . . . . . . . 3 . . . . 2 1 Misdirections 9 | . . . . . . . 3 . . . 5 . 1 Weapon Failures 5 | . . . . . . . 1 . 1 . . . 3 Overload Shots 25 | . . . . . . . . . . 16 9 . . Effects 3 | . . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Overflow Damage 300 | . . 12 27 . . . 80 6 7 52 29 . 87 Projectiles 72 | . . 12 . . . . 10 6 7 4 29 . 4 Explosions 228 | . . . 27 . . . 70 . . 48 . . 83 Melee . | . . . . . . . . . . . . . . Knockbacks 29 | . . 2 . . . . 6 1 . . 2 3 15 Impact . | . . . . . . . . . . . . . . Kinetic 27 | . . 2 . . . . 6 1 . . 2 2 14 Secondary 2 | . . . . . . . . . . . . 1 1 Self-Inflicted Damage 580 | . . . 33 . . 9 174 . 73 99 . . 192 Shots 9 | . . . 1 . . 1 2 . 2 1 . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed 14 | . . . . . . . . 2 . . 12 . . Kicked 14 | . . . . . . . . 2 . . 12 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 580 | . 15 274 197 . . 121 434 362 357 548 334 189 580 Average Temperature 130 | . 10 66 39 . . 69 122 150 120 249 105 83 183 Received Heat Transfer 2202 | . . 160 57 . . 99 558 180 144 306 353 . 345 Effects 39 | . . . . . . . 6 6 1 7 . . 19 Shutdowns 14 | . . . . . . . 2 1 . 1 . . 10 Energy Bleed 7 | . . . . . . . 1 . 1 2 . . 3 Interference 12 | . . . . . . . 1 4 . 3 . . 4 Matter Decay 1 | . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . 1 . . . . 1 Damage (minor) 3 | . . . . . . . 2 . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 9 | . . . . . . 1 8 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . Parts Melted 5 | . . . . . . . . 1 . 3 1 . . Heat Transferred 4231 | . . . 150 . . . 100 518 816 1697 250 50 650 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . 1 1 . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Latent Energy Used 1407 | . . . . . . 162 1245 . . . . . . LE Corruption 23 | . . . . . . 3 20 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Peak Influence 1013 | . 15 55 167 64 . 125 397 199 195 193 96 24 1013 Initial 133 | . . 5 3 64 . . 48 133 32 9 . 24 . Average 107 | . 12 18 70 64 . 69 266 125 67 55 14 13 583 Maximum Alert Level 3 | . . . . . . . 1 . . . . . 3 Low Security (%) 87 | 100 100 100 100 100 . 100 28 100 100 100 100 100 32 Level 1 8 | . . . . . . . 71 . . . . . 3 Level 2 1 | . . . . . . . . . . . . . 14 Level 3 3 | . . . . . . . . . . . . . 49 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 1 . . . 6 4 . 1 4 . 8 Investigation 12 | . . . . . . . 3 2 . . 2 . 5 Extermination 3 | . . . . . . . . 1 . . 2 . . Reinforcement 6 | . . . 1 . . . 3 1 . 1 . . . Assault 3 | . . . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Distress Signals 4 | . . . 1 . . . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 143 | . 1 11 10 . . 4 19 5 12 23 30 . 28 Peak Tracking Total 13 | . 1 3 4 . . 3 3 2 5 6 13 . 7 Tactical Retreats 7 | . . 1 . . . . 1 . 1 1 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Traps Triggered 9 | . . 1 . . . . 1 1 . 1 4 . 1 Indirectly 1 | . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Machines Disabled 19 | . . . . . . 2 5 . 1 4 . . 7 Max in Single Turn 3 | . . . . . . 1 1 . 1 2 . . 3 Garrison Access 2 | . . . . . . . . 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Machines Accessed 33 | . 1 2 2 . 2 . 4 8 2 . 8 . 4 Terminals 19 | . 1 1 2 . . . 2 2 2 . 6 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 6 | . . . . . . . 2 2 . . 1 . 1 Scanalyzers 2 | . . . . . . . . 2 . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . Total Hacks 80 | . 3 3 13 . 2 . 12 16 4 . 18 . 9 Successful 50 | . 2 3 11 . 2 . 