Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 13:01:15 Player: Exceptionally Mediocre Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (4157) 4157 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1842) 1842 TOTAL SCORE: 9574 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 482 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 98/150 System Corruption 0% Temperature Warm (113) Movement Rolling (120) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Hacking Suite Relay Coupler [NC] (25) Relay Coupler [Sentry] (1) > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (20) --- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Antigrav System Improved Heat Sink Improved Heat Sink Compact Battery (200) Large Matter Pod (150) Advanced Targeting Computer Hacking Suite Hacking Suite Relay Coupler [Behemoth] (10) Advanced System Restoration Module Trap Reconfigurator Advanced Plasma Cannon Mass Driver Improved Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating Advanced System Restoration Module Trap Reconfigurator > --- WEAPON ----------- Gatling Laser Improved Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Armored Wheel Armored Wheel Armored Wheel Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Improved Heat Sink Compact Battery Large Matter Pod Advanced Targeting Computer Hacking Suite Hacking Suite Heavy Laser Gatling Laser Gatling Laser Assault Cannon Mining Claw [Rating: 51] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 125 | 8 10 2 5 1 34 47 4 14 Power 10 | 1 1 1 . 1 5 1 . . Engine 4 | 1 1 1 . 1 . . . . Core 6 | . . . . . 5 1 . . Reactor . | . . . . . . . . . Propulsion 19 | 2 3 . . . 6 4 . 4 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 18 | 2 3 . . . 6 4 . 3 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 39 | 2 2 1 1 . 12 16 2 3 Device 16 | 1 . . . . 5 8 . 2 Storage 3 | 1 1 . 1 . . . . . Processor 3 | . 1 1 . . 1 . . . Hackware 10 | . . . . . . 7 2 1 Protection 7 | . . . . . 6 1 . . Artifact . | . . . . . . . . . Weapon 57 | 3 4 . 4 . 11 26 2 7 Energy Gun 25 | 2 1 . . . 7 9 1 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 1 . . . 1 . . . Ballistic Cannon 10 | . 1 . 2 . 1 6 . . Launcher 3 | . 1 . 1 . 1 . . . Special Weapon 8 | . . . . . . 6 1 1 Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 7 | . . . 1 . 1 5 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 21 | . 1 1 . 1 11 3 . 4 Power 5 | . . 1 . 1 2 1 . . Propulsion 7 | . 1 . . . 4 . . 2 Utility 5 | . . . . . 3 2 . . Weapon 4 | . . . . . 2 . . 2 Highest Loss Streak 6 | . 1 1 . 1 6 2 . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 88 98 89 94 100 99 Engine 4 | . 14 14 14 12 1 . . . Core 5 | . . . . . 7 9 9 9 Wheel 20 | . 28 28 28 28 17 18 18 17 Device 11 | . 2 . . . 17 16 20 11 Storage 10 | . 14 14 14 14 9 9 9 9 Processor 10 | . 11 14 14 14 9 9 9 9 Hackware 6 | . . . . . . 11 15 24 Protection 3 | . . . . . 8 3 . . Energy Gun 10 | . 10 14 3 . 14 9 3 8 Ballistic Gun 1 | . 7 . . . 1 . . . Ballistic Cannon 3 | . 7 14 7 14 . 1 5 . Special Weapon 2 | . . . . . . 5 4 3 Slashing Weapon 1 | . . . 5 . . 1 5 . Naked Turns . | . . . . . . . . . Heaviest Build 78 | 11 29 31 52 52 76 78 60 58 Greatest Support 32 | 32 32 26 26 26 32 24 24 24 Greatest Overweight (x) 7 | . 1 1 1 1 7 3 2 2 Average Overweight (x) 1 | . . 1 . 1 2 2 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 20 20 20 20 Average Carried 17 | 3 10 14 14 14 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 8 15 14 15 14 20 19 20 19 Class Distribution -------------------- 54% | Scavenger-Mutant 39% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2235 | 289 357 144 . 58 361 779 . 247 Remotely . | . . . . . . . . . Salvage Created 3431 | 106 519 152 . . 1189 748 . 717 Parts 185 | 15 54 8 . . 63 30 . 15 Haulers Intercepted 4 | . 2 . . . 2 . . . Recyclers Shooed 8 | 1 4 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 66 | . 12 6 . . 23 17 . 8 Guns 50 | . 9 4 . . 19 14 . 4 Cannons 2 | . . 