Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.13 @ 14:18:53 Player: Magicbeerbelly Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (6) 30 Value Destroyed (178) 178 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 5378 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 100/100 System Corruption 5% Temperature Cool (16) Movement Core (200) Ox3 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Utility Shielding > --- WEAPON (2) ------- Hardcell Cannon > --- INVENTORY (4) ---- Light Fission Core Improved Field Recycling Unit (0) Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Energy Well Signal Interpreter Improved Signal Interpreter Advanced ECM Suite Improved Field Recycling Unit > --- WEAPON ----------- Electrolaser Heavy Missile Launcher > --- INVENTORY -------- Light Fission Core Remote Datajack [Rating: 25] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Transmission Jammer Storage Energy Well Processor Signal Interpreter Protection Improved Utility Shielding Weapon Electrolaser Energy Gun Electrolaser Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 2 . 2 . . . . Power 1 | . . . 1 . . . . . . . . Propulsion 4 | . . 2 . 2 . . . . . . . Utility 5 | . . . 1 . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 44 | 7 4 6 9 4 2 6 . 4 . . 2 Power 6 | 1 . 1 2 1 1 . . . . . . Engine 5 | 1 . 1 1 1 1 . . . . . . Core 1 | . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 2 3 1 1 1 1 . . . . . Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . 2 3 1 1 1 . . . . . . Utility 12 | 1 2 1 1 1 . 4 . 1 . . 1 Device 6 | . 1 1 1 1 . 2 . . . . . Storage 2 | 1 . . . . . 1 . . . . . Processor 3 | . 1 . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 15 | 3 . 1 5 1 . 1 . 3 . . 1 Energy Gun 5 | 1 . 1 2 . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 2 . . 1 . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 4 | . . . 2 1 . . . 1 . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 19 | . . . 5 1 1 6 . 4 . . 2 Power 2 | . . . 1 . . 1 . . . . . Propulsion 7 | . . . 2 1 1 3 . . . . . Utility 3 | . . . . . . 1 . 1 . . 1 Weapon 7 | . . . 2 . . 1 . 3 . . 1 Highest Loss Streak 6 | . . . 2 1 1 6 . 2 . . 1 Average Slot Usage (%) 40 | . 79 98 75 57 51 34 41 20 17 . 11 Engine 2 | . 14 11 . 7 7 2 . . . . . Core 1 | . . . 8 . . . . . . . . Wheel 1 | . . . . . . 2 5 1 . . . Flight 10 | . 16 44 29 29 23 7 . . . . . Device 5 | . . 11 13 4 6 5 11 3 . . . Storage 1 | . 7 . . . . 2 5 1 . . . Processor 8 | . 1 11 9 7 6 8 11 8 11 . 8 Energy Gun 2 | . . 1 2 7 6 3 5 . . . . Ballistic Gun 3 | . 28 19 6 . . . . . . . . Special Weapon 1 | . . . . . . . . 2 5 . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 27 | 12 12 15 15 19 20 23 23 27 3 3 3 Greatest Support 40 | 40 40 16 16 15 22 16 16 16 3 3 3 Greatest Overweight (x) 3 | . 3 1 1 1 . 1 1 1 . . . Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 5 4 4 4 4 4 4 4 4 4 4 Most Carried 5 | 4 5 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | 2 3 2 3 3 3 3 3 3 4 4 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 4 4 4 3 4 3 3 4 4 4 3 Class Distribution -------------------- 90% | Mutant 7% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Matter Collected 682 | 223 . . 113 . . . 16 250 44 . 36 Remotely . | . . . . . . . . . . . . Salvage Created 89 | . . . 24 . . . 16 49 . . . Parts 9 | . . . 3 . . . 2 4 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled 3 | . . . . . . . 3 . . . . Retrieved Matter 51 | . . . . . . . 51 . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 5 | . . . 3 . . . . 2 . . . Guns 3 | . . . 3 . . . . . . . . AOE 2 | . . . . . . . . 2 . . . Classes Destroyed 3 | . . . 1 . . . 1 1 . . . Operator 1 | . . . . . . . 1 . . . . Swarmer 3 | . . . 3 . . . . . . . . Hunter 2 | . . . . . . . . 2 . . . Best Kill Streak 2 | . . . 1 . . . 1 2 . . . Combat Bots Only 2 | . . . 1 . . . . 2 . . . Max Kills in Single Turn 1 | . . . 1 . . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Damage Taken 2395 | . 48 23 346 115 64 331 9 590 26 . 843 Core 1258 | . 19 . 47 30 22 134 . 248 . . 758 Absorbed by Shields 8 | . . . . . 8 . . . . . . Core Remaining (%) 93 | 100 92 100 91 95 . 81 . . . . . Volleys Fired 35 | . . . 19 2 . . 1 11 . . 2 Largest 2 | . . . 2 2 . . 1 2 . . 1 Hottest 126 | . . . 126 99 . . 63 102 . . 65 Shots Fired 43 | . . . 24 4 . . 1 12 . . 2 Gun 30 | . . . 21 2 . . 1 6 . . . Cannon 2 | . . . . . . . . . . . 2 Launcher 9 | . . . 3 2 . . . 4 . . . Special 2 | . . . . . . . . 2 . . . Kinetic 24 | . . . 