Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 11:39:43 Player: Wyvric Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (95) 475 Value Destroyed (2706) 2706 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 8307 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 460 Friendly Fire -50 Cogmind --------- Core Integrity 70/850 Matter 296/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Scrap Engine Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Experimental Sensor Array Improved Terrain Scanner Light Armor Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Momentum-Ion Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Titanium Leg Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Burst Ballistic Construct/C Spear > --- INVENTORY -------- Armored Wheel Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Light Armor Plating Light Armor Plating Hardened Medium Armor Plating Long-range Tractor Beam Drone Bay Drone Bay Heavy EM Shotgun Slug Cannon Rocket Launcher Flail [Rating: 73] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Impact Weapon Flail Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Slots Evolved 8 | . . . 2 . . . 2 . . 4 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . 2 . Utility 3 | . . . 2 . . . . . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 122 | 8 6 10 3 7 . 6 27 30 3 22 . Power 7 | 2 2 . . . . . 1 2 . . . Engine 5 | 2 2 . . . . . . 1 . . . Core 2 | . . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 . 7 . . . 2 9 4 1 7 . Treads 4 | 2 . 2 . . . . . . . . . Leg 15 | . . . . . . . 5 4 1 5 . Wheel 13 | . . 5 . . . 2 4 . . 2 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | 1 1 3 3 . . . 5 10 2 10 . Device 18 | . 1 3 1 . . . 1 6 2 4 . Storage 5 | 1 . . 1 . . . 1 . . 2 . Processor 3 | . . . . . . . 1 . . 2 . Hackware . | . . . . . . . . . . . . Protection 9 | . . . 1 . . . 2 4 . 2 . Artifact . | . . . . . . . . . . . . Weapon 48 | 3 3 . . 7 . 4 12 14 . 5 . Energy Gun 7 | 2 1 . . . . . 2 2 . . . Energy Cannon 2 | . . . . . . 1 1 . . . . Ballistic Gun 9 | 1 2 . . 4 . 2 . . . . . Ballistic Cannon 10 | . . . . . . . 2 7 . 1 . Launcher 9 | . . . . 3 . 1 3 2 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . 4 3 . 3 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . 2 1 . . . . . 2 . . . Parts Lost 26 | . . . . . . 2 5 6 . 13 . Power 3 | . . . . . . . . 2 . 1 . Propulsion 11 | . . . . . . 1 2 1 . 7 . Utility 7 | . . . . . . . 2 3 . 2 . Weapon 5 | . . . . . . 1 1 . . 3 . Highest Loss Streak 10 | . . . . . . 1 4 2 . 10 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 91 100 98 100 100 100 99 90 74 71 . Engine 5 | . 13 14 11 11 11 11 . 3 . 5 . Core 3 | . . . . . . . 8 4 8 . . Treads 1 | . 28 2 . . . . . . . . . Leg 18 | . . . . . . . 24 36 28 24 . Wheel 8 | . . 25 22 22 22 22 11 . . . . Device 14 | . 7 14 21 22 22 22 16 8 14 12 . Storage 9 | . 14 14 11 11 11 11 9 9 9 6 . Processor 1 | . . . . . . . 5 . . 6 . Protection 6 | . . . 10 11 11 11 5 11 3 . . Energy Gun 1 | . 20 . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . 1 . 3 3 . Ballistic Gun 8 | . 6 28 22 18 22 21 4 . . . . Ballistic Cannon 3 | . . . . . . . 3 11 5 2 . Launcher 1 | . . . . 3 . . 1 3 . . . Piercing Weapon 1 | . . . . . . . 6 3 . 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 12 20 20 39 40 39 40 54 80 61 100 . Greatest Support 108 | 40 40 40 20 20 20 20 80 80 81 108 . Greatest Overweight (x) 7 | . . . 1 1 1 1 1 1 2 7 . Average Overweight (x) . | . . . . 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 20 20 20 25 . Average Capacity 17 | 7 8 8 13 15 15 15 15 20 20 23 . Most Carried 25 | 6 8 8 15 15 15 15 15 20 20 25 . Average Carried 15 | 3 7 7 12 14 14 14 14 19 18 19 . Final Capacity 20 | 8 8 8 15 15 15 15 20 20 20 5 5 Final Carried 20 | 6 8 8 15 15 15 15 15 20 15 5 5 Scrap Engine Consumption 59 | . . . . . . . . . 