Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 11:59:59 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (208) 1040 Value Destroyed (6603) 6603 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4601) 4601 TOTAL SCORE: 17904 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 1903 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -1188 Cogmind --------- Core Integrity 442/850 Matter 260/300 Energy 253/325 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Light Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Target Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (4) ------- Advanced Beam Rifle Advanced Beam Rifle Gauss Rifle Heavy Battle Rifle > --- INVENTORY (20) --- Antimatter Reactor Light Treads Light Treads Matter Compressor (250) Layered Medium Armor Plating Precision Assault Rifle Heavy Battle Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Damper Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Katana > --- INVENTORY -------- Heavy Treads Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] [Rating: 69] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Improved Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 8 | . . 2 2 . . . 2 . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . . . 2 . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . Parts Attached 207 | . 14 25 21 6 27 4 13 26 . 2 4 2 19 17 13 5 9 Power 12 | . 1 1 . 1 1 1 2 1 . . . 1 1 2 . . . Engine 8 | . 1 1 . 1 1 . 1 1 . . . 1 1 . . . . Core 2 | . . . . . . 1 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 . . . Propulsion 55 | . 5 9 5 . 8 2 7 7 . . . . 1 3 6 2 . Treads 54 | . 4 9 5 . 8 2 7 7 . . . . 1 3 6 2 . Leg 1 | . 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 52 | . 4 2 3 . 4 1 2 8 . 1 1 1 9 8 2 1 5 Device 9 | . 1 . . . . . . 2 . 1 . 1 1 2 . 1 . Storage 10 | . 2 . 1 . 2 . . . . . 1 . 1 . 2 . 1 Processor 6 | . . . 1 . . . . . . . . . 2 1 . . 2 Hackware 2 | . . . . . . . 1 . . . . . 1 . . . . Protection 25 | . 1 2 1 . 2 1 1 6 . . . . 4 5 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 88 | . 4 13 13 5 14 . 2 10 . 1 3 . 8 4 5 2 4 Energy Gun 5 | . . . . . . . . . . . . . . . 3 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 75 | . 4 13 11 3 13 . 2 8 . 1 3 . 8 4 2 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 2 1 . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . 1 . . 1 1 . . Parts Lost 14 | . 1 1 . . 4 1 . . . . . . 3 . . 1 3 Power 2 | . . . . . 1 1 . . . . . . . . . . . Propulsion 4 | . 1 . . . 2 . . . . . . . 1 . . . . Utility 5 | . . . . . 1 . . . . . . . 1 . . 1 2 Weapon 3 | . . 1 . . . . . . . . . . 1 . . . 1 Highest Loss Streak 3 | . 1 1 . . 2 1 . . . . . . 3 . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 99 100 100 98 99 99 70 84 83 83 84 82 65 92 99 97 Engine 6 | . 14 11 9 9 8 2 1 5 7 7 7 7 5 . . . . Reactor 1 | . . . . . . . . . . . . . . 4 6 6 6 Treads 19 | . 6 21 27 27 26 26 30 20 15 15 15 15 12 12 19 26 26 Leg 2 | . 20 . . . . . . . . . . . . . . . . Device 3 | . 6 . . . . . . 3 7 7 7 7 6 8 6 7 13 Storage 7 | . 14 11 9 9 9 9 7 1 . . 3 7 5 . 5 6 6 Processor 3 | . . . 9 9 9 9 7 1 . . . . 5 . . . 7 Protection 12 | . 3 11 9 9 8 9 8 11 23 23 19 15 15 18 26 24 8 Energy Gun 1 | . . . . . . . . . . . . . . . 11 12 13 Ballistic Gun 29 | . 27 44 35 35 35 36 29 18 30 29 29 30 25 19 14 13 13 Naked Turns 19 | . . . . . . . . . . . . . 2 17 . . . Heaviest Build 121 | 14 34 43 45 44 67 67 68 69 53 53 50 50 121 63 76 76 87 Greatest Support 140 | 20 40 40 60 60 60 60 104 140 140 140 140 140 140 140 140 106 106 Greatest Overweight (x) 1 | . 1 1 . . 1 1 . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 20 20 20 20 5 5 10 10 25 5 15 15 20 Average Capacity 13 | . 12 15 15 15 15 20 20 7 5 5 7 10 13 5 14 15 17 Most Carried 20 | . 15 15 15 15 15 20 20 20 5 5 10 10 19 5 15 15 15 Average Carried 12 | . 10 14 14 14 14 17 19 7 5 5 6 9 11 3 13 15 14 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 5 5 10 10 5 5 15 15 20 Final Carried 20 | 6 15 15 15 15 15 20 20 5 5 5 10 10 5 5 15 15 12 Class Distribution -------------------- 78% | Scavenger-Tank 13% | Mutant 3% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 6941 | 200 357 676 542 277 1057 381 305 381 . 151 152 283 869 300 244 216 550 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9241 | . 774 1266 545 311 1646 535 379 98 . 180 361 444 1221 210 185 373 713 Parts 486 | . 57 72 27 23 81 39 26 7 . 7 15 28 62 3 8 11 20 Haulers Intercepted 14 | . 2 4 2 . 2 . . . . . 2 . . . 2 . . Recyclers Shooed 9 | . 2 2 . . 1 . . . . . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 160 | . 15 22 7 14 29 17 6 . . 3 3 11 15 . . 6 12 Guns 149 | . 15 22 7 8 28 17 6 . . 3 3 11 15 . . 5 9 AOE 10 | . . . . 6 1 . . . . . . . . . . . 3 Classes Destroyed 17 | . 5 3 2 . 3 2 . 1 . . . . 1 . . . . Worker 4 | . . . . . 1 . . . . . . . 1 . 2 . . Builder 3 | . . . . . 1 . 1 . . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . Hauler 14 | . 2 4 2 . 2 . . . . . 2 . . . 2 . . Recycler 14 | . 3 3 1 . 1 . . . . . 1 . 4 . . . 1 Mechanic 2 | . . 1 . . . . . . . . . . . . . . 1 Operator 5 | . . . 1 . . . 2 . . . . . 2 . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 51 | . 9 7 . 7 3 8 . . . . 2 4 8 . . . 3 Cutter 6 | . . . . . . 3 . . . 1 . 2 . . . . . Grunt 74 | . 6 9 5 7 20 5 4 . . 2 . 3 3 . . 5 5 Brawler 3 | . . . . . . 1 . . . . . . . . . 1 1 Duelist 2 | . . 1 . . 1 . . . . . . . . . . . . Sentry 17 | . . 5 1 . 4 . 2 . . . 1 2 1 . . . 1 Hunter 4 | . . . 1 . 1 . . . . . . . 2 . . . . Programmer 3 | . . . . . . . . . . . . . 1 . . . 2 Thug 1 | . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . Martyr 2 | . . . . . . . . 2 . . . . . . . . . Best Kill Streak 11 | . 5 4 2 4 7 5 4 . . 2 3 11 6 . 1 6 4 Combat Bots Only 11 | . 5 4 2 4 6 5 4 . . 2 3 11 4 . . 6 4 Max Kills in Single Turn 3 | . 1 2 1 3 3 2 1 1 . 1 1 1 1 . 1 1 2 Gunslinging 1 | . . 1 . 1 1 1 . . . . . . . . . . 1 Exploded 3 | . . . . 3 1 . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Damage Taken 8964 | . 314 908 511 235 1788 492 261 380 . 75 21 435 1841 . 22 565 1116 Core 1056 | . 57 97 72 18 192 46 43 87 . . 21 15 198 . . 61 149 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 86 | . . . . . . . . . . . . . . . . 86 . Regen/Repaired (Parts) 697 | . 171 170 . . 286 . 70 . . . . . . . . . . Core Remaining (%) 73 | 100 77 75 . . . 40 . . . . . 76 . . . . . Volleys Fired 439 | . 50 70 31 15 66 24 20 7 . 10 8 18 48 8 8 19 37 Largest 4 | . 2 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 Hottest 188 | . 40 86 92 86 99 99 99 98 . 132 124 114 114 101 188 188 188 Shots Fired 1591 | . 100 271 121 46 258 96 78 27 . 37 32 72 189 18 32 73 141 Gun 1581 | . 100 271 120 41 256 96 78 27 . 37 32 72 189 18 32 73 139 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 5 2 . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1471 | . 100 271 120 41 256 96 78 27 . 37 32 72 189 18 20 45 69 Thermal 110 | . . . . . . . . . . . . . . . 12 28 70 Explosive 10 | . . . 1 5 2 . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 9 25 12 12 15 9 12 11 . 7 6 19 19 9 7 12 7 Robot Miss Streak 12 | . 4 5 3 2 5 5 2 2 . 6 2 2 12 1 6 5 5 Penetration Max 1 | . . . . . 1 1 . . . . . . 1 . . . . Secondary Targets 28 | . 1 2 . 2 8 6 1 . . . . 