Cogmind - Beta 13 X2 *** ADVENTURER MODE // 2023.12.28 @ 16:14:59 Player: AI-57H Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (368) 1840 Value Destroyed (19282) 19282 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (6563) 6563 TOTAL SCORE: 37405 Bonus ------- High Alert Combat Kills 2667 Follower Combat Kills 510 Met MAIN.C 5000 Friendly Fire -1614 Cogmind --------- Core Integrity 0/1600 Matter 263/300 Energy 92/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Phase Shifter Improved Thermal Shield Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Multi-Quantum Reactor > --- PROPULSION ------- Myomer-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Advanced Sensor Array Makeshift Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Kinecellerator Advanced Cloaking Device Beam Splitter Experimental EM Disruption Field Advanced Force Field > --- WEAPON ----------- Heavy Linear Accelerator Hpw. KE Linear Construct/C > --- INVENTORY -------- Advanced Particle Charger Particle Accelerator Advanced ECM Suite Advanced Phase Shifter Advanced Phase Shifter Layered Medium Armor Plating Layered Heavy Armor Plating Improved Focal Shield Improved Thermal Shield Experimental Thermal Shield Experimental Shield Generator Experimental Shield Generator Advanced Force Field Advanced Force Field Antimissile System Advanced Component Analysis Suite Long-range Tractor Beam Transdimensional Reconstructor Railgun Railgun Railgun Micro-nuke Launcher Heavy Flail [Rating: 206] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Improved Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Micro-nuke Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 4 2 . . . . . . 2 2 2 2 . Power 3 | . . . . . . . . 1 . . . . . . . . . 2 . . Propulsion 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Utility 12 | . . . . . 4 . . 1 2 . . . . . . 2 1 . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 361 | 11 2 . 1 . 33 34 1 15 11 3 9 12 8 14 14 8 33 28 81 43 Power 28 | 1 . . . . 2 2 . . . . . . . 1 . . 3 5 12 2 Engine 8 | 1 . . . . 1 2 . . . . . . . . . . 2 1 1 . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . 1 . . 1 4 11 2 Propulsion 27 | 5 . . . . 10 6 . . . . . . . . . . 1 . . 5 Treads 13 | 3 . . . . 6 4 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 Wheel 6 | 1 . . . . 3 2 . . . . . . . . . . . . . . Hover 5 | 1 . . . . . . . . . . . . . . . . 1 . . 3 Flight 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Utility 227 | 2 2 . 1 . 13 6 1 13 10 3 8 10 7 8 10 7 23 20 54 29 Device 159 | 1 1 . . . 8 . 1 8 10 2 7 9 6 5 4 5 15 17 39 21 Storage 15 | 1 1 . 1 . 1 . . 1 . . 1 . . 1 . . 2 2 3 1 Processor 13 | . . . . . 4 1 . . . . . . . . . . 2 . 4 2 Hackware 2 | . . . . . . 2 . . . . . . . . . . . . . . Protection 38 | . . . . . . 3 . 4 . 1 . 1 1 2 6 2 4 1 8 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 3 . . . . 8 20 . 2 1 . 1 2 1 5 4 1 6 3 15 7 Energy Gun 22 | . . . . . 6 10 . . . . . . . . 2 . . . 4 . Energy Cannon 3 | . . . . . 1 1 . . . . . . . 1 . . . . . . Ballistic Gun 9 | 3 . . . . 1 4 . . . . . . . . . . . . 1 . Ballistic Cannon 11 | . . . . . . 3 . . . . . . . . . 1 1 . 1 5 Launcher 11 | . . . . . . 1 . . . . . 1 1 . . . 2 1 3 2 Special Weapon 4 | . . . . . . . . . . . . . . 4 . . . . . . Impact Weapon 13 | . . . . . . 1 . 2 1 . 1 1 . . 1 . 1 . 5 . Slashing Weapon 6 | . . . . . . . . . . . . . . . 1 . 2 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 3 7 . 1 . . . . . 7 . 1 1 3 2 2 Parts Lost 74 | . . . . . 7 2 . 2 . 2 . 1 1 2 1 1 9 2 21 23 Power 8 | . . . . . . . . . . . . . . . . . 1 . 3 4 Propulsion 10 | . . . . . 1 2 . 1 . . . . . . . . . . . 6 Utility 44 | . . . . . 4 . . 1 . 2 . . 1 1 1 . 6 2 14 12 Weapon 12 | . . . . . 2 . . . . . . 1 . 1 . 1 2 . 4 1 Highest Loss Streak 16 | . . . . . 4 1 . 1 . 2 . 1 1 2 1 1 3 1 7 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 76 | . 100 100 100 100 91 98 79 64 72 71 66 66 64 67 69 75 74 71 75 64 Engine 3 | . 14 14 14 14 8 8 8 6 5 5 5 5 5 2 . . . . . . Reactor 5 | . . . . . . . . . . . . . . 2 5 5 5 7 11 9 Treads 2 | . 28 28 28 28 12 11 . 1 5 5 2 . . . . . . . . . Leg 1 | . . . . . . . . 2 . . . . . 1 . 1 1 . 3 3 Wheel 1 | . . . . . 5 6 7 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 2 5 5 3 5 3 2 2 . . Device 19 | . 14 14 14 14 19 3 9 11 22 22 15 17 16 12 14 18 21 21 27 23 Storage 5 | . 14 14 14 14 9 9 9 6 5 2 3 5 5 5 5 5 4 5 4 3 Processor 14 | . . . . . 17 19 18 13 11 11 11 11 11 11 11 10 15 17 15 11 Hackware 1 | . . . . . . 12 . . . . . . . . . . . . . . Protection 4 | . . . . . . 