Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 13:32:14 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (140) 700 Value Destroyed (4450) 4450 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1205) 1205 TOTAL SCORE: 11495 Bonus ------- Follower Combat Kills 105 Entered DSFs 500 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 906/1000 Matter 45/300 Energy 315/315 System Corruption 4% Temperature Cool (0) Movement Treading (225) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Improved Medium Treads Armored Medium Treads > --- UTILITY (8) ------ High-capacity Storage Unit Structural Scanner Improved Trap Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Makeshift Hacking Suite > --- WEAPON (3) ------- Advanced Plasma Cannon Makeshift Hammer > --- INVENTORY (20) --- Improved Deuterium Engine Makeshift Power Source Neutrino Core Advanced Heat Sink Matter Compressor (250) Encrypted Comm Array Precision Matter Filter Improved Transmission Jammer Advanced ECM Suite Makeshift Light Armor Plating Layered Light Armor Plating Improved Powered Armor Thermal Defense Suite Authchip [Device] Authchip [Processor] Dynamic Insulation System High-powered Tractor Beam Long-range Missile Launcher CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Encrypted Comm Array Bomb Drone Bay > --- WEAPON ----------- Quantum Rifle Quantum Rifle Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Medium Treads Improved Medium Treads Advanced Heat Sink Matter Compressor Structural Scanner Improved Trap Scanner Improved Sensor Array Hardened Medium Armor Plating Thermal Defense Suite System Shield Authchip [Device] Authchip [Processor] Dynamic Insulation System Improved Trap Extractor Assault Cannon Assault Cannon Great Maul [Rating: 79] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . . . . . 1 Utility 6 | . . 1 . 2 2 . 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 102 | 6 4 9 9 29 4 8 11 4 8 5 . 5 Power 11 | 1 1 1 1 3 . 1 . . . 1 . 2 Engine 7 | 1 1 1 1 . . 1 . . . 1 . 1 Core 4 | . . . . 3 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . 2 1 8 . 4 1 . 2 . . 1 Treads 21 | 2 . 2 1 8 . 4 1 . 2 . . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 1 1 2 3 10 2 2 6 3 2 2 . 1 Device 16 | 1 . 2 1 2 1 1 4 2 2 . . . Storage 2 | . 1 . 1 . . . . . . . . . Processor 7 | . . . 1 3 1 . 1 1 . . . . Hackware 4 | . . . . 1 . . 1 . . 1 . 1 Protection 6 | . . . . 4 . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 2 4 4 8 2 1 4 1 4 2 . 1 Energy Gun 13 | 1 . . 1 6 . 1 2 . 2 . . . Energy Cannon 3 | . . 1 . . . . . . 1 . . 1 Ballistic Gun 4 | 1 . . . 1 2 . . . . . . . Ballistic Cannon 3 | . 1 . . . . . 2 . . . . . Launcher 5 | . 1 1 1 . . . . 1 1 . . . Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon 3 | . . . 1 1 . . . . . 1 . . Slashing Weapon 1 | . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . . 1 . 1 . . . Parts Lost 21 | . 2 2 1 . . 2 . . 9 . 1 4 Power 4 | . 1 1 . . . 1 . . . . . 1 Propulsion 6 | . . 1 1 . . . . . 3 . . 1 Utility 5 | . . . . . . . . . 3 . . 2 Weapon 6 | . 1 . . . . 1 . . 3 . 1 . Highest Loss Streak 3 | . 1 1 1 . . 2 . . 3 . 1 3 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | . 6 13 14 17 17 18 18 16 16 17 17 18 Power 1 | . . . . . . . 1 1 1 3 3 2 Propulsion 1 | . . . 1 1 2 2 2 2 1 . . . Utility 9 | . 3 6 6 8 9 10 12 10 10 10 11 11 Weapon 4 | . 3 6 5 6 6 4 3 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . . 2 . 14 . 4 3 . . . 1 12 Power 3 | . . . . 1 . . . . . . . 2 Propulsion 4 | . . . . 1 . 3 . . . . . . Utility 17 | . . . . 3 . 1 3 . . . 1 9 Weapon 12 | . . 2 . 9 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 99 100 99 92 90 92 99 93 80 84 78 Engine 6 | . 13 11 11 1 . 4 6 6 6 6 6 9 Core 1 | . . . . 7 7 1 . . . . . . Treads 21 | . 