Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 21:15:15 Player: J1ang-5h1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2226) 2226 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 5284 Bonus ------- Follower Combat Kills 101 Friendly Fire -23 Cogmind --------- Core Integrity 0/550 Matter 59/300 Energy 100/100 System Corruption 0% Temperature Cool (16) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Cooling System Huge Storage Unit Hardlight Generator > --- WEAPON (2) ------- Improved Medium Laser Mini Grenade Launcher > --- INVENTORY (25) --- Improved Heat Sink Cooling System High-capacity Matter Pod (200) Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Utility Shielding Shield Generator Particle Gun Plasma Cutter Ripper Signal Generator Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Ripper > --- INVENTORY -------- Heavy Ion Engine Cooling System Cooling System High-capacity Matter Pod Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Utility Shielding Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardlight Generator Shield Generator Improved Medium Laser Field Laser Improved Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Mini Grenade Launcher Plasma Cutter Signal Generator [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 81 | . 14 4 28 . . 5 30 Power 9 | . 1 1 5 . . . 2 Engine 9 | . 1 1 5 . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | . 2 2 5 . . . 5 Treads 6 | . . 2 4 . . . . Leg 4 | . . . . . . . 4 Wheel 4 | . 2 . 1 . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 2 . 4 . . 1 6 Device 3 | . 1 . . . . . 2 Storage 4 | . 1 . 3 . . . . Processor 1 | . . . 1 . . . . Hackware 1 | . . . . . . . 1 Protection 4 | . . . . . . 1 3 Artifact . | . . . . . . . . Weapon 45 | . 9 1 14 . . 4 17 Energy Gun 4 | . 1 . . . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | . 4 . 1 . . . 5 Ballistic Cannon 16 | . 2 1 8 . . 2 3 Launcher 9 | . 1 . 2 . . 1 5 Special Weapon 1 | . 1 . . . . . . Impact Weapon 3 | . . . 3 . . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 21 | . . 2 . . . . 19 Power 3 | . . 1 . . . . 2 Propulsion 5 | . . 1 . . . . 4 Utility 6 | . . . . . . . 6 Weapon 7 | . . . . . . . 7 Highest Loss Streak 17 | . . 2 . . . . 17 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 97 | . 97 90 99 100 100 100 68 Engine 10 | . 14 5 11 11 11 11 7 Treads 24 | . . 18 26 33 33 33 7 Wheel 6 | . 25 9 5 . . . 1 Device 9 | . 13 14 11 11 11 2 10 Storage 11 | . 14 14 11 11 11 11 9 Processor 8 | . . . 11 11 11 11 9 Protection 1 | . . . . . . 8 2 Energy Gun 1 | . 7 . . . . . 6 Ballistic Gun 2 | . 8 . 2 . . . 5 Ballistic Cannon 18 | . 9 28 18 22 22 21 . Naked Turns . | . . . . . . . . Heaviest Build 103 | 12 54 54 97 97 97 103 102 Greatest Support 60 | 20 20 40 60 60 60 60 60 Greatest Overweight (x) 32 | . 2 5 9 1 1 1 32 Average Overweight (x) 2 | . 1 1 3 1 1 1 11 Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 Average Capacity 23 | . 18 20 24 25 25 25 25 Most Carried 25 | . 20 20 25 25 25 25 25 Average Carried 22 | . 14 19 24 24 25 24 17 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 25 | 6 20 20 25 25 25 25 13 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2129 | 200 352 254 769 72 . 363 119 Remotely . | . . . . . . . . Salvage Created 2198 | . 374 260 776 63 . 310 415 Parts 152 | . 33 13 61 4 . 19 22 Haulers Intercepted 5 | . 1 . 3 . . . 1 Recyclers Shooed 4 | . 2 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 60 | . 8 9 23 . . 8 12 Guns 9 | . 5 . . . . . 4 Cannons 29 | . . 9 15 . . 5 . AOE 22 | . 3 . 8 . . 3 8 Classes Destroyed 12 | . 