38 21 . Constructs Created 3 | . . . . . . . . . 3 . . Constructs Modified 16 | . . . . . . . . . 11 5 . Class Distribution -------------------- 68% | Mutant 11% | Commander-Construct 11% | Scavenger-Mutant 6% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Matter Collected 2625 | 237 63 304 42 30 146 201 387 643 260 312 . Remotely . | . . . . . . . . . . . . Salvage Created 2829 | . 113 255 46 38 . 235 621 807 406 308 . Parts 161 | . 7 18 3 10 . 14 56 34 11 8 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Combat Hostiles Destroyed 86 | . 2 12 1 9 . 7 21 23 5 6 . Melee 14 | . . . . . . . 8 4 . 2 . Guns 22 | . 2 12 1 . . 5 2 . . . . Cannons 27 | . . . . . . . . 19 5 3 . AOE 22 | . . . . 9 . 2 11 . . . . Classes Destroyed 12 | . 2 3 . . . 2 3 . 2 . . Worker 7 | . . . . . . 2 1 2 . 2 . Tunneler 1 | . . 1 . . . . . . . . . Recycler 5 | . . . . . . 1 . 1 3 . . Operator 1 | . . . . . . . 1 . . . . Watcher 2 | . 1 . . . . . 1 . . . . Swarmer 33 | . . 3 . 9 . 6 11 3 . 1 . Grunt 26 | . 2 2 1 . . 1 3 12 1 4 . Sentry 16 | . . . . . . . 6 8 1 1 . Demolisher 1 | . . . . . . . . . 1 . . Hunter 1 | . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . . 2 . . Assembled 7 | . . 7 . . . . . . . . . Best Kill Streak 8 | . 2 4 1 3 . 4 8 5 4 2 . Combat Bots Only 6 | . 2 3 1 3 . 4 6 3 4 3 . Max Kills in Single Turn 4 | . 1 1 1 2 . 2 4 2 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 3 . . . . Melee 1 | . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Hostile Shots Fired 713 | . 6 25 5 16 . 46 86 170 27 332 . Missed 234 | . 3 6 . 6 . 13 27 47 4 128 . Damage Taken 7574 | . 48 351 96 107 . 362 871 1829 345 3565 . Core 1426 | . . 102 . 39 . 116 211 58 120 780 . Absorbed by Shields 18 | . . . . . . . . . . 18 . Regen/Repaired (Parts) 235 | . . . . . . . . . 78 157 . Core Remaining (%) 62 | 100 . 59 . . . 61 . . 29 . . Volleys Fired 175 | . 6 24 4 9 . 26 18 51 22 15 . Largest 2 | . 2 2 2 1 . 2 2 2 1 1 . Hottest 159 | . 80 46 46 33 . 91 88 88 159 159 . Shots Fired 289 | . 12 49 8 9 . 51 30 93 22 15 . Gun 140 | . 12 49 8 . . 49 20 . 2 . . Cannon 131 | . . . . . . 1 4 91 20 15 . Launcher 18 | . . . . 9 . 1 6 2 . . . Special . | . . . . . . . . . . . . Kinetic 227 | . . 49 8 . . 49 19 91 5 6 . Thermal 37 | . 12 . . . . 1 . . 15 9 . Explosive 16 | . . . . 9 . 1 6 . . . . Electromagnetic 9 | . . . . . . . 5 2 2 . . Robot Hit Streak 16 | . 3 10 5 4 . 16 8 10 7 8 . Robot Miss Streak 9 | . 2 2 1 . . 4 5 9 2 4 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 2 . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . Shots Hit Robots 264 | . 8 36 7 1 . 32 42 96 18 24 . Core Hits 205 | . 6 19 2 8 . 13 32 98 13 14 . Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . 2 . . . Destroy 1 | . . 1 . . . . . . . . . Impale 2 | . . . . . . . . 2 . . . Melee Attacks 87 | . . . . . . . 27 36 . 24 . Impact 13 | . . . . . . . . . . 13 . Slashing . | . . . . . . . . . . . . Piercing 74 | . . . . . . . 27 36 . 11 . Sneak Attacks 5 | . . . . . . . 1 . . 4 . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks 3 | . . . . . . . 3 . . . . Damage Inflicted 7207 | . 88 537 113 667 . 631 1520 2302 465 884 . Guns 1464 | . 88 537 113 . . 474 232 . 20 . . Cannons 2422 | . . . . . . . 60 1533 445 384 . Explosions 1457 | . . . . 667 . 157 579 54 . . . Melee 1864 | . . . . . . . 649 715 . 500 . Ramming . | . . . . . . . . . . . . Kinetic 3148 | . . 537 113 . . 474 227 1533 108 156 . Thermal 653 | . 88 . . . . . . . 337 228 . Explosive 1403 | . . . . 667 . 157 579 . . . . Electromagnetic 139 | . . . . . . . 65 54 20 . . Impact 178 | . . . . . . . . . . 178 . Slashing . | . . . . . . . . . . . . Piercing 1686 | . . . . . . . 649 715 . 322 . Highest Corruption 4 | . 4 4 . . . . . . 2 3 . Average Corruption 2 | . 4 4 . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 35 | . 