27 32 33 27 23 23 20 20 18 13 13 13 Device 22 | . 14 21 20 14 23 22 25 32 29 20 20 17 Storage 7 | . 11 11 11 9 7 7 6 6 6 6 6 5 Processor 9 | . . . 1 7 14 7 7 13 13 13 13 11 Hackware 2 | . . . . 7 . . 4 . . 3 6 10 Protection 2 | . . . . 7 . 7 . . . 4 6 . Energy Gun 7 | . 8 . 1 12 . 8 7 13 8 . 8 . Energy Cannon 1 | . . 3 11 . . . . . 2 . . 2 Ballistic Gun 1 | . 9 1 . 2 14 4 . . . . . . Ballistic Cannon 1 | . 5 7 . 2 . . 5 . 2 . . . Launcher 2 | . 4 7 5 . . 1 . 4 2 . . . Impact Weapon 1 | . . . . . . . 5 1 . 5 2 3 Peak Build Rating 79 | 6 8 15 16 38 44 54 70 79 77 62 63 73 Average Rating 47 | 4 7 11 14 28 43 51 60 70 65 54 57 62 On Entrance 36 | . 6 8 15 16 37 44 54 67 71 42 58 59 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 87 | 10 32 35 55 60 59 78 87 85 86 61 66 80 Greatest Support 90 | 40 40 60 60 79 79 90 90 90 90 60 60 87 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 13 15 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 13 15 18 20 20 20 20 19 18 18 20 20 Average Carried 17 | . 7 13 15 19 18 19 19 17 16 17 18 19 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 13 14 18 20 19 20 19 18 18 18 19 20 Scrap Suit Usage (%) 10 | . . . . . 100 100 100 1 . . . . Class Distribution -------------------- 54% | Mutant 22% | Skirmisher 12% | Derelict-Mutant 4% | Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Matter Collected 3466 | 290 127 142 567 766 . 188 330 529 221 53 253 . Remotely . | . . . . . . . . . . . . . Salvage Created 4598 | 138 444 133 271 1579 . 303 280 217 716 . 337 180 Parts 268 | 10 41 9 14 88 . 32 15 6 33 . 13 7 Haulers Intercepted 7 | . 1 . . 4 . 1 . . . . . 1 Recyclers Shooed 4 | . . . . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . 12 32 . 9 . Prevented 3 | . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 112 | . 21 2 9 28 . 10 4 7 12 . 14 5 Guns 51 | . 9 . . 21 . 3 1 5 7 . 5 . Cannons 22 | . 1 2 3 7 . . 3 . 5 . . 1 AOE 38 | . 11 . 5 . . 7 . 2 . . 9 4 Classes Destroyed 19 | 2 4 3 2 1 . 2 1 . 3 . 1 . Worker 4 | . 1 . . 3 . . . . . . . . Builder 2 | . . . 1 . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . . . . Hauler 7 | . 1 . . 4 . 1 . . . . . 1 Recycler 5 | 1 2 . . 1 . . 1 . . . . . Operator 2 | . . 1 . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . 2 . Watcher 5 | . . 1 . 3 . . 1 . . . . . Swarmer 41 | . 15 . 4 4 . 7 . 3 . . 4 4 Grunt 42 | . 6 . 4 14 . . . 4 6 . 7 1 Brawler 3 | . . . 1 . . . . . 2 . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 12 | . . 2 . 8 . . . . 1 . 1 . Specialist 1 | . . . . . . 1 . . . . . . Hunter 5 | . . . . 2 . 1 2 . . . . . Programmer 2 | . . . . . . . 2 . . . . . Heavy 1 | . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 9 | 4 9 2 4 4 . 4 3 3 3 . 4 5 Combat Bots Only 8 | . 8 1 4 4 . 4 2 3 3 . 4 4 Max Kills in Single Turn 3 | 1 3 1 2 2 . 3 1 2 1 . 3 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 3 | . 3 . 2 . . 3 . 2 . . 3 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Hostile Shots Fired 512 | . 72 33 20 99 . 47 21 21 115 . 37 47 Missed 148 | . 16 13 5 35 . 19 4 6 28 . 15 7 Hits 364 | . 56 20 15 64 . 28 17 15 87 . 22 40 Melee 6 | . . . . . . . . . 6 . . . Projectile 358 | . 56 20 15 64 . 28 17 15 81 . 22 40 AOE 1 | . . . . . . . . . 1 . . . Critical Strikes 16 | . . 1 . 1 . 3 1 . 5 . 2 3 Damage Taken 6193 | . 570 278 300 982 . 765 262 307 1446 . 514 769 Core 775 | . 81 62 91 150 . 37 38 18 109 . 95 94 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 24 | . . . . . . . . . 24 . . . Regen/Repaired (Parts) 555 | . 87 . . 106 . . . . . 362 . . Core Remaining (%) 77 | 100 67 . 61 72 . 94 . . . . 69 . Volleys Fired 359 | 10 61 8 29 91 . 35 17 13 37 . 28 30 Largest 3 | 2 2 2 2 2 . 2 3 2 3 . 2 1 Hottest 253 | 60 60 98 124 126 . 