1 4 . . 1 2 Max Gunslinging Chain 2 | . 1 1 . 1 1 2 1 . . . . 1 1 . . 1 1 Shots Hit Robots 968 | . 61 173 77 27 161 59 47 26 . 15 18 43 110 15 15 46 75 Core Hits 444 | . 30 69 25 22 79 29 21 6 . 8 8 20 60 4 7 22 34 Critical Kills 10 | . . . . 1 1 1 1 . . . . 1 2 . . . 3 Critical Parts Destroyed 7 | . . . 1 . . . . . . 1 1 . 4 . . . . Critical Strikes 30 | . . . 1 1 1 1 1 . . 1 1 1 6 . 4 5 7 Burn 13 | . . . . . . . . . . . . . . . 4 5 4 Destroy 17 | . . . 1 1 1 1 1 . . 1 1 1 6 . . . 3 Melee Attacks 7 | . . . 2 . . . . 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 7 | . . . 2 . . . . 5 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17131 | . 831 1702 968 924 2741 1032 682 747 . 510 391 845 2000 279 476 1074 1929 Guns 15342 | . 793 1648 965 357 2381 1032 638 421 . 510 391 845 1972 279 436 1074 1600 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1189 | . . . . 567 293 . . . . . . . . . . . 329 Melee 326 | . . . . . . . . 326 . . . . . . . . . Ramming 274 | . 38 54 3 . 67 . 44 . . . . . 28 . 40 . . Kinetic 14027 | . 793 1648 965 357 2381 1032 638 421 . 510 391 845 1972 279 231 664 900 Thermal 1406 | . . . . . 91 . . . . . . . . . 205 410 700 Explosive 1098 | . . . . 567 202 . . . . . . . . . . . 329 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 326 | . . . . . . . . 326 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . 2 2 2 2 3 Average Corruption 2 | . . . . . . . . . . . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . . . . . 4 12 5 12 Message Errors 7 | . . . . . . . . . . . . . . 1 4 . 2 Matter Fused 13 | . . . . . . . . . . . . . . 1 6 3 3 Heat Flow Errors 5 | . . . . . . . . . . . . . . 1 1 1 2 Energy Discharges 5 | . . . . . . . . . . . . . . . 1 1 3 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 138 | . . . . 57 29 . . 52 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 86 | . . . . 57 29 . . . . . . . . . . . . Melee 52 | . . . . . . . . 52 . . . . . . . . . Knockbacks 2 | . 1 . . . 1 . . . . . . . . . . . . Impact 2 | . 1 . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . . . . 129 . . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . Rammed 30 | . . 11 1 . 11 . 2 . . . . . 4 . 1 . . Targets Rammed 45 | . 11 11 2 . 11 . 3 . . . . . 4 . 3 . . Kicked 11 | . 11 . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . . 1 . . . . . . . 2 . . Highest Temperature 286 | . . 286 140 97 197 208 77 238 . 240 12 14 90 86 181 221 215 Average Temperature 69 | . . 98 42 43 56 81 28 137 . 115 8 5 28 48 48 96 30 Received Heat Transfer 2589 | . 90 267 216 108 756 144 117 . . 9 9 81 258 . . 246 288 Effects 3 | . . . . . . . . 2 . 1 . . . . . . . Interference 3 | . . . . . . . . 2 . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Melted 2 | . . . . . . . . . . . . . . . . 1 1 Heat Transferred 3467 | . . . . . 100 . . . . . . . . . 666 1110 1591 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Peak Influence 702 | . 336 452 279 610 702 669 463 74 . 457 333 441 391 87 591 659 588 Initial 413 | . . . 126 143 297 294 350 55 . . 239 233 231 87 . 413 345 Average 254 | . 122 295 158 409 354 494 293 30 . 355 274 353 167 78 178 576 376 Maximum Alert Level 3 | . 1 2 1 2 3 2 2 . . 2 1 2 1 . 2 2 2 Low Security (%) 37 | . 73 8 77 5 10 . 23 100 100 19 . . 51 100 54 . . Level 1 43 | . 26 83 22 37 54 37 65 . . 13 100 50 48 . 36 . 63 Level 2 19 | . . 8 . 56 30 62 11 . . 67 . 49 . . 9 100 36 Level 3 . | . . . . . 3 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 3 3 . 5 . 2 . . . 2 . 4 . 9 . 4 Investigation 4 | . . 1 . . 2 . . . . . . . . . 1 . . Extermination 6 | . . . . . . . . . . . . . 2 . 2 . 