Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 13:02:23 Player: Evilsquid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (160) 800 Value Destroyed (5007) 5007 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (598) 598 TOTAL SCORE: 8805 Bonus ------- High Alert Combat Kills 598 Cogmind --------- Core Integrity 636/700 Matter 300/300 Energy 140/140 System Corruption 2% Temperature Cool (9) Movement Treading (220) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Light Treads Medium Treads > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Cooled Particle Cannon High-powered Shotgun > --- INVENTORY (20) --- Improved Deuterium Engine Improved Heat Sink Structural Scanner Improved Melee Analysis Suite Hardened Medium Armor Plating Reactive Plating Reflective Plating Shield Generator Tractor Beam Lightning Gun Lightning Gun Field Laser Minigun Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Cannon Rocket Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Cooled Particle Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Structural Scanner Improved Melee Analysis Suite Hardened Medium Armor Plating Reactive Plating Reflective Plating Shield Generator Tractor Beam Lightning Gun Lightning Gun Field Laser Minigun High-powered Shotgun Enhanced Autogun Gauss Rifle Gauss Rifle Rocket Launcher Heavy Mace [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 90 | 7 13 9 31 30 Power 15 | 1 2 3 2 7 Engine 12 | 1 2 3 2 4 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 24 | 2 3 2 8 9 Treads 15 | 2 3 2 4 4 Leg 4 | . . . . 4 Wheel 1 | . . . . 1 Hover 4 | . . . 4 . Flight . | . . . . . Utility 29 | 2 6 4 8 9 Device 11 | 1 3 . 2 5 Storage 6 | 1 3 1 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 11 | . . 3 5 3 Artifact . | . . . . . Weapon 22 | 2 2 . 13 5 Energy Gun 10 | . 2 . 7 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 . . 3 2 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 . 3 1 Parts Lost 13 | . . 1 3 9 Power 5 | . . . . 5 Propulsion 5 | . . . 2 3 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Highest Loss Streak 4 | . . 1 1 4 To Critical Strikes . | . . . . . Average Backups 16 | 3 11 14 19 19 Power 1 | . . 1 2 . Propulsion 1 | . 2 1 . 1 Utility 8 | . 5 8 10 9 Weapon 5 | . 2 3 6 8 Tool/Special . | . . . . . Unused Backups 22 | 1 4 2 11 4 Power 4 | . . 1 3 . Propulsion 1 | . 1 . . . Utility 7 | 1 1 . 1 4 Weapon 10 | . 2 1 7 . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 98 98 93 Engine 10 | . 14 11 9 9 Core 1 | . . . . 3 Treads 27 | . 27 31 34 20 Wheel 1 | . . . . 4 Device 10 | . 14 11 7 9 Storage 10 | . 14 11 9 7 Protection 7 | . . 10 9 9 Energy Gun 17 | . 24 21 22 5 Ballistic Gun 5 | . 3 . 4 12 Peak Build Rating 55 | 7 16 22 39 55 Average Rating 27 | 5 13 19 30 44 On Entrance 15 | . 7 15 22 33 Avg Prop Armor Cover (%) 10 | . . . 2 11 Naked Turns . | . . . . . Heaviest Build 90 | 15 32 60 77 90 Greatest Support 92 | 40 46 69 92 80 Greatest Overweight (x) 7 | . . 1 7 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 16 | 7 12 15 20 20 Most Carried 20 | 5 16 19 20 20 Average Carried 16 | 3 11 14 19 19 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 4 15 19 20 19 Class Distribution -------------------- 51% | Mutant 36% | Tank 7% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2936 | 296 283 140 663 1554 Remotely . | . . . . . Salvage Created 6220 | 97 781 1256 1567 2519 Parts 338 | 9 62 67 91 109 Haulers Intercepted 6 | . 