122 188 188 253 . 149 98 Shots Fired 614 | 20 94 13 36 178 . 60 38 24 80 . 41 30 Gun 393 | 20 66 2 7 142 . 56 8 22 42 . 26 2 Cannon 172 | . 18 9 17 36 . . 30 . 38 . . 24 Launcher 42 | . 10 2 5 . . 4 . 2 . . 15 4 Special 7 | . . . 7 . . . . . . . . . Kinetic 217 | 10 52 8 . 70 . 28 30 . 19 . . . Thermal 313 | . . 3 31 108 . 28 8 22 61 . 26 26 Explosive 38 | . 10 . 3 . . 4 . 2 . . 15 4 Electromagnetic 46 | 10 32 2 2 . . . . . . . . . Robot Hit Streak 18 | 12 7 9 6 15 . 10 6 5 18 . 12 3 Robot Miss Streak 5 | 1 5 2 3 5 . 3 4 2 2 . 4 5 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 9 | . 1 . . 4 . . . 1 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 1 . . . Shots Hit Robots 408 | 15 52 12 21 122 . 44 24 16 60 . 24 18 Core Hits 219 | 5 31 4 11 61 . 18 12 9 28 . 29 11 Critical Kills 2 | . 1 . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 13 | . 2 . 1 7 . 1 1 . . . 1 . Burn 9 | . . . . 7 . 1 . . . . 1 . Meltdown 1 | . . . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . Blast 2 | . 1 . . . . . 1 . . . . . Melee Attacks 20 | . . 5 1 1 . . 4 . 1 1 1 6 Impact 14 | . . . . 1 . . 4 . 1 1 1 6 Slashing 3 | . . 3 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . 3 1 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12337 | 210 1466 210 723 2390 . 1415 526 617 1723 . 2005 1052 Guns 5505 | 210 422 14 59 1860 . 851 139 483 1034 . 389 44 Cannons 2570 | . 236 150 288 481 . . 374 . 689 . . 352 Explosions 3939 | . 808 . 364 . . 564 . 134 . . 1616 453 Melee 249 | . . 46 . . . . . . . . . 203 Ramming 74 | . . . 12 49 . . 13 . . . . . Kinetic 2605 | 89 467 103 . 823 . 475 374 . 274 . . . Thermal 5297 | . 139 61 347 1518 . 376 139 483 1449 . 389 396 Explosive 3705 | . 669 . 269 . . 564 . 134 . . 1616 453 Electromagnetic 407 | 121 191 . 95 . . . . . . . . . Impact 203 | . . . . . . . . . . . . 203 Slashing 46 | . . 46 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . 4 . . . . . . . 3 3 . 3 Average Corruption 3 | . 3 . . . . . . . 2 3 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 34 | . 10 . . . . . . . 15 9 . . Message Errors 7 | . 4 . . . . . . . 3 . . . Matter Fused 11 | . 3 . . . . . . . 3 5 . . Heat Flow Errors 3 | . . . . . . . . . 2 1 . . Energy Discharges 3 | . 1 . . . . . . . 2 . . . Data Loss (minor) 4 | . 1 . . . . . . . 2 1 . . Data Loss (major) 3 | . . . . . . . . . 2 1 . . Misfires 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 280 | . 43 6 17 . . 11 26 40 . . 54 83 Projectiles 29 | . . . . . . . 26 . . . . 3 Explosions 222 | . 43 . 17 . . 11 . 40 . . 54 57 Melee 29 | . . 6 . . . . . . . . . 23 Knockbacks 12 | . . . . 3 . . 8 . 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . 3 . . 8 . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 405 | . 82 65 96 . . 14 . 49 . . 99 . Shots 16 | . 4 3 4 . . 1 . 1 . . 3 . Rammed 7 | . . . 2 3 . . 2 . . . . . Targets Rammed 7 | . . . 2 3 . . 2 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 253 | . 42 81 189 180 . 234 90 162 253 64 150 138 Average Temperature 51 | . 19 33 74 35 . 88 36 78 36 43 50 69 Received Heat Transfer 1527 | . 84 63 102 423 . . . 72 441 . 153 189 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted 2 | . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 13 | . . . 3 6 . 1 . . . . 3 . Heat Transferred 9404 | . 100 111 666 3404 . 851 185 629 1887 . 921 650 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . 1 . . 1 . 1 . . . . . 2 Low Security (%) 89 | 100 87 100 100 89 100 66 100 . . . . 47 Level 1 10 | . 12 . . 10 . 33 . . . . . 51 Level 2 . | . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . Peak Influence 401 | 15 323 129 107 275 110 283 148 . . . . 401 Initial 300 | . . 125 33 1 110 14 148 . . . . 300 Average 74 | 2 91 107 23 69 69 124 44 . . . . 