6 11 2 . 9 . 4 Failed 30 | . 1 . 2 . . . 6 5 2 . 9 . 5 Catastrophic 5 | . 1 . . . . . 1 . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . . . . 1 . . . . . . . 4 Terminals 53 | . 3 2 13 . . . 7 3 4 . 13 . 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units 10 | . . . . . . . 5 2 . . 2 . 1 Scanalyzers 8 | . . . . . . . . 8 . . . . . Garrison Access 4 | . . . . . . . . 1 . . 3 . . Terminal Hacks 34 | . 2 3 11 . 2 . 3 2 2 . 7 . 2 Record 10 | . . . 3 . 1 . 1 . 2 . 3 . . Robot Analysis 1 | . . . . . . . . . . . . . 1 Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . . 2 . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Zone Layout 5 | . . 1 1 . . . 1 1 . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . . . . . . 3 2 . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . Retrieve Components 4 | . . . . . . . 2 1 . . 1 . . Scanalyzer 5 | . . . . . . . . 5 . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . Analyze 3 | . . . . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . 1 . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . . . . . 2 Terminals 1 | . . . . . . . . . . . . . 1 Detonate 1 | . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 2 . . . 2 5 2 . 6 . 3 Full Trace Events 9 | . . . . . . . 2 2 . . 2 . 3 Feedback Events 1 | . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 6 1 . . 2 . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Total Allies 22 | . . 2 . . . . . . . . . 20 . Largest Group 20 | . . 2 2 . . . . . . . . 20 20 Highest-Rated Group 722 | . . 48 48 . . . . . . . . 722 722 Highest-Rated Ally 50 | . . 31 31 . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 134 | . . . 4 . . . . . . . . . 130 Total Damage 3908 | . . . . . . . . . . . . . 3908 Kills 29 | . . . . . . . . . . . . . 29 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Robot Analysis Total 1 | . . . . . . . . . . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Turns Passed 9278 | 46 170 757 193 170 522 99 970 878 721 912 2481 715 644 Spaces Moved 5828 | 36 179 688 147 176 599 56 657 522 323 466 1209 425 345 Core 198 | 5 . . . . . . . . . . 193 . . Treads 729 | . . . . . . . . . . . . 384 345 Legs 1766 | . . . . . . . . 363 323 466 614 . . Wheels 2692 | 31 179 688 147 176 599 56 657 159 . . . . . Hover 232 | . . . . . . . . . . . 232 . . Flight 211 | . . . . . . . . . . . 170 41 . Fastest Speed 40 | 50 90 90 86 86 86 86 93 93 120 120 40 120 160 Average Speed 111 | 84 90 90 86 86 86 86 94 113 181 121 105 156 160 Slowest Speed 600 | 90 90 100 90 86 86 86 130 190 260 190 600 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 27 99 21 37 94 26 34 13 8 46 26 97 13 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 Known Exits Taken 1 | . 1 . . . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 6 | . . . . . . . 3 3 . . . . . Terrain Destroyed 309 | . . . 3 . . 10 232 9 7 12 3 . 33 Melee . | . . . . . . . . . . . . . . Projectile 38 | . . . . . . . 18 9 3 5 3 . . AOE 271 | . . . 3 . . 10 214 . 4 7 . . 33 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac Total 8207 | 51 185 771 180 194 607 86 914 757 423 761 2409 479 390 Wait 1802 | . . 31 . 17 . 19 146 169 68 232 1100 6 14 Move 5816 | 35 178 687 146 175 598 55 656 521 322 465 1209 424 345 Hop . | . . . . . . . . . . . . . . Pick Up 160 | 10 3 12 8 1 4 1 27 17 6 13 35 20 3 Fast Attach . | . . . . . . . . . . . . . . Attach 99 | 6 1 3 6 . . . 13 8 9 7 29 14 3 Detach 7 | . . . . . . . . . 2 . 3 2 . Swap 30 | . 1 4 2 . 1 . 6 6 1 7 . 2 . Drop 74 | . 1 7 2 1 4 1 14 10 . 