Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.31 @ 17:07:52 Player: Bokkiewokkie Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (81) 405 Value Destroyed (2025) 2025 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 3774 Bonus ------- High Alert Combat Kills 284 Cogmind --------- Core Integrity 0/400 Matter 268/300 Energy 98/100 System Corruption 9% Temperature Cool (2) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Hover Unit > --- UTILITY (3) ------ Improved Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Scythe > --- INVENTORY (4) ---- Hover Unit Advanced Beam Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Hardlight Generator > --- WEAPON ----------- Advanced Beam Cannon Scythe > --- INVENTORY -------- Signal Interpreter Rocket Launcher Mini Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 61 | 7 18 36 Power 8 | 1 2 5 Engine 8 | 1 2 5 Core . | . . . Reactor . | . . . Propulsion 19 | 2 5 12 Treads . | . . . Leg 4 | 2 1 1 Wheel 4 | . . 4 Hover 10 | . 4 6 Flight 1 | . . 1 Utility 14 | 2 5 7 Device 7 | 1 3 3 Storage . | . . . Processor 5 | 1 2 2 Hackware 1 | . . 1 Protection 1 | . . 1 Artifact . | . . . Weapon 20 | 2 6 12 Energy Gun 3 | 2 1 . Energy Cannon 2 | . . 2 Ballistic Gun 7 | . 5 2 Ballistic Cannon . | . . . Launcher 4 | . . 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 3 | . . 3 Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 17 | . 6 11 Power 2 | . . 2 Propulsion 7 | . 2 5 Utility 3 | . 1 2 Weapon 5 | . 3 2 Highest Loss Streak 4 | . 4 3 Average Slot Usage (%) 95 | . 95 94 Engine 12 | . 14 11 Leg 5 | . 12 . Wheel 8 | . . 13 Hover 14 | . 12 16 Device 11 | . 20 5 Processor 14 | . 6 18 Protection 2 | . . 4 Energy Gun 6 | . 17 . Energy Cannon 1 | . . 2 Ballistic Gun 7 | . 10 6 Launcher 5 | . . 8 Slashing Weapon 3 | . . 4 Naked Turns . | . . . Heaviest Build 18 | 10 12 18 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 4 4 Average Carried 3 | 1 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 4 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1883 | 224 295 1364 Remotely . | . . . Salvage Created 2241 | 56 544 1641 Parts 141 | 8 38 95 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 52 | . 10 42 Melee 6 | . . 6 Guns 21 | . 10 11 Cannons 2 | . . 2 AOE 23 | . . 23 Classes Destroyed 13 | 1 6 6 Worker 2 | . 1 1 Builder 3 | . 2 1 Tunneler 3 | 2 1 . Hauler 4 | . 1 3 Recycler 5 | . . 5 Mechanic 2 | . . 2 Operator 3 | . . 3 Watcher 7 | . 2 5 Swarmer 13 | . 3 10 Grunt 28 | . 7 21 Brawler 1 | . . 1 Protector 1 | . . 1 Sentry 9 | . . 9 Best Kill Streak 7 | 2 5 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 4 | 1 2 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2563 | . 743 1820 Core 586 | . 170 416 Absorbed by Shields 3 | . . 3 Core Remaining (%) 66 | 100 32 . Volleys Fired 191 | 3 60 128 Largest 2 | 2 2 2 Hottest 98 | 80 80 98 Shots Fired 300 | 6 107 187 Gun 214 | 6 107 101 Cannon 19 | . . 19 Launcher 67 | . . 67 Special . | . . . Kinetic 149 | . 48 101 Thermal 19 | . . 19 Explosive 67 | . . 67 Electromagnetic 65 | 6 59 . Robot Hit Streak 14 | 4 8 14 Robot Miss Streak 8 | 1 7 8 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 193 | 4 60 129 Core Hits 132 | 2 27 103 Critical Hits 2 | . . 2 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Melee Attacks 42 | . . 42 Impact . | . . . Slashing 32 | . . 32 Piercing . | . . . Sneak Attacks 8 | . . 8 Combat Hostiles 1 | . . 1 Follow-up Attacks . | . . . Damage Inflicted 5448 | 54 825 4569 Guns 1713 | 54 825 834 Cannons 247 | . . 247 Explosions 2646 | . . 2646 Melee 842 | . . 842 Ramming . | . . . Kinetic 1251 | . 417 834 Thermal 247 | . . 247 Explosive 2646 | . . 2646 Electromagnetic 462 | 54 408 . Impact . | . . . Slashing 842 | . . 842 Piercing . | . . . Highest Corruption 3 | . 3 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 16 | . 16 . Message Errors 2 | . 2 . Matter Fused 5 | . 5 . Heat Flow Errors 2 | . 2 . Energy Discharges 2 | . 2 . Data Loss (minor) 2 | . 2 . Targeting Errors 3 | . 3 . Overload Shots . | . . . Overflow Damage 126 | . . 126 Projectiles . | . . . Explosions 57 | . . 57 Melee 69 | . . 69 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 136 | . . 136 Shots 6 | . . 6 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 388 | 36 388 126 Average Temperature 81 | 18 183 38 Received Heat Transfer 807 | . 267 540 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 444 | . . 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 1000 | 10 201 1000 Initial 62 | . 6 62 Average 351 | 2 76 531 Maximum Alert Level 3 | . 1 3 Low Security (%) 45 | 100 99 11 Level 1 17 | . . 29 Level 2 18 | . . 30 Level 3 17 | . . 