240 Influence Increases 3652 | 20 647 102 237 999 . 283 192 150 251 . 280 491 Destroy 0b10 Robot/C 2240 | . 420 40 180 620 . 200 80 140 220 . 240 100 Destroy 0b10 Robot/NC 160 | 20 20 10 5 65 . 5 10 . . . 10 15 Destroy Leader 446 | . 82 22 30 168 . 30 32 10 30 . 30 12 Allied During Kill 31 | . . . . 30 . . . . 1 . . . Successful Hack 65 | . 15 28 . 22 . . . . . . . . Select Force Hacks 50 | . . . . 30 . . 20 . . . . . Disable Machine 120 | . 30 . . 30 . 15 45 . . . . . Destroy Structure 180 | . 65 2 22 4 . 18 5 . . . . 64 Advance Influence 300 | . . . . . . . . . . . . 300 Lose Combat Pursuer 60 | . 15 . . 30 . 15 . . . . . . Influence Decreases 3563 | 20 350 312 318 761 224 20 427 198 251 . 280 402 Entered New Map 525 | . . 172 54 5 134 6 135 19 . . . . Time Decay 2564 | 20 330 120 254 550 90 . 292 179 197 . 270 262 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 Lost Part 154 | . 20 20 10 . . 14 . . 40 . 10 40 Lost Ally 70 | . . . . 56 . . . . 14 . . . Purge Threat 150 | . . . . 150 . . . . . . . . Squads Dispatched 16 | . 3 . . 5 . 1 3 . . . . 4 Investigation 4 | . 1 . . 2 . . 1 . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 Reinforcement 10 | . 2 . . 3 . 1 1 . . . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Distress Signals 6 | . 3 . . 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 149 | . 28 6 9 41 . 11 8 8 12 . 14 12 Peak Tracking Total 7 | . 7 3 4 4 . 5 2 3 3 . 4 4 Tactical Retreats 4 | . 1 . . 2 . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Traps Triggered 4 | . 2 . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Machines Disabled 9 | . 2 . . 2 . 1 3 . 1 . . . Max in Single Turn 1 | . 1 . . 1 . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Machines Accessed 23 | . 3 1 1 12 2 . 2 . 1 . . 1 Terminals 12 | . 2 1 . 8 1 . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . 2 1 . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . Total Hacks 94 | . 14 3 1 52 4 . 6 . 12 . . 2 Successful 63 | . 8 2 1 34 2 . 3 . 12 . . 1 Failed 31 | . 6 1 . 18 2 . 3 . . . . 1 Catastrophic 2 | . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 5 1 . 4 . . 1 . . . . . Terminals 39 | . 10 3 . 25 1 . . . . . . . Fabricators 6 | . . . . . . . 6 . . . . . Repair Stations 7 | . 4 . . 3 . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . Scanalyzers 27 | . . . . 22 3 . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 31 | . 4 1 1 12 1 . . . 12 . . . Record 14 | . . . . 2 . . . . 12 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Alert Level 3 | . . . . 3 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 5 | . 3 . . 2 . . . . . . . . Scan Component 3 | . 2 . . 1 . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . Scanalyzer 19 | . . . . 17 1 . . . . . . 1 Insert Component 9 | . . . . 9 . . . . . . . . Analyze 5 | . . . . 5 . . . . . . . . Retrieve Study 5 | . . . . 3 1 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 1 . 2 . . 1 . . . . . Terminals 2 | . 1 1 . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Download 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 1 . 9 2 . 2 . . . . 1 Full Trace Events 1 | . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 4 . . . . . 13 . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . Part Studies Acquired 5 | . . . . 3 1 . . . . . . 1 Parts Repaired 2 | . 1 . . 1 . . . . . . . . Time 68 | . 36 . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . 1 1 . . . . . . . . . Non-combat 2 | . . 1 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 3 | . . 2 1 . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . no_distress 2 | . . 1 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Total Allies 4 | . . . 3 . . . . . 1 . . . Largest Group 3 | . . . 3 3 . . . . 