Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.03 @ 01:15:20 Player: Darcyisverycute Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (66) 330 Value Destroyed (3134) 3134 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1889) 1889 TOTAL SCORE: 10033 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 347 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -121 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 99/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Relay Coupler [Swarmer] (37) > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced ECM Suite Relay Coupler [Sentry] (21) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Carbon-fiber Leg Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Visual Processing Unit Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Tactical Coordination Suite Advanced ECM Suite Relay Coupler [NC] Relay Coupler [Sentry] Drone Bay Mace Spear [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Propulsion Shielding Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Slots Evolved 8 | . . 2 . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 2 . . . . . . . 1 . Utility 4 | . . 1 . . . . . 2 . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 97 | 7 3 11 10 10 8 2 4 2 2 . 4 9 25 Power 13 | 1 1 1 2 1 2 . . . . . . 3 2 Engine 8 | 1 1 1 2 1 . . . . . . . 1 1 Core 5 | . . . . . 2 . . . . . . 2 1 Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 . 5 4 4 1 2 2 . . . . 4 6 Treads 3 | . . . . . . . . . . . . . 3 Leg 13 | 2 . 5 1 . 1 2 . . . . . . 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 14 | . . . 3 4 . . 2 . . . . 4 1 Utility 23 | 2 . 3 3 2 2 . 1 2 . . 1 2 5 Device 4 | 1 . 1 . . . . . . . . . 1 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 3 | . . 1 1 . 1 . . . . . . . . Hackware 6 | . . . . . 1 . 1 . . . 1 . 3 Protection 9 | . . 1 2 2 . . . 2 . . . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 2 2 1 3 3 . 1 . 2 . 3 . 12 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 13 | 2 2 2 1 2 . . . . . . . . 4 Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 Launcher 2 | . . . . . 1 . . . . . 1 . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 4 | . . . . 1 1 . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . . . . 1 . . Piercing Weapon 4 | . . . . . . . . . . . . . 4 Special Melee Weapon 4 | . . . . . 1 . . . 1 . 1 . 1 Unidentified Prototypes 4 | . . . 1 2 . . . . . . . 1 . Parts Lost 33 | . . 1 3 2 1 . . . . . . 1 25 Power 2 | . . . . . . . . . . . . . 2 Propulsion 18 | . . . 3 2 1 . . . . . . 1 11 Utility 8 | . . 1 . . . . . . . . . . 7 Weapon 5 | . . . . . . . . . . . . . 5 Highest Loss Streak 13 | . . 1 2 1 1 . . . . . . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 97 95 95 91 98 100 100 100 100 99 94 81 Engine 5 | . 14 11 11 9 3 . . . . . . . 2 Core 2 | . . . . . 5 9 9 7 7 7 7 6 1 Treads 1 | . . . . . . . . . . . . . 6 Leg 13 | . 28 31 26 . 3 15 9 . . . . . 4 Flight 18 | . . . 3 41 38 28 36 38 38 38 38 34 15 Device 3 | . 14 10 . . . . . . . . . . 2 Storage 8 | . 14 11 11 9 9 9 9 7 7 7 7 6 4 Processor 8 | . . 11 12 9 9 9 9 7 7 7 7 6 6 Hackware 6 | . . . . . 4 9 9 7 7 7 11 13 17 Protection 5 | . . . 9 8 2 . . 15 15 15 10 13 3 Ballistic Gun 10 | . 28 22 20 10 2 . . . . . . . 4 Ballistic Cannon 2 | . . . . . . . 5 7 7 7 3 . 4 Impact Weapon 1 | . . . . 6 6 9 9 7 . . . . . Special Melee Weapon 1 | . . . . . 3 9 3 . . . 3 6 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 36 | 15 17 21 21 19 19 13 18 22 22 21 24 19 36 Greatest Support 66 | 20 20 33 33 24 19 14 40 22 22 22 22 26 66 Greatest Overweight (x) 4 | . . . 4 . 1 . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 8 7 7 8 8 8 8 Average Carried 7 | 1 5 7 7 7 7 7 7 6 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 6 8 8 8 8 8 7 7 8 8 8 3 Class Distribution -------------------- 38% | Mutant 33% | Scavenger-Mutant 22% | Scavenger-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Sprinter | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Matter Collected 2665 | 372 92 505 438 143 142 115 46 . 