Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 21:49:19 Player: lsend Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 600 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 99/100 System Corruption 2% Temperature Cool (15) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Small Storage Unit Subdweller Shrapnel Launcher Scrap Shield Fragment (37) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- Subdweller Shrapnel Launcher Ripper > --- INVENTORY -------- Small Storage Unit [Rating: 8] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility None Weapon Ripper Launcher Subdweller Shrapnel Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 4 | 2 . . 2 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . . . 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 33 | . 28 28 37 Treads 27 | . 28 28 27 Slashing Weapon 5 | . . . 9 Peak Build Rating 8 | 2 2 2 8 Average Rating 3 | 1 2 2 4 On Entrance 1 | . 2 2 2 Naked Turns . | . . . . Heaviest Build 3 | . . . 3 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 3 | 1 1 2 3 Average Carried 1 | . 1 1 2 Final Capacity 5 | 5 5 5 5 Final Carried 3 | 1 1 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 261 | 220 . . 41 Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 41 | . 1 8 32 Missed 14 | . . 3 11 Damage Taken 534 | . 10 63 461 Core 264 | . . 10 254 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6 | . . 6 . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . . 6 . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 6 6 Message Errors 2 | . . 1 1 Matter Fused 4 | . . 2 2 Heat Flow Errors 3 | . . 2 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 250 | . . 250 214 Average Temperature 116 | . . 116 115 Received Heat Transfer 448 | . . 33 415 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 41 | . 30 41 . Initial 11 | . . 11 . Average 30 | . 15 34 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 4 2 9 Peak Tracking Total 7 | . 7 2 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 3 . 2 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 10 . 3 Successful 5 | . 2 . 3 Failed 8 | . 8 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 1 | . . . 1 Open Door 1 | . . . 1 Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 961 | 21 44 377 519 Spaces Moved 1369 | 34 87 241 1007 Core 1369 | 34 87 241 1007 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 28 59 69 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . . 6 Spaces Dug 1 | . . . 1 Terrain Destroyed 1 | . . . 1 Melee 1 | . . . 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1634 | 36 86 496 1016 Wait 254 | . . 254 . Move 1366 | 33 86 240 1007 Hop . | . . . . Pick Up 3 | 1 . 1 1 Fast Attach 3 | 2 . . 1 Attach 1 | . . . 1 Detach 1 | . . . 1 Swap . | . . . . Drop . | . . . . Fire . | . . . . Melee 4 | . . . 4 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 10) 66 | -10/Materials | Entered Mines 89 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 158 | -10/Mines | Discovered new exit (range 10) 159 | -10/Mines | Learned location of Recycling (-7) 312 | -10/Mines | Build established: Mutant 427 | -10/Mines | Discovered new exit (range 4) 443 | -10/Mines | Entered Subcaves 453 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 453 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 621 | -10/Subcaves | Discovered new exit (range 9) 635 | -10/Subcaves | Discovered new exit (range 5) 817 | -10/Subcaves | Core integrity fell below 50% 869 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 869 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 915 | -10/Subcaves | Released subatomizers from SUBCON Basin 933 | -10/Subcaves | Core integrity fell below 20% 962 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00912_ Current location identified: Subcaves >>Open Door Sealed Heavy Doors opened. 00915_ Connecting with SUBCON Basin Controls... >>Record! "Subatomizer Containment" Subatomizers are really quite dangerous, especially when stimulated during the collection process in preparation for SEP insertion. Secure containment is priority number one! Although mostly just a persistent nuisance in their natural Subcaves environment where a certain balance has been achieved, there is a high probability that sudden introduction into previously unexposed areas could cause more extreme side effects. Take all precautions to prevent this from happening. >>Release Inventory Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 00915_ Released subatomizers from SUBCON Basin. 00930_ Lgt. Treads destroyed. 00950_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#X | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# # | | ????????????????????????????####???????????????# # | | ???????????????????????????## #######???##????# | | ????????????????????????#### ### ###??# | | ???????????????????????## ##?# | | ????????????????????#### ?? ?### | | ????????????????????# #???? #???? | | ??????????????### ### #???? #???? | | ??????????????# #????# #???# | | ??????????????# ###### ##### | | ???????????????# g ###### ## # # | | ??????????????# ## ##@ ####?# ### | | ????????????????? ??????# ### | | ????????????????? #????## g ## # ## | | ???????????????#? ???## ## ##### | | ??????????????## ???# ### | | ??????????????# ??# ## | | ??????????????# " ??### ### ### ## | | ???????????????# """????# # #?###########?#### | | ???????????????#""""##### # #????????????????? | | ??????????????## """ ## # ##????????????????? | | ??????????????# #" ###?????????????????? | | ??????????????#""#### # # #???????????????????? | | ??????????????# ### ##### ##???????????????????? | | ??????????????# # #??# #????????????????????? | | ??????????????# #??###????????????????????? | | ??????????????# # ###?????????????????????????? | | ??????????????### ####???????????????????????????? | | ????????????????###??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularLaserAutopenetrator Manual? 0 Play Time 00:15:23 Cumulative 678.0 hours Start 2024.08.20 @ 21:37:16 End 2024.08.20 @ 21:49:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 526 Rogue 526 Adventurer 0 Explorer 0 Win Type - Total 176 Types 100/9/50/6/3/2/4/1/1 Lore% 78 Gallery% 87 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1b997dfc-726d-44fd-9483-e0db5831c398