Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 22:48:56 Player: MarKhan Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (81) 405 Value Destroyed (2231) 2231 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1467) 1467 TOTAL SCORE: 12223 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 97 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (223) Advanced Terrain Scan Processor Stasis Canceller Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array Improved Diametric Drive > --- UTILITY ---------- Experimental Optical Array Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Transmission Jammer System Shield Advanced System Shield Advanced System Shield Improved System Guard > --- WEAPON ----------- Power Maul Power Sword > --- INVENTORY -------- Cooled Cesium-ion Thruster Advanced Heat Sink Energy Well Improved Sensor Array Stasis Canceller [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Advanced System Shield Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Impact Mace Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 . . . 2 . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . Utility 9 | . . . 1 . 2 1 . . . 1 . . 1 . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 7 6 . 6 19 18 24 2 . 5 7 9 3 11 2 1 4 1 24 7 2 25 Power 27 | 1 1 . . 4 1 2 1 . 1 2 1 . . 2 . 3 . 5 2 1 . Engine 17 | 1 1 . . 4 1 2 . . . 2 . . . 1 . 3 . 1 1 . . Core 8 | . . . . . . . 1 . 1 . 1 . . 1 . . . 3 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 40 | 2 2 . 1 3 4 4 . . 1 1 4 . 2 . . . . 9 1 . 6 Treads 6 | 2 . . . . . . . . . . 4 . . . . . . . . . . Leg 2 | . . . . . . 2 . . . . . . . . . . . . . . . Wheel 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . 4 . . . Flight 26 | . 2 . 1 3 3 2 . . 1 . . . 2 . . . . 5 1 . 6 Utility 88 | 2 2 . 3 2 7 15 1 . 3 4 4 3 8 . 1 1 1 9 2 1 19 Device 45 | 1 . . 3 2 4 8 . . 3 2 2 . 4 . . . 1 3 2 . 10 Storage 3 | 1 . . . . . 1 . . . . 1 . . . . . . . . . . Processor 17 | . 2 . . . 1 2 . . . 1 . 2 1 . . . . 2 . . 6 Hackware 7 | . . . . . . . . . . . . . 2 . . . . 2 . . 3 Protection 16 | . . . . . 2 4 1 . . 1 1 1 1 . 1 1 . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 1 . 2 10 6 3 . . . . . . 1 . . . . 1 2 . . Energy Gun 5 | 1 . . . 3 1 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . 2 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . 4 1 1 . . . . . . . . . . . 1 1 . . Slashing Weapon 6 | . . . . . 2 2 . . . . . . 1 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 6 . 1 . . 1 . . . . . . . . . . . 2 Corrupted Parts 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . System Corruption 3 | . 1 . . . . . . . . . 2 . . . . . . . . . . Parts Lost 84 | . 1 . . 6 10 1 1 . 7 . 14 . . . 2 . . 15 4 . 23 Power 13 | . . . . 1 . . . . 1 . 3 . . . 1 . . 4 2 . 1 Propulsion 26 | . . . . 3 3 . . . 2 . 4 . . . . . . 6 1 . 7 Utility 35 | . . . . 1 4 . 1 . 4 . 6 . . . 1 . . 4 1 . 13 Weapon 10 | . 1 . . 1 3 1 . . . . 1 . . . . . . 1 . . 2 Highest Loss Streak 22 | . 1 . . 6 10 1 1 . 4 . 7 . . . 2 . . 6 2 . 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 100 99 82 87 77 83 84 79 74 65 31 51 80 81 75 76 49 83 84 77 Engine 4 | . 14 14 11 9 8 7 6 . . 8 3 . . 4 5 5 5 1 . . . Core 1 | . . . . . . . . 7 6 2 2 . . 4 4 . . 1 5 2 . Treads 1 | . 23 . . . . . . . . . 7 . . . . . . . . . . Leg 5 | . . . . . . 13 15 15 14 . . . . . . . . . . . . Flight 9 | . 5 28 32 20 22 . . . . 6 6 6 7 17 17 17 17 7 24 21 15 Device 15 | . 10 . 11 9 25 22 23 23 26 25 18 6 12 5 4 . 4 1 7 10 12 Storage 2 | . 11 . . . . 2 7 7 7 6 5 . . . . . . . . . . Processor 12 | . 6 28 22 22 12 10 5 . . 1 6 11 19 23 23 23 17 12 21 15 21 Hackware 4 | . . . . . . . . . . . . . 1 11 11 11 11 15 15 15 13 Protection 4 | . . . . . 