Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.24 @ 05:33:16 Player: UlyssesB Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (110) 550 Value Destroyed (3178) 3178 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 6555 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 50/100 System Corruption 4% Temperature Cool (12) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (4) ---- Long-range Sensor Array Long-range Terrain Scanner Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Medium Storage Unit > --- WEAPON ----------- Pulse Rifle High-powered Shotgun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Improved VTOL Module Advanced Sensor Array Light EM Pulse Cannon Shock Bomb Launcher Improved Grenade Launcher Improved Datajack Great Maul [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 3 | . . . 2 . 1 Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 100 | . 4 33 39 10 14 Power 5 | . . 2 2 1 . Engine 3 | . . 2 1 . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 32 | . . 7 14 5 6 Treads 13 | . . 5 5 3 . Leg 9 | . . . 7 2 . Wheel 4 | . . 2 2 . . Hover . | . . . . . . Flight 6 | . . . . . 6 Utility 25 | . 2 8 10 1 4 Device 7 | . . . 6 1 . Storage 6 | . 2 2 2 . . Processor 2 | . . . . . 2 Hackware 2 | . . . . . 2 Protection 8 | . . 6 2 . . Artifact . | . . . . . . Weapon 38 | . 2 16 13 3 4 Energy Gun 9 | . . 2 6 1 . Energy Cannon 3 | . . . 3 . . Ballistic Gun 10 | . 1 7 1 1 . Ballistic Cannon 3 | . . 2 1 . . Launcher 6 | . 1 3 1 . 1 Special Weapon . | . . . . . . Impact Weapon 7 | . . 2 1 1 3 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . . 4 12 6 6 Power 3 | . . 1 . 1 1 Propulsion 15 | . . 1 7 3 4 Utility 4 | . . 1 1 1 1 Weapon 6 | . . 1 4 1 . Highest Loss Streak 6 | . . 2 4 6 3 Average Slot Usage (%) 91 | . 92 95 92 95 70 Engine 6 | . 14 10 3 3 . Core 2 | . . . 5 5 3 Treads 9 | . . 10 8 19 . Leg 9 | . 28 . 18 10 . Wheel 5 | . . 10 3 3 . Flight 3 | . . . . . 34 Device 7 | . . . 12 16 10 Storage 19 | . 21 22 18 18 11 Protection 8 | . . 19 4 . . Energy Gun 2 | . . 1 4 3 . Energy Cannon 3 | . . . 7 5 . Ballistic Gun 5 | . 28 7 . 5 . Ballistic Cannon 6 | . . 10 5 3 . Naked Turns . | . . . . . . Heaviest Build 44 | 11 23 42 44 39 29 Greatest Support 60 | 20 20 23 60 60 30 Greatest Overweight (x) 11 | . 1 4 11 3 2 Average Overweight (x) 1 | . . 2 1 1 . Largest Inventory Capacity 12 | . 12 12 12 12 12 Average Capacity 11 | . 8 12 12 12 10 Most Carried 12 | . 11 12 12 12 12 Average Carried 11 | . 6 11 11 11 8 Final Capacity 12 | 6 12 12 12 12 4 Final Carried 12 | 6 11 12 12 12 3 Class Distribution -------------------- 52% | Mutant 40% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 2182 | 174 108 834 686 272 108 Remotely . | . . . . . . Salvage Created 3581 | . 128 720 1601 951 181 Parts 187 | . 7 54 70 51 5 Haulers Intercepted 8 | . 1 2 3 2 . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 76 | . 2 26 30 15 3 Melee 2 | . . 1 . 1 . Guns 21 | . 2 3 12 4 . Cannons 34 | . . 11 14 9 . AOE 16 | . . 11 2 . 3 Classes Destroyed 14 | . 2 7 4 1 . Worker 6 | . . 1 1 2 2 Builder 2 | . . 2 . . . Tunneler 5 | . . . 2 . 3 Hauler 8 | . 1 2 3 2 . Recycler 6 | . . 1 3 2 . Mechanic 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 5 | . . 3 . 1 1 Swarmer 20 | . . 9 8 . 3 Grunt 32 | . 2 10 13 7 . Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 17 | . . 6 5 6 . Hunter 5 | . . . 3 2 . Best Kill Streak 6 | . 1 4 6 5 6 Combat Bots Only 6 | . 1 4 6 4 3 Max Kills in Single Turn 3 | . 1 3 2 2 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . 3 1 . 3 Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 5707 | . 193 1312 1858 1135 1209 Core 1317 | . 32 155 258 164 708 Absorbed by Shields 277 | . . . 125 152 . Core Remaining (%) 67 | 100 87 61 . 23 . Volleys Fired 225 | . 21 51 108 44 1 Largest 2 | . 2 2 2 2 1 Hottest 138 | . 40 88 138 100 36 Shots Fired 419 | . 42 94 197 85 1 Gun 166 | . 42 20 75 29 . Cannon 245 | . . 68 121 56 . Launcher 8 | . . 6 1 . 1 Special . | . . . . . . Kinetic 223 | . 42 84 56 41 . Thermal 76 | . . 4 60 12 . Explosive 7 | . . 6 . . 1 Electromagnetic 113 | . . . 81 32 . Robot Hit Streak 27 | . 12 12 27 21 12 Robot Miss Streak 10 | . 1 10 10 6 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 352 | . 35 84 153 71 9 Core Hits 206 | . 8 69 75 50 4 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 49 | . . 