66 . 98 48 600 Remotely . | . . . . . . . . . . . . . . Salvage Created 2547 | 143 74 597 558 34 114 . 30 . 135 60 4 21 777 Parts 168 | 7 6 42 47 5 3 . 4 . 7 5 . . 42 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 3 5 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Combat Hostiles Destroyed 58 | . 3 12 14 3 4 . 3 . . . 1 1 17 Melee 9 | . . . . . . . 1 . . . . 1 7 Guns 33 | . 3 12 14 3 . . . . . . . . 1 Cannons 11 | . . . . . . . 2 . . . . . 9 AOE 4 | . . . . . 3 . . . . . 1 . . Classes Destroyed 12 | 2 2 4 1 . . . . . . . 1 . 2 Tunneler 4 | 3 . 1 . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . Swarmer 14 | . 3 . 4 3 . . 3 . . . . 1 . Cutter 3 | . . . . . . . . . . . . . 3 Grunt 22 | . . 9 3 . 4 . . . . . . . 6 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 2 | . . 1 1 . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 14 | . . 2 5 . . . . . . . . . 7 Hunter 1 | . . . . . . . . . . . 1 . . Best Kill Streak 7 | 4 4 3 7 3 3 . 3 . . . 1 1 6 Combat Bots Only 6 | . 3 3 6 3 3 . 3 . . . 1 1 6 Max Kills in Single Turn 2 | 1 1 1 2 1 1 . 1 . . . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . 1 . . Melee 1 | . . . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Damage Taken 5113 | . 120 522 737 382 137 . 92 . . 41 263 104 2715 Core 1250 | . 13 45 192 55 34 . . . . . 56 12 843 Absorbed by Shields 38 | . . . . . 28 . . . . . . . 10 Redirected to Shielding 104 | . . . . 43 . . . . . . 7 7 47 Core Remaining (%) 81 | 100 94 . 40 . . . 83 . . . 92 . . Volleys Fired 209 | 17 15 41 48 11 5 . 4 . 15 5 7 . 41 Largest 2 | 2 2 2 2 1 2 . 1 . 1 1 2 . 2 Hottest 83 | 40 40 46 46 25 55 . 48 . 20 20 78 . 83 Shots Fired 364 | 34 30 82 88 11 10 . 4 . 15 5 12 . 73 Gun 285 | 34 30 82 88 11 5 . . . . . . . 35 Cannon 49 | . . . . . . . 4 . . . 7 . 38 Launcher 10 | . . . . . 5 . . . . . 5 . . Special 20 | . . . . . . . . . 15 5 . . . Kinetic 334 | 34 30 82 88 11 5 . 4 . . . 7 . 73 Thermal 20 | . . . . . . . . . 15 5 . . . Explosive 10 | . . . . . 5 . . . . . 5 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 20 | 10 6 9 20 3 2 . 4 . 8 6 5 . 15 Robot Miss Streak 6 | 2 3 2 2 2 1 . . . 1 1 1 . 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 324 | 23 16 62 72 6 11 . 5 . 11 4 11 8 95 Core Hits 127 | 5 4 20 26 3 9 . 3 . 3 2 3 1 48 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . 1 Critical Strikes 6 | . . . 1 . . . . . . . . 1 4 Destroy 2 | . . . 1 . . . . . . . . . 1 Blast 1 | . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . 1 1 Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 95 | . . . . . 8 2 8 . . . 5 11 61 Impact 16 | . . . . . 5 2 8 . . . . . 1 Slashing 38 | . . . . . . . . . . . 2 5 31 Piercing 28 | . . . . . . . . . . . . . 28 Sneak Attacks 7 | . . . . . 2 . . . . . . 4 1 Combat Hostiles 5 | . . . . . . . . . . . . 4 1 Follow-up Attacks 4 | . . . . . . . . . . . . . 4 Damage Inflicted 6521 | 264 240 1001 990 97 552 . 130 . 123 42 269 180 2633 Guns 3192 | 264 231 1000 990 97 50 . . . . . . . 560 Cannons 932 | . . . . . . . 80 . . . 85 . 767 Explosions 544 | . . . . . 360 . . . . . 184 . . Melee 1678 | . . . . . 142 . 50 . . . . 180 1306 Ramming 10 | . 9 1 . . . . . . . . . . . Kinetic 4124 | 264 231 1000 990 97 50 . 80 . . . 85 . 1327 Thermal 165 | . . . . . . . . . 123 42 . . . Explosive 544 | . . . . . 360 . . . . . 184 . . Electromagnetic . | . . . . . . . . . . . . . . Impact 192 | . . . . . 142 . 50 . . . . . . Slashing 803 | . . . . . . . . . . . . 180 623 Piercing 683 | . . . . . . . . . . . . . 683 Highest Corruption 4 | . . . . 4 4 4 4 . . . . . 4 Average Corruption 3 | . . . . 4 4 4 4 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 19 | . . . . . 6 1 4 . . . . . 8 Message Errors 4 | . . . . . 1 . 2 . . . . . 1 Matter Fused 4 | . . . . . 2 . 1 . . . . . 1 Heat Flow Errors 2 | . . . . . 1 1 . . . . . . . Energy Discharges 2 | . . . . . . . 1 . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . 1 . . . . . . . 1 Data Loss (major) 2 | . . . . . 