2 . . . . . . AOE 6 | . 2 . . . 2 1 . 1 Classes Destroyed 17 | 2 7 1 . . 3 1 . 3 Worker 6 | . 2 1 . . 3 . . . Builder 4 | . 1 1 . . 2 . . . Tunneler 7 | 3 2 . . . 2 . . . Hauler 4 | . 2 . . . 2 . . . Recycler 2 | 1 1 . . . . . . . Operator 2 | . 2 . . . . . . . Watcher 4 | . 2 . . . 2 . . . Swarmer 20 | . 6 3 . . 3 6 . 2 Cutter 1 | . . . . . . . . 1 Grunt 32 | . 6 2 . . 14 9 . 1 Brawler 1 | . . . . . . . . 1 Duelist 3 | . . . . . . . . 3 Sentry 5 | . . . . . 4 1 . . Demolisher 1 | . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . Heavy 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 4 | 2 4 3 . . 4 3 . 3 Combat Bots Only 4 | . 4 3 . . 3 3 . 3 Max Kills in Single Turn 2 | 1 2 1 . . 2 2 . 1 Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . 2 . . . 2 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 505 | . 50 17 . . 147 226 9 56 Missed 117 | . 15 1 . . 36 52 . 13 Damage Taken 4775 | . 351 223 . 81 1961 1428 116 615 Core 740 | . 80 102 . 8 218 151 93 88 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 . . . 24 . . . . Volleys Fired 317 | 9 78 18 . . 86 94 7 25 Largest 2 | 2 2 2 . . 2 2 1 2 Hottest 160 | 60 100 100 . . 160 160 65 134 Shots Fired 538 | 18 138 37 . . 150 145 7 43 Gun 433 | 18 98 18 . . 145 111 3 40 Cannon 74 | . 39 19 . . 1 15 . . Launcher 5 | . 1 . . . 4 . . . Special 26 | . . . . . . 19 4 3 Kinetic 156 | 9 84 19 . . 29 15 . . Thermal 305 | 9 53 18 . . 117 103 . 5 Explosive 5 | . 1 . . . 4 . . . Electromagnetic 46 | . . . . . . 8 3 35 Robot Hit Streak 16 | 6 16 6 . . 15 16 7 9 Robot Miss Streak 5 | 1 5 2 . . 4 5 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . . . 3 3 . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 Shots Hit Robots 424 | 12 86 21 . . 122 126 5 52 Core Hits 210 | 6 35 9 . . 84 62 . 14 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 7 | . 1 . . . . . . 6 Critical Strikes 14 | . 3 3 . . . . . 8 Burn 4 | . 2 1 . . . . . 1 Destroy 1 | . 1 . . . . . . . Blast 2 | . . 2 . . . . . . Corrupt 1 | . . . . . . . . 1 Smash 6 | . . . . . . . . 6 Melee Attacks 61 | . . . . . 2 24 . 35 Impact 35 | . . . . . . . . 35 Slashing 26 | . . . . . 2 24 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9719 | 120 1169 325 . . 2615 3039 54 2397 Guns 6540 | 120 745 186 . . 2495 2486 54 454 Cannons 584 | . 366 139 . . . 79 . . Explosions 318 | . 58 . . . 120 58 . 82 Melee 2277 | . . . . . . 416 . 1861 Ramming . | . . . . . . . . . Kinetic 1009 | 30 606 139 . . 155 79 . . Thermal 5748 | 90 505 186 . . 2340 2488 . 139 Explosive 178 | . 58 . . . 120 . . . Electromagnetic 507 | . . . . . . 56 54 397 Impact 1861 | . . . . . . . . 1861 Slashing 416 | . . . . . . 416 . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 2 2 2 3 2 2 . . Average Corruption 2 | . 2 2 2 2 1 1 . . Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . Effects 40 | . 8 14 5 1 6 6 . . Message Errors 6 | . 4 1 . 1 . . . . Matter Fused 10 | . . 6 1 . 1 2 . . Heat Flow Errors 3 | . . 2 . . . 1 . . Energy Discharges 4 | . 1 . 2 . . 1 . . Data Loss (minor) 5 | . 3 1 . . . 1 . . Data Loss (major) 3 | . . . 2 . 1 . . . Misfires 4 | . . 2 . . 1 1 . . Alerts 2 | . . 1 . . 1 . . . Weapon Failures 3 | . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 388 | . 14 . . . . 5 . 369 Projectiles 14 | . 14 . . . . . . . Explosions . | . . . . . . . . . Melee 374 | . . . . . . 5 . 369 Knockbacks 11 | . 5 2 . . . . . 4 Impact 3 | . . . . . . . . 3 Kinetic 6 | . 5 1 . . . . . . Secondary 2 | . . 1 . . . . . 1 Self-Inflicted Damage 22 | . . . . . . . . 22 Shots 1 | . . . . . . . . 1 Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 438 | 40 270 222 . . 361 438 . 102 Average Temperature 116 | 19 73 72 . . 132 162 . 38 Received Heat Transfer 1920 | . 135 27 . . 837 660 9 252 Effects 9 | . . . . . 3 6 . . Shutdowns 2 | . . . . . . 2 . . Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . . 2 1 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 9 | . . . . . . . . 9 Robots Melted 5 | . 