18 3 2 26 Impact 49 | . . 18 3 2 26 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . 2 . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8962 | . 274 2841 3133 1833 881 Guns 1849 | . 274 234 898 443 . Cannons 3803 | . . 831 1887 1085 . Explosions 2254 | . . 1529 265 283 177 Melee 1033 | . . 247 82 . 704 Ramming 23 | . . . 1 22 . Kinetic 2614 | . 274 1024 601 715 . Thermal 1642 | . . 412 842 388 . Explosive 1522 | . . 1158 122 65 177 Electromagnetic 2128 | . . . 1485 643 . Impact 1033 | . . 247 82 . 704 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 2 . . 4 Average Corruption 1 | . . 1 . . 2 Corruption Purged . | . . . . . . Effects 16 | . . 14 . . 2 Message Errors 6 | . . 5 . . 1 Heat Flow Errors 2 | . . 2 . . . Energy Discharges 4 | . . 4 . . . Data Loss (minor) 3 | . . 3 . . . Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 582 | . . 91 52 26 413 Projectiles 37 | . . . 30 7 . Explosions 132 | . . 91 22 19 . Melee 413 | . . . . . 413 Knockbacks 46 | . . 15 12 14 5 Impact 5 | . . . . . 5 Kinetic 38 | . . 15 12 11 . Secondary 3 | . . . . 3 . Self-Inflicted Damage 503 | . . 280 84 139 . Shots 10 | . . 5 2 3 . Rammed 6 | . . . 1 5 . Targets Rammed 8 | . . . 1 7 . Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 487 | . 24 291 487 21 6 Average Temperature 98 | . 10 91 152 8 2 Received Heat Transfer 1884 | . 108 228 669 447 432 Effects 6 | . . . 6 . . Shutdowns 1 | . . . 1 . . Interference 1 | . . . 1 . . Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . 3 1 . Combat Hostiles 3 | . . . 2 1 . Parts Fried 14 | . . . 8 . 6 Impact Corruptions 14 | . . . . . 14 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 2637 | . . 350 1667 620 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 3 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 664 | . 87 481 482 585 664 Average Influence 277 | . 55 283 206 430 407 Maximum Alert Level 2 | . . 2 2 2 2 Low Security (%) 33 | . 100 32 47 . . Level 1 45 | . . 47 51 38 59 Level 2 20 | . . 20 1 61 40 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 3 3 6 3 7 Investigation 10 | . . 3 3 2 2 Extermination 1 | . . . . . 1 Reinforcement 9 | . 3 . 2 1 3 Assault . | . . . . . . Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 12 | . 2 3 3 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 185 | . 8 47 55 31 44 Peak Tracking Total 14 | . 4 6 9 6 14 Tactical Retreats 25 | . 2 5 6 5 7 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 10 | . . 10 . . . Reused 1 | . . 1 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 1 . 1 . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 21 | . . 13 2 4 2 Max in Single Turn 2 | . . 2 1 1 1 Garrison Access 2 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 26 | . 2 8 9 4 3 Terminals 19 | . 2 7 6 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . . 1 1 1 . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 89 | . 6 34 34 8 7 Successful 54 | . 2 22 25 3 2 Failed 35 | . 4 12 9 5 5 Catastrophic 5 | . 1 1 1 . 2 Database Lockouts . | . . . . . . Manual 38 | . 1 14 16 3 4 Terminals 70 | . 6 33 20 6 5 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 3 | . . 1 1 1 . Scanalyzers 10 | . . . 10 . . Garrison Access 3 | . . . . 1 2 Terminal Hacks 24 | . 2 15 6 1 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 6 | . 1 4 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . 1 1 . . Alert Level 3 | . . 3 . . . Unreport Threat 3 | . . 1 2 . . Locate Traps 2 | . . 1 . 1 . Reprogram Traps 2 | . . 2 . . . Transport Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . 10 . . Insert Component 5 | . . . 5 . . Analyze 5 | . . . 5 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 48 | . . 20 20 2 6 Terminals 14 | . . 6 7 . 1 Track 5 | . . 2 3 . . Botnet 7 | . . 2 4 . 1 Detonate 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 1 1 1 . Tunnel 3 | . . 1 1 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 2 7 6 2 2 Full Trace Events 5 | . . 2 2 . 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . 1 . EXPLORE 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 16 | . . . . 16 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 4838 | . 342 1829 1487 669 511 Spaces Moved 3205 | 1 213 1080 748 293 870 Core 2 | . . . 1 . 1 Treads 564 | . . 428 100 36 . Legs 815 | 1 213 5 417 179 . Wheels 955 | . . 