Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.08 @ 17:01:30 Player: Garn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (102) 510 Value Destroyed (2548) 2548 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 5081 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/550 Matter 102/300 Energy 298/310 System Corruption 0% Temperature Danger (443) Movement Treading (238) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Fission Core (fused) > --- PROPULSION (3) --- Light Treads Armored Treads Advanced Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON (4) ------- High-powered Shotgun Enhanced Autogun Enhanced Autogun Battle Cannon > --- INVENTORY (25) --- Backup Power I Subdweller Power Source Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Cargo Storage Unit Medium Battery (150) High-capacity Matter Pod (200) Improved Signal Interpreter Improved Signal Interpreter Seismic Detector Improved Targeting Computer Particle Charger Microactuators Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Particle Gun Particle Gun Improved Medium Laser Pulse Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Aluminum Leg Light Armored Exoskeleton > --- UTILITY ---------- Huge Storage Unit Reactive Plating Hardlight Generator > --- WEAPON ----------- Improved Medium Laser Beamcaster Enhanced Autogun Hypervelocity Gauss Cannon > --- INVENTORY -------- Subdweller Power Source Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Armored Treads Advanced Treads Improved Heat Sink Improved Heat Sink Cargo Storage Unit Medium Battery High-capacity Matter Pod Improved Signal Interpreter Seismic Detector Armor Integrity Analyzer Particle Charger Utility Shielding Particle Gun Improved Medium Laser Heavy Assault Rifle Battle Cannon Grenade Launcher Improved Grenade Launcher Heavy Mace [Rating: 45] Favorites ----------- Power Reinforced Fission Core Engine Subdweller Power Source Power Core Reinforced Fission Core Propulsion Light Armored Exoskeleton Treads Improved Treads Leg Light Armored Exoskeleton Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Hypervelocity Gauss Cannon Energy Gun Thermic Laser Energy Cannon Powered Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Parts Attached 76 | 8 15 15 38 Power 7 | 1 1 5 . Engine 6 | 1 . 5 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 16 | 2 3 2 9 Treads 10 | 2 3 2 3 Leg 6 | . . . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 21 | 2 4 2 13 Device 9 | 1 1 2 5 Storage 5 | 1 3 . 1 Processor 3 | . . . 3 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 32 | 3 7 6 16 Energy Gun 11 | . 5 2 4 Energy Cannon 1 | . . 1 . Ballistic Gun 13 | 3 2 1 7 Ballistic Cannon 2 | . . 1 1 Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 1 1 Parts Lost 14 | . 1 1 12 Power 1 | . . 1 . Propulsion . | . . . . Utility 5 | . 1 . 4 Weapon 8 | . . . 8 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Backups 21 | 1 16 22 21 Power 3 | . 1 3 4 Propulsion 1 | . 1 1 1 Utility 7 | . 7 7 9 Weapon 9 | . 5 10 6 Tool/Special . | . . . . Unused Backups 39 | . 7 6 26 Power 9 | . 1 . 8 Propulsion . | . . . . Utility 20 | . 2 5 13 Weapon 10 | . 4 1 5 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 99 88 89 Engine 1 | . . 1 . Core 11 | . 13 12 9 Treads 8 | . 27 6 2 Leg 10 | . . 10 15 Device 12 | . 7 13 10 Storage 13 | . 19 13 9 Protection 1 | . . . 4 Energy Gun 15 | . 20 12 18 Ballistic Gun 3 | . 7 . 8 Ballistic Cannon 10 | . . 14 7 Peak Build Rating 45 | 7 18 41 45 Average Rating 31 | 6 15 31 39 On Entrance 14 | . 7 18 32 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 143 | 15 92 121 143 Greatest Support 62 | 40 46 48 62 Greatest Overweight (x) 4 | . 1 4 4 Average Overweight (x) 2 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 21 25 25 Most Carried 25 | 3 22 25 25 Average Carried 23 | 1 17 24 22 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 3 22 25 24 Transmogrified Parts 13 | . . 13 . Integrity Recovered 68 | . . 68 . Class Distribution -------------------- 74% | Mutant 11% | Scavenger-Gunner 6% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 3826 | 402 706 1017 1701 Remotely . | . . . . Salvage Created 3357 | 194 1080 256 1827 Parts 181 | 10 67 13 91 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 5 | . 5 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 57 | . 11 6 40 Guns 39 | . 11 4 24 Cannons 10 | . . 2 8 AOE 7 | . . . 7 Classes Destroyed 12 | 3 4 2 3 Worker 14 | 2 7 . 5 Builder 6 | . 2 . 4 Tunneler 8 | 5 2 . 1 Hauler 4 | . 1 . 3 Recycler 7 | 1 4 . 2 Watcher 6 | . 3 . 3 Swarmer 10 | . . . 10 Grunt 33 | . 11 . 22 Sentry 4 | . . 1 3 Specialist 4 | . . . 4 Heavy 1 | . . . 1 Subdweller 5 | . . 5 . Best Kill Streak 8 | 5 3 3 8 Combat Bots Only 7 | . 2 3 7 Max Kills in Single Turn 3 | 2 2 1 3 Gunslinging 1 | . 1 . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 296 | . 