1 . . . 2 2 . . Combat Hostiles 5 | . 1 . . . 2 2 . . Parts Melted 17 | . . . . . 9 8 . . Heat Transferred 11250 | 200 1359 518 . . 5350 3538 . 285 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1504 | 20 397 249 . . 256 1504 829 1135 Initial 733 | . 13 84 . . . 166 733 538 Average 441 | 6 212 134 . . 103 724 757 850 Maximum Alert Level 4 | . 1 1 . . 1 4 3 4 Low Security (%) 34 | 100 33 59 . 100 84 1 . . Level 1 20 | . 66 40 . . 15 10 . . Level 2 15 | . . . . . . 35 . 23 Level 3 22 | . . . . . . 35 100 63 Level 4 7 | . . . . . . 16 . 12 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 . . . 4 . . . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . . . 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 3 | . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 19 7 . . 29 30 5 25 Peak Tracking Total 5 | . 4 2 . . 4 4 3 5 Tactical Retreats 6 | . 3 . . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 14 | . 1 . . 1 5 3 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 5 | . . . . . 2 1 . 2 Traps Reconfigurated 28 | . . . . . 5 14 1 8 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . . . 2 1 . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 14 | . 2 1 . . . 7 1 3 Max in Single Turn 2 | . 1 1 . . . 2 . 1 Garrison Relay 7 | . . . . . . 5 . 2 Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 21 | . 4 2 1 1 5 3 2 3 Terminals 13 | . 3 2 . . 2 3 . 3 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 34 | . 4 3 1 1 11 6 3 5 Successful 22 | . 4 1 1 1 8 3 2 2 Failed 12 | . . 2 . . 3 3 1 3 Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 9 | . 2 . 1 . 5 . 1 . Terminals 22 | . 3 3 . . 5 6 . 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 9 | . 1 1 1 1 . 3 . 2 Robot Analysis 1 | . 1 . . . . . . . Open Door 3 | . . . . 1 . 1 . 1 Emergency Access Points 2 | . . . . . . 1 . 1 Zone Layout 1 | . . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Report Inventory 2 | . 1 . . . . . 1 . Scanalyzer 3 | . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 6 | . 2 . . . 4 . . . Terminals 6 | . 2 . . . 4 . . . Assimilate 2 | . . . . . 2 . . . Botnet 4 | . 2 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . 1 . . 3 3 . 1 Full Trace Events 3 | . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 17 | . . . . . . 12 3 2 Non-combat 1 | . . . . . . . 1 . Combat 16 | . . . . . . 12 2 2 Robot Hacks Applied 22 | . . . . . . 17 3 2 parse_system 4 | . . . . . . 4 . . scatter_targeting 1 | . . . . . . 1 . . spike_heat 1 | . . . . . . 1 . . reboot_system 2 | . . . . . . 2 . . go_dormant 1 | . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . 1 streamctrl_high 2 | . . . . . . 2 . . formatsys_low 1 | . . . . . . . 1 . formatsys_high 9 | . . . . . . 6 2 1 Relay Couplers Released 30 | . . . . . . 22 . 8 Machine Destruction 30 | . . . . . . 22 . 8 Attached 9 | . . . . . . 6 2 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 18 | . . . . . . 11 3 4 Largest Group 6 | . . . . . . 3 6 6 Highest-Rated Group 130 | . . . . . . 71 130 130 Highest-Rated Ally 31 | . . . . . . 31 31 31 Total Orders . | . . . . . . . . . Ally Attacks 81 | . . . . . . 23 14 44 Total Damage 1209 | . . . . . . 362 172 675 Kills 16 | . . . . . . 6 2 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7331 | 134 930 792 304 117 1566 2510 179 799 Spaces Moved 4728 | 86 646 694 297 111 743 1562 128 461 Core 1 | 1 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 4727 | 85 646 694 297 111 743 1562 128 461 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 90 105 105 120 120 120 Average Speed 114 | 99 98 105 99 105 122 124 120 120 Slowest Speed 185 | 100 105 105 105 105 185 135 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 5 75 94 62 25 39 89 15 49 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 12 | . 9 . . . 1 2 . . Terrain Destroyed 128 | . 9 . . . 38 81 . . Melee 1 | . . . . . 1 . . . Projectile 3 | . . . . . . 3 . . AOE 124 | . 9 . . . 