Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 23:32:51 Player: Cordans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (818) 818 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 2590 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/550 Matter 29/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Sensor Array Armor Integrity Analyzer Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cooling System Small Storage Unit Recoil Stabilizer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Heat Sink Sensor Array Armor Integrity Analyzer Enhanced Autogun Improved Datajack [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 35 | 6 3 18 8 Power 5 | 1 . 3 1 Engine 4 | 1 . 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 1 10 . Treads . | . . . . Leg 7 | 2 1 4 . Wheel 3 | . . 3 . Hover 3 | . . 3 . Flight . | . . . . Utility 9 | 1 1 3 4 Device 6 | . 1 1 4 Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 2 3 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . 1 . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 3 13 Power 4 | . . 2 2 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 6 | . . 1 5 Highest Loss Streak 8 | . . 3 8 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 91 90 71 Engine 12 | . 14 18 4 Core 1 | . . . 5 Leg 13 | . 28 12 . Wheel 9 | . . 10 19 Hover 1 | . . 5 . Device 10 | . 6 11 13 Storage 11 | . 14 11 8 Energy Gun 3 | . 11 . . Ballistic Gun 8 | . 14 3 9 Ballistic Cannon 5 | . 2 11 3 Launcher 3 | . . 4 5 Naked Turns 29 | . . . 29 Heaviest Build 54 | 14 16 54 29 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 7 | . 1 7 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 8 Average Capacity 8 | 6 8 9 7 Most Carried 8 | 2 7 8 7 Average Carried 5 | 1 3 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 2 7 6 5 Class Distribution -------------------- 74% | Mutant 9% | Skirmisher 8% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 721 | 190 151 234 146 Remotely . | . . . . Salvage Created 680 | . 171 214 295 Parts 50 | . 17 16 17 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 19 | . 5 6 8 Guns 6 | . 5 . 1 Cannons 8 | . . 6 2 AOE 5 | . . . 5 Classes Destroyed 7 | . 4 1 2 Builder 1 | . . . 1 Hauler 1 | . . . 1 Operator 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 14 | . 2 5 7 Sentry 2 | . . 1 1 Best Kill Streak 5 | . 2 5 3 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 242 | . 31 52 159 Missed 69 | . 8 15 46 Damage Taken 2430 | . 229 465 1736 Core 671 | . 55 60 556 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 78 85 . Volleys Fired 66 | . 18 23 25 Largest 3 | . 2 2 3 Hottest 98 | . 60 98 90 Shots Fired 134 | . 36 39 59 Gun 82 | . 36 10 36 Cannon 36 | . . 27 9 Launcher 16 | . . 2 14 Special . | . . . . Kinetic 96 | . 18 33 45 Thermal . | . . . . Explosive 16 | . . 2 14 Electromagnetic 22 | . 18 4 . Robot Hit Streak 8 | . 8 5 5 Robot Miss Streak 4 | . 2 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 70 | . 20 18 32 Core Hits 55 | . 10 8 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2105 | . 299 362 1444 Guns 671 | . 267 79 325 Cannons 371 | . . 250 121 Explosions 1054 | . 23 33 998 Melee . | . . . . Ramming 9 | . 9 . . Kinetic 835 | . 105 284 446 Thermal 23 | . 23 . . Explosive 932 | . . 33 899 Electromagnetic 306 | . 162 45 99 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 11 | . . . 11 Projectiles . | . . . . Explosions 11 | . . . 11 Melee . | . . . . Knockbacks 5 | . . 3 2 Impact . | . . . . Kinetic 4 | . . 2 2 Secondary 1 | . . 1 . Self-Inflicted Damage 111 | . . 39 72 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 51 | . . 51 30 Average Temperature 13 | . . 14 11 Received Heat Transfer 939 | . 57 216 666 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 462 | . 256 187 462 Initial 23 | . . 23 2 Average 137 | . 134 82 221 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 73 | 100 72 100 41 Level 1 23 | . 27 . 47 Level 2 3 | . . . 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 13 8 31 Peak Tracking Total 11 | . 6 4 11 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 . 6 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 7 | . 1 2 4 Successful 5 | . 1 1 3 Failed 2 | . . 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Prototype ID Bank 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1432 | 77 452 463 440 Spaces Moved 1044 | 58 312 316 358 Core 129 | 9 . 24 96 Treads . | . . . . Legs 457 | 49 312 96 . Wheels 408 | . . 146 262 Hover 50 | . . 50 . Flight . | . . . . Fastest Speed 50 | 50 120 52 50 Average Speed 106 | 109 120 109 90 Slowest Speed 400 | 120 190 400 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 39 27 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 114 | . 3 14 97 Melee . | . . . . Projectile . | . . . . AOE 114 | . 3 14 97 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1271 | 71 353 405 442 Wait 47 | . 12 2 33 Move 1041 | 57 311 315 358 Hop . | . . . . Pick Up 46 | 8 6 23 9 Fast Attach . | . . . . Attach 34 | 6 3 17 8 Detach 12 | . 2 6 4 Swap 1 | . . 1 . Drop 23 | . . 18 5 Fire 66 | . 18 23 25 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 7) 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 718 | -9/Materials | Lost 3 parts (2p1w) 784 | -9/Materials | Discovered new exit (range 15) 993 | -9/Materials | Entered another Materials area 993 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1117 | -8/Materials | Garrison activated, responded to threat 1339 | -8/Materials | Core integrity fell below 50% 1369 | -8/Materials | Lost 8 parts (1p2n2u3w) 1415 | -8/Materials | Core integrity fell below 20% 1433 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01335_ U-05 Engineer lays Concrete. 01338_ Enh. Autogun destroyed. 01338_ Missile Launcher destroyed. 01338_ U-05 Engineer lays Concrete. 01342_ Y-45 Defender emerges from the garrison. 01342_ G-47 Trooper misfires. 01342_ U-05 Engineer lays Concrete. 01345_ Triggered Shock Trap. 01345_ The floor emits a surge of raw power. 01345_ System corrupted (+1). 01347_ Triggered Shock Trap. 01347_ The floor emits a surge of raw power. 01347_ System corrupted (+2). 01350_ System corrupted: Substantial component data lost. 01350_ U-05 Engineer lays Concrete. 01358_ H-55 Commando IFF system glitched. 01364_ Critical hit (Burn: +37). 01372_ K-01 Serf collects debris. 01404_ Sml. Storage Unit destroyed. 01421_ Atomic Centrifuge disabled. 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""" """ "" | | ????????????????????????# """ """ "" | | ????????????????????????? | | ????????????????????????? | | ????????????????????????############ | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed ReactionSchematicThruster Manual? 0 Play Time 00:20:40 Cumulative 3.1 hours Start 2024.04.14 @ 22:06:34 End 2024.04.15 @ 23:32:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 985842f3-dda2-4a10-b8fc-f6bf7500e997