41 17 238 Missed 87 | . 14 5 68 Hits 209 | . 27 12 170 Projectile 209 | . 27 12 170 Critical Strikes 8 | . 2 . 6 Damage Taken 3632 | . 356 363 2913 Core 770 | . 77 132 561 Absorbed by Shields 112 | . . . 112 Ignored by Resistances 166 | . . . 166 Regen/Repaired (Parts) 252 | . 252 . . Core Remaining (%) 58 | 100 . 16 . Volleys Fired 238 | 14 79 47 98 Largest 4 | 2 2 2 4 Hottest 259 | 40 112 136 259 Shots Fired 608 | 28 155 93 332 Gun 492 | 28 155 50 259 Cannon 99 | . . 42 57 Launcher 17 | . . 1 16 Special . | . . . . Kinetic 304 | 28 84 52 140 Thermal 294 | . 71 40 183 Explosive 10 | . . 1 9 Electromagnetic . | . . . . Robot Hit Streak 16 | 4 16 11 10 Robot Miss Streak 10 | 2 4 3 10 Penetration Max 1 | . . . 1 Secondary Targets 8 | . 6 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 324 | 15 92 28 189 Core Hits 154 | 9 43 8 94 Critical Kills 8 | . . 2 6 Critical Parts Destroyed 9 | . . 1 8 Critical Strikes 34 | . 4 6 24 Burn 16 | . 4 3 9 Destroy 17 | . . 3 14 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6347 | 214 1385 424 4324 Guns 4751 | 214 1385 345 2807 Cannons 521 | . . 69 452 Explosions 1065 | . . . 1065 Melee . | . . . . Ramming 10 | . . 10 . Kinetic 2699 | 214 637 159 1689 Thermal 2987 | . 748 255 1984 Explosive 651 | . . . 651 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 141 | . 14 127 . Message Errors 24 | . 2 22 . Matter Fused 53 | . 3 50 . Heat Flow Errors 18 | . 2 16 . Energy Discharges 16 | . 4 12 . Data Loss (minor) 14 | . 3 11 . Data Loss (major) 7 | . . 7 . Misfires 6 | . . 6 . Alerts 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 33 | . . . 33 Projectiles . | . . . . Explosions 33 | . . . 33 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 125 | . . 6 119 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 629 | . 318 243 629 Average Temperature 141 | . 74 78 199 Received Heat Transfer 1156 | . 234 69 853 Effects 32 | . 2 . 30 Shutdowns 8 | . . . 8 Energy Bleed 6 | . 2 . 4 Interference 7 | . . . 7 Matter Decay 3 | . . . 3 Short Circuit 5 | . . . 5 Damage (minor) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 15 | . 2 . 13 Heat Transferred 7687 | . 1961 829 4897 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 77 | 100 100 . 66 Level 1 16 | . . . 24 Level 2 6 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 479 | 25 109 . 479 Initial . | . . . . Average 122 | 4 29 . 169 Influence Increases 1766 | 40 414 20 1292 Destroy 0b10 Robot/C 1040 | . 220 20 800 Destroy 0b10 Robot/NC 225 | 40 95 . 90 Destroy Leader 230 | . 68 . 162 Successful Hack 49 | . 28 . 21 Disable Machine 45 | . . . 45 Destroy Structure 162 | . 3 . 159 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1287 | 40 341 93 813 Entered New Map 36 | . . 36 . Time Decay 1121 | 40 331 57 693 Lost Part 130 | . 10 . 120 Squads Dispatched 9 | . 2 . 7 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 5 | . . . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 16 13 53 Peak Tracking Total 8 | . 2 6 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 14 | . 8 2 4 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 59 | . 26 12 21 Successful 45 | . 18 12 15 Failed 13 | . 8 . 5 Catastrophic 3 | . 3 . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 27 | . 13 . 14 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 7 | . 7 . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 29 | . 7 12 10 Record 13 | . 1 11 1 Prototype ID Bank 2 | . 1 . 1 Scanalyzer Index 1 | . . . 1 Alert Level 3 | . 1 . 2 Locate Traps 2 | . 1 . 1 Dispatch Records 3 | . 1 . 2 Investigation Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . . . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 7 | . 7 . . Process 1 | . 1 . . Report Inventory 3 | . 3 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer 5 | . . . 5 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 . 3 Full Trace Events 7 | . 5 . 2 Feedback Events 2 | . 2 . . Corruption 2 | . 2 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 2 | . 2 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 13 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 8894 | 135 1067 7658 34 Seismic 8894 | 135 1067 7658 34 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 16605 | 195 1940 10142 4328 Spaces Moved 4058 | 87 645 2334 992 Core 3 | 3 . . . Treads 1598 | 84 645 696 173 Legs 2457 | . . 1638 819 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 238 Average Speed 373 | 156 233 420 373 Slowest Speed 580 | 160 240 580 580 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 75 65 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 192 | . . . 192 Melee . | . . . . Projectile 5 | . . . 5 AOE 187 | . . . 187 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 5032 | 118 932 2583 1399 Wait 426 | . 129 132 165 Move 4055 | 86 644 2333 992 Hop . | . . . . Pick Up 128 | 10 42 25 51 Fast Attach 4 | . 