Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.22 @ 09:53:34 Player: Antsan Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2383) 2383 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (550) 550 TOTAL SCORE: 5863 Bonus ------- High Alert Combat Kills 50 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Shield Generator Datajack Chainsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Beam Cannon > --- INVENTORY -------- Light Ion Engine Improved Shield Generator Particle Gun Datajack Chainsword [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 81 | 6 19 22 28 2 4 Power 15 | 1 3 3 8 . . Engine 14 | 1 3 3 7 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 17 | 2 2 6 6 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 17 | 2 2 6 6 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 6 4 8 1 1 Device 13 | . 5 2 4 1 1 Storage 2 | 1 1 . . . . Processor 5 | . . 1 4 . . Hackware 1 | . . 1 . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 28 | 2 8 9 6 . 3 Energy Gun 20 | 2 7 6 3 . 2 Energy Cannon 3 | . . . 3 . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 5 | . 1 3 . . 1 Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost 27 | . 2 5 6 . 14 Power 5 | . 1 1 1 . 2 Propulsion 9 | . . 2 3 . 4 Utility 8 | . 1 1 1 . 5 Weapon 5 | . . 1 1 . 3 Highest Loss Streak 14 | . 1 3 2 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 91 96 100 64 Engine 13 | . 14 11 14 15 10 Wheel 26 | . 28 25 26 30 12 Device 17 | . 24 15 13 23 19 Processor 8 | . . 6 14 15 13 Hackware 5 | . . 10 6 . . Energy Gun 17 | . 27 21 8 7 5 Energy Cannon 3 | . . . 9 7 1 Naked Turns . | . . . . . . Heaviest Build 88 | 11 88 15 29 25 25 Greatest Support 50 | 26 32 40 44 50 50 Greatest Overweight (x) 3 | . 3 . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 4 | . 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 4 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac DSF Matter Collected 907 | 243 182 207 275 . . Remotely . | . . . . . . Salvage Created 2635 | . 610 872 1093 . 60 Parts 148 | . 34 68 43 . 3 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Combat Hostiles Destroyed 53 | . 16 17 19 . 1 Guns 38 | . 16 15 7 . . Cannons 10 | . . . 10 . . AOE 3 | . . 2 . . 1 Classes Destroyed 11 | . 5 4 1 . 1 Worker 3 | . 2 . 1 . . Builder 3 | . . 2 1 . . Hauler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 9 | . 2 4 3 . . Swarmer 5 | . . 3 2 . . Grunt 29 | . 16 7 6 . . Brawler 2 | . . 2 . . . Sentry 11 | . . 5 6 . . Hunter 5 | . . . 5 . . Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 6 4 3 . 1 Combat Bots Only 5 | . 5 4 3 . 1 Max Kills in Single Turn 2 | . 2 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Damage Taken 3684 | . 460 729 1121 . 1374 Core 1304 | . 115 203 253 . 733 Absorbed by Shields 98 | . . 98 . . . Regen/Repaired (Parts) 99 | . . . 99 . . Core Remaining (%) 64 | 100 54 49 54 . . Volleys Fired 212 | . 50 64 95 . 3 Largest 2 | . 2 2 2 . 2 Hottest 150 | . 130 101 150 . 121 Shots Fired 403 | . 100 107 190 . 6 Gun 314 | . 100 107 101 . 6 Cannon 89 | . . . 89 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 322 | . 100 62 154 . 6 Explosive . | . . . . . . Electromagnetic 81 | . . 45 36 . . Robot Hit Streak 15 | . 15 13 11 . 4 Robot Miss Streak 9 | . 9 5 8 . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 289 | . 85 85 114 . 5 Core Hits 170 | . 94 39 37 . . Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 3 3 . . Burn 4 | . . 3 1 . . Meltdown 2 | . . . 2 . . Melee Attacks 7 | . 2 5 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . 2 4 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4303 | . 1073 1169 1987 . 74 Guns 2896 | . 1073 1107 642 . 74 Cannons 1345 | . . . 1345 . . Explosions 58 | . . 58 . . . Melee . | . . . . . . Ramming 4 | . . 4 . . . Kinetic . | . . . . . . Thermal 3526 | . 1073 642 1737 . 74 Explosive . | . . . . . . Electromagnetic 773 | . . 523 250 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 95 | . . 92 3 . . Projectiles 3 | . . . 3 . . Explosions 92 | . . 92 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 288 | . . 288 . . . Shots 4 | . . 4 . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 508 | . 447 281 508 . 14 Average Temperature 128 | . 145 65 150 . 10 Received Heat Transfer 617 | . 252 140 225 . . Effects 19 | . 5 . 14 . . Shutdowns 10 | . 2 . 8 . . Energy Bleed 3 | . . . 3 . . Interference 4 | . 3 . 1 . . Damage (minor) 1 | . . . 1 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 9 | . . 2 7 . . Heat Transferred 6436 | . 1476 1593 3182 . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Peak Influence 456 | . 336 231 456 179 125 Initial 179 | . . 78 76 179 125 Average 189 | . 129 117 293 179 88 Maximum Alert Level 2 | . 1 1 2 . . Low Security (%) 57 | 100 73 88 18 100 100 Level 1 35 | . 26 11 63 . . Level 2 7 | . . . 18 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 6 1 3 . 1 Investigation 7 | . 5 . 2 . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 25 24 34 . 1 Peak Tracking Total 5 | . 4 5 3 . 1 Tactical Retreats 4 | . 1 1 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Traps Triggered 4 | . 3 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac DSF Machines Disabled 12 | . 1 2 9 . . Max in Single Turn 2 | . 1 2 2 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Machines Accessed 22 | . 