647 230 78 . Hover . | . . . . . . Flight 869 | . . . . . 869 Fastest Speed 23 | 120 120 100 110 110 23 Average Speed 107 | 120 127 141 131 142 27 Slowest Speed 600 | 120 150 200 600 180 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . . . . . 11 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 40 63 55 92 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 60 | . . 51 . 1 8 Terrain Destroyed 287 | . . 197 35 40 15 Melee 15 | . . 6 . 1 8 Projectile 1 | . . . 1 . . AOE 271 | . . 191 34 39 7 Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 4123 | . 251 1268 1056 449 1099 Wait 382 | . 1 47 98 74 162 Move 3181 | . 212 1079 747 292 851 Hop 8 | . . . . . 8 Pick Up 69 | . 9 15 24 8 13 Fast Attach 32 | . 1 11 20 . . Attach 33 | . 1 7 10 6 9 Detach 7 | . . 1 2 . 4 Swap 35 | . 2 15 9 4 5 Drop 86 | . 4 24 34 4 20 Fire 225 | . 21 51 108 44 1 Melee 49 | . . 18 3 2 26 Ram 1 | . . . . 1 . Kick 1 | . . . . 1 . Crush 6 | . . . 1 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . . . . 8 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Utility x2 412 | -9/Materials | Discovered new exit (range 15) 1326 | -9/Materials | Discovered new exit (range 3) 2087 | -9/Materials | Discovered new exit (range 15) 2172 | -9/Materials | Entered another Materials area 2172 | -8/Materials | Evolved 2 slots: Propulsion x2 2372 | -8/Materials | Lost 4 parts (2n2w) 2577 | -8/Materials | Identified exit to Storage 2674 | -8/Materials | Build established: Scavenger-Mutant 2990 | -8/Materials | Lost 3 parts (2n1u) 3353 | -8/Materials | Garrison activated, responded to threat 3574 | -8/Materials | Discovered new exit (range 16) 3659 | -8/Materials | Entered Storage 3750 | -8/Storage | Core integrity fell below 50% 3935 | -8/Storage | Lost 6 parts (1p3n1u1w) 4011 | -8/Storage | Discovered new exit (range 38) 4328 | -8/Storage | Entered Factory 4328 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4458 | -7/Factory | Garrison activated, responded to threat 4717 | -7/Factory | Core integrity fell below 50% 4746 | -7/Factory | Lost 3 parts (2n1u) 4804 | -7/Factory | Core integrity fell below 20% 4813 | -7/Factory | Discovered new exit (range 15) 4839 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04725_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 04725_ R-06 Scavenger collects Shock Bomb Launcher. 04725_ Subcomponent Replicator disabled. 04728_ Dropped Med. Storage Unit. 04731_ Acquired 19 matter. 04745_ S-27 Virus destroyed. 04746_ K-01 Serf collects debris. 04749_ Acquired 18 matter. 04750_ Acquired 11 matter. 04750_ K-01 Serf collects debris. 04773_ Acquired Adv. Signal Interpreter. 04783_ Acquired Imp. Melee Analysis Suite. 04791_ U-05 Engineer lays Concrete. 04796_ System corrupted: Power Maul targeting data glitched. 04797_ U-05 Engineer builds a Wall. 04813_ EXIT=FOUND 04818_ Imp. Flight Unit destroyed. 04831_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 04836_ Acquired Hacking Suite. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????###?###??#?? | | ?????????####????????????# ? ?? ?? | | ?????????# ????????????# " " " "?? | | ?????????# ????????????# " " " "?? | | ?????????# ""???????????# " " " " " | | ?????????# """??????????# " " " " " | | ?????????# """" ""??????# " " " " " | | ?????????# """" """"????# " " " " " | | ?????????# #??# " " " " " | | ########## """" """ #??#! " " " " " | | # # """" """ #??# " " " " " | | #! # """" """ #??# | | # # """" #??# ! | | ?"" ! # #??## ####/#### | | ?"" #+###+############# | | #""" # gggb gg ! | | #""" # g | | #""" [ # | | # + < | | #"" # p | | #"" # | | #""" # @ t | | #""" #####+#+######+#### | | #""" #???????????? ??########## | | # #???????????? ??????????? | | # #???????????? ?????????? | | # ![ #???????????? ?????????? | | # ! #??????????? #????????? | | ##########??????????? #????????? | | ????????????????????? #????????? | | ????????????????????? ??????????? | | ?????????????????????? ???????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Great Maul | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredScatterPerforator Manual? 0 Play Time 01:40:46 Cumulative 155.8 hours Start 2020.03.23 @ 14:19:57 End 2020.03.24 @ 05:33:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0 Lore% 72 Gallery% 65 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2d950142-72d6-4476-b1bb-c3611d596aa3