2 . 2 Attach 36 | 7 3 4 22 Detach 4 | . 1 2 1 Swap 64 | 1 13 17 33 Drop 76 | . 19 22 35 Fire 238 | 14 79 47 98 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 516 | -10/Materials | Repaired Lgt. Treads 540 | -10/Materials | Repaired Hcp. Storage Unit 845 | -10/Materials | Discovered new exit (range 15) 1195 | -10/Materials | Discovered new exit (range 15) 2107 | -10/Materials | Discovered new exit (range 11) 2136 | -10/Materials | Entered Subcaves 2137 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2137 | -10/Subcaves | Approached by a straggling Scientist 2386 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2457 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2571 | -10/Subcaves | Ambushed by swarm of Subdwellers 2575 | -10/Subcaves | Core integrity fell below 50% 2653 | -10/Subcaves | Lost 4 allies 2708 | -10/Subcaves | Visited Clippyterm 2718 | -10/Subcaves | Learned 40 Factory zone layouts 3051 | -10/Subcaves | Visited 4L-MR0's lab 3079 | -10/Subcaves | Found Prototype Device 3080 | -10/Subcaves | Identified Sfc. Transmogrifier 3145 | -10/Subcaves | Found Powered Cannon 3148 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 4184 | -10/Subcaves | Core integrity fell below 20% 5974 | -10/Subcaves | Shifting Twisted Machinery released Multitool 6125 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 11963 | -10/Subcaves | Discovered new exit (range 12) 12278 | -10/Subcaves | Entered Materials 12278 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 12538 | -8/Materials | Destroyed 7 combat bots 13004 | -8/Materials | Build established: Scavenger-Gunner 13833 | -8/Materials | Build established: Scavenger-Tank 14058 | -8/Materials | Central database locked down 14720 | -8/Materials | Build established: Tank 15412 | -8/Materials | Lost 5 parts (2u3w) 15425 | -8/Materials | Core integrity fell below 50% 15548 | -8/Materials | Discovered new exit (range 14) 15693 | -8/Materials | Identified exit to Factory 15712 | -8/Materials | Build established: Scavenger-Gunner 16003 | -8/Materials | Core integrity fell below 20% 16606 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Current Alert Level: 2-E >>Query(Fabricator) Self-contained construction unit capable of building almost any component or robot for which detailed schematics are provided. Initiating a new build process requires an [Authchip], but an internal generator provides all the energy required for fabrication, and matter input is drawn from the local network as per fabricator specification, while some schematics may call for preassembled subcomponents. Advanced fabricators can complete complex tasks more quickly. 16598_ Imp. Grenade Launcher destroyed. 16598_ Destroyed Imp. Grenade Launcher. 16598_ G-50 Soldier destroyed. 16601_ Particle Gun broken. 16601_ Overheating: Short circuit. 16605_ The unstable cave ceiling collapses. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????########??????????????????????????? | | ????# #??????????????????????????? | | ????#[ " #??????????????????????????? | | ????# T #??????????????????????????? | | ????# [ " #??????????????????????????? | | ????# #??????????????????????????? | | ????# ######?????????????????????? | | ????#####+##! !#?????????????????????? | | ??????# #?????????????????????? | | ??????# o! T #######???????????????? | | ????#####+## @ ##!!!!##??????????????? | | ????# # #! * !#??????????????? | | ????# # # #??????????????? | | ????#""" #*%g# ######+######??? | | ????#""" #%g +??? | | ????#""" #??? | | ????# # # ##?? | | ????########## !!# ? | | ?????????????#! !!!*# ? | | ?????????????#!!!! # ? | | ?????????????######## #############?? | | ????????????????????# #?????????????? | | ???????????????????## ####??????????? | | ???????????????????## # ##??????????? | | ???????????????????## [# #??????????? | | ???????????????????## *=# ##??????????? | | ???????????????????##=!*# #??????????? | | ??????????????????### *!# #??????????? | | ??????????????????# # [%####??????????? | | ??????????????????# #!*[# #???????????? | | ??????????????????# # !=# #???????????? | | ??????????????????###==%###???????????? | | ?????????????????## # !=# ##??????????? | | ?????????????????# # !# #??????????? | | ?????????????????## # # ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 70% | -10/Materials Hcp. Storage Unit | 58% | -10/Materials Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Heavy Suspicion Hey, That's Mine! Hydra I Have A Map? It's Just You Mistaken Identity Please Form A Line Shopping List Challenges ------------ None Game ------ Seed TachyonHelicalMicroactuators Manual? 0 Play Time 04:15:25 Cumulative 7.6 hours Start 2026.07.07 @ 17:14:29 End 2026.07.08 @ 17:01:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b90e221-0830-485e-8707-75cf5352dacd