Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.29 @ 03:03:46 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (284) 1420 Value Destroyed (11975) 11975 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (6295) 6295 TOTAL SCORE: 30050 Bonus ------- High Alert Combat Kills 2038 Follower Combat Kills 3773 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -1716 Cogmind --------- Core Integrity 1252/1450 Matter 161/300 Energy 340/340 System Corruption 9% Temperature Cool (0) Movement Treading (165) Location -2/Research Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Particle Reactor > --- PROPULSION (6) --- Armored Heavy Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY (11) ----- Advanced Cooling System Experimental Cooling System Huge Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Improved Weapon Cycler Experimental System Shield Improved System Backup Module > --- WEAPON (4) ------- KE Penetrator Linear Accelerator Linear Accelerator Linear Accelerator > --- INVENTORY (25) --- Particle Reactor Light Quantum Reactor Heavy Treads Heavy Treads Heavy Treads Improved Fusion Compressor Advanced Heat Sink Zionite Biocell (600) Matter Compressor (150) Experimental Sensor Array Microactuators Force Field Improved System Shield Authchip [Armor] Neutron Cannon Heavy Machine Gun KE Penetrator Improved Proton Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Terrain Scanner Advanced Target Analyzer Matter Filter Improved Weapon Cycler Improved Transmission Jammer Improved Utility Shielding Improved Force Field Experimental System Shield Improved System Backup Module > --- WEAPON ----------- Tri-rail Accelerator Heavy Hardcell Cannon > --- INVENTORY -------- Zionite Light DM Reactor Particle Reactor Light Particle Reactor Heavy Treads Advanced Cryofiber Web Matter Compressor Experimental Sensor Array Force Field Improved System Shield Authchip [Propulsion] Authchip [Armor] Authchip [Weapon] Neutron Cannon Heavy Machine Gun KE Penetrator KE Penetrator Tri-rail Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Improved Proton Missile Launcher Long-range Missile Launcher [Rating: 171] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . . 1 . . . . . 1 . . . . . . 2 . . . . 1 . . . 2 2 Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 370 | 7 18 1 38 17 30 16 3 6 10 29 24 14 . 6 4 23 38 16 4 1 5 3 5 1 2 10 39 Power 30 | 1 4 . 4 . . 1 . . 2 . 3 . . . . 4 4 2 . . 1 . . . 1 . 3 Engine 14 | 1 4 . 4 . . 1 . . 2 . . . . . . . 1 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . 3 . . . . 4 1 1 . . 1 . . . 1 . 3 Propulsion 52 | 2 5 . 11 6 5 2 . . 2 2 6 . . . . . 1 2 1 . 1 . . . . 1 5 Treads 52 | 2 5 . 11 6 5 2 . . 2 2 6 . . . . . 1 2 1 . 1 . . . . 1 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 162 | 2 3 1 2 6 13 8 1 3 2 17 8 5 . 5 . 13 22 8 3 1 3 3 3 1 1 6 22 Device 85 | 1 1 . . . 6 4 1 1 1 12 5 2 . 4 . 5 14 3 3 . 2 1 2 1 . 3 13 Storage 10 | 1 1 . 1 1 . . . 1 . 1 1 . . . . 2 . . . . . . . . . . 1 Processor 10 | . . . . 2 1 . . . . 1 1 1 . . . . . . . . . 1 . . . . 3 Hackware 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 2 Protection 51 | . 1 1 1 3 6 4 . 1 1 3 1 1 . 1 . 6 6 5 . 1 1 1 1 . 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 6 . 21 5 12 5 2 3 4 10 7 9 . 1 4 6 11 4 . . . . 2 . . 3 9 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . . 1 1 Ballistic Gun 79 | 1 6 . 17 5 8 3 1 2 4 6 6 8 . . 3 3 5 . . . . . . . . . 1 Ballistic Cannon 14 | . . . . . . . . . . . . . . . . . 3 2 . . . . 1 . . 1 7 Launcher 10 | . . . . . 3 1 . 1 . . . . . . . 3 1 . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . 4 . 1 1 1 . . 3 1 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 1 . . 1 . . 2 1 . . . 5 . 1 1 . . . . . . 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Parts Lost 20 | . 1 . . . . . . . . . 3 . . . . 1 1 . . . . . . . . 3 11 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Utility 12 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 3 7 Weapon 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Highest Loss Streak 3 | . 1 . . . . . . . . . 3 . . . . 1 1 . . . . . . . . 2 2 Average Slot Usage (%) 87 | . 97 99 99 99 100 100 100 99 100 100 79 80 80 79 55 78 77 70 70 69 52 68 68 68 70 73 74 Engine 4 | . 14 14 11 9 7 7 7 7 7 6 . . . . . . . 3 . . . . . . . . . Reactor 2 | . . . . . . . . . . . 5 6 6 6 6 6 3 1 5 5 5 5 5 5 7 9 8 Treads 26 | . 27 28 32 35 38 38 38 38 38 40 21 20 20 20 20 20 16 17 17 17 17 15 15 15 15 14 12 Device 8 | . 6 3 . . 5 6 7 6 5 7 11 12 13 12 13 7 7 6 5 4 4 15 20 21 15 22 21 Storage 7 | . 14 14 11 9 7 7 7 6 7 6 5 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 Processor 5 | . . . . 8 7 7 7 7 7 6 5 6 6 6 6 6 5 5 5 5 . 5 5 5 5 4 7 Hackware 1 | . . . . . . . . . . . . . . . . . 6 5 5 4 . . . . . . 4 Protection 5 | . 5 9 11 9 1 . . . 1 4 . . . . . 4 7 9 11 10 5 10 5 5 10 7 3 Ballistic Gun 19 | . 23 28 32 26 28 27 29 29 30 22 25 24 20 20 2 21 13 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 4 10 11 11 11 10 9 10 10 8 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 12 28 37 66 102 109 107 105 107 110 120 118 123 114 121 115 128 133 140 140 175 175 140 140 140 154 168 180 Greatest Support 220 | 40 40 40 69 92 119 113 110 110 110 138 210 200 200 200 200 200 200 200 210 210 220 220 220 220 220 220 220 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . 1 . . . . . . . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 9 15 19 23 25 25 25 24 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 9 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 24 23 25 25 25 Average Carried 22 | 1 7 12 19 22 24 24 25 24 24 24 23 24 25 25 25 24 24 24 24 24 23 21 22 23 23 23 24 Final Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 9 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 23 22 23 23 25 24 22 Class Distribution -------------------- 24% | Scavenger-Tank 17% | Scavenger-Skirmisher 15% | Skirmisher 10% | Mutant 9% | Tank 9% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Matter Collected 13379 | 271 200 39 1004 945 670 394 67 67 206 769 996 532 41 91 . 589 966 423 208 94 435 8 878 . 56 620 2810 Remotely 62 | 10 52 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13610 | 93 678 . 1816 1644 536 164 . . 242 769 1769 195 . . . 346 566 197 81 31 722 26 966 . . 524 2245 Parts 529 | 4 36 . 98 90 38 12 . . 9 31 30 6 . . . 8 25 4 2 . 17 1 7 . . 22 89 Haulers Intercepted 14 | . 2 . 6 5 . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 8 | . 2 . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . 9 . 3 5 . . . 12 14 . 9 . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Combat Hostiles Destroyed 203 | . 11 . 28 25 5 6 . . 3 8 6 . . . . 6 10 4 2 1 17 . 6 . . 18 47 Guns 103 | . 11 . 27 25 4 6 . . 3 8 6 . . . . 5 7 . . . . . . . . . 1 Cannons 95 | . . . . . . . . . . . . . . . . . 3 4 2 1 17 . 6 . . 16 46 AOE 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . Classes Destroyed 23 | 1 4 . 5 1 3 1 . . . . 2 1 . . . 1 1 . . . 1 . . . . 1 1 Worker 10 | . . . 1 1 . . . . . 2 . . . . . . . . . . 2 . . . . 2 2 Builder 10 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 6 Tunneler 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 6 5 . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 13 | 1 2 . 1 2 2 . . . . 3 . 1 . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 3 . 5 3 2 . . . . 1 . . . . . . . 1 1 . 1 1 . . . . 3 Swarmer 25 | . 3 . . 6 . 5 . . . . . . . . . 1 . . . . . . . . . 5 5 Grunt 72 | . 8 . 16 7 . . . . 1 3 . . . . . 4 5 4 . . 9 . . . . 6 9 Brawler 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 6 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 32 | . . . 9 8 2 . . . 1 . . . . . . . 1 . . 1 1 . . . . 1 8 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 14 | . . . . 1 1 . . . . . . . . . . . . . . . 4 . . . . 2 6 Programmer 26 | . . . . . 2 . . . . 5 . . . . . . 2 . . . 2 . . . . 2 13 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Compactor 12 | . . . . . . . . . . . 6 . . . . . . . . . . . 6 . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . Mutant 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 . 4 4 3 3 . . 2 2 3 1 . . . 3 2 3 2 1 12 1 4 . . 6 6 Combat Bots Only 10 | . 2 . 4 3 1 3 . . 2 2 3 . . . . 3 2 3 2 1 10 . 4 . . 6 5 Max Kills in Single Turn 2 | 1 1 . 2 2 1 2 . . 1 2 1 1 . . . 1 1 1 1 1 2 1 1 . . 2 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Damage Taken 13361 | . 577 24 1090 1161 613 265 . . 223 694 143 . . 51 . 218 1110 355 212 . 1740 . 48 . 144 1205 3488 Core 990 | . 116 12 84 70 73 31 . . 10 99 . . . . . 18 151 . 22 . 19 . . . . 87 198 Absorbed by Shields 2439 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . 685 1735 Reduced by Siege Mode 282 | . . . . . . . . . . . . . . . . . 23 . . . 106 . . . . 25 128 Core Remaining (%) 84 | 100 . 48 79 87 . . . . 83 . . . . . . 86 . . . . 80 . . . 100 93 . Volleys Fired 670 | 1 73 . 83 85 33 10 . . 6 24 30 . . . . 19 46 13 9 4 29 1 36 . 1 40 127 Largest 4 | 2 2 . 3 3 4 4 . . 4 4 4 . . . . 4 4 2 2 2 2 2 2 . 2 2 4 Hottest 231 | 70 70 . 69 74 99 104 . . 112 122 122 . . . . 118 126 120 120 120 120 120 120 . 120 120 231 Shots Fired 1701 | 2 145 . 247 255 81 39 . . 24 89 107 4 1 1 . 60 111 22 18 8 57 2 66 . 2 72 288 Gun 1117 | 2 145 . 247 255 64 39 . . 24 87 107 4 1 1 . 53 79 . . . . . . . . . 9 Cannon 549 | . . . . . . . . . . . . . . . . . 31 22 18 8 57 2 66 . 2 64 279 Launcher 33 | . . . . . 17 . . . . . . . . . . 7 1 . . . . . . . . 8 . Special 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 1595 | 1 105 . 247 255 64 39 . . 24 87 107 4 1 1 . 53 92 19 18 8 57 2 60 . 2 64 285 Thermal 71 | 1 40 . . . . . . . . . . . . . . . 18 3 . . . . 6 . . . 3 Explosive 13 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . 8 . Electromagnetic 20 | . . . . . 14 . . . . . . . . . . 5 1 . . . . . . . . . . Robot Hit Streak 32 | 2 6 . 17 22 10 6 . . 7 13 19 7 . 1 . 9 12 5 17 8 26 6 32 . 12 13 21 Robot Miss Streak 13 | . 6 . 5 7 13 9 . . 3 5 7 1 2 . . 3 4 5 4 1 6 2 2 . 2 5 7 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . 4 4 . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 1208 | 2 84 . 180 180 41 21 . . 17 68 104 3 . 1 . 35 63 13 16 8 46 2 63 . 2 55 204 Core Hits 685 | 2 41 . 74 66 26 17 . . 12 66 54 1 . 1 . 13 28 10 18 3 43 2 24 . 3 53 128 Critical Kills 13 | . . . . . 1 . . . 1 2 3 1 . . . 3 2 . . . . . . . . . . Critical Parts Destroyed 15 | . . . . 2 . . . . . 4 3 1 . . . 1 3 . . . . . . . . . 1 Critical Strikes 94 | . 3 . . 2 1 . . . 1 6 17 2 . . . 5 6 2 . . 1 . 2 . . 5 41 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 39 | . . . . 2 1 . . . 1 6 16 2 . . . 5 5 . . . . . . . . . 1 Blast 51 | . . . . . . . . . . . . . . . . . 1 2 . . 1 . 2 . . 5 40 Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 28 | . . . 