1 5 8 15 8 4 1 . 1 5 5 10 11 1 2 5 2 Ballistic Gun 1 | . 14 14 11 6 . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 9 4 5 7 7 7 6 6 6 4 . . . . 1 5 5 3 Slashing Weapon 3 | . . . . . 2 5 7 7 7 6 1 . . 5 5 5 5 4 . 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 13 14 8 10 14 23 45 47 42 42 57 54 4 7 17 17 17 18 27 35 27 30 Greatest Support 60 | 40 40 8 12 20 28 60 60 60 60 19 48 6 18 18 18 18 18 31 37 33 42 Greatest Overweight (x) 9 | . 1 . . 1 . 5 . . 9 3 8 . 2 . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . 2 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 7 5 5 5 5 8 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 8 5 5 5 5 15 15 15 15 14 15 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 5 6 4 3 4 4 7 14 15 14 11 13 5 4 4 4 4 4 4 4 4 4 Final Capacity 15 | 8 5 5 5 5 5 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 5 5 5 5 5 15 15 15 11 14 5 5 5 5 5 5 5 2 5 5 3 Class Distribution -------------------- 44% | Mutant 22% | Hacker-Sprinter 7% | Infiltrator-Mutant 7% | Scavenger-Assassin 5% | Hacker-Mutant 5% | Scavenger-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Matter Collected 2137 | 252 234 . 51 232 163 269 20 . 15 69 201 10 55 77 28 30 20 99 161 17 134 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2864 | 47 494 . 48 857 264 455 127 . 22 69 58 . . . . . 20 289 . . 114 Parts 132 | 6 32 . 3 20 14 20 6 . 2 5 3 . . . . . 1 19 . . 1 Haulers Intercepted 6 | . 1 . 1 3 . . . . . . . . . . . . . . . . 1 Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 5 . 9 . . . . 8 . . 1 . . . . Prevented 6 | . . . . . . . 1 . . . 1 . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Combat Hostiles Destroyed 59 | . 9 . . 17 8 10 3 . 1 . 1 . . . . . 2 8 . . . Melee 27 | . . . . 4 3 6 3 . 1 . . . . . . . 2 8 . . . Guns 9 | . 7 . . 1 1 . . . . . . . . . . . . . . . . Cannons 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . AOE 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Classes Destroyed 14 | 1 8 . . 1 1 2 . . . . . . . . . . 1 . . . . Worker 4 | . 2 . . . . . . . . 2 . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . 1 Hauler 6 | . 1 . 1 3 . . . . . . . . . . . . . . . . 1 Recycler 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Swarmer 19 | . 3 . . . 5 4 . . 1 . . . . . . . . 6 . . . Grunt 20 | . 6 . . 10 1 . 3 . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 12 | . . . . 7 1 2 . . . . 1 . . . . . . 1 . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . . Programmer 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 1 8 . 1 6 4 5 3 . 1 3 1 . . . . . 2 6 . . 1 Combat Bots Only 6 | . 6 . . 5 3 4 3 . 1 . 1 . . . . . 2 6 . . . Max Kills in Single Turn 2 | 1 2 . 1 1 2 1 1 . 1 1 1 . . . . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . . 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 1 1 . 1 . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Hostile Shots Fired 1287 | . 42 . . 91 116 314 18 . 117 4 117 . 18 . 23 4 2 195 41 16 169 Missed 520 | . 10 . . 26 38 155 5 . 31 2 38 . 10 . 10 2 1 83 25 10 74 Damage Taken 11742 | . 323 . . 863 1259 1409 213 . 1327 38 1166 . 91 . 226 184 36 1813 335 120 2339 Core 3832 | . 49 . . 393 214 150 30 . 243 . 233 . 35 . 56 76 14 842 115 65 1317 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . 21 . 24 34 . 21 . . . Regen/Repaired (Parts) 126 | . . . . 126 . . . . . . . . . . . . . . . . . Core Remaining (%) 55 | 100 . 80 . 1 61 . . . 39 . . 72 . . . . 81 . . 11 . Volleys Fired 71 | 6 33 . 6 8 18 . . . . . . . . . . . . . . . . Largest 2 | 2 2 . 2 1 2 . . . . . . . . . . . . . . . . Hottest 104 | 60 60 . 55 45 104 . . . . . . . . . . . . . . . . Shots Fired 124 | 12 66 . 12 8 26 . . . . . . . . . . . . . . . . Gun 91 | 12 55 . 