Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 15:31:44 Player: gigi283 Result: Destroyed by S-27 Virus via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3143) 3143 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 6833 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 100/100 System Corruption 22% Temperature Cool (12) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Light Angular Momentum Engine Large Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer Core Analyzer Advanced ECM Suite Improved Utility Shielding Hacking Suite Lightning Gun Lightning Gun Flak Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Targeting Computer Layered Light Armor Plating System Shield > --- WEAPON ----------- Lightning Gun Heavy Particle Gun Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Large Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer Core Analyzer Advanced ECM Suite Improved Utility Shielding Hacking Suite Lightning Gun Lightning Gun Flak Gun Advanced Assault Cannon Shock Bomb Launcher [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 71 | 7 2 24 10 22 6 Power 12 | 1 . 2 2 5 2 Engine 7 | 1 . 2 1 3 . Core 5 | . . . 1 2 2 Reactor . | . . . . . . Propulsion 19 | 2 . 11 . 6 . Treads 19 | 2 . 11 . 6 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 1 4 3 5 1 Device 7 | 1 . . 3 2 1 Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware 1 | . . . . 1 . Protection 5 | . . 3 . 2 . Artifact . | . . . . . . Weapon 24 | 2 1 7 5 6 3 Energy Gun 7 | . . 2 1 3 1 Energy Cannon 3 | . 1 1 1 . . Ballistic Gun 8 | 2 . 4 2 . . Ballistic Cannon 5 | . . . 1 3 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Parts Lost 24 | . . 3 1 7 13 Power 3 | . . . . 1 2 Propulsion 6 | . . 2 . 2 2 Utility 7 | . . . 1 1 5 Weapon 8 | . . 1 . 3 4 Highest Loss Streak 7 | . . 1 1 3 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 98 99 96 65 Engine 9 | . 14 11 3 10 2 Core 2 | . . . 5 2 9 Treads 25 | . 28 32 27 21 8 Device 7 | . 14 3 8 7 10 Storage 9 | . 14 11 9 7 6 Processor 6 | . . 7 9 7 3 Hackware 2 | . . . . 6 3 Protection 7 | . . 10 9 6 3 Energy Gun 5 | . . 1 7 9 9 Energy Cannon 5 | . 6 8 3 4 . Ballistic Gun 8 | . 21 11 10 . . Ballistic Cannon 3 | . . . 5 6 5 Naked Turns . | . . . . . . Heaviest Build 61 | 14 31 43 49 61 58 Greatest Support 67 | 40 40 66 63 67 43 Greatest Overweight (x) 15 | 1 . 1 . 2 15 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 3 10 14 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 14 Class Distribution -------------------- 50% | Gunner 43% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2212 | 290 207 631 329 617 138 Remotely . | . . . . . . Salvage Created 3771 | 46 309 1346 783 1085 202 Parts 269 | 6 30 105 55 68 5 Haulers Intercepted 12 | . 2 6 3 1 . Recyclers Shooed 4 | . 1 . 2 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 71 | . 8 24 14 21 4 Guns 33 | . 8 12 8 3 2 Cannons 33 | . . 12 4 16 1 AOE 5 | . . . 2 2 1 Classes Destroyed 15 | 1 4 4 2 3 1 Worker 2 | . . 2 . . . Builder 4 | . . 1 1 2 . Tunneler 3 | 2 . 1 . . . Hauler 12 | . 2 6 3 1 . Recycler 1 | . . . 1 . . Mechanic 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 12 | . 2 4 3 3 . Swarmer 23 | . 6 7 6 4 . Grunt 30 | . 2 10 6 10 2 Brawler 2 | . . 1 . . 1 Duelist 1 | . . . . . 1 Sentry 10 | . . 6 2 2 . Hunter 1 | . . . . 1 . Programmer 4 | . . . . 4 . Best Kill Streak 6 | 2 3 6 6 6 4 Combat Bots Only 4 | . 3 4 3 4 4 Max Kills in Single Turn 3 | 1 1 2 3 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 582 | . 39 169 36 213 125 Missed 174 | . 12 45 7 71 39 Damage Taken 6076 | . 261 1329 440 2034 2012 Core 1426 | . 52 155 7 332 880 Absorbed by Shields . | . . . . . . Redirected to Shielding 23 | . . 23 . . . Regen/Repaired (Parts) 343 | . . 343 . . . Core Remaining (%) 78 | 100 79 61 98 52 . Volleys Fired 273 | 5 53 94 35 67 19 Largest 3 | 2 2 2 3 3 3 Hottest 178 | 40 80 91 155 178 154 Shots Fired 613 | 10 106 176 95 175 51 Gun 388 | 10 88 128 63 70 29 Cannon 221 | . 18 48 32 105 18 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 337 | 10 88 106 55 60 18 Thermal 172 | . 18 70 10 57 17 Explosive . | . . . . . . Electromagnetic 104 | . . . 