6 2 2 . . 2 . Worker 2 | . 1 . 1 . . . . Builder 1 | . . . . . . 1 . Tunneler 3 | . . . . . . 3 . Hauler 5 | . 1 . 3 . . . 1 Recycler 6 | . . 2 2 1 . 1 . Operator 2 | . 1 . . . . . 1 Watcher 8 | . 3 . 5 . . . . Swarmer 16 | . 3 . 10 . . 3 . Grunt 27 | . 5 6 4 . . 4 8 Duelist 3 | . . . 1 . . 1 1 Sentry 11 | . . . 8 . . . 3 Assembled 3 | . . 3 . . . . . Best Kill Streak 11 | . 6 5 8 1 . 4 11 Combat Bots Only 10 | . 6 5 7 . . 3 10 Max Kills in Single Turn 5 | . 2 1 5 1 . 2 5 Gunslinging . | . . . . . . . . Exploded 5 | . 2 . 5 . . 2 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 407 | . 19 74 95 . . 43 176 Missed 105 | . 6 25 24 . . 13 37 Damage Taken 4352 | . 159 640 833 . . 500 2220 Core 922 | . 71 105 144 . . 43 559 Absorbed by Shields 12 | . . . . . . . 12 Regen/Repaired (Parts) 71 | . . . 71 . . . . Core Remaining (%) 60 | 100 . 29 . . . 53 . Volleys Fired 189 | . 42 28 62 1 . 36 20 Largest 2 | . 2 2 2 2 . 2 2 Hottest 100 | . 100 78 78 78 . 78 86 Shots Fired 359 | . 80 56 120 2 . 70 31 Gun 86 | . 64 . 4 . . . 18 Cannon 253 | . 12 56 111 2 . 67 5 Launcher 18 | . 2 . 5 . . 3 8 Special 2 | . 2 . . . . . . Kinetic 303 | . 44 56 115 2 . 67 19 Thermal 38 | . 34 . . . . . 4 Explosive 18 | . 2 . 5 . . 3 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . 11 4 11 2 . 21 17 Robot Miss Streak 5 | . 5 3 4 . . 3 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 222 | . 47 27 70 1 . 50 27 Core Hits 131 | . 25 15 37 1 . 19 34 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . 6 2 3 . . 2 . Burn 5 | . 5 . . . . . . Blast 8 | . 1 2 3 . . 2 . Melee Attacks 11 | . . . 6 . . 2 3 Impact 6 | . . . 6 . . . . Slashing 5 | . . . . . . 2 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6503 | . 702 632 2248 20 . 1445 1456 Guns 767 | . 492 . 16 . . . 259 Cannons 3395 | . 92 632 1519 20 . 1047 85 Explosions 2128 | . 118 . 713 . . 238 1059 Melee 213 | . . . . . . 160 53 Ramming . | . . . . . . . . Kinetic 3768 | . 262 632 1535 20 . 1047 272 Thermal 394 | . 322 . . . . . 72 Explosive 2128 | . 118 . 713 . . 238 1059 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 213 | . . . . . . 160 53 Piercing . | . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 . Average Corruption 1 | . . . 1 1 1 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . 8 10 3 11 . Message Errors 8 | . . . . 4 . 4 . Matter Fused 10 | . . . 3 3 2 2 . Heat Flow Errors 2 | . . . 2 . . . . Energy Discharges 5 | . . . 2 1 1 1 . Data Loss (minor) 4 | . . . . 1 . 3 . Misfires 2 | . . . 1 . . 1 . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 235 | . 16 . 20 . . 185 14 Projectiles 34 | . 16 . 10 . . 8 . Explosions 72 | . . . 10 . . 48 14 Melee 129 | . . . . . . 129 . Knockbacks 27 | . 1 7 7 . . 10 2 Impact . | . . . . . . . . Kinetic 27 | . 1 7 7 . . 10 2 Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . 2 . . . . 31 . Shots 2 | . 1 . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 274 | . 114 216 274 12 . 214 219 Average Temperature 54 | . 45 65 40 8 . 67 86 Received Heat Transfer 1901 | . 66 221 231 . . 207 1176 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1443 | . 1295 . . . . . 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 225 | . 188 203 216 70 . 104 225 Initial 70 | . . 49 . 70 . . 3 Average 73 | . 74 101 101 25 . 32 144 Maximum Alert Level 1 | . . 1 1 . . . 1 Low Security (%) 96 | . 100 97 97 100 . 100 46 Level 1 3 | . . 2 2 . . . 53 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 3 1 2 . . . 7 Investigation 4 | . 3 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 Assault 1 | . . 1 . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 17 12 30 . . 10 20 Peak Tracking Total 10 | . 6 6 8 . . 3 10 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . . 5 . . 1 3 Max in Single Turn 1 | . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 22 | . 8 . 13 . 1 . . Terminals 15 | . 6 . 9 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 81 | . 19 . 58 . 4 . . Successful 60 | . 13 . 43 . 4 . . Failed 21 | . 6 . 15 . . . . Catastrophic 4 | . 2 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 32 | . 12 . 20 . . . . Terminals 46 | . 14 . 32 . . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 5 | . 5 . . . . . . Scanalyzers 22 | . . . 22 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 27 | . 7 . 16 . 4 . . Record 4 | . . . . . 4 . . Robot Analysis 7 | . 4 . 3 . . . . Prototype ID Bank 5 | . 2 . 3 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . 1 . 2 . . . . Recall Investigation 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 3 | . . . 3 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer 21 | . . . 21 . . . . Insert Component 9 | . . . 9 . . . . Analyze 12 | . . . 12 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . . . Terminals 5 | . 2 . 3 . . . . Botnet 5 | . 2 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 6 . 11 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . . 9 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 464 | . 464 . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 9 | . . . 9 . . . . Part Schematics Acquired 9 | . . . 9 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . . . Largest Group 3 | . . 1 . 3 3 3 . Highest-Rated Group 40 | . . 31 . 40 40 40 . Highest-Rated Ally 31 | . . 31 . 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 27 | . . 2 . . . 25 . Total Damage 326 | . . 43 . . . 283 . Kills 3 | . . 1 . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 6 | . 4 . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8298 | . 1135 651 3014 1123 368 1687 320 Spaces Moved 3504 | 1 861 309 1037 462 154 639 41 Core 8 | . . . . . . . 8 Treads 2210 | . . 167 784 462 154 639 4 Legs 97 | 1 88 . . . . . 8 Wheels 1189 | . 773 142 253 . . . 21 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 110 110 215 240 240 240 230 Average Speed 210 | 120 111 180 255 240 240 240 510 Slowest Speed 1650 | 120 120 240 320 240 240 240 1650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 2 95 50 81 80 54 100 7 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . 2 1 . 2 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 . 1 . Spaces Dug 7 | . 1 . 6 . . . . Terrain Destroyed 113 | . 14 3 52 1 . 22 21 Melee 6 | . . . 6 . . . . Projectile 13 | . 2 3 3 1 . 4 . AOE 94 | . 12 . 43 . . 18 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4048 | . 961 347 1280 477 153 719 111 Wait 143 | . 10 . 80 7 . 36 10 Move 3497 | . 860 308 1036 461 153 638 41 Hop . | . . . . . . . . Pick Up 75 | . 25 4 34 4 . 1 7 Fast Attach 4 | . . . 4 . . . . Attach 25 | . 2 1 3 . . . 19 Detach . | . . . . . . . . Swap 52 | . 12 3 21 . . 5 11 Drop 52 | . 10 3 34 4 . 1 . Fire 189 | . 42 28 62 1 . 36 20 Melee 11 | . . . 6 . . 