1 11 . . . . . . 15 8 . Message Errors 9 | . . 7 . . . . . . 2 . . Matter Fused 5 | . 1 1 . . . . . . 2 1 . Heat Flow Errors 4 | . . . . . . . . . 2 2 . Energy Discharges 5 | . . 1 . . . . . . 3 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . 3 1 . Data Loss (major) 3 | . . . . . . . . . 2 1 . Misfires 1 | . . 1 . . . . . . . . . Alerts 3 | . . 1 . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 184 | . . . . 37 . . 12 15 8 112 . Projectiles 11 | . . . . . . . 3 . 8 . . Explosions 37 | . . . . 37 . . . . . . . Melee 136 | . . . . . . . 9 15 . 112 . Knockbacks 29 | . . . . . . . 2 21 . 6 . Impact . | . . . . . . . . . . . . Kinetic 28 | . . . . . . . 2 20 . 6 . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 96 | . . . . 31 . . 65 . . . . Shots 3 | . . . . 1 . . 2 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 348 | . 117 32 2 . . 33 30 288 348 262 . Average Temperature 86 | . 52 17 2 . . 13 9 74 134 112 . Received Heat Transfer 2009 | . 27 105 30 . . 72 207 873 99 596 . Effects 3 | . . . . . . . . 2 1 . . Energy Bleed 2 | . . . . . . . . 1 1 . . Interference 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . 2 . Heat Transferred 1458 | . 200 . . . . . . . 814 444 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Peak Influence 838 | . 102 194 117 369 . 252 584 838 395 433 . Initial 405 | . . 39 . 45 . . 26 246 300 405 . Average 242 | . 68 142 49 189 . 112 208 478 236 272 . Maximum Alert Level 3 | . . . . 1 . 1 2 3 1 2 . Low Security (%) 51 | 100 100 100 100 90 . 79 53 . 41 29 . Level 1 30 | . . . . 9 . 20 35 32 58 33 . Level 2 17 | . . . . . . . 11 61 . 36 . Level 3 1 | . . . . . . . . 6 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 . . . 2 6 . 4 . Investigation 4 | . . . 1 . . . 1 1 . 1 . Extermination . | . . . . . . . . . . . . Reinforcement 9 | . 1 . 1 . . . 1 3 . 3 . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Distress Signals 5 | . . . . . . . 1 4 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 5 11 5 11 . 11 29 42 5 35 . Peak Tracking Total 16 | . 2 2 2 4 . 4 5 6 4 16 . Tactical Retreats 11 | . . . 1 3 . 1 2 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Traps Triggered 4 | . . . 1 . . . . . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Machines Disabled 10 | . . 1 . 3 . 1 4 1 . . . Max in Single Turn 3 | . . 1 . 2 . 1 3 . . . . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Machines Accessed 39 | . 1 1 6 1 . . 6 9 8 7 . Terminals 27 | . . 1 5 1 . . 6 8 4 2 . Fabricators 3 | . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . 1 4 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 87 | . 2 1 12 4 . . 13 17 29 9 . Successful 38 | . 1 . 7 3 . . 2 7 13 5 . Failed 48 | . 1 1 5 1 . . 11 10 15 4 . Catastrophic 12 | . . . 1 . . . 2 4 3 2 . Database Lockouts 1 | . . . . . . . . . 1 . . Manual 44 | . . 1 7 . . . 11 9 16 . . Terminals 64 | . . 1 11 4 . . 13 16 16 3 . Fabricators 4 | . . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . Recycling Units 18 | . 2 . 1 . . . . 1 13 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 23 | . . . 5 3 . . 1 5 8 1 . Record 3 | . . . . 3 . . . . . . . Part Schematic 6 | . . . 1 . . . . 1 4 . . Prototype ID Bank 5 | . . . . . . . . 1 4 . . Open Door 3 | . . . . . . . . 2 . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . Zone Layout 3 | . . . 2 . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . Load Schematic 2 | . . . . . . . . . . 2 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 9 | . . . 2 . . . 1 2 4 . . Terminals 3 | . . . 1 . . . 1 1 . . . Botnet 3 | . . . 1 . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . . . 1 4 . . Tunnel 6 | . . . 1 . . . . 1 4 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 1 1 5 1 . . 5 8 8 4 . Full Trace Events 6 | . . . . . . . 