6 8 10 . . . . . . . . . . . . . . . . Cannon 33 | . 11 . 6 . 16 . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 77 | 6 44 . 12 7 8 . . . . . . . . . . . . . . . . Thermal 8 | . . . . . 8 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 39 | 6 22 . . 1 10 . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 5 4 . 2 8 3 . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 4 5 . 3 . 5 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 182 | 5 34 . 5 61 16 20 4 . 5 5 3 . . . . . 3 19 . . 2 Core Hits 66 | 2 21 . 1 10 10 5 2 . 1 2 1 . . . . . 2 9 . . . Critical Kills 6 | . 1 . . 3 . 1 1 . . . . . . . . . . . . . . Critical Parts Destroyed 21 | . . . . 13 . 3 1 . 1 . 1 . . . . . . . . . 2 Critical Strikes 29 | . 2 . . 16 . 4 2 . 2 . 1 . . . . . . . . . 2 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . Smash 26 | . . . . 16 . 4 2 . 1 . 1 . . . . . . . . . 2 Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 284 | . . . . 75 18 42 4 . 16 8 3 . 9 5 4 . 10 42 2 2 44 Impact 181 | . . . . 75 6 26 4 . 13 2 1 . 8 . . . . 2 2 2 40 Slashing 103 | . . . . . 12 16 . . 3 6 2 . 1 5 4 . 10 40 . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 4 . 2 . . . 3 . . . . . . 1 . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 5 | . . . . . . 1 . . 2 . . . . . . . . 1 . . 1 Damage Inflicted 6695 | 68 545 . 77 2174 805 1024 191 . 256 311 93 . . . . . 167 744 . . 240 Guns 605 | 68 345 . 26 89 77 . . . . . . . . . . . . . . . . Cannons 426 | . 150 . 51 . 225 . . . . . . . . . . . . . . . . Explosions 233 | . 50 . . . 183 . . . . . . . . . . . . . . . . Melee 5419 | . . . . 2085 320 1024 191 . 256 311 93 . . . . . 167 744 . . 228 Ramming 12 | . . . . . . . . . . . . . . . . . . . . . 12 Kinetic 632 | 26 327 . 77 89 113 . . . . . . . . . . . . . . . . Thermal 345 | . 50 . . . 295 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 287 | 42 168 . . . 77 . . . . . . . . . . . . . . . . Impact 3705 | . . . . 2085 . 818 191 . 226 128 29 . . . . . . . . . 228 Slashing 1714 | . . . . . 320 206 . . 30 183 64 . . . . . 167 744 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 . . . . . . . . 2 2 . . 3 3 . . . . 11 Average Corruption 1 | . 1 1 . . . . . . . . 1 2 . . 2 3 . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . Effects 10 | . . 2 . . . . . . . . 6 1 . . . . . . . . 1 Message Errors 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Matter Fused 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1706 | . . . . 609 123 403 35 . 114 109 29 . . . . . 17 39 . . 228 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 67 | . . . . . 67 . . . . . . . . . . . . . . . . Melee 1639 | . . . . 609 56 403 35 . 114 109 29 . . . . . 17 39 . . 228 Knockbacks 10 | . . . . 1 3 2 . . 2 . . . . . . . . . . . 2 Impact 7 | . . . . 1 . 2 . . 2 . . . . . . . . . . . 2 Kinetic 3 | . . . . . 3 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . . . . . . . . . . 6 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 532 | . 42 186 4 438 532 . . . . . 310 . . . . . . . 10 . . Average Temperature 137 | . 15 96 2 215 221 . . . . . 174 . . . . . . . 7 . . Received Heat Transfer 2063 | . 108 . . 378 468 234 117 . . 18 572 . . . . . . 66 39 18 45 Effects 11 | . . . . 1 10 . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Interference 4 | . . . . . 4 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 31 | . . . . 20 1 5 3 . . . . . . . . . . . . . 2 Impact Corruptions 46 | . . . . 21 . 12 1 . 3 3 1 . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 535 | . 150 . . . 385 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Peak Influence 552 | 10 311 121 53 530 464 297 . . . 62 . . 155 . . . . 552 . . 374 Initial 186 | . 