Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.17 @ 21:33:54 Player: kullre Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1140) 1140 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3326 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 440/550 Matter 300/450 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (1700) Ox33 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Large Matter Pod Hardened Light Armor Plating > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (25) --- Light Ion Engine Particle Cannon Particle Cannon Light Assault Rifle Light Assault Rifle Datajack Datajack Datajack Datajack Datajack Datajack Datajack Datajack Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Flak Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Datajack Datajack Datajack Datajack Datajack Datajack Datajack Datajack Datajack [Rating: 17] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 26 | 5 4 8 7 2 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 4 . Treads 1 | . . . 1 . Leg 3 | . . . 3 . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 3 2 2 1 Device . | . . . . . Storage 2 | . 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 5 | . . 2 2 1 Artifact . | . . . . . Weapon 7 | 2 1 2 1 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . 6 . 5 Power 1 | . . 1 . . Propulsion 4 | . . 3 . 1 Utility 3 | . . 1 . 2 Weapon 3 | . . 1 . 2 Highest Loss Streak 2 | . . 2 . 2 To Critical Strikes . | . . . . . Average Backups 10 | 1 . 10 12 13 Power . | . . . 1 1 Propulsion . | . . . . . Utility . | . . 1 1 . Weapon 1 | . . . 1 3 Tool/Special . | . . . . . Unused Backups 11 | . . . . 11 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . . 2 Tool/Special 9 | . . . . 9 Average Slot Usage (%) 77 | . 90 86 77 64 Engine 10 | . 14 10 11 9 Wheel 13 | . 28 23 10 1 Storage 19 | . 16 22 22 18 Protection 11 | . . 8 11 19 Ballistic Gun 8 | . 14 11 11 . Ballistic Cannon 2 | . . . . 8 Launcher 10 | . 13 9 11 8 Peak Build Rating 17 | 5 7 13 15 17 Average Rating 11 | 2 6 10 12 15 On Entrance 6 | . 5 7 10 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 119 | 8 92 100 100 119 Greatest Support 33 | 20 20 30 33 10 Greatest Overweight (x) 39 | . 4 9 9 39 Average Overweight (x) 6 | . 2 4 8 23 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 23 | 5 18 25 25 25 Most Carried 15 | 5 2 13 15 15 Average Carried 10 | 1 . 10 12 13 Final Capacity 25 | 5 25 25 25 25 Final Carried 14 | . 1 13 14 14 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 997 | 250 99 400 137 111 Remotely . | . . . . . Salvage Created 970 | . 180 414 176 200 Parts 76 | . 20 31 15 10 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 37 | . 5 17 7 8 Guns 8 | . 3 4 1 . Cannons 3 | . . . . 3 AOE 26 | . 2 13 6 5 Classes Destroyed 11 | . 6 2 2 1 Worker 2 | . 2 . . . Builder 4 | . 2 . . 2 Tunneler 1 | . . . 1 . Hauler 2 | . 1 1 . . Recycler 1 | . . 1 . . Watcher 4 | . 2 2 . . Swarmer 17 | . 3 10 4 . Grunt 14 | . 2 4 3 5 Duelist 1 | . . . 1 . Sentry 5 | . . 3 . 2 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 4 8 4 6 Combat Bots Only 8 | . 3 8 4 4 Max Kills in Single Turn 4 | . 2 4 3 3 Gunslinging . | . . . . . Exploded 4 | . 2 4 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 200 | . 22 83 15 80 Missed 62 | . 7 26 4 25 Hits 138 | . 15 57 11 55 Projectile 138 | . 15 57 11 55 Critical Strikes 4 | . . 1 . 3 Damage Taken 1618 | . 132 600 184 702 Core 308 | . 20 119 59 110 Absorbed by Shields . | . . . . . Ignored by Resistances 466 | . 42 171 53 200 Regen/Repaired (Parts) 36 | . 36 . . . Core Remaining (%) 82 | 100 92 . 55 . Volleys Fired 73 | . 17 32 12 12 Largest 2 | . 2 2 2 2 Hottest 67 | . 50 50 50 67 Shots Fired 121 | . 24 55 20 22 Gun 65 | . 17 36 12 . Cannon 12 | . . . . 12 Launcher 44 | . 7 19 8 10 Special . | . . . . . Kinetic 77 | . 17 36 12 12 Thermal . | . . . . . Explosive 44 | . 7 19 8 10 Electromagnetic . | . . . . . Robot Hit Streak 22 | . 6 22 5 9 Robot Miss Streak 4 | . 4 2 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 84 | . 15 45 9 15 Core Hits 90 | . 17 29 12 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3552 | . 538 1390 519 1105 Guns 430 | . 124 258 48 . Cannons 305 | . . . . 305 Explosions 2747 | . 409 1067 471 800 Melee . | . . . . . Ramming 70 | . 5 65 . . Kinetic 735 | . 124 258 48 305 Thermal . | . . . . . Explosive 2747 | . 409 1067 471 800 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 2 2 . Average Corruption 1 | . 1 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 2 2 10 . Message Errors 4 | . 1 . 3 . Matter Fused 3 | . . 1 2 . Heat Flow Errors 2 | . . 