1 . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 82 | . . . . . 22 . . . 1 . . 59 . Projectiles 1 | . . . . . . . . . 1 . . . . Explosions 16 | . . . . . 16 . . . . . . . . Melee 65 | . . . . . 6 . . . . . . 59 . Knockbacks 9 | . . . . . . . 1 . . . . . 8 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . 1 . . . . . 8 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . 39 . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 283 | . . 44 31 26 254 283 33 . 5 . 106 36 186 Average Temperature 37 | . . 14 8 8 88 181 7 . 5 . 53 17 51 Received Heat Transfer 1566 | . . 261 174 126 60 . . . . . 27 . 918 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 2 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 555 | . . . . . . . . . 407 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Peak Influence 634 | 20 105 323 634 398 409 228 320 168 . . . 37 298 Initial 235 | . 13 44 132 183 235 198 148 168 . . . 24 25 Average 205 | 9 62 180 347 283 337 208 251 168 . . . 27 178 Maximum Alert Level 2 | . . 1 2 1 2 1 1 . . . . . 1 Low Security (%) 54 | 100 100 64 30 19 . 64 9 100 . . . 100 67 Level 1 35 | . . 35 20 80 61 35 90 . . . . . 32 Level 2 9 | . . . 49 . 38 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . 3 6 1 . . . . . . . . . Investigation 3 | . . 2 . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 2 | . . 1 1 . . . . . . . . . . Assault 2 | . . . 2 . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Distress Signals 3 | . . 1 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 117 | . 4 19 23 22 7 1 4 . 6 3 5 5 18 Peak Tracking Total 10 | . 4 4 8 10 3 1 4 . 6 3 4 4 5 Tactical Retreats 12 | . . 4 . 3 . . . . . 1 2 . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Traps Triggered 12 | . . 1 . . 5 . 4 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Machines Disabled 7 | . . . . 1 1 1 2 . . . . . 2 Max in Single Turn 1 | . . . . 1 1 1 1 . . . . . 1 Garrison Relay 5 | . . . . . 1 . 2 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Machines Accessed 20 | . . 5 3 4 . 2 1 1 . . . 2 2 Terminals 12 | . . 4 2 2 . 1 1 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 . . . 1 . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . 1 . Total Hacks 41 | . . 13 5 10 . 3 1 2 . . . 3 4 Successful 22 | . . 8 3 6 . 2 1 1 . . . 1 . Failed 19 | . . 5 2 4 . 1 . 1 . . . 2 4 Catastrophic 6 | . . 2 1 1 . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . . 6 2 5 . . . . . . . . . Terminals 23 | . . 8 3 5 . 2 1 . . . . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . . 2 . . . 2 . Scanalyzers 9 | . . 5 . 4 . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . 1 . Terminal Hacks 7 | . . 3 1 1 . 1 1 . . . . . . Record 1 | . . . . . . 1 . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . 1 . . . . . Report Inventory 2 | . . . 1 . . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 9 | . . 5 . 4 . . . . . . . . . Insert Component 3 | . . 2 . 1 . . . . . . . . . Analyze 6 | . . 3 . 3 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . 1 . Unlock Access 3 | . . . . 1 . 1 . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . . 4 2 3 . 2 1 1 . . . 2 2 Full Trace Events 3 | . . 1 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . Robots Hacked 6 | . . . . . 2 . . . . . 1 2 1 Non-combat . | . . . . . . . . . . . . . . Combat 6 | . . . . . 2 . . . . . 1 2 1 Robot Hacks Applied 6 | . . . . . 2 . . . . . 1 2 1 disrupt_area 1 | . . . . . 1 . . . . . . . . reboot_system 1 | . . . . . . . . . . . . 1 . overwrite_iff 4 | . . . . . 1 . . . . . 1 1 1 Relay Couplers Released 20 | . . . . . 5 . 7 . . . . . 8 Machine Destruction 20 | . . . . . 5 . 7 . . . . . 8 Attached 6 | . . . . . 1 . 1 . . . 1 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Total Allies 18 | . . . 2 . 1 . . . . . 1 13 1 Largest Group 8 | . . . 2 2 1 . . . . . 1 8 . Highest-Rated Group 152 | . . . 62 62 16 . . . . . 29 152 . Highest-Rated Ally 31 | . . . 31 31 16 . . . . . 29 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 49 | . . . 