37 78 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 5980 | 116 818 723 305 111 1234 1931 147 595 Wait 481 | . 49 1 . . 302 100 7 22 Move 4719 | 85 645 693 296 110 742 1560 127 461 Hop . | . . . . . . . . . Pick Up 116 | 12 19 5 1 . 40 31 1 7 Fast Attach 14 | 5 3 . 1 . 3 2 . . Attach 36 | 2 1 1 1 1 17 9 . 4 Detach 3 | . . . 1 . . 1 . 1 Swap 75 | 1 6 1 3 . 14 36 4 10 Drop 84 | 2 17 4 2 . 27 27 . 5 Fire 317 | 9 78 18 . . 86 94 7 25 Melee 61 | . . . . . 2 24 . 35 Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 48 | . . . . . . 24 . 24 Rewire 25 | . . . . . . 23 1 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 135 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 7) 427 | -10/Materials | Discovered new exit (range 11) 548 | -10/Materials | Discovered new exit (range 15) 582 | -10/Materials | Discovered new exit (range 13) 931 | -10/Materials | Discovered new exit (range 5) 964 | -10/Materials | Identified exit to Mines 1065 | -10/Materials | Entered Mines 1168 | -10/Mines | Assembled infested the area 1203 | -10/Mines | Core integrity fell below 50% 1286 | -10/Mines | Discovered new exit (range 7) 1350 | -10/Mines | Discovered new exit (range 7) 1440 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1805 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1807 | -10/Mines | Found Prototype Device 1851 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1851 | -10/Mines | Discovered new exit (range 5) 1856 | -10/Mines | Identified exit to Exiles 1857 | -10/Mines | Entered Exiles 1858 | -10/Exiles | Identified exit to Mines 1883 | -10/Exiles | Met 8R-AWN 1902 | -10/Exiles | Met EX-HEX 1937 | -10/Exiles | Met EX-BIN 1950 | -10/Exiles | Aligned with FarCom system 1951 | -10/Exiles | Given EX-Vault access code 1978 | -10/Exiles | Opened EX-Vault 2007 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2027 | -10/Exiles | Found Trap Reconfigurator 2093 | -10/Exiles | Met EX-DEC 2161 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2161 | -10/Exiles | Entered Mines 2206 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2251 | -9/Mines | Identified exit to Materials 2278 | -9/Mines | Entered Materials 2278 | -8/Materials | Evolved 4 slots: Utility x4 2278 | -8/Materials | Identified Exp. Sensor Array 2644 | -8/Materials | Lost 6 parts (1p3n1u1w) 2874 | -8/Materials | Discovered new exit (range 4) 2881 | -8/Materials | Identified exit to Storage 2888 | -8/Materials | Build established: Scavenger-Mutant 3657 | -8/Materials | Lost 3 parts (1p1n1u) 3843 | -8/Materials | Identified exit to Garrison 3844 | -8/Materials | Entered Garrison 3868 | -8/Garrison | Installed Relay Interface Framework 3890 | -8/Garrison | Triggered checkpoint 4000 | -8/Garrison | Garrison Relay disabled 4149 | -8/Garrison | Core integrity fell below 50% 4152 | -8/Garrison | Spotted B-75 Beast 4314 | -8/Garrison | Destroyed B-75 Beast 4568 | -8/Garrison | Triggered checkpoint 4622 | -8/Garrison | Triggered checkpoint 4661 | -8/Garrison | Discovered new exit (range 10) 4686 | -8/Garrison | Triggered checkpoint 4801 | -8/Garrison | Garrison Relay disabled 4918 | -8/Garrison | Triggered checkpoint 4975 | -8/Garrison | Garrison Relay disabled 5027 | -8/Garrison | Discovered new exit (range 10) 5037 | -8/Garrison | Identified exit to Materials 5394 | -8/Garrison | Triggered checkpoint 5430 | -8/Garrison | Discovered exit to Materials (range 10) 5476 | -8/Garrison | Triggered checkpoint 5497 | -8/Garrison | Garrison Relay disabled 5946 | -8/Garrison | Garrison Relay disabled 6331 | -8/Garrison | Phase Generator disabled 6354 | -8/Garrison | Entered Materials 6354 | -8/Materials | Accompanied by 3 allies 6477 | -8/Materials | Core integrity fell below 20% 6493 | -8/Materials | Discovered exit to Storage (range 14) 6515 | -8/Materials | Identified exit to Garrison 6533 | -8/Materials | Entered Garrison 6533 | -8/Garrison | Accompanied by 6 allies 6563 | -8/Garrison | Triggered checkpoint 6584 | -8/Garrison | Garrison Relay disabled 6673 | -8/Garrison | Triggered checkpoint 6677 | -8/Garrison | Triggered checkpoint 6735 | -8/Garrison | Lost 5 allies 6839 | -8/Garrison | Rescued a captive Derelict 6840 | -8/Garrison | Rescued a captive Derelict 6888 | -8/Garrison | Discovered new exit (range 10) 6901 | -8/Garrison | Triggered checkpoint 6954 | -8/Garrison | Garrison Relay disabled 7029 | -8/Garrison | Identified exit to Factory 7108 | -8/Garrison | Lost 3 parts (2n1w) 7332 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- data. 07220_ C-30 ARC bursts open, deploying its payload. 