2 Reinforcement 18 | . 3 2 2 . 2 . 2 . . . 1 . 2 . 3 . 1 Assault 2 | . . . . . 1 . . . . . . . . . 1 . . Garrison 5 | . . . 1 . . . . . . . 1 . . . 2 . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 22 | . 2 8 2 . 6 . . . . . . . 1 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 27 47 14 11 42 17 12 10 . 15 7 13 46 . 20 12 17 Peak Tracking Total 16 | . 4 7 5 3 8 3 3 6 . 12 3 5 16 . 6 6 5 Tactical Retreats 15 | . 1 1 3 . 1 1 1 2 . 1 . 2 1 . . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 11 | . . . . . 1 5 1 . . . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 32 | . 1 1 . 1 5 . . . . . . . . . 11 . 13 Max in Single Turn 10 | . 1 1 . 1 5 . . . . . . . . . . . 10 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Garrison Relay 1 | . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 46 | . 6 6 1 . 6 . 5 . 2 . 3 . 6 . 4 . 7 Terminals 23 | . 5 4 . . 3 . 1 . . . 1 . 3 . 1 . 5 Fabricators 6 | . . . . . . . . . . . 1 . 3 . . . 2 Repair Stations 11 | . 1 2 . . 2 . 3 . 1 . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . Total Hacks 136 | . 41 13 1 . 19 . 16 . 2 . 4 . 15 . 12 . 13 Successful 72 | . 27 4 1 . 13 . 8 . 1 . 2 . 6 . 6 . 4 Failed 64 | . 14 9 . . 6 . 8 . 1 . 2 . 9 . 6 . 9 Catastrophic 10 | . 3 1 . . . . . . . . . . 4 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 56 | . 16 5 . . 3 . 8 . . . 1 . 8 . 5 . 10 Terminals 72 | . 20 9 . . 9 . 8 . . . 2 . 8 . 7 . 9 Fabricators 12 | . . . . . . . . . . . 1 . 7 . . . 4 Repair Stations 46 | . 21 4 . . 9 . 7 . 1 . . . . . 4 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . Terminal Hacks 22 | . 7 2 . . 4 . 2 . . . 1 . 2 . 3 . 1 Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 3 . . . 1 . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 8 | . 1 . . . 3 . 1 . . . . . 1 . 1 . 1 Locate Traps 4 | . 1 1 . . . . . . . . . . 1 . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 33 | . 18 2 . . 8 . 4 . . . . . . . 1 . . Scan Component 18 | . 9 1 . . 4 . 3 . . . . . . . 1 . . Repair 15 | . 9 1 . . 4 . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unlock Access 5 | . . . 1 . 1 . . . 1 . 1 . . . 1 . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . . . 1 . . . . . 3 . 1 . 3 Terminals 7 | . 2 . . . . . 1 . . . . . 1 . 1 . 2 Botnet 7 | . 2 . . . . . 1 . . . . . 1 . 1 . 2 Fabricators 3 | . . . . . . . . . . . . . 2 . . . 1 Fabnet 3 | . . . . . . . . . . . . . 2 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 6 . . 4 . 4 . 2 . 2 . 5 . 4 . 6 Full Trace Events 3 | . . 1 . . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 15 | . 9 1 . . 4 . 1 . . . . . . . . . . Time 413 | . 234 32 . . 128 . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 5 | . . . . 1 . 1 . . . 1 . 1 . . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . 1 . Command Fork 1 | . . . . . . 1 . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 42 | . . . . . . . 1 19 . . . . 2 20 . . . Largest Group 20 | . . . . . . . 1 19 13 13 6 2 2 20 20 9 2 Highest-Rated Group 756 | . . . . . . . 16 475 320 320 172 52 82 756 756 371 54 Highest-Rated Ally 46 | . . . . . . . 16 35 31 31 31 26 41 46 46 46 27 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 443 | . . . . . . . 7 100 . 77 27 . 19 . 172 41 . Total Damage 9920 | . . . . . . . 87 2679 . 958 422 . 555 . 4104 1115 . Kills 77 | . . . . . . . 1 7 . 14 3 . 7 . 35 10 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 11936 | . 1404 1531 693 623 1149 491 852 722 75 529 250 266 1229 444 768 292 618 Spaces Moved 5785 | 1 613 640 324 353 433 146 453 522 44 295 127 112 612 257 425 134 294 Core 252 | . . . . . . . . 185 . . . . 