5 . 3 1 5 . . 6 7 1 . . . . . . . . . . . . . . . Impact 28 | . . . 5 . 3 1 5 . . 6 7 1 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . 4 7 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39743 | 22 787 . 2596 2761 1010 317 . . 330 1374 2227 190 24 23 . 677 1476 841 1115 543 2906 125 4446 . 107 3781 12065 Guns 11643 | 22 786 . 2350 2657 704 317 . . 330 1008 1750 38 24 23 . 553 970 . . . . . . . . . 111 Cannons 25109 | . . . . . . . . . . . . . . . . . 506 780 1115 543 2845 97 4446 . 107 2962 11708 Explosions 1323 | . . . 139 . 170 . . . . . . . . . . 124 . . . . . . . . . 819 71 Melee 942 | . . . . . . . . . . 366 477 99 . . . . . . . . . . . . . . . Ramming 726 | . 1 . 107 104 136 . . . . . . 53 . . . . . 61 . . 61 28 . . . . 175 Kinetic 36159 | 10 507 . 2350 2657 704 317 . . 330 1008 1750 38 24 23 . 553 1476 742 1115 543 2845 97 4222 . 107 2962 11779 Thermal 719 | 12 279 . 126 . . . . . . . . . . . . . . 38 . . . . 224 . . . 40 Explosive 943 | . . . . . . . . . . . . . . . . 124 . . . . . . . . . 819 . Electromagnetic 254 | . . . 13 . 170 . . . . . . . . . . . . . . . . . . . . . 71 Impact 942 | . . . . . . . . . . 366 477 99 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 1 . 3 3 3 3 . 5 5 7 7 7 7 7 1 1 1 1 6 . . . . 5 15 Average Corruption 4 | . . . 1 . 2 3 3 3 . 4 5 5 7 7 7 7 1 1 1 1 1 . . . . 4 6 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Effects 346 | . . . 6 . 9 26 11 1 . 25 50 49 19 26 6 34 4 5 3 . 4 . . . . 2 66 Message Errors 89 | . . . 3 . 4 12 2 1 . 5 13 10 6 4 . 7 1 1 1 . 2 . . . . 1 16 Matter Fused 93 | . . . . . . 3 5 . . 7 20 21 4 6 1 14 . . . . . . . . . . 12 Heat Flow Errors 33 | . . . . . 1 2 1 . . 4 2 6 2 2 1 4 . . . . . . . . . . 8 Energy Discharges 49 | . . . 2 . 3 3 . . . 3 7 4 2 6 2 1 1 1 . . 1 . . . . . 13 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 44 | . . . . . 1 5 3 . . 3 2 3 4 5 2 2 2 3 2 . . . . . . . 7 Data Loss (major) 10 | . . . . . . . . . . 1 3 1 . 2 . 1 . . . . . . . . . 1 1 Misfires 17 | . . . . . . . . . . 2 2 4 1 1 . 5 . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1176 | . . . . . 13 . . . . 76 269 69 . . . 10 . 27 . . 52 . . . . 11 649 Projectiles 754 | . . . . . . . . . . . 55 . . . . . . 6 . . 52 . . . . . 641 Explosions 21 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . 11 . Melee 401 | . . . . . 13 . . . . 76 214 69 . . . . . 21 . . . . . . . . 8 Knockbacks 151 | . . . 1 2 . . . . . 2 8 2 . . . . . 1 . 1 21 3 . . . 21 89 Impact 18 | . . . 1 2 . . . . . 2 6 2 . . . . . . . . 2 1 . . . . 2 Kinetic 116 | . . . . . . . . . . . . . . . . . . 1 . 1 18 2 . . . 21 73 Secondary 17 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 14 Self-Inflicted Damage 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 51 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Rammed 48 | . 2 . 12 8 5 . . . . . . 5 . . . . . 2 . . 3 1 . . . . 10 Targets Rammed 52 | . 2 . 13 10 6 . . . . . . 5 . . . . . 2 . . 3 1 . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 512 | 30 199 . 251 106 291 273 93 . 108 227 339 257 171 187 194 328 248 219 512 84 348 . 54 . . 46 443 Average Temperature 69 | 18 60 . 42 23 56 69 57 . 49 75 141 106 92 93 102 108 82 53 46 20 93 . 31 . . 10 103 Received Heat Transfer 2544 | . 246 12 396 450 48 . . . 87 150 . . . 9 . 78 180 141 31 . 462 . . . 21 134 99 Effects 11 | . . . . . . . . . . . 3 . . . . . 1 . 1 . . . . . . . 6 Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Matter Decay 4 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 27 | . . . . . . . . . . . . . . . . . 3 . 1 . 3 . 1 . . 3 16 Total Turns 342 | . . . . . . . . . . . . . . . . . 16 . 17 . 48 . 23 . . 24 214 Longest Duration 80 | . . . . . . . . . . . . . . . . . 12 . 17 . 26 . 23 . . 9 80 Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 1 . . . . 3 4 1 . . . . . . . . . . . . . . 1 Impact Corruptions 19 | . . . 1 . 1 . . . . 4 6 3 . . . . . 1 . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1423 | 37 1036 . 150 . . . . . . . . . . . . . . 25 . . . . 150 . . . 25 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Peak Influence 1580 | 5 230 22 270 301 212 . . . . 121 14 291 . . . . 298 285 365 366 1144 532 204 2 304 577 1580 Initial 508 | . 3 . 8 35 84 . . . . 12 14 . . . . . . 63 92 146 128 508 186 2 1 171 240 Average 200 | . 44 3 74 161 57 . . . . 36 1 107 . . . . 133 127 217 309 671 515 102 2 163 310 946 Maximum Alert Level 4 | . 1 . 1 1 1 . . . . . . 1 . . . . 1 1 1 1 4 2 1 . 1 2 4 Low Security (%) 73 | 100 97 100 89 73 97 . . . . 100 100 69 . . . . 80 80 75 16 14 . 70 100 44 36 . Level 1 15 | . 2 . 10 26 2 . . . . . . 30 . . . . 19 19 24 83 14 . 29 . 55 37 18 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . 9 100 . . . 26 18 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . 57 . . . . . 16 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 47 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 55 | . 3 1 3 2 4 . . . . 3 . 5 . . . . 4 1 . . 8 1 . . 2 4 14 Investigation 10 | . 2 1 . . 1 . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 Extermination 18 | . . . . . 2 . . . . 2 . 3 . . . . 1 . . . 2 . . . . 2 6 Reinforcement 19 | . 1 . 3 1 . . . . . 1 . 1 . . . . . 1 . . 5 . . . 2 2 2 Assault 7 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 5 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Distress Signals 26 | . 2 . 