8 9 7 5 4 5 4 5 8 7 14 6 1 2 3 Energy Gun 3 | . . . . . 11 6 9 2 5 5 4 2 2 5 5 7 3 3 1 . Energy Cannon 2 | . . . . . 2 . . 3 5 5 5 3 3 2 . 1 3 1 3 . Ballistic Gun 2 | . 28 28 28 28 3 6 . 4 . . . . . . . . 2 . . . Ballistic Cannon 2 | . . . . . . 3 9 . . . . . . 5 5 5 1 3 1 8 Impact Weapon 1 | . . . . . . . . . 1 5 5 4 4 . 3 . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 259 | 14 19 19 49 49 98 100 101 104 112 115 126 126 128 138 140 142 152 185 259 250 Greatest Support 165 | 40 40 40 40 40 42 42 26 73 73 73 102 102 58 97 97 97 97 165 118 118 Greatest Overweight (x) 30 | . . . 1 1 9 9 30 3 1 1 1 2 2 2 1 1 1 1 4 2 Average Overweight (x) 1 | . . . . 1 7 7 3 1 1 . . 1 1 1 1 1 1 . 2 . Largest Inventory Capacity 25 | 8 10 10 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 10 12 20 24 25 25 25 25 13 18 25 25 25 25 25 25 25 25 21 Most Carried 25 | 7 10 10 10 9 25 25 25 25 25 24 17 18 25 25 22 19 25 25 25 25 Average Carried 19 | 3 7 10 9 9 18 24 23 20 23 12 12 16 21 23 21 18 22 21 22 17 Final Capacity 25 | 8 10 10 20 20 25 25 25 25 25 5 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 10 9 9 25 25 24 24 24 5 17 17 24 22 20 18 21 22 20 3 Scrap Engine Consumption 313 | . . . . . . . 12 42 1 5 10 9 10 11 1 5 46 40 99 22 Constructs Created 16 | . . . . . . . 2 2 . . . . 2 . . . 3 4 2 1 Constructs Modified 113 | . . . . . . . 1 12 1 . 5 5 1 6 1 2 8 16 50 5 Class Distribution -------------------- 25% | Mutant 21% | Generator-Mutant 14% | Construct 8% | Scavenger-Mutant 5% | Hacker-Mutant 3% | Tank 3% | Commander-Construct 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Tank | -4/Factory Tank | -3/Research Skirmisher | -2/Research Generator-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Matter Collected 10207 | 367 . 28 . . 481 683 156 506 282 . 141 274 251 293 216 84 1257 676 1800 2712 Remotely 2755 | 10 . . . . 217 . . . . . . . . . . . . . 153 2375 Salvage Created 24415 | 69 45 41 . . 1261 1595 573 589 . . 141 558 200 281 352 311 1747 1123 12129 3400 Parts 1074 | . 7 6 . . 70 94 20 29 . . 6 6 7 18 9 7 80 47 548 120 Haulers Intercepted 9 | . . . . . 2 3 . . . . . . . . . . 1 . 3 . Recyclers Shooed 10 | . . . . . 1 . 1 . . . . . . . . . 2 . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . . . 6 7 8 . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Combat Hostiles Destroyed 340 | 6 3 3 . . 22 30 5 11 . . 2 12 4 . 6 4 21 15 137 59 Melee 34 | . . . . . . . . . . . . 1 . . . . 2 6 25 . Guns 95 | 6 3 3 . . 17 11 2 8 . . 1 . 3 . 2 1 7 3 27 1 Cannons 163 | . . . . . 5 10 3 3 . . . 1 1 . 3 3 4 4 72 54 AOE 30 | . . . . . . 9 . . . . . 4 . . . . 4 . 9 4 Classes Destroyed 20 | 1 1 . . . 8 3 . 1 . . . . . . . . 3 1 2 . Worker 18 | . . . . . 4 3 . . . . . . . . . . 3 1 3 4 Builder 5 | . . . . . 1 . . . . . . . . . . . . . 4 . Tunneler 3 | . . . . . . . . . . . . . . . . . 2 . 1 . Hauler 9 | . . . . . 2 3 . . . . . . . . . . 1 . 3 . Recycler 26 | . . . . . . 3 5 . . . . . . . . . 3 3 11 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . 1 2 Operator 7 | . . . . . 2 1 . . . . . . . . . 1 1 . 2 . Watcher 17 | . . . . . 4 1 . 2 . . . . . . . . 1 . 9 . Swarmer 35 | . 3 3 . . 3 . . . . . . . . . . . . . 18 8 Grunt 117 | . . . . . 14 16 1 4 . . . 4 3 . 3 4 5 3 34 26 Brawler 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Duelist 11 | . . . . . . 3 . 1 . . . 2 . . 1 . . . . 4 Protector 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 Sentry 44 | . . . . . 3 12 4 1 . . 2 4 . . . . 2 2 9 5 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . Hunter 33 | . . . . . 2 . . 2 . . . 2 1 . . . 4 2 16 4 Programmer 83 | . . . . . . . . 2 . . . . . . 2 . 8 7 58 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . 2 . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Assembled 6 | 6 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 3 3 . . 10 13 2 4 . . 1 9 3 . 3 2 7 4 9 12 Combat Bots Only 12 | 3 3 3 . . 9 11 1 4 . . 1 9 3 . 3 2 7 4 9 12 Max Kills in Single Turn 5 | 1 1 1 . . 1 4 1 1 . . 1 2 1 1 1 1 2 1 5 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . 1 . . . . 2 . 3 3 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Hostile Shots Fired 4610 | 23 15 8 . . 133 100 5 216 . 3 12 86 34 . 142 33 605 293 1834 1068 Missed 1430 | 5 4 5 . . 34 33 . 50 . . 2 20 11 . 44 10 240 74 582 316 Damage Taken 24434 | 223 65 21 . . 1210 918 73 1599 . 67 112 930 200 571 1234 256 2742 1425 5849 6939 Core 2766 | 41 26 13 . . 175 130 3 150 . . 6 92 37 72 72 69 205 82 458 1135 Absorbed by Shields 9518 | . . . . . . . 10 279 . . 39 148 26 . . . 