1 1 3 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . 1 4 . . Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 25 | . . . . . . . . . . 25 . Total Part Build Rating 1 | . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 3 . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 8 . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Total Allies 24 | . . . . 3 . . . 10 8 3 . Largest Group 10 | . . . . 3 3 3 1 10 8 8 . Highest-Rated Group 173 | . . . . 40 40 40 8 173 141 141 . Highest-Rated Ally 31 | . . . . 16 16 16 8 29 27 31 . Total Orders 13 | . . . . . . . . 3 . 10 . STAY 8 | . . . . . . . . . . 8 . FOLLOW 2 | . . . . . . . . . . 2 . EXPLORE 3 | . . . . . . . . 3 . . . Ally Attacks 118 | . . . . . . 24 . 51 1 42 . Total Damage 1542 | . . . . . . 266 . 697 21 558 . Kills 17 | . . . . . . 4 . 8 1 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches 4 | . . . . . . . . 4 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Turns Passed 6968 | 113 270 447 250 631 432 560 749 1192 1507 817 . Spaces Moved 4365 | 58 147 436 214 578 444 468 490 526 539 465 . Core 8 | 2 . . . . . . . . . 6 . Treads 204 | 56 147 1 . . . . . . . . . Legs 1814 | . . . . . . . 297 526 539 452 . Wheels 2339 | . . 435 214 578 444 468 193 . . 7 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 80 95 95 95 80 127 120 50 . Average Speed 112 | 156 160 80 93 95 95 95 111 130 140 137 . Slowest Speed 270 | 160 160 160 95 95 95 95 130 197 270 270 . Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 5 28 86 24 98 79 98 51 78 98 14 5 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 10 | . . 2 1 2 . . . 1 4 . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 24 | . . . . 18 . . 1 2 . 3 . Terrain Destroyed 116 | . . . . 63 . 7 40 3 . 3 . Melee 6 | . . . . . . . 1 2 . 3 . Projectile 1 | . . . . . . . . 1 . . . AOE 109 | . . . . 63 . 7 39 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Total 5996 | 77 170 485 257 648 455 533 630 876 1276 589 . Wait 912 | 7 1 2 18 51 6 27 21 207 536 36 . Move 4354 | 57 146 435 213 577 443 467 489 525 538 464 . Hop . | . . . . . . . . . . . . Pick Up 93 | 5 4 5 13 2 3 4 24 11 7 15 . Fast Attach 40 | 6 6 2 1 . . . 7 13 1 4 . Attach 22 | . . . 1 . . 2 5 5 1 8 . Detach 10 | . . 1 . . . . 1 2 3 3 . Swap 60 | 2 . 8 1 7 . 4 15 12 1 10 . Drop 98 | . 7 8 6 2 3 3 26 13 20 10 . Fire 175 | . 6 24 4 9 . 26 18 51 22 15 . Melee 84 | . . . . . . . 24 36 . 24 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 148 | . . . . . . . . 1 147 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Extension History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Discovered new exit (range 12) 353 | -10/Materials | Build established: Mutant 384 | -10/Materials | Entered Mines 436 | -10/Mines | Assembled infested the area 611 | -10/Mines | Discovered new exit (range 15) 625 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 633 | -10/Mines | Learned location of Zion (-7) 704 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 706 | -10/Mines | Found Prototype Device 706 | -10/Mines | Identified Exp. Sensor Array 831 | -10/Mines | Entered Materials 831 | -9/Materials | Evolved 2 slots: Utility x2 1049 | -9/Materials | Identified exit to Mines 1081 | -9/Materials | Entered Mines 1120 | -9/Mines | Discovered new exit (range 7) 1186 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1362 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1566 | -9/Mines | Discovered new exit (range 13) 1615 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1689 | -9/Mines | Discovered new exit (range 5) 1712 | -9/Mines | Entered Exiles 1712 | -9/Exiles | Accompanied by 3 allies 1735 | -9/Exiles | Met 8R-AWN 1752 | -9/Exiles | Met EX-HEX 1801 | -9/Exiles | Met EX-DEC 1816 | -9/Exiles | Visited The Gauntlet 1987 | -9/Exiles | Discovered new exit (range 12) 2102 | -9/Exiles | Discovered new exit (range 15) 2144 | -9/Exiles | Entered Mines 2144 | -8/Mines | Accompanied by 3 allies 2236 | -8/Mines | Discovered new exit (range 5) 2330 | -8/Mines | Discovered new exit (range 7) 2465 | -8/Mines | Build established: Scavenger-Mutant 2704 | -8/Mines | Entered Materials 2704 | -8/Materials | Accompanied by 1 ally 2704 | -8/Materials | Evolved 2 slots: Propulsion x2 2876 | -8/Materials | Lost 4 parts (2n1u1w) 3096 | -8/Materials | Discovered new exit (range 10) 3106 | -8/Materials | Identified exit to Factory 3246 | -8/Materials | Build established: Mutant 3290 | -8/Materials | Discovered exit to Factory (range 3) 3364 | -8/Materials | Identified exit to Storage 3453 | -8/Materials | Entered Storage 4097 | -8/Storage | Discovered exit to Factory (range 16) 4507 | -8/Storage | Garrison activated, responded to threat 4549 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4614 | -8/Storage | Used back door to open Recycling access 4614 | -8/Storage | Discovered new exit (range 5) 4645 | -8/Storage | Entered Recycling 4645 | -8/Recycling | Accompanied by 2 allies 4647 | -8/Recycling | Found Scrap Engine 4668 | -8/Recycling | Lost 10 allies 5293 | -8/Recycling | Core integrity fell below 50% 5880 | -8/Recycling | Build established: Commander-Construct 6052 | -8/Recycling | Discovered new exit (range 6) 6152 | -8/Recycling | Entered Factory 6152 | -6/Factory | Accompanied by 8 allies 6152 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6301 | -6/Factory | Fabricated Huge Storage Unit (x1) 6502 | -6/Factory | Search patrols dispatched 6524 | -6/Factory | Discovered new exit (range 13) 6542 | -6/Factory | Identified exit to Lower Caves 6688 | -6/Factory | Build established: Construct 6868 | -6/Factory | Allied Derelicts emerged from ambush trap array 6900 | -6/Factory | Discovered new exit (range 13) 6919 | -6/Factory | Lost 3 allies 6937 | -6/Factory | Cargo convoy interrupted 6951 | -6/Factory | Core integrity fell below 50% 6966 | -6/Factory | Core integrity fell below 20% 6969 | -6/Factory | Entered Extension 6969 | -6/Extension | Self-destructed Last Messages --------------- Recalibrator. 06961_ Penetrated by Slug. 06963_ Critical hit (Burn: +50). 06963_ Titanium Leg destroyed. 06963_ Slug penetrates Wall. 06965_ Dropped Hcp. Storage Unit. 06965_ Slug penetrates Wall. 06966_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 06966_ Dropped Adv. Sensor Array. 06967_ Acquired Exp. Sensor Array. 06967_ Penetrated by Slug. 06967_ Door Terminal disabled. 06968_ Slug penetrates Wall. 06969_ Arm. Scrap Engine destroyed. 06969_ Scrap Engine core remains intact and functional. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????? ??????????????????????? | | ?????# ??????????????????????? | | ?????# ??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " " ##########?????????? | | ?# ????????? | | ?# ????????? | | ?# @ ????????? | | ?# ????????? | | ?# ????????? | | ?# ##########?????????? | | ?# #??????????????????? | | ?###" "###??????????????????? | | ???#" "#????????????????????? | | ???#"""""#????????????????????? | | ???#######????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 20 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 750 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Lrn. Tractor Beam | -8/Storage | Hacked Huge Storage Unit | -8/Recycling | Hacked Imp. Signal Interpreter | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Component Analysis Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipSiegeOptics Manual? 0 Play Time 01:16:13 Cumulative 272.4 hours Start 2024.05.01 @ 10:21:58 End 2024.05.01 @ 11:39:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/3/3/1/1/0/0/0/0 Lore% 56 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1161b337-dc15-4dab-9e20-6c4c4897bfb3