3 6 . . . . . 2 . 1 . . . . 1 1 2 . 5 . . . . . 3 Communications Jammed 45 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 44 Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Times Spotted 375 | . 20 2 49 41 12 7 . . 7 11 6 6 2 3 . 7 11 25 10 6 37 1 6 . 7 20 79 Peak Tracking Total 8 | . 3 2 6 6 2 3 . . 3 3 4 2 4 2 . 5 3 5 5 2 8 1 3 . 3 5 8 Tactical Retreats 15 | . 2 . 1 1 . . . . . . 2 . . . . . 1 1 . . 1 . . . . 2 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Traps Triggered 10 | . 3 . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . 1 . . 1 . . . . . . . . 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Machines Disabled 21 | . . . 3 2 . 1 . . . . . 2 . . . . 1 3 1 2 2 . . . . 2 2 Max in Single Turn 3 | . . . 3 1 . 1 . . . . . . . . . . 1 . . 2 1 . . . . 1 1 Garrison Access 5 | . . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Machines Accessed 56 | . 7 2 11 12 5 1 . . . 1 . 3 1 1 4 . 4 1 1 . . . . 1 . . 1 Terminals 27 | . 6 1 7 8 3 . . . . . . . . . . . . . 1 . . . . 1 . . . Fabricators 6 | . . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . . 1 Repair Stations 7 | . 1 . 2 2 . . . . . . . . . . . . 1 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Total Hacks 187 | . 30 5 33 36 12 1 . . . 1 . 8 5 6 30 . 10 2 2 . . . . 2 . . 4 Successful 132 | . 20 3 20 21 7 1 . . . 1 . 4 5 6 30 . 7 2 . . . . . 1 . . 4 Failed 53 | . 10 1 13 14 5 . . . . . . 4 . . . . 3 . 2 . . . . 1 . . . Catastrophic 10 | . 2 . 3 1 2 . . . . . . 1 . . . . . . 1 . . . . . . . . Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 10 4 7 13 8 . . . . 6 . 18 . . . . 3 21 1 . 6 . . . . . 7 Terminals 72 | . 18 4 18 20 8 . . . . . . . . . . . . . 2 . . . . 2 . . . Fabricators 17 | . . . . . 4 . . . . . . 3 . . . . 6 . . . . . . . . . 4 Repair Stations 34 | . 12 . 7 11 . . . . . . . . . . . . 2 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 8 3 . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 . . . . . 1 . 3 . . . . 2 . . . . . . . . . . Terminal Hacks 70 | . 6 3 8 7 3 1 . . . . . . 5 6 30 . . . . . . . . 1 . . . Record 22 | . . . . . . . . . . . . . 5 6 11 . . . . . . . . . . . . Part Schematic 12 | . . 1 . 1 . . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . 1 3 2 . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . 2 . . . . . . 1 . . . . 4 . . . . . . . . . 4 Load Schematic 6 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 2 Build 5 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 2 Repair Station Hacks 30 | . 12 . 4 10 . . . . . . . . . . . . 2 2 . . . . . . . . . Scan Component 16 | . 6 . 3 5 . . . . . . . . . . . . 1 1 . . . . . . . . . Repair 14 | . 6 . 1 5 . . . . . . . . . . . . 1 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 4 1 . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 4 | . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 4 2 2 . . . . . . . . . . . 1 . . . . . . . . . . Terminals 10 | . 2 . 4 2 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . 4 2 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 7 1 10 10 5 . . . . . . 2 . . . . 4 1 1 . . . . . . . . Full Trace Events 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 2 . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . . 1 1 1 . . . 15 . 11 . 1 . . 10 . . 15 . . . . . . . . . Parts Built 7 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . 3 Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Time 332 | . . . . . 73 . . . . . . . . . . . 168 . . . . . . . . . 91 Total Part Build Rating 36 | . . . . . 6 . . . . . . . . . . . 12 . . . . . . . . . 18 Parts Repaired 14 | . 6 . 1 5 . . . . . . . . . . . . 1 1 . . . . . . . . . Time 580 | . 156 . 136 198 . . . . . . . . . . . . 34 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Total Allies 83 | . . . . . . . . 4 . . 18 4 . . . 1 2 25 5 . 4 . 18 . . . 2 Largest Group 18 | . . . . . . . . 4 4 . 18 15 10 10 7 8 2 9 7 6 7 . 18 16 16 7 2 Highest-Rated Group 659 | . . . . . . . . 152 152 . 656 548 446 446 321 416 170 448 659 555 590 . 638 538 538 246 244 Highest-Rated Ally 159 | . . . . . . . . 40 40 . 50 70 70 70 70 95 85 159 159 150 95 . 50 46 46 46 122 Zionite Dispatches 9 | . . . . . . . . . . . . 2 . . . . 1 3 . . 2 . . . . . 1 Heavy 4 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 Light 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 551 | . . . . . . . . . 19 . . 83 15 24 . 31 4 115 34 20 105 . . . 72 2 27 Total Damage 17501 | . . . . . . . . . 639 . . 1640 398 624 . 894 388 3903 1284 873 2963 . . . 1417 37 2441 Kills 104 | . . . . . . . . . 5 . . 13 4 4 . 4 . 23 7 4 18 . . . 10 . 12 Allies Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 1 . . . . . 1 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . 1 . 2 . . . . . 2 . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Turns Passed 32953 | 90 1534 540 3854 3103 1819 1578 592 1516 461 1803 1890 1898 772 813 160 1259 2119 1489 392 209 501 108 781 9 140 815 2708 Spaces Moved 16567 | 50 696 334 1516 1206 1012 859 323 908 237 957 1011 1127 465 491 94 709 1042 802 213 117 211 61 398 5 79 403 1241 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16561 | 44 696 334 1516 1206 1012 859 323 908 237 957 1011 1127 465 491 94 709 1042 802 213 117 211 61 398 5 79 403 1241 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 157 161 163 163 163 164 160 163 163 163 163 163 163 163 163 163 163 163 163 163 163 163 161 Average Speed 171 | 146 160 160 220 213 158 161 163 163 163 165 162 163 163 163 163 163 163 163 163 163 163 163 163 163 163 163 164 Slowest Speed 247 | 160 160 160 240 240 161 163 163 163 163 166 245 163 163 163 163 163 163 163 245 163 163 163 163 163 163 163 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 54 | 3 81 77 90 88 19 87 47 89 35 10 97 22 59 68 69 75 19 74 56 72 22 2 93 . 