Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 22:53:53 Player: dorusv Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (560) 560 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (703) 703 TOTAL SCORE: 2878 Bonus ------- Follower Combat Kills 187 Met Imprinter 300 Was Imprinted 300 Friendly Fire -84 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Power Shielding Hacking Drone Bay (1/1) > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (8) ---- Cooling System Structural Scanner Improved Targeting Computer Core Shielding Trap Extractor (0/4) Light Assault Rifle Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Power Shielding Hacking Drone Bay > --- WEAPON ----------- Heavy Laser Heavy Battle Rifle Makeshift Axe > --- INVENTORY -------- Cooling System Structural Scanner Improved Targeting Computer Core Shielding Trap Extractor Light Assault Rifle Welding Torch [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Protection Power Shielding Weapon Rocket Launcher Energy Gun Makeshift Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 20 | 6 5 2 . 4 3 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 2 | 2 . . . . . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 1 . 2 . Device 4 | . 2 . . 2 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 10 | 2 2 1 . 2 3 Energy Gun 2 | . . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 7 | . 1 . . . 6 Power 2 | . 1 . . . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . 1 . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 100 100 99 93 Engine 11 | . 14 11 11 11 9 Treads 22 | . 28 22 22 22 19 Device 11 | . 13 11 11 11 11 Storage 11 | . 14 11 11 11 11 Protection 9 | . . 11 11 11 11 Energy Gun 5 | . . . . 5 12 Ballistic Gun 10 | . 3 11 11 11 13 Launcher 12 | . 24 22 22 10 . Slashing Weapon 4 | . . . . 5 4 Peak Build Rating 27 | 6 10 12 12 24 27 Average Rating 17 | 4 8 11 12 18 23 On Entrance 10 | . 6 10 12 12 24 Naked Turns . | . . . . . . Heaviest Build 21 | 13 20 21 21 21 21 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 5 | . . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 3 8 6 6 8 8 Average Carried 6 | . 6 4 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 6 6 6 8 7 Class Distribution -------------------- 54% | Mutant 38% | Bomber 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Bomber | -9/Mines Mutant | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 816 | 253 159 152 . 47 205 Remotely . | . . . . . . Salvage Created 304 | . 151 93 13 . 47 Parts 16 | . 8 5 2 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . 2 10 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 8 3 3 . 3 Guns 4 | . . 1 . . 3 AOE 13 | . 8 2 3 . . Classes Destroyed 6 | . 2 2 1 . 1 Worker 1 | . 1 . . . . Drone 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 5 | . . . 3 . 2 Grunt 10 | . 8 2 . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 5 2 3 . 3 Combat Bots Only 4 | . 4 2 3 . 3 Max Kills in Single Turn 3 | . 2 2 3 . 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . 2 2 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 119 | . 18 19 . . 82 Missed 33 | . 5 7 . . 21 Damage Taken 1673 | . 251 231 20 . 1171 Core 435 | . 22 36 6 . 371 Absorbed by Shields . | . . . . . . Redirected to Shielding 29 | . . 9 . . 20 Regen/Repaired (Parts) 264 | . . . . 264 . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 28 | . 11 5 1 . 11 Largest 3 | . 2 3 3 . 3 Hottest 122 | . 66 86 86 . 122 Shots Fired 63 | . 22 15 3 . 23 Gun 29 | . . 5 1 . 23 Cannon . | . . . . . . Launcher 34 | . 22 10 2 . . Special . | . . . . . . Kinetic 22 | . . 5 1 . 16 Thermal 7 | . . . . . 7 Explosive 34 | . 22 10 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | . 4 3 . . 3 Robot Miss Streak 3 | . 2 1 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 25 | . 9 5 . . 11 Core Hits 30 | . 14 5 2 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1576 | . 872 239 157 . 308 Guns 333 | . . 25 . . 308 Cannons . | . . . . . . Explosions 1238 | . 867 214 157 . . Melee . | . . . . . . Ramming 5 | . 5 . . . . Kinetic 236 | . . 25 . . 211 Thermal 153 | . . . 56 . 97 Explosive 1182 | . 867 214 101 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 72 | . 17 . 55 . . Projectiles . | . . . . . . Explosions 72 | . 17 . 55 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 182 | . 89 72 21 . . Shots 7 | . 3 2 2 . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 165 | . 87 54 27 . 165 Average Temperature 42 | . 32 21 17 . 64 Received Heat Transfer 645 | . 93 66 . . 486 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 235 | . . . 50 . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 260 | . 255 260 232 . . Initial 101 | . . 61 101 . . Average 90 | . 73 141 232 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 89 | 100 98 76 . . . Level 1 10 | . 1 23 100 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 11 10 . . 14 Peak Tracking Total 6 | . 4 6 . . 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 6 | . 1 2 3 . . Max in Single Turn 3 | . 