35 32 . . . Treads 4979 | . 60 640 324 353 433 146 453 337 44 295 127 112 577 225 425 134 294 Legs 554 | 1 553 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 240 160 50 160 160 160 160 50 50 160 160 160 Average Speed 159 | 120 151 188 160 160 162 240 160 121 160 160 160 160 153 146 160 160 160 Slowest Speed 240 | 120 190 240 160 160 240 240 160 160 160 160 160 160 160 160 240 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 38 | 2 93 47 24 51 42 37 14 95 2 68 6 38 19 97 18 36 10 Regions Visited 17 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . . . 1 . 1 . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 14 | . . . 14 . . . . . . . . . . . . . . Terrain Destroyed 169 | . . . 14 25 76 . . . . . 1 . . . . . 53 Melee 2 | . . . 2 . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . . . . . . AOE 166 | . . . 12 25 76 . . . . . . . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Total 7548 | . 990 839 423 378 719 233 543 594 48 327 157 162 818 307 493 164 353 Wait 794 | . 262 60 27 3 155 40 36 13 4 20 9 28 108 13 6 5 5 Move 5775 | . 612 639 324 352 433 145 453 521 44 294 127 111 612 256 425 133 294 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 123 | . 25 10 3 1 10 7 5 9 . . 6 1 14 8 22 . 2 Fast Attach 60 | . 7 1 . . 7 1 3 15 . 2 1 1 6 10 3 1 2 Attach 43 | . 2 4 3 1 7 1 3 4 . . 1 1 4 6 3 . 3 Detach . | . . . . . . . . . . . . . . . . . . Swap 104 | . 5 20 18 5 13 2 7 7 . . 2 . 9 1 7 4 4 Drop 146 | . 16 24 13 1 17 3 12 13 . 1 3 2 13 5 15 2 6 Fire 439 | . 50 70 31 15 66 24 20 7 . 10 8 18 48 8 8 19 37 Melee 7 | . . . 2 . . . . 5 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 11 | . 11 . . . . . . . . . . . . . . . . Crush 34 | . . 11 2 . 11 . 3 . . . . . 4 . 3 . . Escape Stasis 11 | . . . . . . 10 . . . . . . . . 1 . . Rewire 1 | . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: [*Fac x2]) -6/Waste -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 5) 271 | -10/Materials | Discovered new exit (range 15) 338 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 518 | -10/Materials | Discovered new exit (range 10) 1172 | -10/Materials | Repaired Lgt. Treads 1199 | -10/Materials | Repaired Lgt. Assault Rifle 1227 | -10/Materials | Repaired Lgt. Assault Rifle 1254 | -10/Materials | Repaired Lgt. Treads 1281 | -10/Materials | Repaired Lgt. Treads 1308 | -10/Materials | Repaired Lgt. Assault Rifle 1335 | -10/Materials | Repaired Lgt. Assault Rifle 1362 | -10/Materials | Repaired Assault Rifle 1390 | -10/Materials | Repaired Ion Engine 1405 | -10/Materials | Entered another Materials area 1405 | -9/Materials | Evolved 2 slots: Weapon x2 1818 | -9/Materials | Build established: Scavenger-Tank 2170 | -9/Materials | Discovered new exit (range 16) 2342 | -9/Materials | Repaired Hrd. Light Armor Plating 2936 | -9/Materials | Entered another Materials area 2936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3394 | -8/Materials | Garrison activated, responded to threat 3629 | -8/Materials | Identified exit to Garrison 3629 | -8/Materials | Entered Garrison 3720 | -8/Garrison | Triggered checkpoint 3807 | -8/Garrison | Discovered new exit (range 13) 3896 | -8/Garrison | Triggered checkpoint 3969 | -8/Garrison | Discovered new exit (range 12) 4089 | -8/Garrison | Discovered new exit (range 14) 4120 | -8/Garrison | Installed Relay Interface Framework 4154 | -8/Garrison | Triggered checkpoint 4196 | -8/Garrison | Garrison Relay disabled 4252 | -8/Garrison | Entered Materials 4315 | -8/Materials | Repaired Lgt. Treads 4343 | -8/Materials | Repaired Lgt. Treads 4652 | -8/Materials | First assault squad dispatched 