Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.28 @ 15:31:56 Player: Kitarik02 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2709) 2709 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 4692 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 188 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 265/265 System Corruption 2% Temperature Cool (6) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Signal Interpreter Terrain Scan Processor Medium Armor Plating > --- WEAPON (2) ------- EMP Blaster EMP Blaster > --- INVENTORY (5) ---- Small Matter Pod (50) Beam Rifle Beam Rifle Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Terrain Scan Processor Medium Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Small Matter Pod Beam Rifle Heavy Assault Rifle EMP Blaster EMP Blaster [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 59 | 6 8 . 31 14 Power 9 | 1 1 . 5 2 Engine 8 | 1 1 . 4 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 2 . 5 . Treads 3 | 2 . . 1 . Leg 4 | . . . 4 . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 . 11 4 Device 4 | . 2 . 1 1 Storage 5 | 1 . . 3 1 Processor 2 | . . . 2 . Hackware . | . . . . . Protection 7 | . . . 5 2 Artifact . | . . . . . Weapon 23 | 2 3 . 10 8 Energy Gun 12 | 1 1 . 6 4 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 . . 1 Ballistic Cannon 4 | . . . 4 . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 2 . 8 4 Power 5 | . 1 . 3 1 Propulsion 1 | . . . 1 . Utility 4 | . . . 3 1 Weapon 4 | . 1 . 1 2 Highest Loss Streak 4 | . 2 . 4 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 94 100 91 98 Engine 11 | . 13 14 9 11 Treads 8 | . 24 . 4 . Leg 8 | . . . 6 22 Wheel 4 | . 3 28 4 . Device 12 | . 9 14 16 7 Storage 9 | . 14 14 11 2 Processor 7 | . . . 4 22 Protection 7 | . . . 9 9 Energy Gun 11 | . 12 14 8 15 Ballistic Gun 5 | . 14 14 . 2 Ballistic Cannon 6 | . . . 13 2 Peak Build Rating 16 | 6 7 7 14 16 Average Rating 10 | 5 6 7 10 14 On Entrance 6 | . 6 7 7 10 Naked Turns . | . . . . . Heaviest Build 26 | 14 15 11 23 26 Greatest Support 40 | 40 40 26 26 20 Greatest Overweight (x) 7 | . . . 7 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 25 8 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 6 8 8 8 6 Average Carried 6 | 2 6 8 6 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 6 5 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1474 | 193 384 . 632 265 Remotely . | . . . . . Salvage Created 3426 | . 957 . 1589 880 Parts 196 | . 43 . 101 52 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 74 | . 18 . 40 16 Guns 50 | . 17 . 20 13 Cannons 19 | . . . 16 3 AOE 4 | . 1 . 3 . Classes Destroyed 11 | . 3 . 7 1 Worker 3 | . . . 1 2 Builder 2 | . . . 1 1 Hauler 1 | . . . 1 . Recycler 5 | . 1 . 2 2 Mechanic 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 10 | . 3 . 5 2 Swarmer 8 | . . . 6 2 Grunt 51 | . 18 . 26 7 Brawler 1 | . . . 1 . Sentry 14 | . . . 7 7 Best Kill Streak 6 | . 5 . 6 4 Combat Bots Only 5 | . 3 . 5 3 Max Kills in Single Turn 3 | . 1 . 3 2 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 365 | . 111 . 176 78 Missed 95 | . 28 . 43 24 Damage Taken 2769 | . 747 3 1404 615 Core 572 | . 165 . 316 91 Absorbed by Shields . | . . . . . Ignored by Resistances 827 | . 233 . 420 174 Regen/Repaired (Parts) 212 | . 11 . 145 56 Core Remaining (%) 67 | 100 . 34 . . Volleys Fired 211 | . 62 . 88 61 Largest 2 | . 2 . 2 2 Hottest 112 | . 60 . 101 112 Shots Fired 416 | . 123 . 176 117 Gun 305 | . 123 . 92 90 Cannon 109 | . . . 84 25 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 204 | . 75 . 90 39 Thermal 90 | . . . 14 76 Explosive . | . . . . . Electromagnetic 122 | . 48 . 72 2 Robot Hit Streak 28 | . 25 . 28 26 Robot Miss Streak 3 | . 3 . 2 2 Penetration Max . | . . . . . Secondary Targets 12 | . 5 . 7 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 318 | . 91 . 139 88 Core Hits 159 | . 40 . 75 44 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 8 | . 1 . 