Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 00:05:52 Player: Voidriven Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (505) 505 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1730 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 100/100 System Corruption 7% Temperature Warm (187) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Particle Gun Mining Laser > --- INVENTORY -------- Improved Terrain Scanner [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 31 | 6 11 5 9 Power 5 | 1 1 1 2 Engine 5 | 1 1 1 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 4 2 2 Treads 5 | 2 2 . 1 Leg 1 | . . . 1 Wheel 4 | . 2 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 1 2 Device 1 | 1 . . . Storage 2 | 1 1 . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 1 4 1 3 Energy Gun 4 | 1 2 . 1 Energy Cannon . | . . . . Ballistic Gun 4 | . 2 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 2 13 Power 4 | . . 1 3 Propulsion 4 | . . 1 3 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 89 96 61 Engine 12 | . 14 13 6 Treads 12 | . 21 . 2 Wheel 11 | . 5 28 6 Device 1 | . 2 . . Storage 13 | . 14 14 11 Processor 9 | . 11 . 12 Protection 4 | . . 13 3 Energy Gun 6 | . 11 . 3 Ballistic Gun 12 | . 7 25 11 Peak Build Rating 9 | 8 8 7 9 Average Rating 6 | 3 6 6 6 On Entrance 5 | . 8 6 7 Naked Turns . | . . . . Heaviest Build 31 | 13 28 30 31 Greatest Support 40 | 40 40 26 20 Greatest Overweight (x) 9 | . 1 1 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 9 | 4 9 7 5 Average Carried 3 | 1 3 5 2 Final Capacity 15 | 8 15 15 15 Final Carried 7 | 1 7 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 517 | 260 88 118 51 Remotely . | . . . . Salvage Created 709 | 89 236 157 227 Parts 53 | 5 17 15 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 19 | . 8 5 6 Guns 18 | . 7 5 6 AOE 1 | . 1 . . Classes Destroyed 8 | 2 4 1 1 Worker 1 | . 1 . . Builder 2 | . . 2 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 9 | . 6 3 . Grunt 8 | . 2 2 4 Sentry 2 | . . . 2 Best Kill Streak 4 | 1 4 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 236 | . 55 43 138 Missed 63 | . 18 14 31 Damage Taken 1958 | . 344 302 1312 Core 556 | . 92 59 405 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 28 | . 28 . . Core Remaining (%) 69 | 100 . 39 . Volleys Fired 117 | 8 39 25 45 Largest 2 | 1 2 2 2 Hottest 165 | 40 60 40 165 Shots Fired 163 | 8 49 38 68 Gun 159 | 8 49 38 64 Cannon . | . . . . Launcher . | . . . . Special 4 | . . . 4 Kinetic 105 | . 18 38 49 Thermal 19 | . . . 19 Explosive . | . . . . Electromagnetic 39 | 8 31 . . Robot Hit Streak 11 | 2 7 4 11 Robot Miss Streak 3 | 3 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 97 | 4 27 18 48 Core Hits 43 | 3 16 12 12 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 1 2 Burn 1 | . . . 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1116 | 56 369 168 523 Guns 1010 | 56 311 168 475 Cannons . | . . . . Explosions 58 | . 58 . . Melee . | . . . . Ramming . | . . . . Kinetic 524 | . 59 168 297 Thermal 284 | . 58 . 226 Explosive . | . . . . Electromagnetic 308 | 56 252 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 217 | . 52 23 217 Average Temperature 49 | . 17 9 78 Received Heat Transfer 579 | . 24 87 468 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 631 | . 50 . 581 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 211 | 10 193 141 211 Initial 54 | . 6 31 54 Average 94 | 2 89 108 134 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 86 Level 1 2 | . . . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 14 5 18 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 36 | . 36 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1322 | 117 642 303 260 Spaces Moved 699 | 55 334 231 79 Core 15 | 11 . . 4 Treads 319 | 44 258 . 17 Legs 8 | . . . 8 Wheels 357 | . 76 231 50 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 95 Average Speed 133 | 138 146 101 168 Slowest Speed 500 | 160 240 105 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 42 44 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . 5 . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 939 | 88 442 268 141 Wait 55 | 13 38 3 1 Move 696 | 54 333 230 79 Hop . | . . . . Pick Up 32 | 7 16 3 6 Fast Attach . | . . . . Attach 24 | 6 6 3 9 Detach . | . . . . Swap 7 | . 5 2 . Drop 8 | . 5 2 1 Fire 117 | 8 39 25 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [Sub]) -10/Mines -9/Materials History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 12) 118 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 15) 660 | -10/Materials | Discovered new exit (range 11) 676 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Repaired Broken Lgt. Assault Rifle 760 | -10/Materials | Entered Mines 778 | -10/Mines | Core integrity fell below 50% 1032 | -10/Mines | Discovered new exit (range 9) 1063 | -10/Mines | Entered Materials 1063 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -9/Materials | Lost 3 parts (1n1u1w) 1301 | -9/Materials | Core integrity fell below 50% 1319 | -9/Materials | Core integrity fell below 20% 1323 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Ion Engine. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. Acquired Lgt. Assault Rifle. M-13 Machinist repairs B-36 Bruiser. U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. R-06 Scavenger collects Welding Torch. U-05 Engineer lays Concrete. Targeting Computer destroyed. System corrupted by crushing effect (+4). System corrupted by crushing effect (+3). U-05 Engineer lays Concrete. System corrupted: Heat flow error (+218). U-05 Engineer lays Concrete. R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ####????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????"?????????# #????????????????????? | | ?????????????""????????# #????????????????????? | | ????????????? ???????# #????????????????????? | | ?????????????""" ??????# #????????????????????? | | ?????????????""" ?????#= #????????????????????? | | ??????????# """ #####%* #????????????????????? | | ??????????? m =#u## #????????????????????? | | ?????????######## # b@# #????????????????????? | | ???????? ] [ u r s# ##???????????????????? | | ???????? %rw #???????????????????? | | ???????? u % s% #???????????????????? | | ?????????" """ """ = #???????????????????? | | ????????????"" """ g# a##???????????????????? | | ???????????????""" # #????????????????????? | | ???????????????## #r#### ??????? | | ????????????????# g +% #????????????? | | ????????????????# # ######+#?????????????? | | ????????????????# # #????????????????????? | | ????????????????# o # #????????????????????? | | ????????????????########### #????????????????????? | | ???????????????????????####+####?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# "" ########??????????? | | ????????????????? ????# "" # #??????????? | | ????????????? # " # #??????????? | | ???????????????????# + # """ #??????????? | | ???????????????????# # "T" # """ #??????????? | | ???????????????????# # ! + """ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberContainmentDetector Manual? 0 Play Time 00:25:52 Cumulative 3.9 hours Start 2025.01.08 @ 23:34:31 End 2025.01.09 @ 00:05:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 25x17 Zoom Use 64% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e84ad5b2-6cc4-4336-be51-ff98e63d3a60