Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 21:48:00 Player: rapskalian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (672) 672 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2752 Bonus ------- None Cogmind --------- Core Integrity 375/550 Matter 175/300 Energy 274/275 System Corruption 9% Temperature Cool (12) Movement Flying (117) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Hammer > --- INVENTORY (5) ---- Deuterium Engine Trap Scanner Heavy EM Shotgun Assault Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Trap Scanner Sensor Array Weapon Shielding EM Pulse Cannon EM Pulse Cannon Advanced EMP Blaster Missile Launcher Hammer [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 39 | 8 3 6 22 . Power 4 | 1 . 1 2 . Engine 3 | 1 . . 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 11 | 2 . 1 8 . Treads . | . . . . . Leg 6 | 2 . 1 3 . Wheel 1 | . . . 1 . Hover . | . . . . . Flight 4 | . . . 4 . Utility 10 | 3 1 3 3 . Device 5 | 2 1 1 1 . Storage 2 | 1 . 1 . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 14 | 2 2 1 9 . Energy Gun 6 | 2 1 1 2 . Energy Cannon 2 | . . . 2 . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 8 | . . . 5 3 Power 1 | . . . 1 . Propulsion 4 | . . . 2 2 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Highest Loss Streak 5 | . . . 5 1 To Critical Strikes 1 | . . . 1 . Average Backups 7 | 5 7 7 8 4 Power . | . 1 1 . 1 Propulsion 1 | 3 2 1 1 . Utility 1 | . 2 2 2 . Weapon 3 | . 2 2 4 2 Tool/Special . | . . . . . Unused Backups 7 | . 2 1 1 3 Power 1 | . . . . 1 Propulsion 4 | . 2 1 1 . Utility . | . . . . . Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 98 90 79 Engine 7 | . 14 5 2 9 Core 3 | . . 5 5 . Leg 23 | . 28 31 24 . Flight 5 | . . . 4 31 Device 14 | . 14 11 17 11 Storage 9 | . 14 11 7 . Processor 8 | . . 11 9 18 Energy Gun 11 | . 20 14 8 . Energy Cannon 1 | . . . 3 . Special Weapon 4 | . 7 7 2 . Impact Weapon 1 | . . . 1 9 Peak Build Rating 23 | 9 9 15 23 21 Average Rating 13 | 5 8 12 17 14 On Entrance 9 | . 8 8 15 17 Naked Turns . | . . . . . Heaviest Build 29 | 15 15 21 29 14 Greatest Support 40 | 20 20 30 40 16 Greatest Overweight (x) 5 | 1 . . 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 Average Capacity 8 | 7 8 8 9 5 Most Carried 10 | 8 8 8 10 5 Average Carried 7 | 5 7 7 8 4 Final Capacity 10 | 8 8 10 5 5 Final Carried 8 | 8 8 8 5 5 Class Distribution -------------------- 54% | Mutant 13% | Scavenger-Skirmisher 11% | Scavenger-Scout 11% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Scout | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 992 | 290 60 110 434 98 Remotely . | . . . . . Salvage Created 952 | 141 82 228 501 . Parts 63 | 10 6 7 40 . Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 3 | 1 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 24 | . 4 2 18 . Melee 1 | . . . 1 . Guns 9 | . 4 2 3 . Cannons 2 | . . . 2 . AOE 12 | . . . 12 . Classes Destroyed 10 | 2 2 3 3 . Worker 2 | . . 1 1 . Builder 2 | . . . 2 . Tunneler 2 | 2 . . . . Hauler 2 | . . 2 . . Recycler 2 | 1 . . 1 . Watcher 2 | . . 1 1 . Swarmer 15 | . 3 . 12 . Grunt 5 | . 1 2 2 . Sentry 3 | . . . 3 . Hunter 1 | . . . 1 . Best Kill Streak 5 | 3 3 3 5 . Combat Bots Only 5 | . 3 2 5 . Max Kills in Single Turn 4 | 1 1 1 4 . Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 139 | . 15 6 107 11 Missed 44 | . 7 1 29 7 Hits 95 | . 8 5 78 4 Projectile 95 | . 8 5 78 4 Critical Strikes 3 | . . . 3 . Damage Taken 1476 | . 108 59 1011 298 Core 221 | . 34 12 114 61 Absorbed by Shields . | . . . . . Redirected to Shielding 2 | . . . 2 . Regen/Repaired (Parts) 191 | . . . 159 32 Core Remaining (%) 94 | 100 86 97 . . Volleys Fired 109 | 7 26 29 47 . Largest 2 | 2 2 2 2 . Hottest 106 | 90 100 106 106 . Shots Fired 162 | 14 38 46 64 . Gun 102 | 14 24 37 27 . Cannon 6 | . . . 6 . Launcher 20 | . . . 20 . Special 34 | . 14 9 11 . Kinetic . | . . . . . Thermal 113 | 7 27 46 33 . Explosive 18 | . . . 18 . Electromagnetic 31 | 7 11 . 13 . Robot Hit Streak 7 | 2 6 7 5 . Robot Miss Streak 5 | 3 2 3 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 69 | 5 13 25 25 1 Core Hits 44 | 4 6 6 28 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 5 . . Burn 5 | . . 