2 5 Burn 5 | . . . . 5 Destroy 1 | . 1 . . . Blast 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5994 | . 1313 6 3074 1601 Guns 3394 | . 1194 . 1164 1036 Cannons 1498 | . . . 1137 361 Explosions 1088 | . 119 . 773 196 Melee . | . . . . . Ramming 14 | . . 6 . 8 Kinetic 2437 | . 691 . 1177 569 Thermal 1291 | . 119 . 344 828 Explosive 710 | . . . 540 170 Electromagnetic 1542 | . 503 . 1013 26 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 1 . 2 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 2 4 . 13 Message Errors 4 | . . 1 . 3 Matter Fused 3 | . . 1 . 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (major) 2 | . . 1 . 1 Misfires 2 | . 1 . . 1 Alerts 4 | . . 1 . 3 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 180 | . . . 152 28 Projectiles 26 | . . . 20 6 Explosions 154 | . . . 132 22 Melee . | . . . . . Knockbacks 11 | . . . 9 2 Impact . | . . . . . Kinetic 11 | . . . 9 2 Secondary . | . . . . . Self-Inflicted Damage 192 | . 5 3 184 . Shots 6 | . 1 . 5 . Rammed 1 | . . 1 . . Targets Rammed 4 | . . 1 . 3 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 325 | . 75 . 325 250 Average Temperature 53 | . 29 . 68 56 Received Heat Transfer 1566 | . 576 . 729 261 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 3152 | . 150 . 523 2479 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . 2 . 4 1 Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 407 | . 209 . 407 381 Initial 137 | . . . . 137 Average 177 | . 107 . 234 189 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 52 | 100 79 100 30 54 Level 1 45 | . 20 . 66 45 Level 2 1 | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 7 . 12 4 Investigation 15 | . 7 . 7 1 Extermination . | . . . . . Reinforcement 6 | . . . 5 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 6 | . . . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 21 . 56 30 Peak Tracking Total 6 | . 2 . 6 5 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 7 | . 3 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 4 | . . . 3 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 26 | . 8 . 10 8 Terminals 17 | . 5 . 6 6 Fabricators . | . . . . . Repair Stations 4 | . 1 . 1 2 Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 84 | . 31 . 19 34 Successful 56 | . 20 . 9 27 Failed 28 | . 11 . 10 7 Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 70 | . 29 . 16 25 Terminals 65 | . 24 . 13 28 Fabricators . | . . . . . Repair Stations 11 | . 3 . 2 6 Recycling Units 6 | . 4 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 14 | . 5 . 1 8 Open Door 1 | . . . . 1 Level Access Points 1 | . 1 . . . Branch Access Points 3 | . 1 . 1 1 Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 2 | . 1 . . 1 Security Status 1 | . . . . 1 Zone Layout 2 | . . . . 2 Protovariant Controls 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 1 . 2 4 Scan Component 3 | . . . 1 2 Repair 2 | . . . 1 1 Refit 2 | . 1 . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 35 | . 14 . 6 15 Terminals 28 | . 11 . 2 15 Track 5 | . 2 . 1 2 Assimilate 5 | . 1 . . 4 Botnet 10 | . 4 . 1 5 Operators 1 | . 1 . . . Skim 6 | . 2 . . 4 Override 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Mechanics 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units 3 | . 1 . 2 . Tunnel 3 | . 1 . 2 . Scanalyzers 2 | . . . 2 . Researchers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 14 | . 5 . 4 5 Full Trace Events 8 | . 4 . 3 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . . 9 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 1 1 Time 64 | . . . 32 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 4 | . . 2 . 2 Largest Group 2 | . . 2 2 2 Highest-Rated Group 62 | . . 48 48 62 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 40 | . . . 19 21 Total Damage 583 | . . . 253 330 Kills 9 | . . . 4 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 5090 | 92 1201 236 2274 1287 Spaces Moved 2303 | 50 555 235 822 641 Core 9 | 4 . . 