2 1 3 . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 102 | . 15 22 24 41 Guns 70 | . 15 14 19 22 Cannons 9 | . . . . 9 AOE 18 | . . 7 1 10 Classes Destroyed 16 | 2 7 2 2 3 Worker 11 | . 2 2 1 6 Builder 15 | . 1 2 2 10 Tunneler 2 | 2 . . . . Hauler 6 | . 2 1 3 . Recycler 9 | 1 . 1 . 7 Mechanic 1 | . . . . 1 Operator 4 | . 2 1 1 . Watcher 10 | . 3 4 3 . Swarmer 12 | . 3 5 4 . Grunt 54 | . 12 12 7 23 Brawler 3 | . . 1 . 2 Duelist 6 | . . . 2 4 Protector 1 | . . . . 1 Sentry 16 | . . 4 9 3 Hunter 6 | . . . 2 4 Programmer 4 | . . . . 4 Best Kill Streak 15 | 2 5 5 8 15 Combat Bots Only 9 | . 5 3 5 9 Max Kills in Single Turn 3 | 1 3 3 2 3 Gunslinging 1 | . 1 1 . . Exploded 3 | . . 2 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 460 | . 53 49 115 243 Missed 149 | . 15 14 38 82 Hits 311 | . 38 35 77 161 Melee 18 | . . 1 3 14 Projectile 293 | . 38 34 74 147 AOE 3 | . . . . 3 Critical Strikes 17 | . 1 1 7 8 Damage Taken 5107 | . 519 638 1212 2738 Core 358 | . 120 84 90 64 Absorbed by Shields 251 | . . . . 251 Ignored by Resistances 3 | . . . 3 . Regen/Repaired (Parts) 217 | . 121 96 . . Core Remaining (%) 78 | 100 52 79 83 . Volleys Fired 272 | 6 41 47 59 119 Largest 3 | 2 2 2 3 3 Hottest 165 | 40 90 90 165 138 Shots Fired 671 | 12 82 94 172 311 Gun 564 | 12 82 94 170 206 Cannon 93 | . . . . 93 Launcher 14 | . . . 2 12 Special . | . . . . . Kinetic 261 | 12 36 . 33 180 Thermal 82 | . . . . 82 Explosive 14 | . . . 2 12 Electromagnetic 314 | . 46 94 137 37 Robot Hit Streak 20 | 4 9 16 14 20 Robot Miss Streak 7 | 1 7 4 7 3 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 4 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 485 | 8 59 76 122 220 Core Hits 288 | 4 40 49 64 131 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 11 | . . . . 11 Burn 2 | . . . . 2 Destroy 4 | . . . . 4 Blast 5 | . . . . 5 Melee Attacks 4 | . . . 1 3 Impact 4 | . . . 1 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 12332 | 102 1152 1631 2474 6973 Guns 7569 | 102 969 1284 2273 2941 Cannons 1837 | . . . . 1837 Explosions 2911 | . 174 347 201 2189 Melee . | . . . . . Ramming 15 | . 9 . . 6 Kinetic 3924 | 102 362 . 344 3116 Thermal 2575 | . 174 347 172 1882 Explosive 1501 | . . . 29 1472 Electromagnetic 4317 | . 607 1284 1929 497 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 2 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . . . 16 13 Message Errors 6 | . . . 3 3 Matter Fused 10 | . . . 6 4 Heat Flow Errors 2 | . . . 2 . Energy Discharges 3 | . . . 1 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . 2 2 Alerts 1 | . . . 1 . Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 204 | . 13 . 41 150 Projectiles 17 | . . . . 17 Explosions 187 | . 13 . 41 133 Melee . | . . . . . Knockbacks 11 | . . . . 11 Impact . | . . . . . Kinetic 10 | . . . . 10 Secondary 1 | . . . . 1 Self-Inflicted Damage 474 | . 49 220 113 92 Shots 12 | . 2 5 2 3 Rammed 4 | . 2 . . 2 Targets Rammed 5 | . 3 . . 2 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 479 | . 20 13 232 479 Average Temperature 94 | . 6 3 66 113 Received Heat Transfer 1638 | . 273 159 405 801 Effects 7 | . . . . 7 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 6 | . . 2 4 . Combat Hostiles 5 | . . 1 4 . Parts Fried 21 | . . 9 10 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 1 5 Heat Transferred 2950 | . 