Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.24 @ 17:59:16 Player: Figgis Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (160) 800 Value Destroyed (5465) 5465 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (886) 886 TOTAL SCORE: 15211 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 89 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -41 Cogmind --------- Core Integrity 0/1450 Matter 171/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ 0b10 Alert Chip > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Impulse Thruster Matter Compressor (0) Advanced Force Field Gamma Bomb Array Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino-Momentum Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Armored Scrap Engine Coolant Injector Huge Storage Unit Experimental Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon Kinetic Gauss Construct/G > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Improved Heat Sink Advanced Heat Sink 0b10 Alert Chip Advanced Targeting Computer Improved Reaction Control System Thermal Defense Suite Improved Shield Generator Improved Grenade Launcher [Rating: 90] Favorites ----------- Power Constructs Engine Heavy Deuterium Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag Array Flight Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Rocket Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 . . 4 2 . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . 2 . . . Utility 7 | . . . 1 . . . . . . 3 1 . . 1 . 1 Weapon 4 | . . . 1 . . . . . . . 1 . . 1 . 1 Parts Attached 135 | 5 12 6 20 1 1 . 11 4 7 29 5 10 13 3 8 . Power 12 | 1 2 . 2 . . . 1 . . 2 . 1 2 . 1 . Engine 10 | 1 2 . 2 . . . 1 . . 2 . 1 . . 1 . Core 1 | . . . . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 45 | 2 1 3 7 1 . . 4 . 3 11 1 1 5 1 5 . Treads 14 | 2 1 . . . . . . . . 10 1 . . . . . Leg 18 | . . 3 7 1 . . 4 . 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 1 3 . Flight 9 | . . . . . . . . . . 1 . 1 5 . 2 . Utility 39 | . 6 1 7 . 1 . 2 2 1 6 4 3 3 1 2 . Device 22 | . . . 2 . . . 1 1 1 5 3 3 3 1 2 . Storage 9 | . 4 . 4 . 1 . . . . . . . . . . . Processor 2 | . . . . . . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 6 | . 2 1 1 . . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 3 2 4 . . . 4 2 3 10 . 5 3 1 . . Energy Gun 10 | 2 3 . 2 . . . . . . . . 3 . . . . Energy Cannon 4 | . . . . . . . . . 1 3 . . . . . . Ballistic Gun 15 | . . 1 2 . . . 3 2 2 5 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . . . . 1 . . 2 . . 3 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . 1 1 . 2 1 . 1 . 1 . Parts Lost 54 | . 1 2 1 . . . 4 . . 18 . 14 7 . 5 2 Power 5 | . 1 . . . . . . . . . . 3 . . 1 . Propulsion 20 | . . . . . . . 2 . . 8 . 3 5 . 2 . Utility 12 | . . 1 . . . . . . . 2 . 3 2 . 2 2 Weapon 17 | . . 1 1 . . . 2 . . 8 . 5 . . . . Highest Loss Streak 13 | . 1 1 1 . . . 2 . . 5 . 13 3 . 5 2 To Critical Strikes 2 | . . . . . . . . . . 1 . . 1 . . . Average Slot Usage (%) 86 | . 83 96 99 100 100 100 95 90 86 85 78 61 32 19 29 6 Engine 9 | . 12 14 11 11 11 11 9 9 8 9 5 3 . . . . Treads 5 | . 28 11 . . . . . . . 10 16 8 . . . . Leg 18 | . . 16 22 22 22 22 35 36 33 11 5 3 2 . . . Device 11 | . . . 10 11 11 11 9 9 9 19 15 14 5 4 6 1 Storage 8 | . 11 14 11 11 11 11 9 9 9 6 5 3 . . . . Processor 2 | . . . . . . . . . . 5 9 11 10 9 9 5 Protection 4 | . 2 13 11 11 11 11 9 9 . . . . . . . . Energy Gun 3 | . 26 15 12 . . . . . . . . 1 . . . . Ballistic Gun 17 | . . . 20 33 33 33 22 17 26 14 11 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 122 | 1 31 38 43 42 102 102 116 116 111 122 115 115 37 1 18 . Greatest Support 108 | 3 40 40 26 26 26 26 52 52 54 108 70 70 50 7 60 3 Greatest Overweight (x) 37 | . 1 1 2 1 3 3 2 2 3 37 2 7 2 . . . Average Overweight (x) 1 | . . . 