07220_ S-10 Pest unfolds itself. 07227_ S-10 Pest system corrupted by crushing effect. 07229_ S-10 Pest destroyed. 07304_ Acquired 10 matter. Garrison Door activated. 07313_ Acquired Lgt. Angular Momentum Engine. 07315_ FG-064(g) destroyed. 07318_ G-47 Trooper suffers critical hit (Burn). 07321_ G-47 Trooper IFF system glitched. 07323_ Defender 3c destroyed. 07325_ G-47 Trooper triggered Stasis Trap. 07325_ A bubble of rippling energy engulfs the area. 07325_ Field strength at 85. 07329_ Field strength at 70. 07330_ Tesla Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????# #????????????????????????????????????? | | ???####### #????????????????????????????????????? | | ???#*% ##############???????????????????????? | | ???# ##### #???????????????????????? | | ???# #???# #???????????????????????? | | ???# #???#"######"##### #?????????????????++????? | | ???# ##### #????# #???# #???????????????????????? | | ?###%"% #????# #???# #???????????????????????? | | ?#%=%#######????# #???# #??????+???+????????????? | | ?#! #??????????# #???# #???????????????????????? | | ?#% #??????????# #???# #????+??????????????????? | | ?### #??????##### #???# #? ???? #????????????? | | ???# ###????# ## #??## ## ## #????????????? | | ???# #"#????## ## #### #????????????? | | ???#!!"#????# [ ; +????????????? | | ???#! !#????##%#######= +????????????? | | ???# !"#????#[!#?????# ##^ ^## #????????????? | | ???# #"#????####???### ## ## ##???????????? | | ???#####???????????#%%! %= ???????????? | | ???????????????????#%%==[= = ????????????? | | ?????????????????### ***/=[ "????????????? | | #????????????????#%" =%*=%* g "????????????? | | # #??????????????# ###!%=##= g## #????????????? | | #?????????###### ###%=%##%= ## #????????????? | | #?????????# =[== [ b g^ ####?????????? | | ##?????????# %m/%@= ; #???????? | | #############" ####### !%[ =/ #????????????? | | =%*%==* "%"#?????# ##%*% ## ##????????????? | | #############" #?????# ##!! #?? #?????????????? | | ????????????# ####### ##+####?????????????????? | | ????????????# ; +???????????????????????? | | ????????????# ####### #???????????????????????? | | ????????????# #?????# #???????????????????????? | | ????????????# #?????# #???????????????????????? | | #############"+####### #??????????????+??????+?? | | = #???????????????????????? | | ^ #???????????????????????? | | #????????+??????????????? | | ############# #######+###???????????????????????? | | ????????????#= ###???????????????????????????????? | | ????????????# ! ##### #?????????????????????????? | | ????????????# =" #?????????????????????????? | | ????????????# ! #######?????????????????????????? | | ????????????# ###???????????????????????????????? | | ????????????# #?????????????????????????????+???? | | ????????????# #?????????????????????????????????? | | ??????????### #?????????????????????????????????? | | ??????????#"# ##????????????????????????????????? | | ??????????#" T#????????????????????????????????? | | ??????????# ! ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 42 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 48 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Power Corrupts Challenges ------------ None Game ------ Seed RefineryFissionMembrane Manual? 0 Play Time 01:42:59 Cumulative 52.0 hours Start 2024.04.13 @ 17:33:18 End 2024.04.14 @ 13:01:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbc6d23f-c416-4096-aea4-72107c1827e8