1 . . . Highest-Rated Group 40 | . . . 40 40 . . . . 24 . . . Highest-Rated Ally 24 | . . . 16 16 . . . . 24 . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 9 8 8 Total Orders 4 | . . . . 1 . . . 3 . . . . GUARD 1 | . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . 2 . . . . RETURN 1 | . . . . . . . . 1 . . . . Ally Attacks 66 | . . . . 50 . . . 15 1 . . . Total Damage 519 | . . . . 499 . . . . 20 . . . Kills 5 | . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Active Infowar (turns) 14687 | 23 850 242 1582 2325 180 337 1016 1941 2454 1612 1556 569 Optics 11234 | . . . . 1575 174 337 1016 1941 2454 1612 1556 569 Sensors 4524 | . . . . 233 180 281 983 1941 906 . . . Structural 11952 | . . 241 1581 1079 175 35 962 1887 2255 1612 1556 569 Traps 4761 | . . . . . . . 158 1885 2152 . . 566 Seismic 3909 | 23 850 208 1419 1409 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 12 | . . . 3 . . . . 3 2 2 2 . Drone Launches 20 | . . . . . . . . 20 . . . . Drone Recoveries 4 | . . . . . . . . 4 . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Turns Passed 14814 | 115 850 242 1616 2326 180 337 1016 1941 2454 1612 1556 569 Spaces Moved 7753 | 50 349 112 883 1105 108 128 550 1130 1214 934 915 275 Core 3 | 3 . . . . . . . . . . . . Treads 7750 | 47 349 112 883 1105 108 128 550 1130 1214 934 915 275 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 Average Speed 162 | 153 160 160 160 160 160 160 160 160 168 169 160 172 Slowest Speed 240 | 160 160 160 160 160 160 160 160 160 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 64 12 99 69 5 88 15 98 99 86 98 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . . . 2 1 . . . Known Exits Taken 8 | . . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . 2 . . . . 3 2 1 2 . Spaces Dug 12 | . . 1 6 1 . . 3 . . . 1 . Terrain Destroyed 385 | . 73 2 31 1 . 22 4 30 8 . 180 34 Melee 6 | . . 1 . 1 . . 3 . . . 1 . Projectile 28 | . . . 7 . . . 1 4 8 . . 8 AOE 351 | . 73 1 24 . . 22 . 26 . . 179 26 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Total 9302 | 65 544 150 1033 1503 116 205 638 1240 1553 960 960 335 Wait 776 | . 116 1 87 181 . 7 26 79 262 14 1 2 Move 7741 | 49 348 111 882 1104 107 127 549 1129 1213 933 914 275 Hop . | . . . . . . . . . . . . . Pick Up 105 | . 14 7 9 34 1 11 9 5 6 2 3 4 Fast Attach 20 | 6 3 1 . 3 . 1 1 . 1 3 . 1 Attach 58 | . 1 3 3 7 4 4 2 5 14 3 5 7 Detach 24 | . . . . . 3 . . 2 8 1 4 6 Swap 95 | . 1 11 12 34 1 9 17 3 2 1 3 1 Drop 91 | . . 3 8 45 . 11 11 3 4 2 1 3 Fire 359 | 10 61 8 29 91 . 35 17 13 37 . 28 30 Melee 20 | . . 5 1 1 . . 4 . 1 1 1 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 7 | . . . 2 3 . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . 5 . . . Trap 1 | . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 8) 764 | -10/Materials | Repaired Broken Lgt. Treads 816 | -10/Materials | Derelicts attacked the area 903 | -10/Materials | Destroyed 8 combat bots 903 | -10/Materials | Discovered new exit (range 10) 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1123 | -9/Materials | Discovered new exit (range 16) 1208 | -9/Materials | Entered Mines 1214 | -9/Mines | Discovered new exit (range 14) 1293 | -9/Mines | Learned Materials security intel 1438 | -9/Mines | Identified exit to Materials 1957 | -9/Mines | Found the Drone Emporium 1967 | -9/Mines | Found Prototype Device 2253 | -9/Mines | Learned 4 Materials zone layouts 2321 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2326 | -9/Mines | Found Scrap Suit 2376 | -9/Mines | Discovered exit to Materials (range 6) 2383 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2474 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2824 | -9/Mines | Entered Materials 2824 | -8/Materials | Accompanied by 3 allies 