11 29 3 . . . . . 2 2 2 Total Damage 682 | . . . 221 377 34 . . . . . . 31 19 Kills 11 | . . . 4 6 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Turns Passed 3357 | 142 231 599 416 151 217 73 235 18 179 96 188 84 728 Spaces Moved 3572 | 69 139 329 218 383 228 113 270 52 462 279 427 164 439 Core 10 | 5 . . . . . . . . . . . . 5 Treads 97 | . . . . . . . . . . . . . 97 Legs 800 | 64 139 329 176 . . . 7 . . . . . 85 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2665 | . . . 42 383 228 113 263 52 462 279 427 164 252 Fastest Speed 22 | 50 120 120 34 28 31 44 28 28 28 28 28 22 22 Average Speed 58 | 114 120 120 108 29 37 53 45 28 28 28 34 26 92 Slowest Speed 330 | 120 120 120 330 31 107 54 130 28 28 28 104 106 262 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 11 | . . . 2 4 . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 30 28 46 44 28 16 45 3 74 15 78 9 54 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . Known Exits Taken 5 | . . 1 1 1 . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 1 . . . . . . 1 1 1 1 . . Scrap Searched 3 | . . . . . . . . . 1 . 2 . . Spaces Dug 10 | . . . . . . . . . . . 2 . 8 Terrain Destroyed 48 | . . . . . 27 . . . . . 13 . 8 Melee 9 | . . . . . . . . . . . 2 . 7 Projectile 2 | . . . . . . . . . . . 1 . 1 AOE 37 | . . . . . 27 . . . . . 10 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Fac Low Zio Pro Fac Gar Total 4351 | 94 174 471 314 410 342 122 364 54 475 286 449 197 599 Wait 124 | . 3 75 23 1 . . . . . . 5 5 12 Move 3537 | 68 138 328 214 374 227 112 268 51 451 278 426 163 439 Hop 10 | . . . 1 4 . . . . 5 . . . . Pick Up 44 | 2 9 5 6 4 3 2 2 1 1 2 1 2 4 Fast Attach 47 | 7 2 1 5 6 2 2 3 . . . . 4 15 Attach 21 | . . 3 . 4 2 . 1 2 . . 1 3 5 Detach 11 | . . . 1 2 1 . 2 . . . . 2 3 Swap 29 | . 1 7 5 . 4 . . . 2 . 3 2 5 Drop 56 | . 5 10 11 4 5 4 4 . 1 1 1 5 5 Fire 209 | 17 15 41 48 11 5 . 4 . 15 5 7 . 41 Melee 90 | . . . . . 8 2 8 . . . 5 11 56 Ram . | . . . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 171 | . . . . . 85 . 72 . . . . . 14 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 13) 143 | -11/Junkyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 719 | -9/Materials | Identified exit to Mines 719 | -9/Materials | Identified exit to Storage 789 | -9/Materials | Build established: Scavenger-Mutant 973 | -9/Materials | Entered Storage 1133 | -9/Storage | Garrison activated, responded to threat 1311 | -9/Storage | Core integrity fell below 50% 1323 | -9/Storage | Met a pair of Derelict thieves 1374 | -9/Storage | Discovered new exit (range 15) 1378 | -9/Storage | Identified exit to Materials 1389 | -9/Storage | Entered Materials 1389 | -8/Materials | Accompanied by 2 allies 1389 | -8/Materials | Evolved 2 slots: Propulsion x2 1539 | -8/Materials | Identified exit to Garrison 1540 | -8/Materials | Entered Garrison 1633 | -8/Garrison | Installed Relay Interface Framework 1652 | -8/Garrison | Triggered checkpoint 1655 | -8/Garrison | Garrison Relay disabled 1752 | -8/Garrison | Discovered new exit (range 11) 1757 | -8/Garrison | Entered Materials 1829 | -8/Materials | Identified exit to Garrison 1830 | -8/Materials | Entered Garrison 1852 | -8/Garrison | Garrison Relay disabled 1883 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 2031 | -8/Garrison | Garrison Relay disabled 2062 | -8/Garrison | Discovered new exit (range 11) 2065 | -8/Garrison | Entered Factory 2065 | -7/Factory | Evolved 2 slots: Utility x2 2079 | -7/Factory | Discovered new exit (range 10) 2083 | -7/Factory | Entered Lower Caves 2188 | -7/Lower Caves | Learned Factory stockpile data 2256 | -7/Lower Caves | Build established: Scavenger-Sprinter 2259 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2262 | -7/Lower Caves | Entered Zion 2278 | -7/Zion | Learned location of Warlord (-4) 2324 | -7/Zion | RIF detected upon attempting to enter Zion 2324 | -7/Zion | Attacked by Zionites 2324 | -7/Zion | Spotted QF-3YU(B) 2324 | -7/Zion | Spotted BE-UZR(B) 2336 | -7/Zion | Discovered new exit (range 19) 2358 | -7/Zion | Entered Proximity Caves 2359 | -6/Proximity Caves | Learned Factory interactive machine intel 2477 | -6/Proximity Caves | Learned 12 Factory zone layouts 2535 | -6/Proximity Caves | Discovered new exit (range 9) 2546 | -6/Proximity Caves | Entered Factory 2546 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2547 | -6/Factory | Identified exit to Lower Caves 2547 | -6/Factory | Identified exit to Factory 2549 | -6/Factory | Loaded intel: 52 interactive machine locations 2626 | -6/Factory | Identified exit to Garrison 2630 | -6/Factory | Entered Garrison 2690 | -6/Garrison | Triggered checkpoint 2707 | -6/Garrison | Garrison Relay disabled 2829 | -6/Garrison | Lost 7 parts (1p4n1u1w) 2932 | -6/Garrison | Garrison Relay disabled 3059 | -6/Garrison | Discovered new exit (range 12) 3079 | -6/Garrison | Build established: Mutant 3130 | -6/Garrison | Triggered checkpoint 3134 | -6/Garrison | Triggered checkpoint 3172 | -6/Garrison | Lost 3 parts (2n1w) 3253 | -6/Garrison | Discovered new exit (range 9) 3321 | -6/Garrison | Core integrity fell below 50% 3341 | -6/Garrison | Core integrity fell below 20% 3358 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03294_ System corrupted: Carbon-fiber Leg rejected. 03294_ Acquired 40 matter. 03295_ Acquired 6 matter. 03301_ Surge Thruster destroyed. 03301_ Carbon-fiber Leg destroyed. 03301_ Acquired 1 matter. 03304_ Adv. Heat Sink destroyed. 03304_ Lgt. Nuclear Core destroyed. 03304_ Lgt. Treads destroyed. 03308_ Acquired 1 matter. 03311_ Relay Coupler [NC] destroyed. 03312_ Y-54 Guardian destroyed. 03320_ System corrupted: Matter fused (-8). 03323_ Relay Coupler [Swarmer] destroyed. 03328_ Y-54 Guardian suffers critical hit (Impale). 03344_ Mace destroyed. 03346_ Y-54 Guardian destroyed. 03350_ Relay Coupler [Grunt] destroyed. 03353_ Flak Gun destroyed. 03354_ Acquired 64 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ???????????????????? #????????????????????????? | | ?????????????????????< #????????????????????????? | | ????????????????????? #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #???????????????????###### | | ???????????????####### #?????? #???????????# | | ???????????????# ######++######??????# | | ???????????????# ##### #??????# ### | | ?????????????????????# * #??????# #?? | | ?????????????????????####Y######### #??????# ##? | | ????????????????????????#@#???????# #??????# "#? | | ????????????????????????# #???????# #??????# ### | | ????????????????????????#!#???????#=/#??????# " | | ????????????????????????#=#???????#^ #??????# ### | | ??????????????????????? !%*#??????#^=#??????# #?? | | ????????????????????? !%[#??????# !#??????# #?? | | ????????????????????# #?????## ##""""## ##? | | ????????????????????## ?????# ## | | ?????????????????????#### #?????# " | | ???????????????????????? #?????# ## | | ???????????????????????? #?????# =## ## #? | | ????????????????????????####???### !%## ## #? | | ???????????????????????????????# * "? | | ???????????????????????????????# "? | | ???????????????????????????????# "? | | ??????????????????????####?????# "? | | ######????????????????#""#?????### ## ## #? | | #????????????????# T#???????# ## ## ## | | ########?????????# "#??###### | | ! ##"" ""#?????????# ##??# | | ###! !############ #???# #### ## | | [ #???# #??## ## ## ##? | | ############ ### ##??# #???#/*#? ## #?? | | #??????????#% %#?#^%#### #####%!#??##### #?? | | #??????????#####?#%%%/ ![! !#??????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 65 Melee Accuracy 5 Recoil Reduction 3 Relay Coupler Types 3 Relay Coupler Value 128 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Drone Bay | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed MeleeMomentumCharger Manual? 0 Play Time 01:13:13 Cumulative 46.4 hours Start 2024.01.03 @ 00:00:28 End 2024.01.03 @ 01:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 5 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ffc8d4a8-e0fe-4f0f-9a03-7b2c5215f5a0