29 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 82 | . 19 63 Peak Tracking Total 5 | . 4 5 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 15 | . 2 13 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 16 | . 5 11 Terminals 13 | . 5 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 69 | . 24 45 Successful 44 | . 13 31 Failed 25 | . 11 14 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 37 | . 15 22 Terminals 54 | . 24 30 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . . 5 Scanalyzers 10 | . . 10 Garrison Access . | . . . Terminal Hacks 15 | . 5 10 Robot Analysis 2 | . . 2 Prototype ID Bank 5 | . 2 3 Terminal Index 1 | . . 1 Alert Level 1 | . . 1 Unreport Threat 1 | . . 1 Locate Traps 1 | . . 1 Reprogram Traps 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . . 3 Process 1 | . . 1 Report Inventory 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer 10 | . . 10 Insert Component 5 | . . 5 Analyze 5 | . . 5 Garrison Access Hacks . | . . . Unauthorized Hacks 16 | . 8 8 Terminals 16 | . 8 8 Track 1 | . . 1 Assimilate 3 | . 2 1 Botnet 10 | . 5 5 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . . 2 Used 2 | . . 2 Hacking Detections 16 | . 5 11 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 126 | . . 126 Retrieved Matter 134 | . . 134 Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . . 3 Non-combat 2 | . . 2 Combat 1 | . . 1 Robot Hacks Applied 4 | . . 4 parse_system 1 | . . 1 no_distress 1 | . . 1 find_recycling 1 | . . 1 find_station 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . . 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2966 | 89 1069 1808 Spaces Moved 2344 | 59 623 1662 Core 7 | 4 3 . Treads . | . . . Legs 487 | 55 432 . Wheels 563 | . . 563 Hover 1287 | . 188 1099 Flight . | . . . Fastest Speed 50 | 50 56 52 Average Speed 90 | 115 126 76 Slowest Speed 150 | 120 150 126 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 61 | 4 88 92 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 45 | . . 45 Terrain Destroyed 450 | . . 450 Melee 7 | . . 7 Projectile . | . . . AOE 443 | . . 443 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2818 | 70 795 1953 Wait 133 | . 75 58 Move 2340 | 58 622 1660 Hop . | . . . Pick Up 14 | 2 6 6 Fast Attach 36 | 7 11 18 Attach 7 | . 2 5 Detach 2 | . 1 1 Swap 18 | . 5 13 Drop 34 | . 13 21 Fire 191 | 3 60 128 Melee 42 | . . 42 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Min) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 17) 753 | -10/Materials | Core integrity fell below 50% 789 | -10/Materials | Lost 4 parts (1n1u2w) 885 | -10/Materials | Discovered new exit (range 16) 1159 | -10/Materials | Entered another Materials area 1159 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1344 | -9/Materials | Discovered new exit (range 8) 1403 | -9/Materials | Build established: Scavenger-Mutant 1772 | -9/Materials | Discovered new exit (range 11) 1788 | -9/Materials | Identified exit to Materials 1877 | -9/Materials | Build established: Mutant 1959 | -9/Materials | First assault squad dispatched 2048 | -9/Materials | Core integrity fell below 50% 2155 | -9/Materials | Identified exit to Mines 2538 | -9/Materials | Discovered exit to Materials (range 5) 2615 | -9/Materials | Discovered exit to Materials (range 15) 2966 | -9/Materials | Crushed by falling debris 2967 | -9/Materials | Core integrity fell below 20% 2967 | -9/Materials | Crushed by falling debris 2967 | -9/Materials | Smashed by cave-in Last Messages --------------- 02955_ U-05 Engineer lays Concrete. 02956_ U-05 Engineer builds a Wall. 02957_ K-01 Serf collects debris. 02958_ The unstable cave ceiling collapses. 02960_ K-01 Serf collects debris. 02960_ U-05 Engineer builds a Wall. 02961_ U-05 Engineer forms the Earth. 02963_ K-01 Serf collects debris. 02963_ U-05 Engineer forms the Earth. 02966_ The unstable cave ceiling collapses. 02966_ Crushed by falling debris. 02966_ Imp. Ion Engine destroyed. 02966_ System corrupted by crushing effect (+2). 02966_ U-05 Engineer forms the Earth. 02967_ The unstable cave ceiling collapses. 02967_ Crushed by falling debris. 02967_ Mni. Grenade Launcher destroyed. 02967_ System corrupted by crushing effect (+5). 02967_ Imp. Hover Unit destroyed. 02967_ System corrupted by crushing effect (+2). 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Signal Interpreter | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterShrapnelBarrier Manual? 0 Play Time 00:40:54 Cumulative 266.5 hours Start 2021.08.31 @ 16:27:12 End 2021.08.31 @ 17:07:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 66 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee029e29-ba05-42cf-a48b-f6d78e275d50