7 3 11 1 . Terminals 17 | . 5 3 8 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 80 | . 21 11 45 3 . Successful 35 | . 11 2 21 1 . Failed 45 | . 10 9 24 2 . Catastrophic 12 | . 2 1 9 . . Database Lockouts . | . . . . . . Manual 24 | . 6 6 11 1 . Terminals 63 | . 15 11 34 3 . Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units 11 | . 6 . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 6 2 12 1 . Record 5 | . 1 . 4 . . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Alert Level 3 | . 1 . 2 . . Unreport Threat 2 | . . 1 1 . . Locate Traps 4 | . 1 1 2 . . Reprogram Traps 2 | . . . 2 . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 9 | . 5 . 4 . . Process 2 | . 1 . 1 . . Report Inventory 4 | . 2 . 2 . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 7 3 10 . . Full Trace Events 5 | . 3 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 51 | . . . 51 . . Parts Recycled . | . . . . . . Recycled Matter 153 | . 15 . 138 . . Retrieved Matter 15 | . 15 . . . . Retrieved Components 19 | . 9 . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked 3 | . 2 1 . . . Non-combat 3 | . 2 1 . . . Combat . | . . . . . . Robot Hacks Applied 4 | . 2 2 . . . parse_system 2 | . 1 1 . . . no_distress 2 | . 1 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac DSF Turns Passed 3292 | 43 899 943 1295 59 53 Spaces Moved 2400 | 43 689 701 866 61 40 Core 26 | 10 . . . . 16 Treads . | . . . . . . Legs . | . . . . . . Wheels 2374 | 33 689 701 866 61 24 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 86 90 90 50 Average Speed 93 | 80 97 94 91 90 94 Slowest Speed 200 | 100 135 100 96 90 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 81 56 62 1 78 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . 36 17 . . Melee . | . . . . . . Projectile 17 | . . . 17 . . AOE 36 | . . 36 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Total 3019 | 48 811 869 1180 64 47 Wait 253 | . 30 67 156 . . Move 2395 | 42 688 700 865 60 40 Hop . | . . . . . . Pick Up 28 | . 7 2 17 2 . Fast Attach 28 | 6 7 7 7 . 1 Attach 10 | . . 2 5 2 1 Detach 1 | . 1 . . . . Swap 43 | . 12 13 16 . 2 Drop 41 | . 14 8 19 . . Fire 212 | . 50 64 95 . 3 Melee 7 | . 2 5 . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 44 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 12) 936 | -10/Materials | Discovered new exit (range 8) 943 | -10/Materials | Entered another Materials area 943 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1304 | -9/Materials | Discovered new exit (range 15) 1324 | -9/Materials | Lost 3 parts (1p1n1u) 1486 | -9/Materials | Discovered new exit (range 5) 1823 | -9/Materials | Discovered new exit (range 15) 1865 | -9/Materials | Core integrity fell below 50% 1886 | -9/Materials | Entered another Materials area 1886 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2749 | -8/Materials | Build established: Scavenger-Mutant 2867 | -8/Materials | Repaired Imp. Sensor Array 3087 | -8/Materials | Repaired Arm. Wheel 3150 | -8/Materials | Discovered new exit (range 4) 3160 | -8/Materials | Identified exit to Factory 3181 | -8/Materials | Entered Factory 3181 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3238 | -7/Factory | Identified exit to DSF 3240 | -7/Factory | Entered DSF 3240 | -7/DSF | Met a pair of Sappers preparing to destroy DSF 3268 | -7/DSF | Additional patrols routed to DSF 3289 | -7/DSF | Core integrity fell below 50% 3293 | -7/DSF | Core integrity fell below 20% 3293 | -7/DSF | Core destroyed Last Messages --------------- K3-BOM knocked back. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. DSF_093 integrity compromised, routing additional patrols. Beam Rifle destroyed. Com. Wheel destroyed. Hvy. Ion Engine destroyed. Arm. Wheel destroyed. Particle Gun destroyed. A-02 Transporter destroyed. H-61 Shepherd destroyed. A-02 Transporter destroyed. Hvy. Ion Engine destroyed. Imp. Terrain Scanner destroyed. A-02 Transporter destroyed. Acquired Graphene Brace. Imp. Heat Sink destroyed. Imp. Sensor Array destroyed. Imp. Signal Interpreter destroyed. Adv. Visual Processing Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????########?????????????????? | | ????????????????????? #?#???????????????? | | ?????????????????????? # ????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????# #???????????????????? | | ????????????????????### ###?????????????????? | | ????????######?#??###== %%###???????????????? | | ??????### ##### ; @ % ; ###?????????????? | | ????### # ; % ; #?????????????? | | ????# ; ; #???????????? | | ???## ; ; #???????????? | | ???# #??????????? | | ?### #??????????? | | ?# ;;;;;#?????????? | | # #?????????? | | # ## #???? | | # ! [[#???? | | # !! [[#???? | | ! [[#???? | | # ! ## #???? | | # #?? ????? | | ##?????????? | | ! #??????????? | | # ##??????????? | | # #??????????? | | # #??????????? | | # ! #??????????? | | #??????????? | | ##??????????? | | #???????????? | | ##???????????? | | #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 50 Targeting Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed MetafieldMiningCasing Manual? 0 Play Time 01:09:31 Cumulative 8.9 hours Start 2023.09.21 @ 09:33:49 End 2023.09.22 @ 09:53:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ee66925-cc3e-45ba-81ef-7de548efa11f