1 1 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 3 | . 1 . 2 . Overload Shots . | . . . . . Overflow Damage 98 | . 14 73 . 11 Projectiles 3 | . . . . 3 Explosions 82 | . 14 60 . 8 Melee 13 | . . 13 . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 238 | . 14 97 106 21 Shots 11 | . 1 5 4 1 Rammed 4 | . 1 3 . . Targets Rammed 4 | . 1 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 224 | . 12 112 224 157 Average Temperature 33 | . 7 15 46 54 Received Heat Transfer 594 | . 60 174 36 324 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 84 | 100 100 26 100 100 Level 1 15 | . . 73 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 344 | . 126 344 184 176 Initial 78 | . . . 78 . Average 86 | . 51 230 67 34 Influence Increases 1279 | . 210 557 250 262 Destroy 0b10 Robot/C 780 | . 100 340 180 160 Destroy 0b10 Robot/NC 70 | . 35 20 5 10 Destroy Leader 182 | . 26 86 20 50 Allied During Kill 2 | . . . 2 . Successful Hack 5 | . 5 . . . Disable Machine 27 | . 9 18 . . Destroy Structure 213 | . 35 93 43 42 Influence Decreases 1259 | . 210 320 487 242 Entered New Map 159 | . . . 159 . Time Decay 1011 | . 210 260 328 213 Lost Part 89 | . . 60 . 29 Squads Dispatched 5 | . 1 2 . 2 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 11 30 9 11 Peak Tracking Total 10 | . 3 10 4 4 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 6 3 . 1 Terminals 8 | . 4 3 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 18 6 . 1 Successful 12 | . 10 1 . 1 Failed 13 | . 8 5 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 17 | . 10 6 . 1 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 . 1 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 6 | . 6 . . . Recycle Component 1 | . 1 . . . Process 3 | . 3 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 2 . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled 1 | . 1 . . . Recycled Matter 35 | . 35 . . . Retrieved Matter 35 | . 35 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 1 Highest-Rated Group 40 | . . . 40 16 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 10 | . . . 9 1 Total Damage 131 | . . . 131 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3059 | 47 563 636 789 1024 Spaces Moved 1293 | 57 448 353 342 93 Core 75 | 28 . . . 47 Treads . | . . . . . Legs 7 | . . . 7 . Wheels 1211 | 29 448 353 335 46 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 125 215 245 Average Speed 216 | 65 114 148 217 1056 Slowest Speed 2000 | 80 140 215 330 2000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 39 27 64 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 262 | . 33 98 75 56 Melee . | . . . . . Projectile . | . . . . . AOE 262 | . 33 98 75 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1443 | 66 479 414 372 112 Wait 1 | . 1 . . . Move 1290 | 56 447 353 341 93 Hop . | . . . . . Pick Up 38 | 5 6 18 6 3 Fast Attach . | . . . . . Attach 23 | 5 4 5 6 3 Detach 2 | . 1 . 1 . Swap 7 | . 1 3 2 1 Drop 6 | . 1 1 4 . Fire 73 | . 17 32 12 12 Melee . | . . . . . Ram 3 | . 1 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 482 | -10/Materials | Repaired Wheel 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 820 | -9/Materials | Destroyed 8 combat bots 1228 | -9/Materials | Discovered new exit (range 8) 1247 | -9/Materials | Entered Mines 1462 | -9/Mines | Discovered new exit (range 7) 1561 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1931 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2036 | -9/Mines | Entered Materials 2036 | -8/Materials | Accompanied by 1 ally 2036 | -8/Materials | Evolved 2 slots: Utility x2 2352 | -8/Materials | Discovered new exit (range 11) 3060 | -8/Materials | Self-destructed Last Messages --------------- ALERT: Construction progress impeded, dispatching reinforcements to local area. H-55 Commando destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????###??##?????????????????????????????????? | | ?????? ? #?????????????????????????????????? | | ?????? ?"" "" #?????????????????????????????????? | | ?????? """ Y" #?????????????????????????????????? | | ?????? 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""""" #??????????????????? | | ????????????????????? ! ???? #??????????????????? | | ????????????????????# ????? #??????????????????? | | ????????????????????# ??????? #??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 10% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingArcsightMultirail Manual? 0 Play Time 00:20:36 Cumulative 3.8 hours Start 2026.01.17 @ 21:14:47 End 2026.01.17 @ 21:33:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b63911e-e51e-4ffb-8f24-e8873089f76c