Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 17:22:50 Player: Sunvar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (9) 9 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1899 Bonus ------- None Cogmind --------- Core Integrity 520/550 Matter 119/300 Energy 94/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Visual Processing Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Cooling System Gatling Laser Gatling Laser Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Seismic Detector > --- WEAPON ----------- Heavy EM Shotgun Autogun > --- INVENTORY -------- Light Nuclear Core Cooling System Gatling Laser Gatling Laser Missile Launcher [Rating: 16] Favorites ----------- Power None Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Seismic Detector Device Seismic Detector Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 15 | 5 . 5 2 3 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads 2 | . . 2 . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 2 | 1 . 1 . . Device 1 | 1 . . . . Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 2 . 3 Energy Gun 3 | 1 . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 4 | 2 5 3 4 5 Power . | . 1 1 1 1 Propulsion . | 1 2 . . . Utility . | . . . . 1 Weapon 2 | . 2 2 2 3 Tool/Special . | . . . . . Unused Backups 4 | . . . 1 3 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 63 | . 57 70 63 61 Treads 15 | . . 19 18 18 Leg 20 | . 28 22 18 18 Device 10 | . 14 11 9 9 Processor 7 | . . 6 9 9 Ballistic Gun 9 | . 14 11 9 7 Peak Build Rating 16 | 5 4 8 13 16 Average Rating 7 | 3 4 7 9 11 On Entrance 5 | . 4 4 8 12 Naked Turns . | . . . . . Heaviest Build 4 | 3 3 3 4 4 Greatest Support 25 | 3 3 3 25 3 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 5 3 4 5 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 176 | 129 . . 47 . Remotely . | . . . . . Salvage Created 63 | 16 . . 47 . Parts 4 | 3 . . 1 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed . | . . . . . Classes Destroyed 2 | 1 . . 1 . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Best Kill Streak 1 | 1 . . 1 . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | 1 . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 52 | . 16 9 25 2 Missed 23 | . 7 4 12 . Hits 29 | . 9 5 13 2 Projectile 29 | . 9 5 13 2 Critical Strikes 2 | . . 1 1 . Damage Taken 391 | . 78 73 221 19 Core 53 | . 9 14 20 10 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 96 96 . . Volleys Fired 4 | 1 . 1 2 . Largest 2 | 2 . 1 1 . Hottest 60 | 60 . 20 20 . Shots Fired 5 | 2 . 1 2 . Gun 5 | 2 . 1 2 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 4 | 1 . 1 2 . Thermal 1 | 1 . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 2 | 1 . 2 1 . Robot Miss Streak 1 | . . . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 3 | 1 . 1 1 . Core Hits 5 | 1 . . 4 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 63 | 10 . 11 42 . Guns 36 | 10 . 11 15 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 27 | . . . 27 . Kinetic 26 | . . 11 15 . Thermal 10 | 10 . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . 5 . Shots . | . . . . . Rammed 4 | . . . 4 . Targets Rammed 14 | . . . 14 . Kicked 10 | . . . 10 . Crushed . | . . . . . Highest Temperature 5 | . . . 5 . Average Temperature 5 | . . . 5 . Received Heat Transfer 171 | . . 36 135 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | 25 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 75 | 5 15 5 75 31 Initial 31 | . 3 5 . 31 Average 5 | 1 1 1 4 22 Influence Increases 123 | 5 15 . 103 . Destroy 0b10 Robot/NC 10 | 5 . . 5 . Destroy Leader 2 | . . . 2 . Successful Hack 5 | . . . 5 . Destroy Structure 1 | . . . 1 . Lose Combat Pursuer 105 | . 15 . 90 . Influence Decreases 112 | . 5 15 28 64 Entered New Map 56 | . 2 10 . 44 Time Decay 56 | . 3 5 28 20 Squads Dispatched 4 | . . . 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 4 5 11 5 Peak Tracking Total 11 | . 4 5 11 6 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 2 | . . . 1 1 Terminals 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . . 3 3 Successful 5 | . . . 3 2 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . 2 2 Terminals 6 | . . . 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Branch Access Points 1 | . . . 1 . Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 2 1 Terminals 3 | . . . 2 1 Botnet 1 | . . . 1 . Skim 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 328 | 9 43 74 152 50 Optics 255 | . . 53 152 50 Seismic 328 | 9 43 74 152 50 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 357 | 38 43 74 152 50 Spaces Moved 476 | 45 86 128 159 58 Core 475 | 45 86 128 158 58 Treads . | . . . . . Legs 1 | . . . 1 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 53 | 50 50 50 52 73 Slowest Speed 120 | 50 50 50 120 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 27 17 16 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 568 | 55 85 136 227 65 Wait 28 | . . . 28 . Move 472 | 44 85 127 158 58 Hop . | . . . . . Pick Up 12 | 4 . . 8 . Fast Attach 12 | 5 . 2 2 3 Attach 6 | . . 3 3 . Detach 5 | 1 . 2 2 . Swap 1 | . . . 1 . Drop 14 | . . 1 9 4 Fire 4 | 1 . 1 2 . Melee . | . . . . . Ram 3 | . . . 3 . Kick 10 | . . . 10 . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 10) 82 | -10/Materials | Entered another Materials area 82 | -9/Materials | Evolved 2 slots: Propulsion x2 149 | -9/Materials | Discovered new exit (range 13) 156 | -9/Materials | Entered another Materials area 156 | -8/Materials | Evolved 2 slots: Utility x2 165 | -8/Materials | Identified exit to Storage 308 | -8/Materials | Entered Storage 320 | -8/Storage | Met a pair of Derelict thieves 322 | -8/Storage | Build established: Mutant 358 | -8/Storage | Self-destructed Last Messages --------------- 00330_ Acquired Prototype Energy Cannon. 00330_ Identified Adv. Beam Cannon. 00331_ Dropped Adv. Beam Cannon. 00334_ System corrupted: Matter fused (-6). 00334_ Acquired Prototype Energy Gun. 00334_ Identified Hvy. EM Shotgun. 00335_ Dropped Hvy. EM Shotgun. 00342_ Dropped Autogun. 00346_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! >>Traps(Locate) Found 10 traps in 2 arrays: 4x EMP Trap 6x Explosive Trap Map updated. 00357_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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