690 913 4971 2442 Redirected to Shielding 132 | . . . . . . . . . . . . . . 45 . . 28 . 59 . Ignored by Resistances 39010 | 66 22 6 . . 347 260 25 552 . 46 79 397 166 144 669 269 2758 3207 16968 13029 Regen/Repaired (Parts) 5675 | . . . . . . 378 . 444 16 . 46 291 33 400 . 365 514 155 2051 982 Core Remaining (%) 77 | 83 . . . 68 . . 44 82 . . . . . . 72 94 84 94 . . Volleys Fired 988 | 21 14 5 . . 92 69 15 68 . . 7 12 10 15 28 15 97 36 350 134 Largest 3 | 2 2 2 . . 2 2 2 2 . . 2 3 3 3 3 3 3 3 3 3 Hottest 222 | 40 40 40 . . 130 122 113 73 . . 79 115 184 100 150 150 177 222 222 196 Shots Fired 1937 | 33 28 10 . . 184 134 30 113 . . 11 26 17 28 58 41 218 93 530 383 Gun 842 | 33 28 10 . . 162 90 15 90 . . 4 7 10 12 32 26 124 32 153 14 Cannon 1058 | . . . . . 22 40 15 23 . . 7 12 4 12 26 15 89 58 369 366 Launcher 33 | . . . . . . 4 . . . . . 7 3 . . . 5 3 8 3 Special 4 | . . . . . . . . . . . . . . 4 . . . . . . Kinetic 1097 | 33 28 10 . . 45 68 15 88 . . . 7 12 24 53 30 88 52 164 380 Thermal 689 | . . . . . 139 62 15 25 . . 7 12 2 . . . 65 14 348 . Explosive 33 | . . . . . . 4 . . . . . 7 3 . . . 5 3 8 3 Electromagnetic 114 | . . . . . . . . . . . 4 . . . 5 11 60 24 10 . Robot Hit Streak 68 | 13 4 4 . . 53 21 35 43 . . 9 28 11 18 22 9 35 35 61 68 Robot Miss Streak 3 | 2 3 1 . . 1 2 . 2 . . . 1 1 1 1 1 2 3 2 3 Penetration Max 2 | . . . . . . . . 1 . . . . . . 1 . . . 2 . Secondary Targets 6 | . 1 1 . . 1 . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . 1 . Shots Hit Robots 1771 | 28 15 6 . . 158 99 26 93 . . 9 39 13 23 48 29 195 112 584 294 Core Hits 811 | 14 6 3 . . 63 75 10 30 . . 1 19 12 10 16 13 65 69 265 140 Critical Kills 23 | . . 1 . . . . . 1 . . 1 . . 2 . 2 3 . 10 3 Critical Parts Destroyed 56 | . . . . . . . . 3 . . 1 4 1 2 11 . 12 . 19 3 Critical Strikes 172 | . . 1 . . 1 5 1 4 . . 2 5 1 6 11 2 34 12 50 37 Burn 4 | . . . . . 1 2 1 . . . . . . . . . . . . . Destroy 72 | . . 1 . . . . . 4 . . 1 1 1 6 11 2 20 . 19 6 Blast 40 | . . . . . . 3 . . . . . . . . . . . 5 1 31 Corrupt 8 | . . . . . . . . . . . . . . . . . 7 . 1 . Smash 15 | . . . . . . . . . . . 1 4 . . . . . . 10 . Sever 33 | . . . . . . . . . . . . . . . . . 7 7 19 . Melee Attacks 239 | . . . . . . 1 . 1 2 . 7 18 . . 4 . 32 33 141 . Impact 77 | . . . . . . 1 . 1 2 . 7 18 . . 4 . 1 . 43 . Slashing 162 | . . . . . . . . . . . . . . . . . 31 33 98 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . 6 . . . . 3 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72481 | 265 141 58 . . 2543 3662 667 2033 . . 196 1895 467 558 1314 778 6810 4167 33452 13475 Guns 16764 | 265 141 58 . . 2065 1467 375 1543 . . 75 125 237 265 695 458 3039 689 4920 347 Cannons 42024 | . . . . . 478 790 292 489 . . 71 245 71 293 619 236 2172 1748 22055 12465 Explosions 5179 | . . . . . . 1405 . . . . . 641 159 . . 84 652 432 1147 659 Melee 8472 | . . . . . . . . . . . 50 884 . . . . 947 1263 5328 . Ramming 42 | . . . . . . . . 1 . . . . . . . . . 35 2 4 Kinetic 29993 | 265 141 58 . . 398 1350 292 1525 . . . 158 249 558 1256 468 2565 1441 6457 12812 Thermal 26462 | . . . . . 2145 907 375 507 . . 71 212 59 . . 84 1437 473 20192 . Explosive 4907 | . . . . . . 1405 . . . . . 641 159 . . . 612 284 1147 659 Electromagnetic 2605 | . . . . . . . . . . . 75 . . . 58 226 1249 671 326 . Impact 2754 | . . . . . . . . . . . 50 884 . . . . . . 1820 . Slashing 5718 | . . . . . . . . . . . . . . . . . 947 1263 3508 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 5 . 11 13 13 3 3 7 . . . 3 10 Average Corruption 3 | . . . . . . . . 3 . 7 11 4 3 3 3 . . . 1 2 Corruption Purged 14 | . . . . . . . . . . . . 10 . . . . . . 4 . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . 3 2 8 . Effects 132 | . . . . . . . . 17 . 5 14 16 12 9 19 . . . 22 18 Message Errors 36 | . . . . . . . . 3 . 2 6 3 1 6 3 . . . 6 6 Matter Fused 28 | . . . . . . . . 2 . . 1 3 6 2 3 . . . 9 2 Heat Flow Errors 29 | . . . . . . . . 6 . . 3 6 2 1 3 . . . 3 5 Energy Discharges 11 | . . . . . . . . 1 . . 1 2 2 . 2 . . . 1 2 Parts Rejected 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 8 | . . . . . . . . 2 . . . 1 . . 2 . . . 3 . Data Loss (major) 9 | . . . . . . . . 2 . 1 2 1 . . 1 . . . . 2 Alerts 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 5 | . . . . . . . . 1 . . . . . . 3 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5097 | . . . . . . 7 10 8 . . 29 311 . . 18 . 146 3 4285 280 Projectiles 3837 | . . . . . . . 10 8 . . . . . . 18 . 104 3 3414 280 Explosions 73 | . . . . . . 7 . . . . . 18 . . . . . . 48 . Melee 1187 | . . . . . . . . . . . 