1 1 3 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 7 . . . . Successful 3 | . 3 . . . . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks 37 | . . . . . 37 Total Damage 599 | . . . . . 599 Kills 6 | . . . . . 6 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3325 | 85 442 230 21 2122 425 Spaces Moved 1985 | 48 244 132 12 1317 232 Core 25 | 3 . . . . 22 Treads 1960 | 45 244 132 12 1317 210 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 153 160 160 160 160 167 Slowest Speed 300 | 160 160 160 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 42 24 9 90 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 14 | . . 14 . . . Terrain Destroyed 246 | . 147 77 22 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 246 | . 147 77 22 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2069 | 60 274 140 12 1332 251 Wait 7 | . . . . 7 . Move 1980 | 47 243 131 11 1316 232 Hop . | . . . . . . Pick Up 21 | 7 9 2 . 1 2 Fast Attach 4 | . . . . 3 1 Attach 15 | 6 4 2 . 1 2 Detach 4 | . 2 . . 2 . Swap 1 | . 1 . . . . Drop 7 | . 2 . . 2 3 Fire 28 | . 11 5 1 . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 13) 86 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 12) 312 | -10/Materials | Build established: Mutant 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 746 | -9/Materials | Discovered new exit (range 9) 758 | -9/Materials | Entered Mines 771 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 779 | -9/Mines | Entered Zion 835 | -7/Zion | Build established: Bomber 1384 | -7/Zion | Met Imprinter 1431 | -7/Zion | Imprinted 1434 | -7/Zion | Declared Zion's savior 1642 | -7/Zion | Given the Hacking Drone Bay 1642 | -7/Zion | Found Prototype Device 1643 | -7/Zion | Identified Hacking Drone Bay 1877 | -7/Zion | Given A8's code to call for help 2127 | -7/Zion | Build established: Mutant 2678 | -7/Zion | Visited the Megawrench Repair Shop 2678 | -7/Zion | Megawrench repaired 6 parts 2741 | -7/Zion | Discovered new exit (range 16) 2901 | -7/Zion | Entered Proximity Caves 2901 | -6/Proximity Caves | Accompanied by 5 allies 3099 | -6/Proximity Caves | Learned location of 1 exit from Factory 3203 | -6/Proximity Caves | Spotted B-75 Beast 3211 | -6/Proximity Caves | Spotter reported a threat 3264 | -6/Proximity Caves | Spotter reported a threat 3285 | -6/Proximity Caves | Core integrity fell below 50% 3308 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 3317 | -6/Proximity Caves | Spotter reported a threat 3323 | -6/Proximity Caves | Core integrity fell below 20% 3326 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- approaching Complex 0b10. 03220_ KO-ZIR(M) destroyed. 03225_ VI-IHU(M) suffers critical hit (Blast). 03225_ VI-IHU(M) destroyed. 03240_ Assault Rifle destroyed. 03251_ Hacking Drone retrieved by Hacking Drone Bay. 03264_ ALERT: Unidentified potential threat approaching Complex 0b10. 03271_ Critical hit (Burn: +37). 03272_ Lgt. Treads destroyed. 03272_ Critical hit (Burn: +37). 03274_ Lgt. Ion Engine destroyed. 03274_ Acquired 10 matter. 03275_ Lgt. Treads destroyed. 03277_ Hvy. Battle Rifle destroyed. 03315_ Hvy. Laser destroyed. 03317_ ALERT: Unidentified potential threat approaching Complex 0b10. 03324_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####???????##????????????? | | ????????????????????????# ????? #????????????? | | ????????????????????????# ???? #????????????? | | ????????????????????????# #??#" ?????????????? | | ????????????????????????# ###" ???????????????? | | ????????????????????????# " " ???????????????? | | ????????????????????????# " "????????????????? | | ????????????????????????# """"" ???????????? | | ????????????????????????#@ """"" #????????????? | | ????????????????????????# " #????????????? | | ???????????????########## " #????????????? | | ???????????????# """ "" #????????????? | | ???????????????# g ""### ?#????????????? | | ???????????????# ###### "####???????????????? | | ???????????????# ##???## ??????????????? | | ????????##?????# ##???# #????????????? | | ?????#### ??## ###?### #### ##????????????? | | ?????# ## ###??gg##????###???????????? | | ????# ### #???? ????????????? | | ????# #?### #?????????????? | | ????# ## ##### #?????????????? | | ??????????## % #?## #?????????????? | | ???????????## ### #?????????????? | | ????????????### #??????????????? | | ??????????????## ##?????? ???????? | | ???????????????## ##### ##??? ?????? | | ????????????????#########??# ### $ ????? | | ???????????????????????????# #?????????? | | ?????????????????##???????## #?????????? | | ?????????????????# ?????## #####?????????? | | ??????????????????# ???## #?????????????? | | ???????????????????# ### ## #?????????????? | | ????????????? ### #####? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Remodeling Robot Respite The One Tourist Challenges ------------ None Game ------ Seed AlloyAdvancedUnit Manual? 0 Play Time 00:35:57 Cumulative 1.0 hours Start 2024.08.12 @ 22:17:07 End 2024.08.12 @ 22:53:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89fbba0f-695c-41fb-9e50-66ea4b533e61