5 . . Melee Attacks 50 | . . . 21 29 Impact 50 | . . . 21 29 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2234 | 80 153 389 1566 46 Guns 855 | 80 150 386 239 . Cannons 94 | . . . 94 . Explosions 1144 | . . . 1144 . Melee 135 | . . . 89 46 Ramming 6 | . 3 3 . . Kinetic . | . . . . . Thermal 739 | 50 97 386 206 . Explosive 977 | . . . 977 . Electromagnetic 377 | 30 53 . 294 . Impact 135 | . . . 89 46 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 1 9 Average Corruption 3 | . . . 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 77 | . . . 77 . Projectiles . | . . . . . Explosions 28 | . . . 28 . Melee 49 | . . . 49 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 188 | . . . 188 . Shots 6 | . . . 6 . Rammed . | . . . . . Targets Rammed 2 | . 1 1 . . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 270 | 90 270 262 159 196 Average Temperature 52 | 35 58 75 22 95 Received Heat Transfer 246 | . 6 33 198 9 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 1 | . . . 1 . Robots Melted 2 | . . 2 . . Combat Hostiles . | . . . . . Parts Melted 11 | . 3 6 2 . Heat Transferred 2245 | 148 284 1332 481 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . . 1 . Low Security (%) 90 | 100 100 100 72 100 Level 1 9 | . . . 27 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 245 | 5 76 51 245 91 Initial 91 | . . . . 91 Average 52 | 1 9 5 127 23 Influence Increases 1046 | 15 139 98 693 101 Destroy 0b10 Robot/C 480 | . 80 40 360 . Destroy 0b10 Robot/NC 65 | 15 . 20 30 . Destroy Leader 118 | . 20 16 82 . Successful Hack 18 | . . . 18 . Disable Machine 60 | . 15 15 30 . Destroy Structure 155 | . 9 7 128 11 Partial Spotted 90 | . . . 15 75 Lose Combat Pursuer 60 | . 15 . 30 15 Influence Decreases 988 | 15 138 99 476 260 Entered New Map 127 | . . 1 . 126 Time Decay 799 | 15 138 98 426 122 Lost Part 62 | . . . 50 12 Squads Dispatched 10 | . 3 1 6 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 7 5 33 14 Peak Tracking Total 17 | . 3 2 7 17 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . 1 1 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 12 | . 2 1 5 4 Terminals 9 | . 1 1 4 3 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 3 1 20 9 Successful 17 | . . 1 9 7 Failed 16 | . 3 . 11 2 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 8 | . 1 . 7 . Terminals 20 | . 2 1 13 4 Fabricators . | . . . . . Repair Stations 12 | . . . 7 5 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . 1 5 3 Record 3 | . . . 3 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Alert Level 1 | . . . 1 . Locate Traps 2 | . . 1 . 1 Maintenance Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . 4 4 Scan Component 4 | . . . 2 2 Repair 4 | . . . 2 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 . 4 3 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . 2 2 Time 138 | . . . 52 86 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 3474 | 30 852 848 1271 473 Optics 543 | . . . 70 473 Sensors 2503 | . 483 579 1148 293 Terrain 1528 | 1 24 269 1132 102 Traps 262 | . . . 95 167 Seismic 374 | 29 345 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3566 | 121 853 848 1271 473 Spaces Moved 1729 | 68 461 282 630 288 Core 10 | 8 . . 2 . Treads . | . . . . . Legs 1232 | 60 461 282 429 . Wheels . | . . . . . Hover . | . . . . . Flight 487 | . . . 199 288 Fastest Speed 31 | 50 120 120 31 31 Average Speed 95 | 116 120 120 93 33 Slowest Speed 300 | 120 120 120 300 114 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 15 | . 3 . 8 4 Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 33 | 7 44 25 40 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 58 | . 12 7 23 16 Terrain Destroyed 203 | . 13 8 166 16 Melee 28 | . . . 12 16 Projectile 32 | . 13 8 11 . AOE 143 | . . . 143 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3303 | 91 691 727 1181 613 Wait 1264 | . 190 394 411 269 Move 1725 | 67 460 281 629 288 Hop . | . . . . . Pick Up 29 | 7 2 5 15 . Fast Attach 23 | 8 1 3 9 2 Attach 12 | . . 1 9 2 Detach 6 | 1 . . 2 3 Swap 37 | 1 8 6 21 1 Drop 28 | . 3 7 17 1 Fire 109 | 7 26 29 47 . Melee 50 | . . . 21 29 Ram . | . . . . . Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis 18 | . . . . 18 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 7) 463 | -10/Materials | Discovered new exit (range 15) 695 | -10/Materials | Discovered new exit (range 4) 975 | -10/Materials | Entered another Materials area 975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1799 | -9/Materials | Discovered new exit (range 16) 1822 | -9/Materials | Identified exit to Materials 1823 | -9/Materials | Entered another Materials area 1823 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2025 | -8/Materials | Discovered new exit (range 16) 2486 | -8/Materials | Repaired Aluminum Leg 2514 | -8/Materials | Repaired Aluminum Leg 2656 | -8/Materials | Garrison activated, responded to threat 2698 | -8/Materials | Lost 5 parts (1p2n1u1w) 3054 | -8/Materials | Identified exit to Storage 3094 | -8/Materials | Entered Storage 3177 | -8/Storage | Repaired Sensor Array 3239 | -8/Storage | Repaired Hvy. EM Shotgun 3348 | -8/Storage | Crushed by falling debris 3413 | -8/Storage | Crushed by falling debris 3567 | -8/Storage | Self-destructed Last Messages --------------- 03486_ Field strength at 40. 03487_ Field strength at 35. 03488_ Field strength at 30. 03489_ Field strength at 25. 03490_ Field strength at 20. 03491_ Field strength at 15. 03492_ Field strength at 10. 03493_ Field strength at 5. 03494_ Stasis field depleted. 03503_ System corrupted: Heat flow error (+218). 03514_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03524_ Sneak attack on A-02 Transporter. 03530_ K-01 Serf cleans the Transfer Shaft. 03540_ System corrupted: Energy discharge (-85). 03559_ O-16 Technician sends out distress signal. 03559_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03565_ System corrupted: Component data lost. 03567_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????#????#??????????????????????? | | ?????????????????#??????#???????????????????? | | ???????????????###??#???????????????????????? | | ?????????#?????# #??#???????????????????????? | | ########????#?## #????#?????????????????????? | | # #####?## #?##???????????????????????? | | #""" # ###########??????????????????????? | | #""" # # ####????#???????????????? | | #""" # # """ ##??????#???????????????? | | #""" # # """ #???????????????????????? | | #""" # # """ ####?#??????????????????? | | # + + """#??????#?????????????? | | #""" # # G"###????????#?????????? | | #""" # # """#?????????#??????????? | | #""" # # ""T"" ####??????????#?????????? | | #""" # # """"" ##??????????????????????? | | #""" # ###########???#???#??????????????? | | # # ""#???##"##?????#??#?????????????? | | ##" "### T"#???####????????#?????###??????? | | ?#"R"#?# ""##??###?#???#???????? #??????? | | ?#"""#?# ###????##"#???#####???? #??????? | | ?####### #??????#T ##??#"""###? #??????? | | ######## #???#####/#####"T"#### ** #??????? | | # ! # #???# @ Y + *! #??????? | | # # #???# # *! #??????? | | # # ##??# # #??????? | | # # ###?# g +? =#??????? | | # # #???# ##+########Y####? / ?????? | | # ]# #???# # #??# #?????### "????? | | # / # #???# " """" #??# #????????? ??? | | #! # #??## # """" #??# #?????????? ?? | | # + #?#?# # """" #??# #??????????? | | # # #???# # """" #??# #?????#??????### | | # #^^^#???# # #??# #???? #????????? | | # ! + ##### ########??# ##### #????????? | | # # #???## #### #????????? | | #########+###### #???# # ########## | | ????# ## #???# # # | | ????# ## ???+ """ # + | | ????# ## #???# """ # # | | ????# ## #???# """ # # | | ????# #? ????# / # | | ????# #? ????# !! ####/########## + | | ????# #? ????# !! #??? ???????????# | | ????# #? ????# #??? =??????????? | | ????#+#########? ????# #???" ?????????? | | ????# #?????????+????# #???? ????????? | | ????# #??????????????# ##########???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 18% | -8/Materials Aluminum Leg | 4% | -8/Materials Sensor Array | 55% | -8/Storage Hvy. EM Shotgun | 71% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialSuspensionTube Manual? 0 Play Time 00:57:29 Cumulative 14.1 hours Start 2025.10.04 @ 20:46:26 End 2025.10.04 @ 21:48:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5034f8e-df42-4687-8fa0-2dcf8a63bb11