29 293 . . . . 42 . 823 . Knockbacks 174 | . . . . . . 2 . . . . . 4 . 2 6 4 4 27 29 96 Impact 13 | . . . . . . . . . . . . 3 . . . . . 1 9 . Kinetic 148 | . . . . . . 2 . . . . . 1 . 2 6 4 4 25 16 88 Secondary 13 | . . . . . . . . . . . . . . . . . . 1 4 8 Self-Inflicted Damage 637 | . . . . . . 120 . . . . . 120 . . . 41 99 58 198 1 Shots 18 | . . . . . . 2 . . . . . 4 . . . 1 5 1 5 . Rammed 4 | . . . . . . . . . . . . . . . . . . 2 . 2 Targets Rammed 7 | . . . . . . . . 1 . . . . . . . . . 2 1 3 Kicked 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | 20 . . . . 276 275 162 262 . . 246 299 378 243 170 153 229 337 448 433 Average Temperature 85 | 20 . . . . 83 64 45 34 . . 95 118 133 121 34 59 57 131 93 102 Received Heat Transfer 3786 | 120 . . . . 810 549 43 323 . . 20 258 58 . 419 126 246 146 24 644 Effects 23 | . . . . . . . . . . . . 2 5 . . . . . 10 6 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . 2 2 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . 1 3 Interference 13 | . . . . . . . . . . . . 2 5 . . . . . 6 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 1 . . . . . 5 2 . . Combat Hostiles 7 | . . . . . . . . . . . 1 . . . . . 4 2 . . Parts Fried 28 | . . . . . . . . . . . . 9 . . . 1 4 . 14 . Impact Corruptions 33 | . . . . . . . . . . . 1 10 . . . . . . 22 . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . 6 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 37 | . . . . . 12 . . 1 . . . . . . 1 . . . 23 . Heat Transferred 16809 | . . . . . 4662 1776 629 691 . . 111 333 100 . . 100 50 285 8072 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 2 1 1 . . Missiles Intercepted 11 | . . . . . . . . . . . . . . . . . . . . 11 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Peak Influence 1572 | . 85 98 . . 324 767 118 182 6 30 291 . . . . 289 347 349 571 1572 Initial 165 | . . 28 . . . 56 71 9 . . 18 . . . . 126 130 165 105 154 Average 199 | . 42 94 . . 101 373 48 43 1 11 140 . . . . 220 177 178 199 947 Maximum Alert Level 4 | . . . . . 1 3 . . . . 1 . . . . 1 1 1 2 4 Low Security (%) 63 | 100 100 100 . 100 89 16 100 100 100 100 61 . . . . 43 62 70 53 5 Level 1 23 | . . . . . 10 40 . . . . 38 . . . . 56 37 29 36 7 Level 2 8 | . . . . . . 38 . . . . . . . . . . . . 10 26 Level 3 . | . . . . . . 3 . . . . . . . . . . . . . 10 Level 4 2 | . . . . . . . . . . . . . . . . . . . . 50 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 77 | . . . . . 6 5 . 5 2 . 3 . . . . 2 6 3 30 15 Investigation 6 | . . . . . . 1 . . . . 1 . . . . 1 . . 1 2 Extermination 31 | . . . . . . . . 2 . . . . . . . . 3 3 20 3 Reinforcement 20 | . . . . . 3 1 . 3 2 . 1 . . . . 1 3 . 3 3 Assault 9 | . . . . . . 1 . . . . 1 . . . . . . . . 7 Garrison 11 | . . . . . 3 2 . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Distress Signals 17 | . . . . . 5 2 . 1 . . . . . . . . 1 . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 537 | 7 5 3 . . 44 43 4 22 . 6 7 11 4 . 13 6 34 26 174 128 Peak Tracking Total 21 | 3 3 3 . . 12 11 2 4 . 6 4 7 3 . 5 4 7 6 8 21 Tactical Retreats 52 | 1 . . . . 4 . . . . 1 . . . . 4 1 6 5 17 13 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Traps Triggered 16 | . . . . . . 1 . . 1 . 4 . . . . . . . 9 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Disabled 21 | . . . . . . 6 . 2 . . 1 . . 1 . 1 1 1 3 5 Max in Single Turn 2 | . . . . . . 1 . 1 . . 1 . . 1 . 1 1 1 1 2 Garrison Access 7 | . . . . . . 1 . 1 . . 1 . . . . . . 1 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Machines Accessed 45 | . . . 1 . 2 10 3 3 1 . 3 1 1 5 1 2 1 1 7 3 Terminals 24 | . . . . . 1 8 3 1 1 . 1 . . . 1 1 1 . 4 2 Fabricators 3 | . . . . . . . . 1 . . . . . . . 1 . . 1 . Repair Stations 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 . . 1 . . . . . . 1 2 . Total Hacks 105 | . . . 1 . 6 30 7 5 2 . 5 1 1 18 1 4 3 2 14 5 Successful 68 | . . . 1 . 4 21 5 2 1 . 1 1 1 18 1 3 1 1 6 1 Failed 37 | . . . . . 2 9 2 3 1 . 4 . . . . 1 2 1 8 4 Catastrophic 6 | . . . . . . . . . . . 2 . . . . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . . . 3 15 7 . 2 . 1 . . . . 2 3 . . . Terminals 52 | . . . . . 3 21 7 2 2 . 1 . . . 1 2 3 . 7 3 Fabricators 6 | . . . . . . . . 2 . . . . . . . 2 . . 2 . Repair Stations 12 | . . . . . . 8 . . . . 2 . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 1 . 1 . . 2 . . . . . . 2 5 . Terminal Hacks 38 | . . . 1 . . 10 2 . . . . 1 1 18 1 . . . 3 1 Record 8 | . . . 1 . . . . . . . . . . 6 1 . . . . . Part Schematic 6 | . . . . . . 2 . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . . 4 . . . . . . Open Door 7 | . . . . . . 4 . . . . . 1 1 . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . . . 2 . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . 1 . . . . . . . 1 . . 1 . Repair Station Hacks 9 | . . . . . . 8 . . . . 1 . . . . . . . . . Scan Component 5 | . . . . . . 4 . . . . 1 . . . . . . . . . Repair 4 | . . . . . . 4 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . 1 2 . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . 1 2 . Unauthorized Hacks 10 | . . . . . 1 3 3 . 1 . . . . . . 1 1 . . . Terminals 9 | . . . . . 1 2 3 . 1 . . . . . . 1 1 . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 8 | . . . . . 1 2 2 . 1 . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . . . 1 8 3 2 1 . 3 . . . . 2 1 . 7 3 Full Trace Events 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 2 . . . . . . . 4 . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 166 | . . . . . . . . 47 . . . . . . . 73 . . 46 . Total Part Build Rating 28 | . . . . . . . . 10 . . . . . . . . . . 18 . Parts Repaired 4 | . . . . . . 4 . . . . . . . . . . . . . . Time 165 | . . . . . . 165 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 2 . . . . 2 . . . . . . . 1 . Machine Destruction 5 | . . . . . . 2 . . . . 2 . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . 29 . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . 3 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total Allies 43 | . . . . 3 . 11 29 . . . . . . . . . . . . . Largest Group 28 | . . . . 3 3 10 28 26 . . . . . . . . . . . . Highest-Rated Group 388 | . . . . 40 40 173 388 370 . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . 16 16 29 27 27 . . . . . . . . . . . . Total Orders 23 | . . . . . . 1 . 3 16 . . . 1 . . . 2 . . . ROAM 2 | . . . . . . 1 . 1 . . . . . . . . . . . . EXPLORE 13 | . . . . . . . . 2 9 . . . . . . . 2 . . . RETURN 8 | . . . . . . . . . 7 . . . 1 . . . . . . . Ally Attacks 133 | . . . . . 21 46 8 58 . . . . . . . . . . . . Total Damage 1911 | . . . . . 187 512 109 1103 . . . . . . . . . . . . Kills 17 | . . . . . 2 6 2 7 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . 2 2 . . . . . . . Drone Launches 17 | . . . . . . . . 2 11 . . . 2 . . . 2 . . . Drone Recoveries 15 | . . . . . . . . 2 9 . . . 2 . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Turns Passed 28803 | 2857 140 170 279 128 1398 2254 1325 1407 624 147 355 994 864 652 614 324 1495 1478 9935 1363 Spaces Moved 10409 | 807 56 96 156 54 413 728 351 634 293 182 311 553 593 290 442 198 755 546 2268 683 Core 113 | 2 . . . . . . 1 . . . . . . . . . . . . 110 Treads 2053 | 371 56 96 156 54 112 165 25 113 293 182 199 . . . . . 90 . 141 . Legs 2749 | . . . . . . . . 259 . . . . . 106 . 77 248 . 1835 224 Wheels 1799 | 381 . . . . 301 563 325 94 . . . . . . . . . 135 . . Hover 3190 | 53 . . . . . . . 91 . . 112 553 593 184 442 121 417 336 243 45 Flight 505 | . . . . . . . . 77 . . . . . . . . . 75 49 304 Fastest Speed 40 | 50 160 160 160 240 215 215 230 108 108 61 61 108 108 111 100 100 126 113 165 40 Average Speed 176 | 126 160 160 176 240 244 238 265 164 108 74 83 116 134 144 100 110 126 153 270 117 Slowest Speed 1550 | 160 160 160 240 240 490 490 1550 254 108 108 108 155 155 155 111 126 126 206 420 326 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 81 17 35 52 12 34 92 60 21 20 92 12 71 66 70 53 4 14 10 41 30 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 6 | . . . . . . . . . . . . 2 3 . 1 . . . . . Spaces Dug 29 | . . . . . . 1 . 1 2 . 5 . . . 4 . 10 . 6 . Terrain Destroyed 486 | . . . . . . 55 4 3 2 . 5 48 24 4 20 27 76 27 104 87 Melee 27 | . . . . . . 1 . 1 2 . 4 . . . 4 . 10 . 5 . Projectile 136 | . . . . . . 8 4 2 . . 1 2 3 4 16 9 6 . 28 53 AOE 320 | . . . . . . 46 . . . . . 46 21 . . 18 60 27 68 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Zhi Pro Fac Res Res Acc Com Total 18707 | 2615 82 104 161 53 625 1111 719 887 596 193 384 858 642 496 542 270 1069 1061 5300 939 Wait 6139 | 1767 1 4 . . 32 233 173 145 283 4 33 256 15 161 53 47 114 391 2384 43 Move 10386 | 806 55 95 155 53 412 727 350 633 293 181 310 552 592 289 441 197 754 545 2267 679 Hop 2 | . . . . . . . . . . . . . . . . . . . . 2 Pick Up 156 | 6 6 . 4 . 27 15 2 8 4 3 11 1 11 5 2 . 16 7 19 9 Fast Attach 129 | 8 1 . 1 . 20 23 1 3 1 1 6 . . 7 1 2 10 9 26 9 Attach 106 | 2 . . . . 8 4 . 7 4 2 2 8 2 6 4 3 11 8 23 12 Detach 59 | 3 1 . . . 5 4 . 3 1 . 3 7 2 2 . 1 6 9 9 3 Swap 128 | 1 1 . . . 5 7 . 5 6 . 1 4 6 2 9 3 12 11 32 23 Drop 177 | 1 3 . 1 . 24 28 8 12 2 2 4 . 