74 10 27 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 14 | . . . . . . . . . . . . 6 . 2 1 . . 5 . . . . . . . . . Known Exits Taken 16 | . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 12 | . . 1 . . . 3 1 1 2 . . . 2 1 . 1 . . . . . . . . . . . Spaces Dug 113 | . . . 5 . 29 . 2 . . 2 . . . . . . 17 12 . . . . . . . 36 10 Terrain Destroyed 373 | . . . 11 . 45 . 2 . . 3 . . . . . 20 30 21 7 . 40 1 11 . . 102 80 Melee 12 | . . . 5 . 3 . 2 . . 2 . . . . . . . . . . . . . . . . . Projectile 211 | . . . . . . . . . . . . . . . . 1 28 21 7 . 40 1 11 . . 22 80 AOE 147 | . . . 6 . 42 . . . . . . . . . . 19 . . . . . . . . . 80 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac DSF Res Res Total 19870 | 61 993 340 1861 1554 1177 1021 377 945 303 1102 1198 1192 480 503 101 783 1378 965 242 130 309 68 484 5 88 511 1699 Wait 1652 | . 181 . 142 205 59 129 47 4 39 70 69 20 14 3 . 5 220 43 13 2 56 . 41 . 2 43 245 Move 16543 | 49 695 333 1515 1205 1012 858 322 907 236 957 1010 1126 464 490 93 708 1041 801 212 116 210 61 397 4 78 402 1241 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 4 11 5 24 16 15 1 . 21 2 7 26 9 1 . . 7 13 7 1 1 2 2 1 . 3 8 14 Fast Attach 102 | 7 6 1 1 5 2 . . 5 1 . 14 2 . 4 4 12 6 5 1 1 1 . 1 . 1 4 18 Attach 45 | . . . 2 1 3 . . . . 2 3 1 . . . 3 4 2 . . 3 3 1 . . 4 13 Detach 31 | . . 1 . 1 1 . . . . . 5 1 . . . 1 3 5 . 4 2 . 2 . . . 5 Swap 224 | . 12 . 35 11 25 16 3 1 9 27 7 11 . 2 . 8 28 9 3 . 1 . 3 1 1 2 9 Drop 256 | . 13 . 41 15 19 6 . 7 10 9 27 16 1 4 4 20 17 12 3 2 2 . 2 . 1 8 17 Fire 670 | 1 73 . 83 85 33 10 . . 6 24 30 . . . . 19 46 13 9 4 29 1 36 . 1 40 127 Melee 28 | . . . 5 . 3 1 5 . . 6 7 1 . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 51 | . 2 . 13 10 5 . . . . . . 5 . . . . . 2 . . 3 1 . . . . 10 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 67 | . . . . . . . . . . . . . . . . . . 66 . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 16) 1033 | -10/Materials | Discovered new exit (range 11) 1128 | -10/Materials | Repaired Lgt. Assault Rifle 1156 | -10/Materials | Repaired Lgt. Assault Rifle 1183 | -10/Materials | Repaired Lgt. Assault Rifle 1210 | -10/Materials | Repaired Hcp. Storage Unit 1237 | -10/Materials | Repaired Lgt. Treads 1577 | -10/Materials | Repaired Lgt. Assault Rifle 1625 | -10/Materials | Entered Mines 1645 | -10/Mines | Learned Materials interactive machine intel 1675 | -10/Mines | Discovered new exit (range 10) 1759 | -10/Mines | Met a Derelict shopkeep closing up shop 1851 | -10/Mines | Learned Materials terminal intel 1883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1883 | -10/Mines | Discovered new exit (range 5) 2051 | -10/Mines | Core integrity fell below 50% 2077 | -10/Mines | Discovered new exit (range 12) 2095 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2099 | -10/Mines | Found Prototype Device 2144 | -10/Mines | Central database locked down 2165 | -10/Mines | Entered Materials 2165 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2166 | -9/Materials | Loaded intel: 18 interactive machine locations 2167 | -9/Materials | Loaded intel: 12 terminal locations 2317 | -9/Materials | Discovered new exit (range 4) 2485 | -9/Materials | Build established: Tank 2846 | -9/Materials | Build established: Scavenger-Tank 3000 | -9/Materials | Identified Exp. Sensor Array 3097 | -9/Materials | Discovered new exit (range 12) 4140 | -9/Materials | Build established: Tank 4333 | -9/Materials | Discovered new exit (range 15) 4642 | -9/Materials | Build established: Scavenger-Tank 5165 | -9/Materials | Repaired Broken Exp. Sensor Array? 5545 | -9/Materials | Discovered new exit (range 8) 5993 | -9/Materials | Discovered new exit (range 9) 6019 | -9/Materials | Entered another Materials area 6019 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6087 | -8/Materials | Build established: Tank 6118 | -8/Materials | Garrison activated, responded to threat 6593 | -8/Materials | Repaired Imp. Assault Rifle 6645 | -8/Materials | Repaired Imp. Assault Rifle 6679 | -8/Materials | Repaired Imp. Treads 6865 | -8/Materials | Discovered new exit (range 11) 7264 | -8/Materials | Central database locked down 7328 | -8/Materials | Discovered new exit (range 7) 7545 | -8/Materials | Build established: Gunner 7823 | -8/Materials | Discovered new exit (range 11) 8585 | -8/Materials | Repaired Imp. Treads 8618 | -8/Materials | Repaired Imp. Treads 9122 | -8/Materials | Entered Factory 9122 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9457 | -7/Factory | Discovered new exit (range 9) 9554 | -7/Factory | Identified exit to Factory 9954 | -7/Factory | Identified exit to Lower Caves 9962 | -7/Factory | Found Prototype Launcher 9962 | -7/Factory | Identified Rocket Array 10063 | -7/Factory | Build established: Skirmisher 10242 | -7/Factory | Cargo convoy interrupted 10421 | -7/Factory | Fabricated Arm. Treads? 