30 58 16 Robot Hit Streak 18 | 2 11 18 11 14 13 Robot Miss Streak 7 | 1 7 5 3 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 362 | 3 61 104 57 103 34 Core Hits 166 | 3 19 50 31 53 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 1 5 . Blast 6 | . . . 1 5 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7850 | 44 804 1848 1323 2801 1030 Guns 3648 | 44 595 1147 863 628 371 Cannons 3354 | . 195 656 363 1795 345 Explosions 769 | . . . 89 366 314 Melee . | . . . . . . Ramming 79 | . 14 45 8 12 . Kinetic 3611 | 44 595 936 694 997 345 Thermal 2854 | . 195 867 189 1206 397 Explosive . | . . . . . . Electromagnetic 1306 | . . . 432 586 288 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 22 | . . 1 . 10 22 Average Corruption 6 | . . 1 . 7 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 64 | . . 4 . 52 8 Message Errors 13 | . . 1 . 11 1 Matter Fused 18 | . . . . 15 3 Heat Flow Errors 6 | . . . . 5 1 Energy Discharges 5 | . . . . 5 . Data Loss (minor) 11 | . . 1 . 10 . Data Loss (major) 6 | . . 1 . 4 1 Misfires 3 | . . 1 . 2 . Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 67 | . . . 18 28 21 Projectiles 28 | . . . . 28 . Explosions 39 | . . . 18 . 21 Melee . | . . . . . . Knockbacks 19 | . . . 5 10 4 Impact 1 | . . . 1 . . Kinetic 18 | . . . 4 10 4 Secondary . | . . . . . . Self-Inflicted Damage 137 | . . . 18 . 119 Shots 4 | . . . 1 . 3 Rammed 9 | . 2 4 1 2 . Targets Rammed 10 | . 2 4 2 2 . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 609 | . 225 523 288 609 227 Average Temperature 109 | . 65 105 94 137 95 Received Heat Transfer 1567 | . 111 393 171 393 499 Effects 20 | . . 6 2 12 . Shutdowns 4 | . . 1 . 3 . Energy Bleed 1 | . . . . 1 . Interference 9 | . . 3 2 4 . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . 1 . . . Damage (major) 1 | . . 1 . . . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 1 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 1 . 3 1 Heat Transferred 4409 | . 407 1850 348 1334 470 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 475 | 10 163 475 300 422 369 Initial 187 | . 6 24 187 63 164 Average 187 | 4 70 186 178 244 231 Maximum Alert Level 2 | . . 2 1 2 1 Low Security (%) 57 | 100 100 65 71 24 60 Level 1 36 | . . 16 28 71 39 Level 2 5 | . . 17 . 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 3 1 10 3 Investigation 2 | . . 2 . . . Extermination 5 | . . . . 5 . Reinforcement 5 | . . 1 1 2 1 Assault 1 | . . . . . 1 Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 14 41 20 30 13 Peak Tracking Total 7 | . 3 7 4 4 6 Tactical Retreats 10 | . 2 3 2 2 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . 1 . 5 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 21 | . . 3 3 13 2 Max in Single Turn 11 | . . 1 1 11 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 16 | . 3 8 3 2 . Terminals 12 | . 3 5 3 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 56 | . 7 20 11 18 . Successful 38 | . 5 14 7 12 . Failed 18 | . 2 6 4 6 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 30 | . 7 9 11 3 . Fabricators . | . . . . . . Repair Stations 9 | . . 9 . . . Recycling Units . | . . . . . . Scanalyzers 17 | . . 2 . 15 . Garrison Access . | . . . . . . Terminal Hacks 20 | . 5 7 7 1 . Record 9 | . 2 5 2 . . Open DSF 1 | . . . . 1 . Alert Level 6 | . 1 2 3 . . Unreport Threat 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 5 . . . Scan Component 3 | . . 3 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 13 | . . 2 . 11 . Insert Component 6 | . . 1 . 5 . Analyze 7 | . . 1 . 6 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 7 | . 1 4 1 1 . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 1 . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 70 | . . 70 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . 1 . 5 . Part Schematics Acquired 6 | . . 1 . 5 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7643 | 133 1095 1918 1432 2776 289 Spaces Moved 3784 | 63 568 895 748 1449 61 Core 22 | 8 . . . . 14 Treads 3762 | 55 568 895 748 1449 47 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 145 240 Average Speed 166 | 150 160 160 160 171 309 Slowest Speed 800 | 160 160 240 160 305 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 82 58 45 29 1 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . 11 32 . Melee . | . . . . . . Projectile 22 | . . . 8 14 . AOE 21 | . . . 