5 . Treads 836 | 46 450 . 340 . Legs 898 | . . . 257 641 Wheels 560 | . 105 235 220 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 120 Average Speed 146 | 151 146 90 172 134 Slowest Speed 400 | 160 160 90 400 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 5 90 47 78 75 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 2 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . 4 . 52 10 Melee . | . . . . . Projectile . | . . . . . AOE 66 | . 4 . 52 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 3595 | 67 822 259 1500 947 Wait 956 | . 184 24 531 217 Move 2299 | 49 554 234 821 641 Hop . | . . . . . Pick Up 44 | 12 9 . 16 7 Fast Attach 8 | . 1 . 5 2 Attach 33 | 6 7 . 15 5 Detach . | . . . . . Swap 18 | . . . 11 7 Drop 22 | . 5 . 13 4 Fire 211 | . 62 . 88 61 Melee . | . . . . . Ram 1 | . . 1 . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Rec) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 4) 641 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Identified exit to Materials 881 | -10/Materials | Identified exit to Mines 1049 | -10/Materials | Core integrity fell below 50% 1294 | -10/Materials | Entered Mines 1303 | -10/Mines | Discovered exit to Materials (range 5) 1483 | -10/Mines | Learned Materials emergency access door positions 1493 | -10/Mines | Discovered exit to Materials (range 15) 1530 | -10/Mines | Entered Materials 1530 | -9/Materials | Accompanied by 2 allies 1530 | -9/Materials | Evolved 2 slots: Utility x2 1535 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1894 | -9/Materials | Discovered new exit (range 16) 1896 | -9/Materials | Discovered new exit (range 15) 2732 | -9/Materials | Discovered new exit (range 4) 2816 | -9/Materials | Repaired Hrd. Light Armor Plating 2828 | -9/Materials | Discovered new exit (range 15) 3014 | -9/Materials | Identified exit to Mines 3014 | -9/Materials | Identified exit to Storage 3193 | -9/Materials | Discovered new exit (range 13) 3656 | -9/Materials | Core integrity fell below 50% 3715 | -9/Materials | Lost 4 parts (1p1n1u1w) 3804 | -9/Materials | Entered Storage 3977 | -9/Storage | Core integrity fell below 20% 4011 | -9/Storage | Build established: Scavenger-Mutant 4140 | -9/Storage | Identified exit to Recycling 4720 | -9/Storage | Met a pair of Derelict thieves 4817 | -9/Storage | Discovered new exit (range 16) 4925 | -9/Storage | Repaired Beam Rifle 5091 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 04977_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 04980_ Ion Engine melted. 04980_ G-34 Mercenary destroyed. 04983_ Acquired 10 matter. 04985_ M-13 Machinist resupplies. 04985_ R-06 Scavenger collects Heat Sink. 04992_ S-10 Pest destroyed. 04994_ System corrupted: Matter fused (-6). 04998_ S-10 Pest destroyed. 05001_ Acquired 6 matter. 05001_ R-06 Scavenger collects Lgt. Assault Rifle. 05066_ K-01 Serf cleans the Terminal. 05089_ C-30 ARC bursts open, deploying its payload. 05089_ G-47 Trooper unfolds itself. 05089_ G-34 Mercenary unfolds itself. 05089_ L-31 Rogue unfolds itself. 05089_ I-25 Savior unfolds itself. 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" + !%!# #### ! !##??????????######## | | ???????""" # =*=# ##########??????????# | | ??????? # # ##########??????????# == | | ??#####+########### ##################### """ =! | | ?# % #[""" | | ?# < % %%%""" | | ?# =#=""" "" | | ??######################################### """ R | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Spread Laser | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Propulsion Shielding | -9/Materials | Extracted Signal Interpreter | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Flail | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed Tuxedo13 Manual? 1 Play Time 00:50:55 Cumulative 14.3 hours Start 2024.09.27 @ 23:21:48 End 2024.09.28 @ 15:31:56 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 34 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1909004b-0882-4f15-8675-61e7cfbae967