1 1 1 3 1 2 1 1 1 . . . . . Largest Inventory Capacity 25 | 5 20 15 25 15 25 25 25 25 25 25 25 25 5 5 5 5 Average Capacity 20 | 5 12 15 15 15 21 25 25 25 25 25 25 18 5 5 5 5 Most Carried 25 | 5 15 15 16 15 22 25 25 25 25 20 19 23 5 5 5 5 Average Carried 15 | 4 6 14 14 14 19 22 23 24 14 14 17 15 4 4 4 5 Final Capacity 25 | 5 15 15 15 15 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 5 15 14 15 15 22 25 25 25 15 18 19 2 4 5 5 5 Scrap Engine Consumption 88 | . . . . . . . . . 30 33 1 8 16 . . . Constructs Created 9 | . . . . . . . . . 2 3 . . 4 . . . Constructs Modified 24 | . . . . . . . . . 9 11 . . 4 . . . Class Distribution -------------------- 34% | Mutant 27% | Skirmisher 23% | Tank 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -8/Storage Skirmisher | -8/Recycling Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Matter Collected 3788 | 224 284 236 351 24 . 24 415 187 214 1397 . 140 125 141 23 3 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6892 | . 490 65 644 . . 45 1423 859 282 2936 . 27 121 . . . Parts 359 | . 24 . 44 . . 3 89 51 14 123 . 3 8 . . . Haulers Intercepted 6 | . . . . . . . 1 . . 5 . . . . . . Recyclers Shooed 10 | . 1 . . . . . 4 . 1 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Combat Hostiles Destroyed 123 | . 12 7 22 . . 1 20 13 7 38 . 1 2 . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Guns 98 | . 12 1 21 . . 1 20 13 7 23 . . . . . . Cannons 6 | . . . . . . . . . . 4 . . 2 . . . AOE 17 | . . 6 1 . . . . . . 10 . . . . . . Classes Destroyed 18 | . 4 2 2 . . 1 4 1 . 3 . 1 . . . . Worker 8 | . 1 . . . . . 3 1 . 3 . . . . . . Builder 3 | . . . 1 . . . . 2 . . . . . . . . Tunneler 2 | . . . . . . . 1 . . 1 . . . . . . Hauler 6 | . . . . . . . 1 . . 5 . . . . . . Recycler 7 | . . . . . . . 3 1 . 3 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 16 | . 3 . . . . . 5 2 . 5 . . 1 . . . Swarmer 26 | . 3 . 10 . . . 4 . 2 7 . . . . . . Cutter 1 | . . . . . . . . . . . . 1 . . . . Grunt 53 | . 9 . 9 . . . 9 9 2 15 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 18 | . . 1 2 . . . 6 3 3 2 . . 1 . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . Hunter 5 | . . . . . . 1 1 . . 3 . . . . . . Programmer 10 | . . . . . . . . . . 9 . . 1 . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 3 8 . . 1 11 7 4 8 . 1 1 . . . Combat Bots Only 8 | . 3 3 7 . . 1 5 4 4 8 . 1 1 . . . Max Kills in Single Turn 3 | . 2 1 2 . . 1 2 2 1 3 . 1 1 . . . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . Exploded 3 | . . 1 1 . . . . . . 3 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Damage Taken 13071 | . 355 259 570 10 . 89 985 151 279 3579 . 2211 1708 38 1339 1498 Core 3763 | . 27 12 71 . . 15 104 . 37 412 . 405 569 38 619 1454 Absorbed by Shields 391 | . . . . . . . . 52 48 222 . 69 . . . . Regen/Repaired (Parts) 952 | . . . . . . . . . 9 427 . 300 216 . . . Core Remaining (%) 68 | 100 . 84 . . . 78 . . 74 51 . 59 50 . 49 . Volleys Fired 379 | . 42 20 39 . . 2 58 24 13 162 . 6 13 . . . Largest 3 | . 2 2 3 . . 3 3 1 3 3 . 2 1 . . . Hottest 148 | . 90 90 148 . . 76 76 28 78 124 . 130 57 . . . Shots Fired 939 | . 80 32 110 . . 6 160 80 37 411 . 10 13 . . . Gun 859 | . 80 24 110 . . 6 158 80 37 354 . 10 . . . . Cannon 64 | . . . . . . . . . . 51 . . 13 . . . Launcher 16 | . . 8 . . . . 2 . . 6 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 725 | . . 7 70 . . 6 158 80 37 354 . . 13 . . . Thermal 137 | . 80 17 40 . . . . . . . . . . . . . Explosive 16 | . . 8 . . . . 2 . . 6 . . . . . . Electromagnetic 61 | . . . . . . . . . . 51 . 10 . . . . Robot Hit Streak 22 | . 11 4 12 . . 4 14 9 12 22 . 8 5 . . . Robot Miss Streak 6 | . 4 3 4 . . 1 3 6 1 5 . 1 3 . . . Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . . Secondary Targets 12 | . 1 . 2 . . . 5 . 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 1 . . . . . . Autonomous 88 | . . . . . . . 29 56 3 . . . . . . . Shots Hit Robots 608 | . 47 16 69 . . 4 110 47 25 272 . 9 9 . . . Core Hits 308 | . 30 14 30 . . 2 57 28 11 126 . 3 7 . . . Critical Kills 1 | . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . 1 1 . 3 . . . . . . Critical Strikes 11 | . 1 . 3 . . . 1 1 . 5 . . . . . . Burn 3 | . 1 . 2 . . . . . . . . . . . . . Destroy 7 | . . . 1 . . . 1 1 . 4 . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 4 | . . . . . . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . 4 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14132 | . 612 505 1377 . . 36 2260 1682 487 6644 . 166 309 . 22 32 Guns 11121 | . 612 184 1229 . . 36 2260 1676 487 4562 . 75 . . . . Cannons 1221 | . . . . . . . . . . 912 . . 309 . . . Explosions 1686 | . . 321 148 . . . . . . 1162 . 55 . . . . Melee 36 | . . . . . . . . . . . . 36 . . . . Ramming 68 | . . . . . . . . 6 . 8 . . . . 22 32 Kinetic 10290 | . . 124 836 . . 36 2260 1676 487 4562 . . 309 . . . Thermal 1288 | . 612 60 393 . . . . . . 168 . 55 . . . . Explosive 1463 | . . 321 148 . . . . . . 994 . . . . . . Electromagnetic 987 | . . . . . . . . . . 912 . 75 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . 36 . . . . Highest Corruption 14 | . 1 1 . . . . . . . 5 . 14 1 . . . Average Corruption 2 | . 1 1 . . . . . . . 2 . 9 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . 2 . . . . . . Effects 77 | . 2 7 . . . . . . . 57 . 9 2 . . . Message Errors 21 | . . 5 . . . . . . . 13 . 3 . . . . Matter Fused 18 | . 1 1 . . . . . . . 15 . 1 . . . . Heat Flow Errors 8 | . 1 . . . . . . . . 7 . . . . . . Energy Discharges 8 | . . . . . . . . . . 6 . 1 1 . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . 1 . . . . . . . 2 . . . . . . Data Loss (minor) 9 | . . . . . . . . . . 7 . 1 1 . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . Misfires 3 | . . . . . . . . . . 3 . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 21 | . . 2 . . . . 8 . . 11 . . . . . . Projectiles 9 | . . . . . . . . . . 9 . . . . . . Explosions 12 | . . 2 . . . . 8 . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . 3 . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . 90 . . . . 124 . . 112 . . . . 10 14 Shots 8 | . . 3 . . . . 2 . . 3 . . . . . . Rammed 8 | . . . . . . . . . . . . . . . 3 5 Targets Rammed 10 | . . . . . . . . 1 . 1 . . . . 3 5 Kicked 2 | . . . . . . . . 1 . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 238 351 172 . . . 16 19 177 364 . . 21 . . . Average Temperature 81 | . 83 98 66 . . . 8 7 73 84 . . 21 . . . Received Heat Transfer 1935 | . 159 227 171 . . . 387 84 149 563 . 78 108 9 . . Effects 10 | . . 5 . . . . . . . 5 . . . . . . Shutdowns 3 | . . 1 . . . . . . . 2 . . . . . . Interference 5 | . . 2 . . . . . . . 3 . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Fried 9 | . . . . . . . . . . 9 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . 3 1 2 . . . . . 1 . . . . . . . Heat Transferred 2817 | . 1612 149 906 . . . . . . 100 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 2 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Peak Influence 464 | . 310 48 464 137 . 66 317 415 203 404 197 137 222 163 153 229 Initial 197 | . . 19 . 137 . . 25 98 161 33 197 137 58 103 91 69 Average 105 | . 161 16 220 71 . 1 144 227 56 118 197 104 79 115 115 139 Maximum Alert Level 2 | . 1 . 2 . . . 1 2 1 2 . . 1 . . 1 Low Security (%) 79 | 100 48 100 34 100 . 100 59 50 78 81 100 100 98 100 100 91 Level 1 19 | . 51 . 53 . . . 40 45 21 17 . . 1 . . 8 Level 2 . | . . . 11 . . . . 3 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . . . . . 2 1 . 15 . 2 3 1 2 1 Investigation 3 | . 1 . . . . . . 1 . . . . . . 1 . Extermination 10 | . . . . . . . . . . 9 . . 1 . . . Reinforcement 15 | . 2 . . . . . . . . 6 . 2 2 1 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Distress Signals 19 | . 1 . 6 . . . 4 3 . 2 . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 274 | . 18 10 32 3 . 1 31 16 6 53 . 17 47 4 16 20 Peak Tracking Total 19 | . 4 2 10 3 . 1 9 6 4 8 . 9 19 4 12 11 Tactical Retreats 23 | . . 2 1 1 . . . 1 . 1 . 