6 121 46 22 174 186 . . . . . . . . . . . 156 . . 166 Average 198 | 4 149 121 46 323 348 194 . . . 10 . . 42 . . . . 295 . . 242 Maximum Alert Level 2 | . 1 . . 2 2 1 . . . . . . . . . . . 2 . . 1 Low Security (%) 48 | 100 64 100 100 24 7 47 . . . 100 . . 100 . . . . 7 . . 28 Level 1 43 | . 35 . . 38 62 52 . . . . . . . . . . . 80 . . 71 Level 2 7 | . . . . 37 29 . . . . . . . . . . . . 12 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . 4 1 4 . . . . . . 1 . . . . 3 . . 3 Investigation 4 | . 1 . . 1 . . . . . . . . . . . . . 2 . . . Extermination 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 Reinforcement 8 | . 2 . . . 1 1 . . . . . . 1 . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Distress Signals 11 | . 1 . . 2 2 . . . . . . . . . . . . 5 . . 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . 3 Times Spotted 213 | . 13 . . 27 19 17 3 . 7 4 14 . 6 2 5 5 2 37 19 4 29 Peak Tracking Total 16 | . 4 . . 6 7 6 3 . 3 4 11 . 4 3 4 4 1 16 10 4 13 Tactical Retreats 35 | . . . . 4 1 1 . . 1 . 3 . 1 2 1 1 . 6 7 . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Traps Triggered 4 | . 1 . . 1 1 . . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . 1 . . . . . . 2 . 12 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Machines Disabled 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Machines Accessed 29 | . 2 . . 6 2 2 . 3 . . . 1 3 . . 2 . 2 . 2 4 Terminals 14 | . 1 . . 5 1 . . . . . . . 3 . . . . . . . 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 105 | . 6 . . 23 4 4 . 18 . . . 6 12 . . 3 . 7 . 4 18 Successful 67 | . 4 . . 11 2 2 . 18 . . . 6 7 . . 3 . 4 . 4 6 Failed 38 | . 2 . . 12 2 2 . . . . . . 5 . . . . 3 . . 12 Catastrophic 5 | . . . . 2 . . . . . . . . 1 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 5 . . 9 3 3 . 2 . . . . 2 . . . . . . . 11 Terminals 57 | . 4 . . 20 3 . . . . . . . 12 . . . . . . . 18 Fabricators 7 | . . . . . . . . . . . . . . . . . . 7 . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 48 | . . . . 6 . . . 18 . . . 6 7 . . 3 . . . 4 4 Record 14 | . . . . . . . . 1 . . . 6 1 . . 2 . . . 3 1 Part Schematic 10 | . . . . 1 . . . 9 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 . . 3 1 1 . . . . . . . . . . . . . . 2 Terminals 8 | . 2 . . 3 1 . . . . . . . . . . . . . . . 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Botnet 5 | . 1 . . 2 1 . . . . . . . . . . . . . . . 1 Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Monitor 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . 5 1 1 . . . . . . 2 . . . . 2 . . 3 Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . 1 . . . 9 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Total Allies 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 1 . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 96 . . . . . . . . . . 45 Highest-Rated Ally 96 | . . . . . . . . . 96 96 . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 5 5 . . . . . . . . . . . Total Damage 415 | . . . . . . . . . 230 185 . . . . . . . . . . . Kills 4 | . . . . . . . . . 3 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 1 . 3 . 1 . . 1 . . 1 . 1 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Turns Passed 7420 | 129 280 89 120 491 256 1194 489 157 826 215 428 53 360 213 97 375 189 438 400 116 505 Spaces Moved 8866 | 60 150 133 72 414 282 748 340 113 501 113 276 131 431 439 228 1094 365 481 1182 357 956 Core 190 | 2 . . . 60 . 1 . . 7 . 5 . 1 . . . . 60 . . 54 Treads 296 | 58 87 . . . . . . . . . 151 . . . . . . . . . . Legs 1602 | . . . . . . 658 340 113 491 . . . . . . . . . . . . Wheels 241 | . . . . . 32 88 . . . 57 64 . . . . . . . . . . Hover 76 | . . . . . . . . . . . . . . . . . . 76 . . . Flight 6461 | . 63 133 72 354 250 1 . . 