Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 19:54:37 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (492) 492 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2257 Bonus ------- None Cogmind --------- Core Integrity 475/550 Matter 264/300 Energy 280/280 System Corruption 0% Temperature Cool (27) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON (2) ------- Mining Claw Mining Claw > --- INVENTORY (10) --- Cooled Ion Engine Cooled Ion Engine Machine Analyzer Machine Analyzer Visual Processing Unit Melee Analysis Suite Target Analyzer EM Pulse Gun EM Pulse Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Mining Claw Mining Claw > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Machine Analyzer Machine Analyzer Visual Processing Unit Melee Analysis Suite Target Analyzer EM Pulse Gun EM Pulse Gun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 28 | 6 2 19 1 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 6 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 7 | . . 6 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 7 . Energy Gun 7 | 2 . 5 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 5 | . . 2 3 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 7 | 1 2 8 7 Power 2 | . 1 2 2 Propulsion 1 | . . 1 . Utility 1 | . . 1 3 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 11 | . . 5 6 Power 4 | . . 3 1 Propulsion . | . . . . Utility 4 | . . . 4 Weapon 3 | . . 2 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 90 98 98 Engine 11 | . 14 10 9 Leg 23 | . 28 22 25 Device 1 | . 5 . . Storage 11 | . 14 11 9 Processor 27 | . . 31 36 Energy Gun 17 | . 28 18 . Slashing Weapon 4 | . . 2 18 Peak Build Rating 23 | 6 7 19 23 Average Rating 13 | 4 6 14 22 On Entrance 8 | . 6 7 19 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 22 | 13 19 22 22 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 4 | 4 . 1 1 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 2 8 10 9 Average Carried 7 | 1 2 8 7 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 2 8 9 9 Class Distribution -------------------- 80% | Mutant 19% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 437 | 212 41 115 69 Remotely . | . . . . Salvage Created 618 | . 41 508 69 Parts 52 | . 4 43 5 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . . 10 1 Melee 1 | . . . 1 Guns 7 | . . 7 . AOE 3 | . . 3 . Classes Destroyed 7 | . 1 5 1 Builder 2 | . . 2 . Tunneler 1 | . . . 1 Hauler 2 | . 1 1 . Mechanic 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 5 | . . 5 . Sentry 3 | . . 2 1 Best Kill Streak 4 | . 1 4 2 Combat Bots Only 4 | . . 4 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 91 | . . 45 46 Missed 36 | . . 15 21 Hits 55 | . . 30 25 Melee 1 | . . . 1 Projectile 54 | . . 30 24 Critical Strikes 3 | . . . 3 Damage Taken 780 | . . 380 400 Core 143 | . . 68 75 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 100 83 . Volleys Fired 31 | . 6 25 . Largest 2 | . 2 2 . Hottest 90 | . 90 80 . Shots Fired 62 | . 12 50 . Gun 62 | . 12 50 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 12 | . 12 . . Explosive . | . . . . Electromagnetic 50 | . . 50 . Robot Hit Streak 14 | . 9 14 . Robot Miss Streak 3 | . 1 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 50 | . 9 35 6 Core Hits 28 | . 3 23 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks 9 | . . 1 8 Impact . | . . . . Slashing 9 | . . 1 8 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 840 | . 107 554 179 Guns 578 | . 107 471 . Cannons . | . . . . Explosions 82 | . . 82 . Melee 179 | . . . 179 Ramming 1 | . . 1 . Kinetic . | . . . . Thermal 189 | . 107 82 . Explosive . | . . . . Electromagnetic 471 | . . 471 . Impact . | . . . . Slashing 179 | . . . 179 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 120 | . 120 102 8 Average Temperature 36 | . 58 31 4 Received Heat Transfer 387 | . . 144 243 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 435 | . 285 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 185 | . 14 168 185 Initial . | . . . . Average 60 | . 2 74 77 Influence Increases 528 | . 27 311 190 Destroy 0b10 Robot/C 220 | . . 200 20 Destroy 0b10 Robot/NC 30 | . 5 20 5 Destroy Leader 54 | . 2 42 10 Successful Hack 25 | . 20 . 5 Disable Machine 15 | . . 15 . Anti-Garrison Action 150 | . . . 150 Destroy Structure 4 | . . 4 . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 393 | . 27 311 55 Time Decay 343 | . 27 291 25 Lost Part 50 | . . 20 30 Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 1 14 14 Peak Tracking Total 13 | . 1 4 13 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 10 1 2 Successful 5 | . 4 . 1 Failed 8 | . 6 1 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 10 | . 8 2 . Terminals 13 | . 10 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Prototype ID Bank 2 | . 2 . . Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 72 | . 43 29 . Seismic 72 | . 43 29 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1040 | 70 129 726 115 Spaces Moved 561 | 39 86 362 74 Core 14 | 14 . . . Treads . | . . . . Legs 547 | 25 86 362 74 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 148 | 153 120 160 120 Slowest Speed 250 | 250 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 16 25 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 4 | . . 4 . Melee 1 | . . 1 . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 688 | 46 100 457 85 Wait 21 | . . 21 . Move 558 | 38 85 361 74 Hop . | . . . . Pick Up 21 | 2 6 11 2 Fast Attach 17 | 6 1 10 . Attach 5 | . . 3 2 Detach 1 | . . 1 . Swap 7 | . 1 6 . Drop 18 | . 1 17 . Fire 31 | . 6 25 . Melee 8 | . . 1 7 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 18) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 443 | -9/Materials | Discovered new exit (range 14) 695 | -9/Materials | Discovered new exit (range 4) 926 | -9/Materials | Entered another Materials area 926 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1041 | -8/Materials | Self-destructed Last Messages --------------- 01017_ K-01 Serf collects debris. 01030_ C-45 Heavy ARC bursts open, deploying its payload. 01030_ G-50 Soldier unfolds itself. 01030_ L-31 Rogue unfolds itself. 01030_ G-47 Trooper unfolds itself. 01030_ I-25 Savior unfolds itself. 01032_ K-01 Serf collects debris. 01032_ C-45 Heavy ARC bursts open, deploying its payload. 01032_ G-50 Soldier unfolds itself. 01032_ L-31 Rogue unfolds itself. 01032_ G-47 Trooper unfolds itself. 01035_ K-01 Serf collects debris. 01037_ Acquired Machine Analyzer. 01039_ Aluminum Leg destroyed. 01039_ Critical hit (Burn: +37). 01041_ Aluminum Leg destroyed. 01041_ Critical hit (Burn: +37). 01041_ K-01 Serf cleans the TF Node. 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""" " "!## #??????? | | ???????????????????????????# ## #??????? | | ???????????????????????????# ## #??????? | | ???????????????????????????# ## #??????? | | ???????????????????????????# ## #??????? | | ???????????????????????????############ #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 18 Melee Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferGuidanceFragment Manual? 0 Play Time 00:14:58 Cumulative 57.1 hours Start 2026.02.11 @ 19:41:32 End 2026.02.11 @ 19:54:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 264aba5f-d191-4d0a-b91f-9715c6036475