10781 | -7/Factory | Build established: Mutant 10941 | -7/Factory | Entered Lower Caves 11466 | -7/Lower Caves | Encountered a Warlord checkpoint 11518 | -7/Lower Caves | Build established: Skirmisher 11692 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12488 | -7/Lower Caves | Discovered new exit (range 15) 12509 | -7/Lower Caves | Identified exit to Lower Caves 12519 | -7/Lower Caves | Entered another Lower Caves area 12980 | -7/Lower Caves | Encountered a Warlord checkpoint 12992 | -7/Lower Caves | Build established: Scavenger-Skirmisher 13093 | -7/Lower Caves | Discovered new exit (range 11) 13108 | -7/Lower Caves | Identified exit to Zion 13111 | -7/Lower Caves | Entered Zion 13196 | -7/Zion | System corruption cleaned by Quarantine Array 13359 | -7/Zion | Learned Factory emergency access door positions 13573 | -7/Zion | Found Prototype Launcher 13573 | -7/Zion | Identified Gui. Missile Launcher 13597 | -7/Zion | Found Gui. Missile Launcher 13859 | -7/Zion | Build established: Scavenger-Mutant 13958 | -7/Zion | Received a hallucinogenic algorithm 14239 | -7/Zion | Imprinted 14242 | -7/Zion | Declared Zion's savior 14602 | -7/Zion | Discovered new exit (range 13) 14620 | -7/Zion | Identified exit to Proximity Caves 14627 | -7/Zion | Entered Proximity Caves 14627 | -6/Proximity Caves | Accompanied by 4 allies 14999 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 15038 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15065 | -6/Proximity Caves | Discovered exit to Factory (range 3) 15088 | -6/Proximity Caves | Entered Factory 15088 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15712 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 16452 | -6/Factory | Build established: Scavenger-Mutant 16459 | -6/Factory | Terminal network hard line cut 16891 | -6/Factory | Sucked down chute 16891 | -6/Factory | Entered Waste 16928 | -6/Waste | Spotted C-40 Crusher 17009 | -6/Waste | Destroyed C-40 Crusher 17105 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17108 | -6/Waste | Crushed by Compactor (1 part destroyed) 17111 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17112 | -6/Waste | Destroyed C-40 Crusher 17120 | -6/Waste | Spotted C-40 Crusher 17128 | -6/Waste | Destroyed C-40 Crusher 17131 | -6/Waste | Destroyed C-40 Crusher 17134 | -6/Waste | Spotted C-40 Crusher 17142 | -6/Waste | Lost 3 parts (1n2w) 17172 | -6/Waste | Destroyed C-40 Crusher 17184 | -6/Waste | Build established: Scavenger-Skirmisher 17185 | -6/Waste | Found Unknown Protection 17420 | -6/Waste | Destroyed C-40 Crusher 17548 | -6/Waste | Discovered new exit (range 11) 17635 | -6/Waste | Found Unknown Protection 17635 | -6/Waste | Identified Damper Plating 17706 | -6/Waste | Build established: Scavenger-Mutant 18284 | -6/Waste | Build established: Scavenger-Skirmisher 18290 | -6/Waste | Warlord forces began an assault 18630 | -6/Waste | Found Broken Adv. Powered Armor 18780 | -6/Waste | Identified exit to Factory 18781 | -6/Waste | Entered Factory 18781 | -6/Factory | Accompanied by 15 allies 19394 | -6/Factory | Discovered new exit (range 9) 19405 | -6/Factory | Identified exit to Lower Caves 19800 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 19801 | -6/Factory | Zion Kinetic Resupply teleported in 19907 | -6/Factory | Build established: Skirmisher 19937 | -6/Factory | Zion Light squad teleported in 20166 | -6/Factory | Discovered new exit (range 11) 20186 | -6/Factory | Identified exit to Factory 20199 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 20247 | -6/Factory | Terminal network hard line cut 20679 | -6/Factory | Entered Lower Caves 20679 | -6/Lower Caves | Accompanied by 10 allies 20754 | -6/Lower Caves | Learned Factory trap positions 20754 | -6/Lower Caves | Learned Extension trap positions 20879 | -6/Lower Caves | Encountered a Warlord checkpoint 21074 | -6/Lower Caves | Learned Factory interactive machine intel 21430 | -6/Lower Caves | Discovered new exit (range 11) 21450 | -6/Lower Caves | Identified exit to Lower Caves 21451 | -6/Lower Caves | Entered another Lower Caves area 21451 | -6/Lower Caves | Accompanied by 10 allies 21583 | -6/Lower Caves | Discovered exit to Factory (range 8) 21824 | -6/Lower Caves | Learned location of Extension (-5) 21854 | -6/Lower Caves | Build established: Scavenger-Skirmisher 22007 | -6/Lower Caves | Learned Research emergency access door positions 22007 | -6/Lower Caves | Learned Extension terminal intel 22174 | -6/Lower Caves | Encountered a Warlord checkpoint 22214 | -6/Lower Caves | Discovered new exit (range 15) 22263 | -6/Lower Caves | Identified exit to Data Miner 22264 | -6/Lower Caves | Entered Data Miner 22264 | -6/Data Miner | Accompanied by 7 allies 22267 | -6/Data Miner | Discovered new exit (range 6) 22297 | -6/Data Miner | Met Data Miner 22328 | -6/Data Miner | Learned location of Section 7 (-3) 22328 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22356 | -6/Data Miner | Received God Mode back door access code from Data Miner 22422 | -6/Data Miner | Identified exit to Proximity Caves 22424 | -6/Data Miner | Entered Proximity Caves 22424 | -5/Proximity Caves | Accompanied by 7 allies 22624 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22625 | -5/Proximity Caves | Escorted by Enhanced Grunt 22638 | -5/Proximity Caves | Spotted B-75 Beast 22658 | -5/Proximity Caves | Destroyed B-75 Beast 22677 | -5/Proximity Caves | Found Prototype Protection 22677 | -5/Proximity Caves | Identified Zio. Weapon Casing 22744 | -5/Proximity Caves | Learned Factory emergency access door positions 22899 | -5/Proximity Caves | Build established: Tank 23618 | -5/Proximity Caves | Learned Factory interactive machine intel 23654 | -5/Proximity Caves | Build established: Mutant 23657 | -5/Proximity Caves | Discovered exit to Factory (range 5) 23683 | -5/Proximity Caves | Entered Factory 23683 | -5/Factory | Evolved 2 slots: Utility x2 23684 | -5/Factory | Identified exit to Extension 23685 | -5/Factory | Loaded intel: 120 trap records 23687 | -5/Factory | Loaded intel: 51 interactive machine locations 23976 | -5/Factory | Build established: Scavenger-Skirmisher 24074 | -5/Factory | Crushed by falling debris 24350 | -5/Factory | Spotted B-75 Beast 24354 | -5/Factory | Zion Heavy squad teleported in 24374 | -5/Factory | Destroyed B-75 Beast 24421 | -5/Factory | Found Zio. Weapon Casing 24595 | -5/Factory | Incoming investigation squad redirected 24654 | -5/Factory | Fabricated Tri-rail Accelerator (x1) 24765 | -5/Factory | Incoming investigation squad redirected 24827 | -5/Factory | Fabricated Tri-rail Accelerator? 25037 | -5/Factory | Terminal network hard line cut 25101 | -5/Factory | Repaired Arm. Heavy Treads 25333 | -5/Factory | Discovered new exit (range 16) 25512 | -5/Factory | Build established: Hacker-Skirmisher 25768 | -5/Factory | Door terminal overloaded 25802 | -5/Factory | Entered Extension 25803 | -5/Extension | Loaded intel: 15 trap records 25804 | -5/Extension | Loaded intel: 16 terminal locations 25828 | -5/Extension | Zion Heavy squad teleported in 25877 | -5/Extension | Rescued a captive Derelict 25878 | -5/Extension | Rescued a captive Derelict 25923 | -5/Extension | Rescued a captive Derelict 26096 | -5/Extension | Rescued a captive Derelict 26326 | -5/Extension | Build established: Scavenger-Tank 26331 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 26332 | -5/Extension | Zion Hacker squad teleported in 26360 | -5/Extension | Rescued a captive Derelict 26360 | -5/Extension | Rescued a captive Derelict 26361 | -5/Extension | Repaired Hvy. Treads? 26698 | -5/Extension | Zion Heavy squad teleported in 26706 | -5/Extension | Spotted B-75 Beast 26708 | -5/Extension | Allies destroyed B-75 Beast 26711 | -5/Extension | Spotted B-75 Beast 26720 | -5/Extension | Allies destroyed B-75 Beast 26733 | -5/Extension | Found Zio. Weapon Casing 26797 | -5/Extension | Rescued a captive Derelict 26811 | -5/Extension | Rescued a captive Derelict 26812 | -5/Extension | Rescued a captive Derelict 26838 | -5/Extension | Rescued a captive Derelict 27136 | -5/Extension | Energy Cycler disabled 27140 | -5/Extension | Rescued A7 27221 | -5/Extension | Retrieved Zion intel report: Component Schematics 27251 | -5/Extension | Terminal network hard line cut 27272 | -5/Extension | Discovered new exit (range 10) 27274 | -5/Extension | Discovered new exit (range 6) 27282 | -5/Extension | Identified exit to Cetus 27285 | -5/Extension | Identified exit to Factory 27291 | -5/Extension | Entered Cetus 27291 | -5/Cetus | Accompanied by 3 allies (A7) 27296 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 27313 | -5/Cetus | Spotted Cetus Guard 27313 | -5/Cetus | Spotted Cetus Guard 27316 | -5/Cetus | Allies destroyed Cetus Guard 27317 | -5/Cetus | Spotted Cetus Guard 27317 | -5/Cetus | Destroyed Cetus Guard 27318 | -5/Cetus | Spotted Cetus Guard 27320 | -5/Cetus | Destroyed Cetus Guard 27325 | -5/Cetus | Allies destroyed Cetus Guard 27419 | -5/Cetus | Started Cetus Manufacturing Module 27443 | -5/Cetus | Discovered new exit (range 15) 27444 | -5/Cetus | Manufactured an Enhanced Grunt 27469 | -5/Cetus | Manufactured an Enhanced Grunt 27494 | -5/Cetus | Manufactured an Enhanced Grunt 27519 | -5/Cetus | Manufactured an Enhanced Grunt 27544 | -5/Cetus | Manufactured an Enhanced Grunt 27551 | -5/Cetus | Cetus Manufacturing Module disabled 27587 | -5/Cetus | Spotted Cetus Guard 27588 | -5/Cetus | Spotted Cetus Guard 27591 | -5/Cetus | Spotted Cetus Guard 27592 | -5/Cetus | Spotted Cetus Guard 27593 | -5/Cetus | Allies destroyed Cetus Guard 27603 | -5/Cetus | Allies destroyed Cetus Guard 27606 | -5/Cetus | Allies destroyed Cetus Guard 27608 | -5/Cetus | Allies destroyed Cetus Guard 27610 | -5/Cetus | Discovered exit to Factory (range 16) 27620 | -5/Cetus | Scared off Revision 17 27682 | -5/Cetus | Identified exit to Archives 27683 | -5/Cetus | Entered Archives 27683 | -5/Archives | Accompanied by 6 allies (A7) 27781 | -5/Archives | Discovered new exit (range 14) 27864 | -5/Archives | Identified exit to Hub_04(d) 27892 | -5/Archives | Entered Hub_04(d) 27892 | -5/Hub_04(d) | Accompanied by 4 allies 27895 | -5/Hub_04(d) | Zion Light squad teleported in 28192 | -5/Hub_04(d) | First assault squad dispatched 28238 | -5/Hub_04(d) | Zion Demo squad teleported in 28289 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 28331 | -5/Hub_04(d) | Destroyed 10 combat bots 28393 | -5/Hub_04(d) | Entered Factory 28393 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28394 | -4/Factory | Identified exit to Research 28395 | -4/Factory | Loaded intel: 52 interactive machine locations 28426 | -4/Factory | Incoming investigation squad redirected 28501 | -4/Factory | Sucked down chute 28501 | -4/Factory | Entered Waste 28623 | -4/Waste | Spotted C-40 Crusher 28630 | -4/Waste | Destroyed C-40 Crusher 28650 | -4/Waste | Spotted C-40 Crusher 28665 | -4/Waste | Destroyed C-40 Crusher 28670 | -4/Waste | Destroyed C-40 Crusher 28672 | -4/Waste | Spotted C-40 Crusher 28689 | -4/Waste | Destroyed C-40 Crusher 28697 | -4/Waste | Spotted C-40 Crusher 28697 | -4/Waste | Destroyed C-40 Crusher 28881 | -4/Waste | Destroyed C-40 Crusher 29009 | -4/Waste | Warlord forces began an assault 29185 | -4/Waste | Discovered new exit (range 13) 29282 | -4/Waste | Entered Factory 29282 | -4/Factory | Accompanied by 16 allies 29291 | -4/Factory | Identified exit to DSF 29291 | -4/Factory | Entered DSF 29291 | -4/DSF | Accompanied by 16 allies 29315 | -4/DSF | Additional patrols routed to DSF 29406 | -4/DSF | Discovered exit to Research (range 15) 29430 | -4/DSF | Sterilization system engaged 29431 | -4/DSF | Entered Research 29431 | -3/Research | Accompanied by 7 allies 29431 | -3/Research | Evolved 2 slots: Utility x2 29829 | -3/Research | Spotted B-86 Titan 30190 | -3/Research | Discovered new exit (range 11) 30234 | -3/Research | Found Prototype Hackware 30234 | -3/Research | Identified Exp. System Shield 30246 | -3/Research | Entered another Research area 30246 | -2/Research | Evolved 2 slots: Utility x2 30838 | -2/Research | Cargo convoy interrupted 30858 | -2/Research | Spotted B-90 Cyclops 31037 | -2/Research | Incoming investigation squad redirected 31227 | -2/Research | Build established: Gunner 31449 | -2/Research | Retrieved Zion intel report: Emergency Access 31450 | -2/Research | Zion Heavy squad teleported in 31451 | -2/Research | Fabricated Hvy. Treads? 31496 | -2/Research | First assault squad dispatched 31539 | -2/Research | Fabricated Tri-rail Accelerator? 31547 | -2/Research | Terminal network hard line cut 31640 | -2/Research | Build established: Scavenger-Tank 32026 | -2/Research | Incoming assault squad redirected 32383 | -2/Research | System corruption reached 10% 32723 | -2/Research | Build established: Scavenger-Skirmisher 32810 | -2/Research | Incoming assault squad redirected 32944 | -2/Research | Spotted B-90 Cyclops 32953 | -2/Research | Spotted B-90 Cyclops 32954 | -2/Research | Self-destructed Last Messages --------------- 32912_ Acquired 11 matter. 32915_ Acquired 71 matter. 32918_ System corrupted: Matter fused (-9). 32919_ Acquired 6 matter. 32921_ R-10 Processor collects Point Defense System. 32922_ Acquired 6 matter. 32924_ Acquired 51 matter. 32924_ R-10 Processor collects Com. Battery. 32928_ R-10 Processor collects Imp. Remote Force Field. 32932_ Acquired 5 matter. 32938_ Imp. System Backup Module purges 1% of system corruption (10%). 32941_ W-44 Eye sends out distress signal. 32942_ System corrupted: Linear Accelerator jammed. 32942_ Slug penetrates W-44 Eye. 32942_ Destroyed Adv. Sensor Array. 32950_ Imp. System Backup Module purges 1% of system corruption (9%). 32953_ System corrupted: Matter fused (-8). 32953_ U-05 Engineer builds a Wall. 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""???? | | ###? ? ??###### # ? "?""?"???""? ? | | #### ??#### BB###?????"""?"?? ??? ??? | | ##?????? ??#??#?# BB ?? ??? ????????? ?? | | ????????? ??? ?? ? * ???? ???????????????? | | ????????? ??? ?##???# ????? ??????????????? | | ???????????????????? ? ? ?????????????????? | | ??????????????????##? ??? ?????????????????? | | ???????????????????#?# ===?????????????????????? | | ?????????????????????? == ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 45 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 3200 Resistance: KI 20 Resistance: EM 90 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Matter Filtering 30 Particle Charging 30 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 16 Authchip Count 3 Item Schematics ----------------- Cargo Storage Unit | -10/Mines | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Flak Gun | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Shock Maul | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Hpw. Electrolaser | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Exp. Weapon Shielding | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Hvy. Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Imp. Melee Analysis Suite | -5/Extension | Z-intel Lightning Gun | -5/Extension | Z-intel Com. Wheel | -5/Extension | Z-intel Spear | -5/Extension | Z-intel Point Defense System | -5/Extension | Z-intel Imp. Gravmag System | -5/Extension | Z-intel Imp. Sensor Array | -5/Extension | Z-intel Shock Absorption System | -5/Extension | Z-intel Imp. Propulsion Shielding | -5/Extension | Z-intel Imp. Weapon Cycler | -5/Extension | Z-intel Focal Shield | -5/Extension | Z-intel Imp. Power Shielding | -5/Extension | Z-intel Lrn. Tractor Beam | -5/Extension | Z-intel Hvy. Mass Driver | -5/Extension | Z-intel KE Penetrator | -5/Extension | Z-intel Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Tri-rail Accelerator | x1 | -5/Factory Tri-rail Accelerator | x1 | -5/Factory Hvy. Treads | x2 | -2/Research | Authchip Tri-rail Accelerator | x1 | -2/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed TransdimensionalResetScreen Manual? 0 Play Time 04:35:43 Cumulative 314.1 hours Start 2022.01.26 @ 00:06:07 End 2022.01.29 @ 03:03:46 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 59 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9efda74-26bd-4e90-9190-ca61c717ffe7