4 9 . 2 17 10 28 22 Fire 988 | 21 14 5 . . 92 69 15 68 . . 7 12 10 15 28 15 97 36 350 134 Melee 239 | . . . . . . 1 . 1 2 . 7 18 . . 4 . 32 33 141 . Ram 4 | . . . . . . . . . . . . . . . . . . 2 . 2 Kick 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . . . 20 . Rewire 171 | . . . . . . . 170 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 2068 | -11/Scrapyard | Assembled infested the area 2858 | -11/Scrapyard | Entered Materials 2879 | -10/Materials | Build established: Mutant 2907 | -10/Materials | Discovered new exit (range 16) 2998 | -10/Materials | Entered Mines 3043 | -10/Mines | Met a Derelict bent on vengeance 3056 | -10/Mines | Discovered new exit (range 12) 3160 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3162 | -10/Mines | Discovered new exit (range 5) 3168 | -10/Mines | Entered Exiles 3168 | -10/Exiles | Found Exiles lab abandoned 3416 | -10/Exiles | Discovered new exit (range 15) 3447 | -10/Exiles | Entered Mines 3469 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3551 | -9/Mines | Discovered new exit (range 10) 3575 | -9/Mines | Entered Materials 3575 | -8/Materials | Accompanied by 3 allies 3575 | -8/Materials | Evolved 4 slots: Utility x4 3676 | -8/Materials | Discovered new exit (range 4) 4430 | -8/Materials | Build established: Scavenger-Mutant 4466 | -8/Materials | Garrison activated, responded to threat 4624 | -8/Materials | Lost 4 parts (1n3u) 4700 | -8/Materials | Destroyed 9 combat bots 4963 | -8/Materials | Identified exit to Storage 4973 | -8/Materials | Entered Storage 5072 | -8/Storage | Build established: Mutant 5118 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5216 | -8/Storage | Lost 6 allies 5536 | -8/Storage | Garrison activated, responded to threat 5732 | -8/Storage | Destroyed 11 combat bots 5778 | -8/Storage | Discovered new exit (range 16) 5828 | -8/Storage | Identified exit to Factory 5876 | -8/Storage | Core integrity fell below 50% 5910 | -8/Storage | Build established: Hacker-Mutant 6032 | -8/Storage | Repaired Hvy. Ion Engine 6072 | -8/Storage | Repaired Arm. Treads 6111 | -8/Storage | Repaired Imp. Light Armor Plating 6151 | -8/Storage | Repaired Hpw. Shotgun 7218 | -8/Storage | Used back door to open Recycling access 7218 | -8/Storage | Discovered new exit (range 5) 7225 | -8/Storage | Identified exit to Recycling 7227 | -8/Storage | Entered Recycling 7229 | -8/Recycling | Found Scrap Engine 7939 | -8/Recycling | Identified exit to Factory 8075 | -8/Recycling | Build established: Commander-Construct 8552 | -8/Recycling | Entered Factory 8552 | -6/Factory | Accompanied by 26 allies 8552 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8672 | -6/Factory | Lost 5 allies 8744 | -6/Factory | Lost 8 allies 8984 | -6/Factory | Lost 5 allies 9095 | -6/Factory | P-60 Hacker assimilated allied Savior 3b 9398 | -6/Factory | Build established: Construct 9670 | -6/Factory | Fabricated Imp. Medium Treads (x2) 9936 | -6/Factory | Discovered new exit (range 14) 9958 | -6/Factory | Identified exit to Factory 9959 | -6/Factory | Entered another Factory area 9959 | -5/Factory | Evolved 2 slots: Utility x2 9977 | -5/Factory | Discovered new exit (range 30) 10211 | -5/Factory | Identified exit to Upper Caves 10583 | -5/Factory | Sucked down chute 10583 | -5/Factory | Entered Waste 10588 | -5/Waste | Spotted C-40 Crusher 10598 | -5/Waste | EMP discharged 10639 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10642 | -5/Waste | Crushed by Compactor (1 part destroyed) 10658 | -5/Waste | Spotted C-40 Crusher 10673 | -5/Waste | Spotted C-40 Crusher 10681 | -5/Waste | Spotted C-40 Crusher 10692 | -5/Waste | Spotted C-40 Crusher 10698 | -5/Waste | EMP discharged 10698 | -5/Waste | System corruption reached 10% 10703 | -5/Waste | Spotted C-40 Crusher 10715 | -5/Waste | Discovered new exit (range 14) 10729 | -5/Waste | Identified exit to Factory 10730 | -5/Waste | Entered Factory 11076 | -5/Factory | Discovered exit to Upper Caves (range 9) 11085 | -5/Factory | Entered Upper Caves 11551 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11644 | -5/Upper Caves | Destroyed 9 combat bots 11759 | -5/Upper Caves | Learned 4 Factory zone layouts 11880 | -5/Upper Caves | Build established: Mutant 11895 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11930 | -5/Upper Caves | Learned Factory stockpile data 11989 | -5/Upper Caves | Discovered new exit (range 15) 12060 | -5/Upper Caves | Identified exit to Upper Caves 12079 | -5/Upper Caves | Entered another Upper Caves area 12272 | -5/Upper Caves | Learned Factory security intel 12328 | -5/Upper Caves | Learned location of Armory (-3) 12921 | -5/Upper Caves | Discovered new exit (range 8) 12941 | -5/Upper Caves | Identified exit to Zhirov 12943 | -5/Upper Caves | Entered Zhirov 12943 | -5/Zhirov | Discovered new exit (range 3) 12999 | -5/Zhirov | Learned location of Quarantine (-2) 12999 | -5/Zhirov | Learned location of Testing (-3) 12999 | -5/Zhirov | Learned location of Command (-1) 13047 | -5/Zhirov | Found Alien Artifact 13066 | -5/Zhirov | Found Alien Artifact 13066 | -5/Zhirov | Identified Integrated Dissipator 13066 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13158 | -5/Zhirov | Build established: Construct 13430 | -5/Zhirov | Cloak Generator disabled 13441 | -5/Zhirov | Identified exit to Proximity Caves 13491 | -5/Zhirov | Lost 5 allies 13530 | -5/Zhirov | Found Prototype Device 13589 | -5/Zhirov | Identified Exp. Thermal Shield 13595 | -5/Zhirov | Entered Proximity Caves 13597 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 14199 | -4/Proximity Caves | Discovered new exit (range 14) 14208 | -4/Proximity Caves | Identified exit to Factory 14209 | -4/Proximity Caves | Entered Factory 14209 | -4/Factory | Evolved 2 slots: Utility x2 14467 | -4/Factory | Discovered new exit (range 12) 14507 | -4/Factory | Identified exit to Research 14533 | -4/Factory | Entered Research 14533 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14687 | -3/Research | Spotted B-86 Titan 14720 | -3/Research | Build established: Tank 14806 | -3/Research | Destroyed B-86 Titan 14816 | -3/Research | Found Prototype Device 14816 | -3/Research | Identified Exp. EM Disruption Field 14819 | -3/Research | Found Exp. EM Disruption Field 14821 | -3/Research | Found Exp. EM Disruption Field 14823 | -3/Research | Found Exp. EM Disruption Field 14826 | -3/Research | Found Exp. EM Disruption Field 15545 | -3/Research | Destroyed 7 combat bots 15758 | -3/Research | Build established: Mutant 15881 | -3/Research | Discovered new exit (range 9) 15917 | -3/Research | Identified exit to Research 16006 | -3/Research | Lost 3 parts (2u1w) 16028 | -3/Research | Entered another Research area 16028 | -2/Research | Evolved 2 slots: Power x2 16662 | -2/Research | Build established: Skirmisher 16732 | -2/Research | Discovered new exit (range 6) 16758 | -2/Research | Identified exit to Access 17014 | -2/Research | Found Prototype Device 17014 | -2/Research | Identified Adv. Kinecellerator 17019 | -2/Research | Found Prototype Device 17019 | -2/Research | Identified Beam Splitter 17034 | -2/Research | Found Prototype Device 17034 | -2/Research | Identified Exp. Focal Shield 17057 | -2/Research | Build established: Gunner 17506 | -2/Research | Entered Access 17506 | -1/Access | Evolved 2 slots: Utility x2 17647 | -1/Access | Build established: Generator-Tank 17658 | -1/Access | Fabricated Adv. Heavy Siege Treads (x2) 17971 | -1/Access | Destroyed 7 combat bots 18062 | -1/Access | Build established: Generator-Mutant 18608 | -1/Access | Lost 7 parts (1p4u2w) 18956 | -1/Access | Build established: Scavenger-Mutant 19540 | -1/Access | Build established: Generator-Mutant 22227 | -1/Access | Build established: Scavenger-Mutant 22541 | -1/Access | Spotted B-99 Colossus 22550 | -1/Access | Build established: Generator-Mutant 24586 | -1/Access | Destroyed B-99 Colossus 24626 | -1/Access | Found Prototype Ballistic Gun 24626 | -1/Access | Identified Multirail 24708 | -1/Access | Garrison activated, responded to threat 24917 | -1/Access | Destroyed 9 combat bots 25121 | -1/Access | Build established: Scavenger-Tank 25182 | -1/Access | Garrison activated, responded to threat 25754 | -1/Access | Build established: Scavenger-Mutant 26174 | -1/Access | Sterilization system engaged 26237 | -1/Access | Build established: Generator-Mutant 26474 | -1/Access | Ambient heat levels rising (+10) 26624 | -1/Access | Ambient heat levels rising (+10) 26774 | -1/Access | Ambient heat levels rising (+10) 26865 | -1/Access | Build established: Scavenger-Gunner 26924 | -1/Access | Ambient heat levels rising (+10) 26925 | -1/Access | Found Prototype Device 26925 | -1/Access | Identified Exp. Shield Generator 26932 | -1/Access | Found Exp. Shield Generator 27074 | -1/Access | Ambient heat levels rising (+10) 27224 | -1/Access | Ambient heat levels rising (+10) 27228 | -1/Access | Build established: Generator-Gunner 27374 | -1/Access | Ambient heat levels rising (+10) 27405 | -1/Access | Spotted B-99 Colossus 27405 | -1/Access | Spotted B-99 Colossus 27416 | -1/Access | Discovered new exit (range 12) 27441 | -1/Access | Entered Command 27691 | -1/Command | First assault squad dispatched 27858 | -1/Command | Build established: Scavenger-Gunner 28008 | -1/Command | Destroyed 7 combat bots 28144 | -1/Command | Destroyed 12 combat bots 28354 | -1/Command | Destroyed 8 combat bots 28398 | -1/Command | Spotted M Guard 28398 | -1/Command | Spotted M Guard 28398 | -1/Command | Spotted Combat Programmer 28400 | -1/Command | Spotted Combat Programmer 28420 | -1/Command | Destroyed Combat Programmer 28502 | -1/Command | Destroyed Combat Programmer 28541 | -1/Command | Core integrity fell below 50% 28552 | -1/Command | Crushed by falling debris 28583 | -1/Command | Lost 16 parts (4p3n8u1w) 28691 | -1/Command | Met MAIN.C 28740 | -1/Command | Core integrity fell below 20% 28759 | -1/Command | System corruption reached 10% 28794 | -1/Command | Spotted Executioner 28794 | -1/Command | Spotted Executioner 28794 | -1/Command | Spotted Striker 28794 | -1/Command | Spotted Alpha 7 28794 | -1/Command | Spotted Executioner 28794 | -1/Command | Spotted Executioner 28794 | -1/Command | Spotted Striker 28794 | -1/Command | Spotted Alpha 7 28800 | -1/Command | Identified Transdimensional Reconstructor 28800 | -1/Command | Failed to warp due to unstable space 28804 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 28753_ Acquired Imp. Gyrokinetic Inverter. 28755_ Recycling Unit disabled. 28756_ Acquired Imp. Gyrokinetic Inverter. 28758_ Acquired Imp. Linear Gravjet. 28760_ Dropped Imp. Gyrokinetic Inverter. 28761_ Dropped Particle Reactor. 28762_ System corrupted: Heat flow error (+213). 28762_ K-01 Serf collects debris. 28764_ Scrap Engine destroyed. 28766_ K-01 Serf collects debris. 28767_ Slammed into K-01 Serf. 28778_ Critical hit (Burn: +37). 28778_ Adv. Target Analyzer destroyed. 28781_ Imp. Linear Gravjet destroyed. 28788_ FSS 28800_ Identified Transdimensional Reconstructor. 28800_ Warp failed due to unstable space. 28802_ Slammed into Striker. 28804_ Knocked back. Map ----- +----------------------------------------------------+ | #?? #?????????????????????????????????????????? | | #???###?????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????"""""???????????????????????????????? | | #?????????? ?????????????????????????????? | | #?????????? ?????????????????????????????? | | #?????????? ?????????????????????????????? | | #??????????# #?????????????????????????????? | | #?????????? ?????????????????????????????? | | #?????????## #?????????????????????????????? | | #?????????? ????###########??????????????? | | #######???## ##???# #??????????????? | | # #???? ????# #??????????????? | | # #???## ##???# "" #??????????????? | | + #???# #???#"""" #??????????????? | | # #????# #????#"""" #??????????????? | | # #????# #????# "" #??????????????? | | # #?????#////#?????#% #??????????????? | | # #?????# #????## #??????????????? | | + ####### ######;/#############??????????? | | # ## EE 7K K #??????????? | | # / p p 7 #??????????? | | # # +??????????? | | + + @% #??????????? | | ###########+##+#########/##;######## #??????????? | | ????????? ?????????# ??????????????????????? | | ??????? ???????# ??????????????????????? | | ?????+ ?????# ?????????????????????? | | #?????# ???# ?????????????????????? | | ??????# ?? ????????????????????? | | ??????# # ????????????????????? | | ??????# # % ???????????????????? | | ??????########################???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 97 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Power Amplification 40 Corruption Block 20 Armor Coverage 975 Resistance: KI 45 Resistance: TH 95 Resistance: EX 20 Resistance: EM 95 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 8 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Kinecelleration 50 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Imp. Heavy Armor Plating | -8/Storage | Hacked Imp. Utility Shielding | -8/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory | Preloaded Adv. Heavy Siege Treads | x2 | -1/Access | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Curiosity Killed The Cat Challenges ------------ None Game ------ Seed IntegrityNetworkFlail Manual? 0 Play Time 03:57:56 Cumulative 314.4 hours Start 2023.12.28 @ 11:51:20 End 2023.12.28 @ 16:14:59 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 52 Adventurer 19 Explorer 6 Win Type - Total 24 Types 9/0/4/3/0/6/2/0/0 Lore% 67 Gallery% 78 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 693ca22a-d0ef-484e-87da-f1efd3544837