2 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 16) 772 | -10/Materials | Discovered new exit (range 12) 958 | -10/Materials | Discovered new exit (range 8) 1136 | -10/Materials | Entered Mines 1214 | -10/Mines | Learned location of Storage (-8) 1274 | -10/Mines | Met a Derelict testing a Signal Generator 1277 | -10/Mines | Found Signal Generator 1326 | -10/Mines | Assembled infested the area 1354 | -10/Mines | Core integrity fell below 50% 1647 | -10/Mines | Discovered new exit (range 7) 1787 | -10/Mines | Entered Materials 1787 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1947 | -9/Materials | Destroyed 7 combat bots 2576 | -9/Materials | Discovered new exit (range 15) 3410 | -9/Materials | Discovered new exit (range 16) 4071 | -9/Materials | Repaired Imp. Light Cannon 4130 | -9/Materials | Discovered new exit (range 15) 4513 | -9/Materials | Discovered new exit (range 16) 4801 | -9/Materials | Entered Mines 4808 | -9/Mines | Met a Derelict bent on vengeance 4911 | -9/Mines | Discovered new exit (range 5) 4933 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5434 | -9/Mines | Discovered new exit (range 5) 5482 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5482 | -9/Mines | Discovered new exit (range 6) 5647 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5754 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5924 | -9/Mines | Entered Exiles 5924 | -9/Exiles | Accompanied by 3 allies 5982 | -9/Exiles | Met 8R-AWN 6018 | -9/Exiles | Met EX-HEX 6114 | -9/Exiles | Met EX-DEC 6157 | -9/Exiles | Learned location of Zion (-6) 6253 | -9/Exiles | Discovered new exit (range 14) 6292 | -9/Exiles | Entered Mines 6292 | -8/Mines | Accompanied by 3 allies 6488 | -8/Mines | Discovered new exit (range 9) 6651 | -8/Mines | Discovered new exit (range 6) 7979 | -8/Mines | Entered Materials 7979 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8082 | -8/Materials | Core integrity fell below 50% 8116 | -8/Materials | Core integrity fell below 20% 8120 | -8/Materials | Destroyed 10 combat bots 8161 | -8/Materials | Lost 17 parts (1p4n5u7w) 8298 | -8/Materials | Garrison activated, responded to threat 8299 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08264_ Acquired 37 matter. 08266_ U-05 Engineer lays Concrete. 08270_ U-05 Engineer builds a Wall. 08270_ Acquired Imp. Heat Sink. 08274_ U-05 Engineer lays Concrete. 08293_ Hvy. Ion Engine destroyed. 08294_ Imp. Targeting Computer destroyed. 08294_ Critical hit (Burn: +37). 08294_ U-05 Engineer lays Concrete. 08296_ A-02 Transporter destroyed. 08296_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08296_ Critical hit (Burn: +37). 08298_ G-47 Trooper calls for garrison reinforcements. 08298_ ALERT: Activating Garrison Access M001. 08298_ Terminal disabled. 08298_ Critical hit (Burn: +37). 08299_ G-47 Trooper emerges from the garrison. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????? ??????????????????????????? | | ???????????????? =[ ??????????????????????????? | | ??????????????# [%[ ??????????????????????????? | | ??????????????# =[* ######????????????????????? | | ??????????????# g ;;;T###?????????########?? | | ??????????????# u g #?????????# #?? | | ??????????????# #?????????# """" #?? | | ??????????????# #?????????# """" #?? | | ??????????????# +?????????# """" #?? | | ??????????????# #?????????# #?? | | ??????????????# #?????????#[ #?? | | ??????????????# ##############+####? | | ??????????????# T % #? | | ??????????????# @ #? | | ??????????????# gg[* #? | | ??????????????# ! gg%g* #? | | ??????????????### " " #######################? | | ????????????????# "G" [" ??????????????????????? | | ????????????????#?"""## ???????????????????????? | | ??????????????????##??####???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledAccelerationRail Manual? 0 Play Time 01:10:13 Cumulative 218.1 hours Start 2024.04.08 @ 20:01:16 End 2024.04.08 @ 21:15:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 148 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7433b162-8e0e-4126-9e33-12eaec762ad7