3 8 1 2 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Traps Triggered 12 | . 3 . . . . . 1 1 . 4 . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Machines Disabled 14 | . . 1 2 . . 1 5 5 . . . . . . . . Max in Single Turn 1 | . . 1 1 . . . 1 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Machines Accessed 50 | . 5 1 5 2 2 . 4 1 10 8 2 . 5 2 1 2 Terminals 32 | . 5 1 5 1 . . 2 1 6 4 1 . 2 2 1 1 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units 8 | . . . . . . . 1 . 4 2 . . 1 . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . 1 . . 1 . . 1 . . 1 Total Hacks 103 | . 13 5 17 5 2 . 8 1 19 13 4 . 7 3 2 4 Successful 39 | . 4 1 4 5 2 . 2 . 8 6 1 . 4 1 . 1 Failed 64 | . 9 4 13 . . . 6 1 11 7 3 . 3 2 2 3 Catastrophic 16 | . 2 1 2 . . . 1 1 2 5 . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 42 | . 3 4 12 . 1 . 3 3 11 4 . . . . . 1 Terminals 78 | . 13 5 17 4 . . 5 1 14 7 3 . 2 3 2 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units 9 | . . . . . . . 1 . 5 2 . . 1 . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . Garrison Access 9 | . . . . . . . 2 . . 2 . . 3 . . 2 Terminal Hacks 26 | . 4 1 4 5 2 . 1 . 3 3 1 . 1 1 . . Record 4 | . . . . 3 1 . . . . . . . . . . . Robot Analysis 5 | . 3 . . . . . . . 2 . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . 1 1 . 1 . . . Branch Access Points 4 | . . . 1 . . . 1 . 1 1 . . . . . . Unreport Threat 2 | . . . 1 . . . . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . 1 . 5 1 . . 1 . . . Report Inventory 4 | . . . . . . . . . 3 1 . . . . . . Retrieve Components 4 | . . . . . . . 1 . 2 . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 1 5 1 . . 4 2 6 7 2 . 2 2 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . 64 . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . 10 . 6 . . . 2 . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Total Allies 5 | . . 2 . 3 . . . . . . . . . . . . Largest Group 3 | . . 2 . 3 3 3 3 . . . . . . . . . Highest-Rated Group 45 | . . 45 . 40 40 40 40 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . 6 . 8 . 5 20 . . . . . . . . . Total Damage 375 | . . 105 . 75 . 40 155 . . . . . . . . . Kills 5 | . . 1 . 3 . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Robot Analysis Total 4 | . 3 . . . . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Turns Passed 16475 | 37 839 1216 637 1273 551 962 1686 683 1818 5092 209 250 876 78 154 114 Spaces Moved 7236 | 47 492 462 222 625 213 289 652 240 562 1607 79 146 951 179 255 215 Core 448 | 47 129 . . . . . . . . 12 . 1 29 . 15 215 Treads 1426 | . 363 112 . . . . . . . 820 79 52 . . . . Legs 4128 | . . 350 222 625 213 289 652 240 562 763 . . 212 . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 160 | . . . . . . . . . . . . . . . 160 . Flight 1074 | . . . . . . . . . . 12 . 93 710 179 80 . Fastest Speed 32 | 50 50 160 190 190 190 330 190 260 185 242 243 50 32 40 35 50 Average Speed 195 | 50 131 182 205 190 257 330 229 260 247 281 251 133 78 40 49 50 Slowest Speed 1900 | 50 240 190 260 190 330 330 260 260 330 1900 325 560 218 40 60 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . 17 4 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 88 87 31 100 59 62 51 55 97 37 4 96 34 5 42 13 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . . . Spaces Dug 30 | . . . . . . . 23 . . 7 . . . . . . Terrain Destroyed 228 | . . 50 32 . . 1 72 31 4 31 . 5 2 . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 55 | . . . 3 . . 1 14 31 4 . . . 2 . . . AOE 172 | . . 50 29 . . . 58 . . 30 . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Res Tes Res Total 8955 | 60 603 802 319 711 216 295 749 285 982 1928 88 185 1048 181 282 221 Wait 1033 | . 39 307 18 82 . 2 6 6 383 99 . 9 73 . 8 1 Move 7181 | 46 491 461 221 624 212 288 651 239 561 1606 79 145 919 171 252 215 Hop 18 | . . . . . . . . . . . . . 14 3 1 . Pick Up 115 | 7 17 5 9 2 3 3 13 5 3 28 4 8 6 1 1 . Fast Attach 23 | 1 3 . 