Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.11 @ 21:41:52 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (666) 666 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3196 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 512/550 Matter 233/300 Energy 160/160 System Corruption 0% Temperature Cool (3) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Scrap Suit High-capacity Storage Unit > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Airjet Airjet Flight Unit Flight Unit Flight Unit Improved Terrain Scanner Seismic Detector 0b10 Alert Chip Improved Salvage Targeting Computer Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Grenade Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Airjet Airjet Flight Unit Flight Unit Flight Unit Improved Terrain Scanner Seismic Detector 0b10 Alert Chip Improved Salvage Targeting Computer Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Grenade Launcher Longsword +1 [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 23 | 6 4 . 3 2 8 Power 2 | 1 . . . . 1 Engine 1 | 1 . . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads 4 | 2 . . . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 1 2 2 Device 3 | . 1 . 1 . 1 Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 9 | 2 2 . 2 . 3 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 2 . 1 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 2 | . . . . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Backups 10 | . 6 10 12 14 15 Power 1 | . 1 2 1 1 . Propulsion . | . . 1 1 1 2 Utility 3 | . 1 3 4 6 5 Weapon 4 | . 2 4 4 5 7 Tool/Special . | . . . . . . Unused Backups 11 | . . . 1 . 10 Power 1 | . . . 1 . . Propulsion 5 | . . . . . 5 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 100 100 93 91 83 Engine 12 | . 14 14 14 14 7 Treads 28 | . 28 28 28 28 30 Device 10 | . 14 14 8 . 12 Storage 12 | . 14 14 14 14 9 Protection 1 | . . . . 5 4 Energy Gun 1 | . 4 . . . . Ballistic Gun 24 | . 23 28 28 28 17 Peak Build Rating 29 | 6 10 11 23 14 29 Average Rating 13 | 4 9 10 11 12 25 On Entrance 8 | . 6 10 11 11 14 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 60 | 13 32 32 32 54 60 Greatest Support 80 | 40 40 40 40 40 80 Greatest Overweight (x) 3 | 3 . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 15 | 7 13 15 15 17 20 Most Carried 18 | 3 10 12 15 17 18 Average Carried 10 | . 6 10 13 15 15 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 17 | 3 10 12 15 16 17 Scrap Suit Usage (%) 4 | . . . . . 21 Parts Cannibalized 1 | . . . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 830 | 249 126 48 . 98 309 Remotely . | . . . . . . Salvage Created 1079 | 15 300 150 . 100 514 Parts 69 | 3 12 9 . 4 41 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 5 3 . 1 13 Guns 18 | . 5 3 . 1 9 AOE 4 | . . . . . 4 Classes Destroyed 9 | 1 3 3 . . 2 Worker 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 4 | . 2 . . . 2 Recycler 2 | . . 1 . 1 . Operator 3 | . 1 . . . 2 Watcher 1 | . . . . . 1 Swarmer 11 | . . 3 . . 8 Grunt 9 | . 5 . . 1 3 Sentry 2 | . . . . . 2 Best Kill Streak 6 | 1 3 5 . 2 6 Combat Bots Only 5 | . 3 3 . 1 5 Max Kills in Single Turn 3 | 1 1 2 . 1 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 98 | . 21 14 . 9 54 Missed 22 | . 9 4 . 1 8 Hits 76 | . 12 10 . 8 46 Projectile 76 | . 12 10 . 8 46 Damage Taken 999 | . 131 81 . 87 700 Core 91 | . 33 8 . 12 38 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 5 | . . . . . 5 Core Remaining (%) 89 | 100 . . . 78 . Volleys Fired 86 | 5 30 9 . 7 35 Largest 2 | 2 2 2 . 2 2 Hottest 70 | 70 70 46 . 46 56 Shots Fired 169 | 10 60 18 . 14 67 Gun 166 | 10 60 18 . 14 64 Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 139 | 5 38 18 . 14 64 Thermal 27 | 5 22 . . . . Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 5 6 7 . 4 10 Robot Miss Streak 6 | 1 6 4 . 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 99 | 8 32 9 . 9 41 Core Hits 52 | 3 15 5 . 3 26 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 Critical Strikes 4 | 3 . . . . 1 Burn 2 | 2 . . . . . Destroy 2 | 1 . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1760 | 78 373 152 . 157 1000 Guns 1608 | 78 373 152 . 157 848 Cannons . | . . . . . . Explosions 152 | . . . . . 152 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1448 | 42 249 152 . 157 848 Thermal 160 | 36 124 . . . . Explosive 152 | . . . . . 152 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . . . . . 116 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 214 | 50 214 . . 14 29 Average Temperature 41 | 24 63 . . 7 12 Received Heat Transfer 327 | . 72 . . 48 207 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 629 | 259 370 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 87 | 100 100 100 . 100 53 Level 1 12 | . . . . . 46 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 316 | 5 63 70 . 15 316 Initial 1 | . . . . . 1 Average 44 | . 6 35 . 2 143 Influence Increases 707 | 5 142 80 . 25 455 Destroy 0b10 Robot/C 440 | . 100 60 . 20 260 Destroy 0b10 Robot/NC 60 | 5 15 10 . 5 25 Destroy Leader 80 | . 14 10 . . 56 Successful Hack 12 | . 12 . . . . Disable Machine 30 | . . . . . 30 Destroy Structure 55 | . 1 . . . 54 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 402 | 5 142 50 30 20 155 Entered New Map 34 | . . . 30 . 4 Time Decay 301 | 5 95 50 . 20 131 Lost Part 20 | . . . . . 20 Purge Threat 47 | . 47 . . . . Squads Dispatched 7 | . 3 . . 1 3 Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 12 3 . 1 21 Peak Tracking Total 6 | . 4 3 . 1 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 8 | . 4 . 1 1 2 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 19 | . 10 . 3 1 5 Successful 13 | . 6 . 3 1 3 Failed 6 | . 4 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 1 . 2 Terminals 12 | . 10 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 . 3 1 . Record 4 | . 1 . 3 . . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1300 | . 709 137 248 . 206 Seismic 1300 | . 709 137 248 . 206 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2022 | 77 709 137 437 238 424 Spaces Moved 985 | 36 350 68 268 110 153 Core 9 | 9 . . . . . Treads 976 | 27 350 68 268 110 153 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 145 160 160 160 181 160 Slowest Speed 240 | 200 160 160 160 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 60 20 61 36 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . . . . 56 Melee . | . . . . . . Projectile . | . . . . . . AOE 56 | . . . . . 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1245 | 49 443 78 276 137 262 Wait 121 | . 49 1 . 13 58 Move 980 | 35 349 67 267 109 153 Hop . | . . . . . . Pick Up 26 | 3 9 1 4 4 5 Fast Attach 7 | 6 . . . . 1 Attach 7 | . 1 . . 2 4 Detach 1 | . . . . . 1 Swap 11 | . 3 . 3 . 5 Drop 6 | . 2 . 2 2 . Fire 86 | 5 30 9 . 7 35 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 9) 319 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 3) 562 | -10/Materials | Discovered new exit (range 10) 778 | -10/Materials | Derelicts attacked the area 787 | -10/Materials | Entered Mines 849 | -10/Mines | Discovered new exit (range 15) 864 | -10/Mines | Learned 2 Materials zone layouts 876 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 883 | -10/Mines | Found Scrap Suit 916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 917 | -10/Mines | Discovered new exit (range 5) 924 | -10/Mines | Entered Exiles 963 | -10/Exiles | Met 8R-AWN 990 | -10/Exiles | Met EX-HEX 1054 | -10/Exiles | Met EX-DEC 1097 | -10/Exiles | Met EX-BIN 1116 | -10/Exiles | Aligned with FarCom system 1118 | -10/Exiles | Given EX-Vault access code 1155 | -10/Exiles | Opened EX-Vault 1163 | -10/Exiles | Found Prototype Device 1167 | -10/Exiles | Found Prototype Slashing Weapon 1171 | -10/Exiles | Found Prototype Processor 1172 | -10/Exiles | Identified Skeleton Box 1174 | -10/Exiles | Identified Longsword +1 1208 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1348 | -10/Exiles | Discovered new exit (range 10) 1361 | -10/Exiles | Stole two prototypes: Longsword +1, 0b10 Alert Chip 1361 | -10/Exiles | Entered Mines 1397 | -9/Mines | Met a Derelict bent on vengeance 1494 | -9/Mines | Met a Derelict shopkeep closing up shop 1587 | -9/Mines | Discovered new exit (range 5) 1599 | -9/Mines | Entered Materials 1599 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1647 | -8/Materials | Identified 0b10 Alert Chip 2023 | -8/Materials | Self-destructed Last Messages --------------- 01971_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01973_ K-01 Serf collects debris. 01975_ Slug penetrates W-25 Informer. 01975_ U-05 Engineer builds a Door. 01978_ K-01 Serf collects debris. 01986_ Slug penetrates Wall. 01993_ Lgt. Armor Plating destroyed. 01993_ Slug penetrates Y-45 Defender. 01993_ Y-45 Defender destroyed. 02008_ Slug penetrates G-47 Trooper. 02008_ G-47 Trooper suffers critical hit (Destroy). 02008_ Destroyed Particle Gun. 02008_ Slug penetrates G-47 Trooper. 02014_ Slug penetrates Wall. 02014_ O-16 Technician sends out distress signal. 02017_ Slug penetrates G-47 Trooper. 02017_ O-16 Technician destroyed. 02017_ W-25 Informer sends out distress signal. 02020_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????# #???????????????????????? | | ?????????????# #???????????????????????? | | ???????????### ####????????????????????? | | ?????####### # # #######??????????????? | | ###### # #### ###+#??????????? | | = ???????????? | | [ = = *%[ " ????#???????? | | %% %=% !%[![ ???? ????????? | | ##+######+#####=####= [ #???? #????????? | | * [ # = ## !## /%######"###??????? | | "" # # # =*# #??????? | | """ "" # # #??????? | | S" "T / %+ * T #??????? | | "" # #% ! " #??????? | | ] ! # # # = #??????? | | # # """ # # """ #??????? | | ###### ### """!# # """ #??????? | | ?????##### #?# """ # # """ #??????? | | ?????????# ?# ! !# # ! ???????? | | ?????????###?# """ # ##########??????? | | ?????????????# """ # #???????????????? | | ?????????????# """ + #???????????????? | | ?????????????# # ########????????? | | ?????????????#####+## # #????????? | | ?????????????????# # "T" #????????? | | ?????????????????# #@ #????????? | | ?????????????????#^ ^ g ![= #????????? | | ?????????????????# # [%!]]#????????? | | ?????????????????# # [=!]]#????????? | | ?????????????????#w ###### #????????? | | ?????????????????# #??????#????????? | | ?????????????????# #???????????????? | | ?????????????????#% #???????????????? | | ????????????????# #???????????????? | | ??????????????? ????????????????? | | ??????????????### ????????????????? | | ????????????????# ????????????????? | | ????????????????# ????????????????? | | ????????????????# g g????????????????? | | ????????????????? ? ????????????????? | | ????????????????????? ????????????????? | | ????????????????????????????????????????? | | ?????????????????????????g??????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Challenges ------------ None Game ------ Seed MicrowarpHybridDetector Manual? 0 Play Time 00:19:26 Cumulative 159.8 hours Start 2026.04.11 @ 11:56:32 End 2026.04.11 @ 21:41:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 51 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82f6d8a3-feff-4e1a-b515-7059138536c3