2824 | -8/Materials | Evolved 2 slots: Utility x2 2825 | -8/Materials | Identified exit to Factory 3557 | -8/Materials | Repaired Imp. Treads 3578 | -8/Materials | Identified Bomb Drone Bay 4575 | -8/Materials | Discovered exit to Factory (range 10) 5150 | -8/Materials | Entered Factory 5150 | -7/Factory | Evolved 2 slots: Utility x2 5330 | -7/Factory | Identified exit to DSF 5330 | -7/Factory | Entered DSF 5361 | -7/DSF | Additional patrols routed to DSF 5517 | -7/DSF | Discovered new exit (range 16) 5560 | -7/DSF | Sterilization system engaged 5580 | -7/DSF | Ambient heat levels rising (+10) 5595 | -7/DSF | Ambient heat levels rising (+10) 5610 | -7/DSF | Ambient heat levels rising (+10) 5625 | -7/DSF | Ambient heat levels rising (+10) 5640 | -7/DSF | Ambient heat levels rising (+10) 5655 | -7/DSF | Ambient heat levels rising (+10) 5667 | -7/DSF | Entered Factory 5667 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5817 | -6/Factory | Discovered new exit (range 5) 6028 | -6/Factory | Fabricated Quantum Rifle? 6681 | -6/Factory | Identified exit to Lower Caves 6683 | -6/Factory | Entered Lower Caves 6689 | -6/Lower Caves | Met a Warlord Commander 6690 | -6/Lower Caves | Learned location of Warlord (-5) 6691 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6696 | -6/Lower Caves | Found Encrypted Comm Array 6815 | -6/Lower Caves | Build established: Assassin 7111 | -6/Lower Caves | Learned location of Zion (-6) 7318 | -6/Lower Caves | Build established: Skirmisher 7809 | -6/Lower Caves | Found Imp. Powered Armor 7888 | -6/Lower Caves | Discovered new exit (range 9) 7894 | -6/Lower Caves | Encountered a Warlord checkpoint 7899 | -6/Lower Caves | Identified exit to Lower Caves 7930 | -6/Lower Caves | Learned Factory terminal intel 8088 | -6/Lower Caves | Learned 4 Factory zone layouts 8185 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8187 | -6/Lower Caves | Identified exit to Zion 8624 | -6/Lower Caves | Entered another Lower Caves area 8624 | -6/Lower Caves | Discovered new exit (range 17) 8625 | -6/Lower Caves | Encountered a Warlord checkpoint 8650 | -6/Lower Caves | Identified exit to Factory 9833 | -6/Lower Caves | Discovered exit to Zion (range 8) 10098 | -6/Lower Caves | Spotted B-75 Beast 10107 | -6/Lower Caves | Destroyed B-75 Beast 10312 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10353 | -6/Lower Caves | Lost 3 parts (2n1w) 10392 | -6/Lower Caves | Build established: Mutant 10640 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10946 | -6/Lower Caves | Build established: Skirmisher 11078 | -6/Lower Caves | Entered Zion 11228 | -6/Zion | Given A8's code to call for help 11271 | -6/Zion | Build established: Mutant 11319 | -6/Zion | Discovered new exit (range 9) 11338 | -6/Zion | Identified exit to Proximity Caves 11477 | -6/Zion | System corruption cleaned by Quarantine Array 11513 | -6/Zion | Learned location of 1 exit from Lower Caves 11648 | -6/Zion | Visited the Megawrench Repair Shop 11650 | -6/Zion | Megawrench repaired 6 parts 11687 | -6/Zion | Found CR-A16's Pointy Stick 11728 | -6/Zion | Build established: Derelict-Mutant 11867 | -6/Zion | Met Imprinter 11961 | -6/Zion | Learned 4 Factory zone layouts 12690 | -6/Zion | Entered Proximity Caves 12807 | -5/Proximity Caves | Learned Factory stockpile data 12939 | -5/Proximity Caves | Spotter reported a threat 12940 | -5/Proximity Caves | Spotter reported a threat 12984 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13039 | -5/Proximity Caves | Build established: Mutant 13315 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13374 | -5/Proximity Caves | Learned Factory stockpile data 13997 | -5/Proximity Caves | Build established: Derelict-Mutant 14246 | -5/Proximity Caves | Entered Factory 14246 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14247 | -5/Factory | Identified exit to Factory 14249 | -5/Factory | Loaded intel: 26 terminal locations 14546 | -5/Factory | Search patrols dispatched 14554 | -5/Factory | Build established: Hacker-Mutant 14815 | -5/Factory | Self-destructed Last Messages --------------- 14769_ U-05 Engineer builds a Wall. 14770_ G-50 Soldier destroyed. 