3 18 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4629 | 92 656 1232 919 1610 120 Wait 344 | 6 17 164 94 35 28 Move 3779 | 62 567 894 747 1448 61 Hop . | . . . . . . Pick Up 84 | 12 12 25 14 20 1 Fast Attach 10 | . . 4 5 . 1 Attach 39 | 7 1 10 4 15 2 Detach 2 | . . 1 . 1 . Swap 22 | . 1 10 1 7 3 Drop 65 | . 3 26 17 15 4 Fire 273 | 5 53 94 35 67 19 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 10 | . 2 4 2 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 134 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Discovered new exit (range 11) 1064 | -10/Materials | Discovered new exit (range 16) 1229 | -10/Materials | Entered another Materials area 1229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -9/Materials | Discovered new exit (range 16) 1722 | -9/Materials | Discovered new exit (range 15) 2361 | -9/Materials | Discovered new exit (range 14) 2841 | -9/Materials | Discovered new exit (range 16) 2957 | -9/Materials | Repaired Hrd. Medium Armor Plating 2991 | -9/Materials | Repaired Imp. Treads 3147 | -9/Materials | Entered another Materials area 3147 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3456 | -8/Materials | Build established: Gunner 4364 | -8/Materials | Discovered new exit (range 12) 4416 | -8/Materials | Build established: Scavenger-Gunner 4579 | -8/Materials | Entered Factory 4579 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4900 | -7/Factory | Build established: Gunner 4966 | -7/Factory | Discovered new exit (range 13) 5443 | -7/Factory | Garrison activated, responded to threat 5719 | -7/Factory | Lost 3 parts (1p1n1w) 6364 | -7/Factory | Discovered new exit (range 11) 6498 | -7/Factory | System corruption reached 10% 7198 | -7/Factory | Discovered new exit (range 15) 7355 | -7/Factory | Entered another Factory area 7355 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7506 | -6/Factory | Garrison activated, responded to threat 7545 | -6/Factory | System corruption reached 10% 7575 | -6/Factory | Lost 7 parts (2n3u2w) 7619 | -6/Factory | Core integrity fell below 50% 7628 | -6/Factory | Core integrity fell below 20% 7640 | -6/Factory | Lost 6 parts (2p2u2w) 7644 | -6/Factory | Destroyed by S-27 Virus via exploding Fusion Modulator Last Messages --------------- 07623_ Knocked back. 07623_ M-28 Smith repairs Rnf. Deuterium Engine. 07624_ U-05 Engineer lays Concrete. 07625_ M-28 Smith repairs Mace. 07626_ U-05 Engineer lays Concrete. 07628_ M-28 Smith repairs Broken Lgt. Treads. 07629_ U-05 Engineer lays Concrete. 07633_ G-50 Soldier IFF system glitched. 07633_ U-05 Engineer repairs door. 07634_ B-48 Gladiator heat damages Lgt. Treads. 07636_ U-05 Engineer lays Concrete. 07637_ Knocked back. 07637_ U-05 Engineer lays Concrete. 07640_ System corrupted: Matter fused (-10). 07640_ B-48 Gladiator heat short circuits Lgt. Treads. 07640_ U-05 Engineer lays Concrete. 07641_ B-48 Gladiator overheating. 07641_ U-05 Engineer lays Concrete. 07644_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????#########?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????# ###?????????? | | ??????????######## #???????????? | | ??????????# #???????????? | | ??????????# [% #???????????? | | ??????????# " = ############? | | ??????????# # ? | | ??????????# G ! # """ ? | | ??????????# " ! % # = """ ? | | ??????????# = ] # """ # | | ??????????# / # @ # | | ??????????# #b """ """ ? | | ??????????# * gs """ ""??? | | ??????????# % #g """ ""??? | | ??????????# # ?? | | ??????????# ####+#"# """ """?? | | ??????????# #? # """ """?? | | ?????????"%" # # """ ""??? | | ???????? " + " " # ??? | | ?????? # " " ##########??? | | ????? # " " #???????????? | | ????? # " ? ????????????? | | ?????############?" " ????????????? | | ??????????????????" " #???????????? | | ??????????????????? " #???????????? | | ????????????????????" ????????????? | | ????????????????????? ????????????? | | ????????????????????? ????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Lightning Gun | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Recoil Stabilizer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed CoolingLegThruster Manual? 0 Play Time 01:28:19 Cumulative 35.9 hours Start 2024.08.04 @ 13:49:36 End 2024.08.04 @ 15:31:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 63892592-b719-4b4f-97f0-c8b7641c84dd