200 300 200 2250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 12 | . 2 6 3 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 4 | . . 1 2 4 Low Security (%) 53 | 100 100 55 13 40 Level 1 28 | . . 44 81 5 Level 2 12 | . . . 5 36 Level 3 3 | . . . . 12 Level 4 1 | . . . . 5 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1178 | 10 115 331 420 1178 Initial 184 | . . 6 124 184 Average 228 | 1 42 170 277 400 Influence Increases 3758 | 15 466 762 868 1647 Destroy 0b10 Robot/C 2020 | . 300 440 480 800 Destroy 0b10 Robot/NC 295 | 15 50 55 50 125 Destroy Leader 572 | . 80 120 162 210 Successful Hack 15 | . 4 4 . 7 Disable Machine 375 | . 15 60 90 210 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 196 | . 2 38 56 100 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 120 | . 15 45 30 30 Influence Decreases 2580 | 15 450 483 757 875 Entered New Map 403 | . . 10 171 222 Time Decay 2057 | 15 450 463 556 573 Lost Part 120 | . . 10 30 80 Squads Dispatched 25 | . 6 3 3 13 Investigation 7 | . 4 1 1 1 Extermination 4 | . . . . 4 Reinforcement 8 | . 2 2 1 3 Assault 4 | . . . . 4 Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . . 5 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 146 | . 24 35 31 56 Peak Tracking Total 6 | . 5 4 6 6 Tactical Retreats 7 | . 1 3 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 26 | . 1 4 6 15 Max in Single Turn 4 | . 1 2 3 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 24 | . 8 8 3 5 Terminals 11 | . 6 4 . 1 Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 2 . . Recycling Units 5 | . 1 1 2 1 Scanalyzers 4 | . . 1 1 2 Garrison Access . | . . . . . Total Hacks 58 | . 24 23 5 6 Successful 38 | . 16 14 5 3 Failed 19 | . 8 8 . 3 Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . 1 . . Manual 22 | . 16 6 . . Terminals 27 | . 18 8 . 1 Fabricators 1 | . . . . 1 Repair Stations 10 | . 4 6 . . Recycling Units 7 | . 2 2 2 1 Scanalyzers 13 | . . 7 3 3 Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Open DSF 1 | . . . . 1 Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 3 4 . . Scan Component 4 | . 2 2 . . Repair 3 | . 1 2 . . Recycling Unit Hacks 6 | . 2 2 2 . Report Inventory 4 | . 1 1 2 . Retrieve Components 2 | . 1 1 . . Scanalyzer 10 | . . 5 3 2 Insert Component 2 | . . 1 1 . Analyze 2 | . . 1 1 . Retrieve Study 6 | . . 3 1 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 10 2 . . Terminals 12 | . 10 2 . . Track 6 | . 5 1 . . Botnet 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 13 | . 4 5 2 2 Full Trace Events 4 | . 3 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . 3 . 2 Parts Repaired 3 | . 1 2 . . Time 109 | . 26 83 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . 4 9 . . Parts Scanalyzed 2 | . . 1 1 . Part Schematics Acquired 2 | . . 1 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 742 | 24 244 . 10 464 Structural 561 | . 87 . 10 464 Seismic 181 | 24 157 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7728 | 120 1945 1655 1632 2376 Spaces Moved 3292 | 64 743 677 664 1144 Core 16 | 16 . . . . Treads 2580 | 48 743 677 660 452 Legs 4 | . . . . 4 Wheels 688 | . . . . 688 Hover 4 | . . . 4 . Flight . | . . . . . Fastest Speed 50 | 50 160 160 108 130 Average Speed 159 | 132 160 160 162 159 Slowest Speed 480 | 160 160 240 480 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 95 56 53 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 1 3 Terrain Destroyed 201 | . 