5155 | -8/Materials | Core integrity fell below 50% 5160 | -8/Materials | Discovered new exit (range 8) 5273 | -8/Materials | Repaired Gauss Rifle 5307 | -8/Materials | Repaired Hvy. Assault Rifle 5401 | -8/Materials | Identified exit to Garrison 5401 | -8/Materials | Entered Garrison 5413 | -8/Garrison | Expanded RIF knowledge: Command Fork 5492 | -8/Garrison | Triggered checkpoint 5506 | -8/Garrison | Triggered checkpoint 5858 | -8/Garrison | Discovered new exit (range 14) 5892 | -8/Garrison | Entered Factory 5892 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6168 | -7/Factory | Repaired Minigun 6243 | -7/Factory | Identified exit to Storage 6243 | -7/Factory | Identified exit to Lower Caves 6621 | -7/Factory | Discovered new exit (range 12) 6744 | -7/Factory | Sucked down chute 6744 | -7/Factory | Entered Waste 6873 | -7/Waste | Released all parts (13) 6873 | -7/Waste | Spotted C-40 Crusher 6873 | -7/Waste | Spotted C-40 Crusher 6873 | -7/Waste | Spotted C-40 Crusher 6888 | -7/Waste | Spotted C-40 Crusher 6889 | -7/Waste | Spotted C-40 Crusher 6918 | -7/Waste | Spotted C-40 Crusher 6949 | -7/Waste | Discovered new exit (range 13) 6955 | -7/Waste | Warlord forces began an assault 6971 | -7/Waste | Allies destroyed C-40 Crusher 6974 | -7/Waste | Allies destroyed C-40 Crusher 6980 | -7/Waste | Allies destroyed C-40 Crusher 6982 | -7/Waste | Allies destroyed C-40 Crusher 6984 | -7/Waste | Allies destroyed C-40 Crusher 6996 | -7/Waste | Found Damper Plating 6998 | -7/Waste | Crushed by falling debris 7466 | -7/Waste | Entered Factory 7466 | -7/Factory | Accompanied by 13 allies 7537 | -7/Factory | Identified exit to Garrison 7541 | -7/Factory | Entered Garrison 7541 | -7/Garrison | Accompanied by 13 allies 7622 | -7/Garrison | Triggered checkpoint 7632 | -7/Garrison | Triggered checkpoint 7672 | -7/Garrison | Triggered checkpoint 7749 | -7/Garrison | Discovered new exit (range 14) 7899 | -7/Garrison | Discovered new exit (range 14) 8038 | -7/Garrison | Discovered new exit (range 9) 8060 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 8070 | -7/Garrison | Entered Factory 8070 | -7/Factory | Accompanied by 6 allies 8218 | -7/Factory | Garrison activated, responded to threat 8320 | -7/Factory | Identified exit to Garrison 8320 | -7/Factory | Entered Garrison 8320 | -7/Garrison | Accompanied by 2 allies 8328 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8497 | -7/Garrison | Destroyed 11 combat bots 8506 | -7/Garrison | Triggered checkpoint 8566 | -7/Garrison | Discovered new exit (range 13) 8586 | -7/Garrison | Entered Factory 8586 | -6/Factory | Evolved 2 slots: Utility x2 8677 | -6/Factory | Fabricated H-66 Slayer (x2) 8923 | -6/Factory | Discovered new exit (range 15) 9153 | -6/Factory | Discovered new exit (range 7) 9793 | -6/Factory | Cargo convoy interrupted 9795 | -6/Factory | Released all parts (12) 9815 | -6/Factory | Sucked down chute 9815 | -6/Factory | Entered Waste 9816 | -6/Waste | Joined by Warlord forces that had cleared the area 9844 | -6/Waste | Lost 3 parts (1n1u1w) 10157 | -6/Waste | Discovered new exit (range 13) 10180 | -6/Waste | Found Prototype Processor 10180 | -6/Waste | Identified Exp. Melee Analysis Suite 10259 | -6/Waste | Entered Factory 10259 | -6/Factory | Accompanied by 20 allies 10833 | -6/Factory | Spotted B-75 Beast 10835 | -6/Factory | Allies destroyed B-75 Beast 10939 | -6/Factory | Garrison activated, responded to threat 10953 | -6/Factory | Garrison activated, responded to threat 10959 | -6/Factory | First assault squad dispatched 11027 | -6/Factory | Identified exit to Garrison 11027 | -6/Factory | Entered Garrison 11027 | -6/Garrison | Accompanied by 9 allies 11035 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 11122 | -6/Garrison | Spotted B-75 Beast 11130 | -6/Garrison | Triggered checkpoint 11144 | -6/Garrison | Allies destroyed B-75 Beast 11146 | -6/Garrison | Triggered checkpoint 11184 | -6/Garrison | Triggered checkpoint 11295 | -6/Garrison | Discovered new exit (range 14) 11319 | -6/Garrison | Entered Factory 11319 | -6/Factory | Accompanied by 2 allies 11720 | -6/Factory | Build established: Scavenger-Gunner 11858 | -6/Factory | Garrison activated, responded to threat 11937 | -6/Factory | Self-destructed Last Messages --------------- 11905_ R-10 Processor destroyed. 11905_ Acquired 12 matter. 11905_ U-05 Engineer lays Concrete. 11912_ U-05 Engineer builds a Wall. 11913_ U-05 Engineer lays Concrete. 11917_ H-66 Slayer suffers critical hit (Burn). 11919_ U-05 Engineer lays Concrete. 11921_ Penetrated by Slug. 11921_ Hvy. Battle Rifle destroyed. 11921_ U-05 Engineer builds a Wall. 11922_ U-05 Engineer lays Concrete. 11923_ U-05 Engineer builds a Wall. 11925_ U-05 Engineer builds a Door. 11927_ Hrd. Medium Armor Plating destroyed. 11928_ U-05 Engineer lays Concrete. 11929_ System corrupted: Energy discharge (-120). 11930_ Fabricator completes G-50 Soldier. 11930_ Slug penetrates H-66 Slayer. 11930_ Destroyed Targeting Computer. 11933_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????# ???????????????????????? | | ???????????????? ???????????????????????? | | ??????????????##### ???????????????????????? | | ?????????????? ???????????????????????? | | ??????????????" # ##?????????????????????? | | ??????????????" #?????????????????????? | | ??????????????" ##########+###????????? | | ????????????? " # % % ???????? | | ????????????? " # % ???????? | | ??????????????" + ^ ??????? | | ?????????????????# ??????? | | ?????????????????# ??????? | | ?????????????????# %=*R#########?????????????? | | ?????????????????# u !%%Y#?????????????????????? | | ?????????????????## uh##?????????????????????? | | ???????????######## u *#??????????????????????? | | ?????????? #??????????????????????? | | ?????????? ##?????????????????????? | | ????????? """"" ! "#?????????????????????? | | ????????? ^"""F""u@"#?????????????????????? | | ??????? """ ""g "#?????????????????????? | | ?????""""?"""" g #?????????????????????? | | ?????""""?"""" g #?????????????????????? | | ?????""""?"""" A "#?????????????????????? | | ?????""""?"""" ^ "#?????????????????????? | | ?????""""?"""" ##?????##########?##???? | | ?????""""?"""" #??????# #???? | | ?????????? ^ #??????# """"""" #???? | | ?????????? #??????# """"""" #???? | | ?????????? #??????# """"""" #???? | | ?????????? ######## """"""" #???? | | ?????????? + #???? | | ???????????#### #####;######## #???? | | ??????????????# ??? ?????#########+####### | | ??????????????# ? """ """????????# | | ?"""""""""?#??# # """ """ ??????# #### | | #??# # """ """ #?????# #??# | | """"""""" #??# # #?##### #?? | | #???? ############### ### #? | | """"""""" +???? ??? #? | | #???? ? # | | """"""""" #????# # | | #????# + | | """"""""" #????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EX 50 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterHoverSlayer Manual? 0 Play Time 01:08:16 Cumulative 734.3 hours Start 2022.04.23 @ 10:52:41 End 2022.04.23 @ 11:59:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1120 Rogue 1120 Adventurer 0 Explorer 0 Win Type - Total 70 Types 41/1/11/12/4/0/0/1/0 Lore% 91 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb10b9ff-04d0-4de6-8ff3-6ce16d4abce7