3 56 56 131 430 439 228 1094 365 345 1182 357 902 Fastest Speed 25 | 50 37 37 34 34 32 30 140 140 140 110 35 35 32 32 32 32 32 27 25 28 27 Average Speed 60 | 156 108 37 34 37 41 135 140 140 145 156 146 35 36 32 32 32 32 44 26 28 29 Slowest Speed 595 | 160 160 37 34 110 100 300 140 140 500 230 595 35 150 40 32 32 32 120 28 28 110 Overloaded Moves 43 | . . . . . . . . . . . . . . . . . . 43 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . 1 2 2 . . . . . . 1 1 . 1 . . 6 5 . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 29 43 7 64 29 25 50 69 68 4 44 12 9 62 49 92 52 20 97 47 27 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . . 1 . . . . . 1 2 . . . . . . . . . 1 1 . Known Exits Taken 7 | . 1 1 1 1 . 1 . . . . . . . . 1 . 1 . . . . Unknown Exits Taken 14 | 1 . . . . 1 . 1 1 1 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 20 | . . 1 . . . . 1 . 2 . 1 . . 3 2 . 3 . 5 2 . Spaces Dug 98 | . . . . 8 5 11 . . . 3 . . 8 5 4 . 7 6 2 2 37 Terrain Destroyed 112 | . 4 . . 8 15 11 . . . 3 . . 8 5 4 . 7 6 2 2 37 Melee 98 | . . . . 8 5 11 . . . 3 . . 8 5 4 . 7 6 2 2 37 Projectile 2 | . . . . . 2 . . . . . . . . . . . . . . . . AOE 12 | . 4 . . . 8 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Res Total 10282 | 80 202 172 152 605 358 863 346 112 577 136 292 135 614 500 245 1121 423 634 1260 368 1087 Wait 742 | . . 38 67 77 7 16 . . 53 5 . 1 158 53 9 14 42 82 70 4 46 Move 8792 | 59 149 132 69 409 277 747 339 112 500 112 275 128 428 438 225 1093 364 468 1171 356 941 Hop 26 | . . . 1 2 2 . . . . . . 1 1 . 1 . . 6 5 . 7 Pick Up 79 | 8 4 1 1 3 7 18 . . 3 3 2 . 1 1 3 1 3 6 4 1 9 Fast Attach 115 | 7 5 . 2 13 9 15 1 . . 4 7 3 11 2 . 3 . 11 6 2 14 Attach 45 | . . . 2 4 5 3 1 . 4 2 2 . . . 1 1 1 13 1 . 5 Detach 25 | . 1 . 1 4 2 3 1 . . 1 1 1 . . . 2 1 5 . 1 1 Swap 23 | . 1 . 2 2 4 6 . . 1 1 . . . . . . . . . . 6 Drop 89 | . 9 1 1 8 9 17 . . 3 . 2 1 6 1 2 7 2 3 1 2 14 Fire 71 | 6 33 . 6 8 18 . . . . . . . . . . . . . . . . Melee 271 | . . . . 75 18 38 4 . 13 8 3 . 9 5 4 . 10 40 2 2 40 Ram 4 | . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res x3 / Qua) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 12) 405 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Entered Mines 413 | -10/Mines | Learned location of Zion (-6) 490 | -10/Mines | Discovered new exit (range 5) 492 | -10/Mines | Identified exit to Materials 497 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 499 | -10/Mines | Entered Materials 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 604 | -9/Materials | Discovered new exit (range 11) 607 | -9/Materials | Identified exit to Storage 619 | -9/Materials | Entered Storage 696 | -9/Storage | Garrison activated, responded to threat 749 | -9/Storage | Identified exit to Recycling 820 | -9/Storage | Core integrity fell below 50% 844 | -9/Storage | Core integrity fell below 20% 862 | -9/Storage | Lost 6 parts (1p3n1u1w) 997 | -9/Storage | Repaired Hvy. Hammer 1093 | -9/Storage | Identified exit to Materials 1110 | -9/Storage | Entered Materials 1110 | -8/Materials | Evolved 2 slots: Utility x2 1351 | -8/Materials | Discovered new exit (range 16) 1366 | -8/Materials | Entered Factory 1366 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1385 | -7/Factory | Lost 10 parts (3n4u3w) 2531 | -7/Factory | Discovered new exit (range 16) 2552 | -7/Factory | Garrison activated, responded to threat 2558 | -7/Factory | Identified exit to Lower Caves 2560 | -7/Factory | Entered Lower Caves 2594 | -7/Lower Caves | Learned Factory terminal intel 2606 | -7/Lower Caves | Encountered a Warlord checkpoint 3037 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3049 | -7/Lower Caves | Entered Data Miner 3049 | -7/Data Miner | Discovered new exit (range 6) 3076 | -7/Data Miner | Met Data Miner 3126 | -7/Data Miner | Received God Mode back door access code from Data Miner 3160 | -7/Data Miner | Learned location of Section 7 (-3) 3206 | -7/Data Miner | Entered Proximity Caves 3209 | -6/Proximity Caves | Learned Factory terminal intel 3538 | -6/Proximity Caves | Spotted B-75 Beast 3944 | -6/Proximity Caves | Lost 3 parts (3u) 3959 | -6/Proximity Caves | Discovered new exit (range 14) 3979 | -6/Proximity Caves | Escorted by Enhanced Grunt 3987 | -6/Proximity Caves | Core integrity fell below 50% 4018 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 4032 | -6/Proximity Caves | Entered Factory 4032 | -6/Factory | Accompanied by 1 ally 4032 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4033 | -6/Factory | Loaded intel: 28 terminal locations 4209 | -6/Factory | Discovered new exit (range 12) 4247 | -6/Factory | Entered Lower Caves 4282 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4334 | -6/Lower Caves | Spotted B-75 Beast 4410 | -6/Lower Caves | Lost 7 parts (2p2n2u1w) 4460 | -6/Lower Caves | Build established: Scavenger-Assassin 4488 | -6/Lower Caves | Encountered a Warlord checkpoint 4543 | -6/Lower Caves | Learned Factory security intel 4660 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4672 | -6/Lower Caves | Discovered new exit (range 9) 4675 | -6/Lower Caves | Entered another Lower Caves area 4685 | -6/Lower Caves | Lost 4 parts (1n3u) 4698 | -6/Lower Caves | Learned Research trap positions 4698 | -6/Lower Caves | Learned Factory emergency access door positions 4698 | -6/Lower Caves | Learned Research stockpile data 4698 | -6/Lower Caves | Learned Armory security intel 4725 | -6/Lower Caves | Discovered new exit (range 8) 4728 | -6/Lower Caves | Entered Factory 4728 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4731 | -5/Factory | Loaded intel: 26 terminal locations 4950 | -5/Factory | Build established: Mutant 5081 | -5/Factory | Discovered new exit (range 5) 5088 | -5/Factory | Entered Upper Caves 5297 | -5/Upper Caves | Discovered new exit (range 8) 5301 | -5/Upper Caves | Entered another Upper Caves area 5302 | -5/Upper Caves | Identified exit to Warlord 5303 | -5/Upper Caves | Discovered new exit (range 9) 5398 | -5/Upper Caves | Entered Warlord 5408 | -5/Warlord | Build established: Hacker-Sprinter 5411 | -5/Warlord | System corruption cleaned by Quarantine Array 5557 | -5/Warlord | Visited the Vortex Lab 5579 | -5/Warlord | Warlord's base attacked by MAIN.C 5595 | -5/Warlord | Met Warlord 5771 | -5/Warlord | Discovered new exit (range 9) 5773 | -5/Warlord | Entered Proximity Caves 5776 | -4/Proximity Caves | Spotter reported a threat 5866 | -4/Proximity Caves | Identified exit to Factory 5962 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5962 | -4/Proximity Caves | Entered Factory 5962 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6043 | -4/Factory | Lost 6 parts (1p2n3u) 6083 | -4/Factory | Lost 3 parts (1p2n) 6169 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 6190 | -4/Factory | Core integrity fell below 50% 6230 | -4/Factory | Incoming investigation squad redirected 6288 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 6289 | -4/Factory | Build established: Hacker-Mutant 6368 | -4/Factory | Lost 4 parts (2p2n) 6394 | -4/Factory | Discovered new exit (range 16) 6400 | -4/Factory | Entered Upper Caves 6431 | -4/Upper Caves | Learned location of Armory (-3) 6607 | -4/Upper Caves | Build established: Hacker-Sprinter 6610 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6613 | -4/Upper Caves | Core integrity fell below 20% 6655 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6791 | -4/Upper Caves | Discovered new exit (range 10) 6800 | -4/Upper Caves | Entered another Upper Caves area 6805 | -4/Upper Caves | Learned 4 Research zone layouts 6828 | -4/Upper Caves | Learned location of Quarantine (-3) 6832 | -4/Upper Caves | Learned Research stockpile data 6832 | -4/Upper Caves | Learned Research security intel 6832 | -4/Upper Caves | Learned Research terminal intel 6878 | -4/Upper Caves | Encountered a Warlord checkpoint 6913 | -4/Upper Caves | Discovered new exit (range 10) 6916 | -4/Upper Caves | Entered Research 6916 | -3/Research | Evolved 2 slots: Utility x2 6917 | -3/Research | Identified exit to Quarantine 6918 | -3/Research | Loaded intel: 66 trap records 6921 | -3/Research | Loaded intel: 25 terminal locations 7086 | -3/Research | Identified exit to Research 7257 | -3/Research | Spotted B-86 Titan 7284 | -3/Research | Spotted B-86 Titan 7306 | -3/Research | Spotted B-86 Titan 7393 | -3/Research | Core integrity fell below 50% 7412 | -3/Research | Core integrity fell below 20% 7418 | -3/Research | System corruption reached 10% 7421 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07411_ Acquired 14 matter. 07413_ K-01 Serf destroyed. 07413_ K-01 Serf collects debris. 07414_ P-80 Master resets P-80 Master, system corruption cleaned. 07414_ K-01 Serf collects debris. 07415_ Penetrated by Slug. 07415_ Acquired 6 matter. 07415_ Door malfunctions. 07416_ P-80 Master resets P-80 Master, system corruption cleaned. 07416_ System Shield destroyed. 07416_ Imp. Transmission Jammer destroyed. 07417_ K-01 Serf collects debris. 07417_ K-01 Serf destroyed. 07417_ Imp. System Guard destroyed. 07419_ System corrupted: Matter fused (-10). 07419_ Slug penetrates Y-72 Warden. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????### ########### #????????????????? | | ????????????????# + #????????????????? | | ????????????????# # #????????????????? | | ????????????????# # #????????????????? | | ????????????????+ / #????????????????? | | ????????????????# # #????????????????? | | ????????????????# # !!! #????????????????? | | ????????????????# !|# !! #????????????????? | | ????????????????# ! # !!! #????????????????? | | ????????????????# *%=###########????????????????? | | ????????????????# =! #??????????????????????????? | | ????????????????+ #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# *#??????????????????????????? | | ????????????????# %#??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????+ #??????????????????????????? | | ????????????????# #??????????????????????????? | | ????????????????# #??????????????????????????? | | ???????????????## ##?????????????????????????? | | ???????????????# #?????????????##??????????? | | ???????????????# ! R#######+## #??????????? | | ???????????????# #??????????? | | ???????????????+ Y @ Y u u ?? | | ???????????????# ###????????? | | ???????????????# ########## #??????????? | | ???????????????# * #?????????????##??????????? | | ???????????????#########?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 810 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 12 Corruption Block 16 Armor Coverage 300 Resistance: KI 25 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 71 Melee Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 11 Defensive Hacking 40 Item Schematics ----------------- Shield Generator | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Achiever Adventurer Explorer This Is Interesting... Challenges ------------ None Game ------ Seed ThermoelectricIntegratedBox Manual? 0 Play Time 02:33:14 Cumulative 29.5 hours Start 2024.06.08 @ 19:58:50 End 2024.06.08 @ 22:48:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4062ac2c-b501-452e-b3c2-c1fec5b35268