7 14 10 3 Fire 199 | . 1 27 16 . . 10 52 24 15 25 7 1 21 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 Kick 14 | . . . . . . . . 2 . . 12 . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Entered Mines 218 | -10/Mines | Assembled infested the area 223 | -10/Mines | Assisted by a Guerilla fighting off Assembled 224 | -10/Mines | Learned Materials garrison access intel 301 | -10/Mines | Build established: Mutant 612 | -10/Mines | Found a hidden stash of uninstalled traps 872 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 931 | -10/Mines | Discovered new exit (range 7) 948 | -10/Mines | Discovered new exit (range 8) 974 | -10/Mines | Entered Materials 974 | -9/Materials | Accompanied by 2 allies 974 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 979 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1144 | -9/Materials | Discovered new exit (range 12) 1167 | -9/Materials | Entered Mines 1177 | -9/Mines | Met a Derelict bent on vengeance 1193 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1196 | -9/Mines | Found Prototype Device 1213 | -9/Mines | Learned Materials emergency access door positions 1332 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1333 | -9/Mines | Discovered new exit (range 5) 1337 | -9/Mines | Entered Exiles 1350 | -9/Exiles | Discovered new exit (range 15) 1373 | -9/Exiles | Met 8R-AWN 1387 | -9/Exiles | Met EX-HEX 1431 | -9/Exiles | Met EX-DEC 1447 | -9/Exiles | Visited The Gauntlet 1463 | -9/Exiles | Build established: Scavenger-Skirmisher 1602 | -9/Exiles | Discovered new exit (range 14) 1676 | -9/Exiles | Met EX-BIN 1721 | -9/Exiles | Aligned with FarCom system 1722 | -9/Exiles | Given EX-Vault access code 1761 | -9/Exiles | Opened EX-Vault 1766 | -9/Exiles | Found Latent Energy Streamer 1791 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1859 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1859 | -9/Exiles | Entered Mines 1931 | -8/Mines | Discovered new exit (range 7) 1958 | -8/Mines | Entered Materials 1958 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1960 | -8/Materials | Loaded intel: 1 garrison access location 2114 | -8/Materials | System corruption reached 10% 2692 | -8/Materials | Lost 9 parts (2p2n2u3w) 2913 | -8/Materials | Discovered new exit (range 15) 2928 | -8/Materials | Entered Factory 2928 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2943 | -7/Factory | Identified Exp. Sensor Array 2968 | -7/Factory | Build established: Skirmisher 3044 | -7/Factory | Identified exit to DSF 3149 | -7/Factory | Lost 6 parts (2p3n1w) 3755 | -7/Factory | Discovered new exit (range 14) 3806 | -7/Factory | Entered another Factory area 3806 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4077 | -6/Factory | System corruption reached 10% 4115 | -6/Factory | Lost 3 parts (1p2u) 4410 | -6/Factory | Build established: Scavenger-Skirmisher 4512 | -6/Factory | Discovered new exit (range 13) 4527 | -6/Factory | Entered Extension 5160 | -6/Extension | Energy Cycler disabled 5161 | -6/Extension | Rescued a captive Derelict 5162 | -6/Extension | Rescued a captive Derelict 5165 | -6/Extension | Rescued a captive Derelict 5254 | -6/Extension | Disrupted transfer network 5345 | -6/Extension | Spotted B-75 Beast 5353 | -6/Extension | Destroyed B-75 Beast 5383 | -6/Extension | Discovered new exit (range 15) 5439 | -6/Extension | Entered Factory 5439 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5467 | -5/Factory | Identified exit to DSF 5469 | -5/Factory | Lost 10 parts (4p3n3w) 5734 | -5/Factory | Build established: Skirmisher 7190 | -5/Factory | Assembled infested ambush trap array 7225 | -5/Factory | System corruption reached 10% 7239 | -5/Factory | System corruption reached 30% 7269 | -5/Factory | Lost 13 parts (4n5u4w) 7588 | -5/Factory | Core integrity fell below 50% 7599 | -5/Factory | Core integrity fell below 20% 7626 | -5/Factory | Lost 4 parts (2n1u1w) 7646 | -5/Factory | Identified exit to Upper Caves 7899 | -5/Factory | Build established: Mutant 7920 | -5/Factory | Sucked down chute 7920 | -5/Factory | Entered Waste 7921 | -5/Waste | Joined by Warlord forces that had cleared the area 8000 | -5/Waste | Found Damper Plating 8085 | -5/Waste | Discovered new exit (range 16) 8509 | -5/Waste | Build established: Generator-Tank 8635 | -5/Waste | Entered Factory 8635 | -5/Factory | Accompanied by 20 allies 9235 | -5/Factory | First assault squad dispatched 9279 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09245_ Hvy. Flak Cannon temporarily disabled. 09246_ Power failure, Lgt. Quantum Reactor shutdown. 09247_ G-50 Soldier destroyed. 09250_ Power failure, Antimatter Reactor shutdown. 09250_ System corrupted: Matter fused (-8). 09260_ Dropped Broken Hvy. Treads. 09265_ Acquired 40 matter. 09266_ C-30 ARC bursts open, deploying its payload. 09266_ G-67 Veteran unfolds itself. 09266_ B-60 Warrior unfolds itself. 09266_ I-47 Archangel unfolds itself. 09267_ U-05 Engineer lays Concrete. 09268_ U-05 Engineer builds a Wall. 09270_ 95SFCM1DPVAB&VTQVG5CE 09278_ System corrupted: Thermic Laser failed to cycle. 09279_ Fusion Modulator explodes. 09279_ Antimatter Reactor destroyed. 09279_ Destroyed Antimatter Reactor. 09279_ Repair Station disabled. 09279_ Construction Platform disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????############################ | | ??????????????????????# # ] | | ??????????????????????# ] # "" | | ??????????????????????# # !! "" | | ??????????????????????# " """ """ # !! "" | | ??????????????????????# " *%""" """ # !! "" | | ??????????????????????# !""" """ # | | ??????????????????????# [% # | | ??????????????###+#???# =% ######+## | | ??????????????# #### ###+############ | | ???????????#### %=%=[=[ ^ "" | | ???????? [==%=%[%[ T" | | ?????????????## %[%*%%*%! ! | | ??????????????# #######+#################! | | ??????????????### ?????#= i g #???????????###### | | ?????????????????????### b" " #????????????????? | | ??????????????###+####;; b #????????????????? | | ??????????????# ;g #????????????????? | | ???????????????? """ ; @ #????????????????? | | ???????????????? """ ;] #????????????????? | | ????????????????? """ ; #????????????????? | | ????????????????? 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"""" ; #?????# #?? | | ??????????????????"""" ;;;;;;;;##?????# #?? | | ??????????????????"""" # #??????# """ #?# | | ??????????????????? ## # ####????### """ #?# | | ???????????????????####?#####??????? ## """ ### | | ???????????????????????????????????? ## + | | ???????????????????????????????????? ## ### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 71 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Cld. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Party Time Safety First Significant Disruption We Are Legion Challenges ------------ None Game ------ Seed TargetingSalvageFirepult Manual? 0 Play Time 02:38:01 Cumulative 28.1 hours Start 2022.03.18 @ 12:09:02 End 2022.03.18 @ 15:15:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7df7f54b-0b86-4b3c-94e9-1e9c81c9428b