17 . . . . 5 . . 2 Thermal 8 | . . . 4 2 . . 1 1 . . . Explosive 9 | . . . 3 2 . . . 4 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 9 | . . . 4 5 . . 6 9 . . 2 Robot Miss Streak 2 | . . . 2 . . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 28 | . . . 12 4 . . 1 10 . . 1 Core Hits 14 | . . . 4 4 . . 1 5 . . . Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 909 | . . . 310 121 . . 37 403 . . 38 Guns 284 | . . . 147 35 . . 17 85 . . . Cannons 38 | . . . . . . . . . . . 38 Explosions 567 | . . . 163 86 . . . 318 . . . Melee . | . . . . . . . . . . . . Ramming 20 | . . . . . . . 20 . . . . Kinetic 237 | . . . 114 . . . . 85 . . 38 Thermal 85 | . . . 33 35 . . 17 . . . . Explosive 567 | . . . 163 86 . . . 318 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 4 Average Corruption 2 | . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . 4 Message Errors 2 | . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 10 | . . . 10 . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 10 | . . . 10 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . 9 2 . . . Shots 1 | . . . . . . . . 1 . . . Rammed 2 | . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 225 | . . . 126 96 . 19 . . . . 225 Average Temperature 74 | . . . 65 47 . 19 . . . . 101 Received Heat Transfer 336 | . 36 9 . 54 18 84 . 117 9 . 9 Effects 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 185 | . . . 74 74 . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Peak Influence 144 | . 27 39 144 115 83 104 31 . . . . Average Influence 42 | . 6 24 56 61 54 62 29 . . . . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 2 | . . . 1 . 1 . . . . . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Distress Signals 1 | . 1 . . . . . . . . . . Communications Jammed 27 | . . . 27 . . . . . . . . Distress Signals 27 | . . . 27 . . . . . . . . Times Spotted 60 | . 4 3 9 2 6 6 2 7 9 . 12 Peak Tracking Total 7 | . 4 3 5 2 3 5 3 4 6 . 7 Tactical Retreats 16 | . . . 1 . 1 3 2 3 2 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 7 | . . . . . . . . 4 2 . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Machines Accessed 4 | . 3 1 . . . . . . . . . Terminals 4 | . 3 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 5 | . 4 1 . . . . . . . . . Successful 3 | . 2 1 . . . . . . . . . Failed 2 | . 2 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . 4 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . 2 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Recall Assault 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . 1 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 1 . 3 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Turns Passed 2237 | 66 120 93 270 144 165 208 239 492 157 4 279 Spaces Moved 3214 | 38 136 166 193 286 296 306 193 745 314 6 535 Core 1569 | 8 2 . . . . 82 . 622 314 6 535 Treads 56 | 30 26 . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 346 | . . . . . . 30 193 123 . . . Hover . | . . . . . . . . . . . . Flight 1243 | . 108 166 193 286 296 194 . . . . . Fastest Speed 31 | 50 37 31 31 34 31 37 110 50 50 50 50 Average Speed 53 | 136 64 36 44 34 35 47 110 59 50 50 50 Slowest Speed 200 | 160 200 117 117 114 37 110 110 110 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 23 18 22 9 10 50 6 85 57 7 72 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . 2 Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . 2 1 . 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 104 | . . . 40 9 . . . 54 . . 1 Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 AOE 103 | . . . 40 9 . . . 54 . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Zhi Pro Total 3701 | 53 171 201 357 329 356 371 219 780 313 6 545 Wait 284 | . 17 13 120 30 19 49 22 11 . 1 2 Move 3201 | 37 135 165 192 283 295 305 192 744 313 5 535 Hop 1 | . . . . 1 . . . . . . . Pick Up 55 | 8 7 10 8 4 2 8 1 5 . . 2 Fast Attach . | . . . . . . . . . . . . Attach 44 | 7 4 6 9 4 2 6 . 4 . . 2 Detach 13 | 1 3 . 4 2 2 . . 1 . . . Swap . | . . . . . . . . . . . . Drop 30 | . 5 7 5 3 1 3 1 4 . . 1 Fire 35 | . . . 19 2 . . 1 11 . . 2 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 35 | . . . . . 35 . . . . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 10) 187 | -10/Materials | Identified exit to Materials 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x2 252 | -9/Materials | Discovered new exit (range 12) 275 | -9/Materials | Identified exit to Materials 280 | -9/Materials | Entered another Materials area 280 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 545 | -8/Materials | Discovered new exit (range 15) 550 | -8/Materials | Identified exit to Factory 550 | -8/Materials | Entered Factory 550 | -7/Factory | Evolved 2 slots: Propulsion x2 659 | -7/Factory | Discovered new exit (range 7) 661 | -7/Factory | Identified exit to Factory 694 | -7/Factory | Entered another Factory area 694 | -6/Factory | Evolved 2 slots: Utility x2 715 | -6/Factory | Build established: Mutant 854 | -6/Factory | Discovered new exit (range 16) 859 | -6/Factory | Identified exit to Extension 859 | -6/Factory | Entered Extension 919 | -6/Extension | Spotted B-75 Beast 922 | -6/Extension | Spotted B-75 Beast 964 | -6/Extension | Lost 6 parts (1p3n1u1w) 965 | -6/Extension | Discovered new exit (range 16) 966 | -6/Extension | Discovered new exit (range 15) 972 | -6/Extension | Identified exit to Cetus 995 | -6/Extension | Identified exit to Factory 1067 | -6/Extension | Entered Factory 1067 | -5/Factory | Evolved 2 slots: Utility x2 1240 | -5/Factory | Discovered new exit (range 3) 1241 | -5/Factory | Identified exit to Upper Caves 1306 | -5/Factory | Entered Upper Caves 1386 | -5/Upper Caves | Spotted B-75 Beast 1437 | -5/Upper Caves | Learned Factory security intel 1457 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1736 | -5/Upper Caves | Discovered new exit (range 6) 1741 | -5/Upper Caves | Identified exit to Upper Caves 1798 | -5/Upper Caves | Entered another Upper Caves area 1950 | -5/Upper Caves | Discovered new exit (range 11) 1955 | -5/Upper Caves | Identified exit to Zhirov 1955 | -5/Upper Caves | Entered Zhirov 1955 | -5/Zhirov | Discovered new exit (range 3) 1959 | -5/Zhirov | Identified exit to Proximity Caves 1959 | -5/Zhirov | Entered Proximity Caves 2015 | -4/Proximity Caves | Spotted B-86 Titan 2121 | -4/Proximity Caves | Core integrity fell below 50% 2190 | -4/Proximity Caves | Learned Research terminal intel 2193 | -4/Proximity Caves | Core integrity fell below 20% 2238 | -4/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02178_ TD92W:2YUBX4%=XUQJ7TXPK9Z IPR 02178_ Penetrated by Slug. 02186_ P-70 Sage resets P-70 Sage, system corruption cleaned. 02190_ Acquired derelict log, extracted data. Data stored: Research terminal intel. 02197_ Searching scrap... 02197_ Found 49 Matter. 02197_ Found Imp. Utility Shielding. 02198_ Dropped Neutrino Core. 02198_ Acquired Imp. Utility Shielding. 02211_ System corrupted: Heat flow error (+225). 02220_ Searching scrap... 02220_ Found 34 Matter. 02220_ Found Hardcell Cannon. 02221_ Acquired 10 matter. 02221_ Acquired Hardcell Cannon. 02228_ System corrupted: Heat flow error (+265). 02229_ Overheating: System interference. 02229_ Imp. Signal Interpreter temporarily disabled. 02235_ P-70 Sage knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######????####???????????? | | ???????????????????????## ##### #???????????? | | ?#????????????????????## p #???????????? | | ###??????????????????# @ p #????????????? | | ##?????????????????#####;p #????????????? | | ? #??????????????????????# ###????????????? | | #??????????????????????## #??????????????? | | ## #???????????????####????# #??????????????? | | #???????????????## ##??## #??????????????? | | # #???????????????#% #### ##??????????????? | | # ##???????????????# ## ##??????????????? | | # #????????????????# #??????????????? | | # #????????????????## ### #????????????? | | # #?????????????????## ##?? #???????????? | | # #??????????????????# ##???# ####???????????? | | # #??????????????????# #?????##??????????????? | | # ##???????#?????????# ##??###???????????????? | | ##????? ?????????# #### #??##???????????? | | ###??? #?????????## #?# #???????????? | | ##?? #??????????# ## #???????????? | | #### ### #??????????#### #???????????? | | ???# #?????????????#### #???????????? | | ???# #?################# ####???????????? | | ???# #######?# ### ##??????????????? | | ???# #???????# #???????????????? | | ???# #???????# ########## #???????????????? | | ???# #####???# #????????# #???????????????? | | #### ## ##??# #????????## ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Total Silence Challenges ------------ None Game ------ Seed NuclearSmartbombWell Manual? 0 Play Time 01:25:32 Cumulative 24.6 hours Start 2020.05.28 @ 17:47:40 End 2020.06.13 @ 14:18:53 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 11 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 937e9d02-d853-4075-8ff1-7b70a47d5d4e