14771_ K-01 Serf collects debris. 14772_ U-05 Engineer builds a Door. 14772_ R-10 Processor collects Structural Scanner. 14775_ K-01 Serf collects debris. 14776_ R-10 Processor collects Terrain Scan Processor. 14803_ System Shield destroyed. 14804_ K-01 Serf cleans the Terminal. 14807_ Adv. Heat Sink destroyed. 14807_ Sneak attack on A-15 Conveyor. 14807_ Destroyed Imp. Ion Engine. 14807_ A-15 Conveyor system corrupted by crushing effect. 14808_ A-15 Conveyor system terminally corrupted. 14809_ K-01 Serf collects debris. 14811_ ALERT: Security rotation in progress. 14812_ K-01 Serf collects debris. 14813_ Destroyed Imp. Heat Sink. 14813_ P-70 Sage system corrupted by crushing effect. 14815_ Imp. Medium Treads+ destroyed. Map ----- +----------------------------------------------------+ | ########T ### ??????????????????????????????? | | " ??????????????????????????????? | | " ???????????????????????????????? | | " ???????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ##### ?????????????????????????????????? | | #%! % #########??????? ??????????????????? | | # #########??? ## ???????????????????? | | + + ##???####t???????????????????? | | ########## """ ##??? ? ##??????????????? | | ??? ########## """ #### ? ##?????????????"" | | ???????## + """ ####"" ##?????????????T" | | ######### # ####"" u ] ##?????????????"" | | #########+## #] ####"" """ ###### ?????????? | | + ######+####T """ ###### ?????????? | | [[[ # ###### ####"" """ ?????????? | | """ [[[ # ##??## ####"" """ ##?????????????? | | """ [[ # ###### ####""R ##?????????????? | | """ # ###### ]!%!]k t ##?????????????? | | # ###### !!!]@!p ##?????????????? | | """ """ # =] p #### ##????????????## | | """ """ # ######## #### ????????????## | | """ """ + ######## ###???????????????? | | # ##+########+###????????????????? | | # # ##????????????????? | | # #""" ^ ######## + ? | | ########+### #"Y """ ##################? | | #""" ^ """ #### ##? | | # """ #### ##? | | # #### ### | | + """ """ #### ### | | # """ """? #### # | | ########+### # """ ""?????## "" # | | # # ^ ???## "" + " | | ??? ? # # ???## " # | | ??? # # #### # | | ????? # ################# ## | | ! ??????? # ################# ## | | !???????"" # # ######## ## | | ?????? """ # # """" ##########+###+####### | | ?????? ? # # """" + + # | | ?????" "?? # # """" ####"" """"""" # | | ????"" ??? # # """" ####"T """"""" # | | ?????????? # # """" ####"" """"""" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Extracted Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Mass Driver | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Remote Shield | -6/Zion | Archive Antigrav System | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Quantum Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 37% | -10/Materials | Broken Imp. Treads | 31% | -8/Materials Studied --------- Particle Gun | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Datajack | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Imp. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Look Less Dangerous Next Time Suspicious Challenges ------------ None Game ------ Seed IonDataProcsplitter Manual? 0 Play Time 03:25:37 Cumulative 212.7 hours Start 2026.09.26 @ 09:33:56 End 2026.09.26 @ 13:32:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afdc9063-277b-4590-a785-ad7b81099f1c