2 37 56 106 Melee 4 | . . . 1 3 Projectile 18 | . . . . 18 AOE 179 | . 2 37 55 85 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5183 | 87 1418 1153 1095 1430 Wait 1275 | . 576 384 252 63 Move 3288 | 63 742 676 663 1144 Hop . | . . . . . Pick Up 97 | 10 23 13 33 18 Fast Attach 27 | 2 1 2 12 10 Attach 27 | 5 . 7 6 9 Detach 1 | . . 1 . . Swap 94 | . 16 10 29 39 Drop 86 | 1 16 6 40 23 Fire 272 | 6 41 47 59 119 Melee 4 | . . . 1 3 Ram . | . . . . . Kick . | . . . . . Crush 5 | . 3 . . 2 Escape Stasis . | . . . . . Rewire 7 | . . 7 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 424 | -10/Materials | Repaired Lgt. Treads 526 | -10/Materials | Discovered new exit (range 15) 734 | -10/Materials | Discovered new exit (range 12) 940 | -10/Materials | Discovered new exit (range 7) 2066 | -10/Materials | Entered another Materials area 2066 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2130 | -9/Materials | Repaired Imp. Treads 2311 | -9/Materials | Discovered new exit (range 15) 2606 | -9/Materials | Repaired Imp. EM Shotgun 2762 | -9/Materials | Discovered new exit (range 6) 3408 | -9/Materials | Discovered new exit (range 16) 3554 | -9/Materials | Central database locked down 3721 | -9/Materials | Entered another Materials area 3721 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4010 | -8/Materials | Build established: Tank 4053 | -8/Materials | Discovered new exit (range 11) 4534 | -8/Materials | Discovered new exit (range 8) 5007 | -8/Materials | Discovered new exit (range 5) 5224 | -8/Materials | Garrison activated, responded to threat 5353 | -8/Materials | Entered Factory 5353 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6296 | -7/Factory | Garrison activated, responded to threat 6953 | -7/Factory | First assault squad dispatched 7341 | -7/Factory | Destroyed 9 combat bots 7414 | -7/Factory | Discovered new exit (range 15) 7711 | -7/Factory | Lost 4 parts (1p3n) 7729 | -7/Factory | Self-destructed Last Messages --------------- 07688_ Acquired 49 matter. 07692_ Acquired Imp. Deuterium Engine. 07694_ U-05 Engineer builds a Wall. 07698_ Acquired Hrd. Medium Armor Plating. 07698_ U-05 Engineer lays Concrete. 07701_ U-05 Engineer builds a Wall. 07701_ U-05 Engineer lays Concrete. 07706_ R-06 Scavenger collects Lgt. Nuclear Core. 07707_ U-05 Engineer lays Concrete. 07708_ U-05 Engineer destroyed. 07708_ U-05 Engineer lays Concrete. 07709_ R-06 Scavenger collects Terrain Scanner. 07711_ Acquired 73 matter. 07711_ U-05 Engineer lays Concrete. 07712_ R-06 Scavenger collects Welding Torch. 07713_ R-06 Scavenger destroyed. 07713_ U-05 Engineer builds a Door. 07714_ Acquired 4 matter. 07715_ U-05 Engineer builds a Wall. 07719_ U-05 Engineer lays Concrete. 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""" #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 13% | -10/Materials Imp. Treads | 75% | -9/Materials Imp. EM Shotgun | 17% | -9/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Gauss Cannon | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Bumper Bots Construction Begets Destruction For Emergencies Only Item+ Challenges ------------ None Game ------ Seed LargeMultinovaPlating Manual? 0 Play Time 01:45:21 Cumulative 87.7 hours Start 2026.03.26 @ 09:57:38 End 2026.03.26 @ 13:02:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de5e70e0-0889-4fb3-8db1-02213840b592