3 . . . . . . . . . 7 2 7 . Attach 70 | 4 6 2 1 . . . 6 . 5 25 3 10 6 1 1 . Detach 11 | 2 . . . . . . 1 . . 1 . . 2 2 3 . Swap 42 | . 3 4 16 1 1 . 5 4 2 4 2 . . . . . Drop 68 | . 2 3 12 2 . . 9 6 15 2 . 2 8 1 6 . Fire 379 | . 42 20 39 . . 2 58 24 13 162 . 6 13 . . . Melee 4 | . . . . . . . . . . . . 4 . . . . Ram 8 | . . . . . . . . . . . . . . . 3 5 Kick 2 | . . . . . . . . 1 . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -5/DSF -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 38 | -11/Junkyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 12) 223 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 3) 564 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Entered Mines 878 | -10/Mines | Assembled infested the area 883 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1369 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1406 | -10/Mines | Found Prototype Device 1850 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1952 | -10/Mines | Discovered new exit (range 16) 2007 | -10/Mines | Learned Materials garrison access intel 2093 | -10/Mines | Entered Materials 2093 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2337 | -9/Materials | Destroyed 7 combat bots 2590 | -9/Materials | Identified exit to Mines 2683 | -9/Materials | Destroyed 7 combat bots 2730 | -9/Materials | Entered Mines 2752 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2844 | -9/Mines | Build established: Tank 2908 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2933 | -9/Mines | Discovered new exit (range 7) 2984 | -9/Mines | Learned Materials interactive machine intel 3071 | -9/Mines | Found a hidden stash of uninstalled traps 3572 | -9/Mines | Discovered new exit (range 9) 3987 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3989 | -9/Mines | Discovered new exit (range 5) 4003 | -9/Mines | Entered Exiles 4003 | -9/Exiles | Accompanied by 3 allies 4047 | -9/Exiles | Met 8R-AWN 4083 | -9/Exiles | Met EX-HEX 4135 | -9/Exiles | Met EX-BIN 4157 | -9/Exiles | Aligned with FarCom system 4159 | -9/Exiles | Given EX-Vault access code 4205 | -9/Exiles | Opened EX-Vault 4224 | -9/Exiles | Found Flying Fortress v7 4228 | -9/Exiles | Found AWS/Gauss 4236 | -9/Exiles | Found 0b10 Alert Chip 4313 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4337 | -9/Exiles | Exiles lab attacked by MAIN.C 4422 | -9/Exiles | Learned location of Zion (-7) 4524 | -9/Exiles | Discovered new exit (range 10) 4554 | -9/Exiles | Stole three prototypes: Flying Fortress v7, 0b10 Alert Chip, AWS/Gauss 4554 | -9/Exiles | Entered Mines 4554 | -8/Mines | Accompanied by 3 allies 4841 | -8/Mines | Build established: Skirmisher 5485 | -8/Mines | Discovered new exit (range 3) 5516 | -8/Mines | Entered Materials 5516 | -8/Materials | Accompanied by 3 allies 5516 | -8/Materials | Evolved 2 slots: Propulsion x2 5517 | -8/Materials | Loaded intel: 17 interactive machine locations 5518 | -8/Materials | Loaded intel: 1 garrison access location 5807 | -8/Materials | Garrison activated, responded to threat 6611 | -8/Materials | Identified exit to Storage 6616 | -8/Materials | Discovered new exit (range 16) 6760 | -8/Materials | Garrison activated, responded to threat 7202 | -8/Materials | Entered Storage 7647 | -8/Storage | Build established: Tank 7874 | -8/Storage | Used back door to open Recycling access 7874 | -8/Storage | Discovered new exit (range 5) 7885 | -8/Storage | Entered Recycling 7907 | -8/Recycling | Found Scrap Engine 8190 | -8/Recycling | Build established: Skirmisher 9598 | -8/Recycling | Discovered new exit (range 16) 9703 | -8/Recycling | Entered Factory 9703 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 9705 | -6/Factory | FarCom data flow suspended 10164 | -6/Factory | Build established: Tank 10907 | -6/Factory | Cargo convoy interrupted 11081 | -6/Factory | Identified Exp. Sensor Array 11469 | -6/Factory | Build established: Gunner 12282 | -6/Factory | Build established: Mutant 13480 | -6/Factory | Build established: Gunner 13638 | -6/Factory | Identified exit to Lower Caves 13638 | -6/Factory | Identified exit to Extension 14719 | -6/Factory | Discovered new exit (range 13) 14768 | -6/Factory | Destroyed 8 combat bots 14772 | -6/Factory | Lost 5 parts (2n1u2w) 14795 | -6/Factory | Entered another Factory area 14795 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15004 | -5/Factory | Identified exit to DSF 15004 | -5/Factory | Entered DSF 15030 | -5/DSF | Build established: Mutant 15047 | -5/DSF | Additional patrols routed to DSF 15167 | -5/DSF | System corruption reached 10% 15203 | -5/DSF | Discovered new exit (range 15) 15250 | -5/DSF | Lost 13 parts (3p2n3u5w) 15254 | -5/DSF | Entered Factory 15254 | -4/Factory | Evolved 2 slots: Propulsion x2 15418 | -4/Factory | Fabricated Gamma Bomb Array (x1) 16026 | -4/Factory | Cargo convoy interrupted 16028 | -4/Factory | Spotted Executioner 16059 | -4/Factory | Lost 3 parts (3n) 16086 | -4/Factory | Spotted B-86 Titan 16123 | -4/Factory | Discovered new exit (range 9) 16129 | -4/Factory | Lost 3 parts (2n1u) 16130 | -4/Factory | Entered Research 16130 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16181 | -3/Research | Discovered new exit (range 14) 16196 | -3/Research | Spotted B-86 Titan 16208 | -3/Research | Entered Testing 16217 | -3/Testing | Spotted PX-O9EQX9PV8V 16349 | -3/Testing | Discovered new exit (range 13) 16362 | -3/Testing | Core integrity fell below 50% 16362 | -3/Testing | Entered Research 16362 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 16391 | -2/Research | Lost 5 parts (1p2n2u) 16401 | -2/Research | Spotted B-90 Cyclops 16443 | -2/Research | Core integrity fell below 50% 16452 | -2/Research | Core integrity fell below 20% 16476 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 16371_ ALERT: All DSF locations entering lockdown mode. 16373_ Connecting with Garrison Access... 16373_ Current location identified: Research >>Seal Access door sealed. 16394_ Adv. Targeting Computer destroyed. 16402_ Adv. Weight Redist. System destroyed. 16412_ Slammed into R-10 Processor. 16412_ R-10 Processor knocked back. 16420_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 16435_ Connecting with Terminal... 16440_ Slammed into S-43 Plague. 16448_ Terminal disabled. 16452_ Acquired 3 matter. 16453_ Knocked back. 16468_ Slammed into W-44 Eye. 16476_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###???????#????????????????????????? | | ??????????????# ????? #????????????????????????? | | ??????????????# #????????????????????????? | | #########?????# """" #????????????????????????? | | #?????# """" #????????????????????????? | | #?????# ! """" #????????????????????????? | | #?????# """" #????????????????????????? | | ##### #?????? ?????????????????????????? | | ## #???????? ???????????????????????????? | | = ## #??????####;#############+####???????????? | | ## #??????# h ????????? | | """## #??????# @ ????????? | | """## ########s ????????? | | """## s w ????????? | | ## ############################### ?????????? | | ## #????????????????????????????????????????? | | ##### H #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | #### #???????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ] ! ????????????????????????????????????? | | +### ###?????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 35 Energy Capacity 887 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 50 Item Schematics ----------------- Exp. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gamma Bomb Array | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed BehemothKineticSource Manual? 0 Play Time 01:30:34 Cumulative 87.9 hours Start 2023.10.24 @ 16:31:10 End 2023.10.24 @ 17:59:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 142 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a178084-451e-4bee-8ca2-5bb0a3f08723