Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 18:00:59 Player: flowerfeast Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (430) 430 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 900 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 93/100 System Corruption 4% Temperature Cool (27) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Large Storage Unit Weapon Shielding Makeshift Hacking Suite Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Ion Engine Large Storage Unit Light Assault Rifle [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 7 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Backups 3 | 1 3 5 Power . | . . . Propulsion . | . . . Utility 1 | . 1 3 Weapon 1 | . . 2 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 77 | . 82 65 Engine 10 | . 13 2 Leg 26 | . 26 27 Storage 14 | . 14 14 Energy Gun 5 | . 7 . Ballistic Gun 14 | . 13 16 Launcher 5 | . 6 3 Peak Build Rating 7 | 6 7 6 Average Rating 5 | 4 5 4 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 13 20 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 10 Average Capacity 9 | 6 9 10 Most Carried 6 | 3 6 6 Average Carried 3 | 1 3 5 Final Capacity 10 | 8 10 10 Final Carried 6 | 1 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 407 | 161 246 . Remotely . | . . . Salvage Created 419 | . 419 . Parts 20 | . 16 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 10 3 Guns 10 | . 9 1 AOE 3 | . 1 2 Classes Destroyed 3 | . 2 1 Worker 1 | . 1 . Swarmer 3 | . . 3 Grunt 10 | . 10 . Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 104 | . 58 46 Missed 27 | . 13 14 Hits 77 | . 45 32 Projectile 77 | . 45 32 Critical Strikes 2 | . 1 1 Damage Taken 989 | . 602 387 Core 250 | . 124 126 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 61 16 Largest 2 | . 2 2 Hottest 115 | . 115 50 Shots Fired 112 | . 93 19 Gun 105 | . 89 16 Cannon . | . . . Launcher 7 | . 4 3 Special . | . . . Kinetic 66 | . 50 16 Thermal 39 | . 39 . Explosive 7 | . 4 3 Electromagnetic . | . . . Robot Hit Streak 14 | . 14 1 Robot Miss Streak 10 | . 10 8 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 62 | . 59 3 Core Hits 39 | . 32 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 927 | . 798 129 Guns 630 | . 608 22 Cannons . | . . . Explosions 286 | . 179 107 Melee . | . . . Ramming 11 | . 11 . Kinetic 291 | . 269 22 Thermal 339 | . 339 . Explosive 286 | . 179 107 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 5 4 Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Heat Flow Errors 2 | . . 2 Energy Discharges 2 | . 1 1 Data Loss (minor) 2 | . 1 1 Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions 1 | . 1 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 30 | . 30 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 330 | . 330 223 Average Temperature 146 | . 149 114 Received Heat Transfer 411 | . 330 81 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1147 | . 1147 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 167 | . 167 . Initial . | . . . Average 61 | . 67 . Influence Increases 377 | . 307 70 Destroy 0b10 Robot/C 260 | . 200 60 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 60 | . 50 10 Disable Machine 30 | . 30 . Destroy Structure 22 | . 22 . Influence Decreases 377 | . 258 119 Entered New Map 25 | . . 25 Time Decay 288 | . 218 70 Lost Part 64 | . 40 24 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 21 5 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 1 | . 1 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 913 | 58 610 245 Spaces Moved 571 | 43 357 171 Core 9 | 9 . . Treads . | . . . Legs 562 | 34 357 171 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 105 122 122 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 4 65 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 40 | . 20 20 Melee . | . . . Projectile . | . . . AOE 40 | . 20 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 688 | 55 442 191 Wait 3 | . 3 . Move 569 | 42 356 171 Hop . | . . . Pick Up 18 | 7 10 1 Fast Attach . | . . . Attach 12 | 6 4 2 Detach . | . . . Swap 6 | . 5 1 Drop 1 | . 1 . Fire 77 | . 61 16 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 342 | -10/Materials | Lost 4 parts (1p1n2w) 365 | -10/Materials | Discovered new exit (range 15) 428 | -10/Materials | Discovered new exit (range 9) 491 | -10/Materials | Discovered new exit (range 15) 669 | -10/Materials | Entered Subcaves 670 | -10/Subcaves | Approached by a straggling Scientist 712 | -10/Subcaves | Core integrity fell below 50% 823 | -10/Subcaves | Core integrity fell below 20% 836 | -10/Subcaves | Shifting Twisted Machinery released Flamer 844 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 855 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 858 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 883 | -10/Subcaves | Learned Materials garrison access intel 901 | -10/Subcaves | Discovered new exit (range 11) 914 | -10/Subcaves | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00743_ System corrupted: Heat flow error (+248). 00745_ The unstable cave ceiling collapses. 00748_ S-10 Pest destroyed. 00750_ Subatomizers dissect the Flight Unit. 81-JV1(c): "I think it's somewhere south of here" 00773_ Grenade Launcher destroyed. 00805_ System corrupted: Component data lost. 00820_ Aluminum Leg destroyed. 81-JV1(c): "I think it's somewhere south of here" Flamer falls loose from the Twisted Machinery. Mak. Hacking Suite falls loose from the Twisted Machinery. Shrapnel Trap falls loose from the Twisted Machinery. 00855_ Acquired Mak. Hacking Suite. Sub. Laser falls loose from the Twisted Machinery. 00862_ System corrupted: Heat flow error (+240). 00883_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 00887_ System corrupted: Energy discharge (-34). 00901_ EXIT=FOUND 00914_ Critical hit (Burn: +37). 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" ## #??????????????? | | ???????????????""###?## #??????????????? | | ??????????????????????## #??????????????? | | ???????????????????????## #??????????????? | | ???????????????????????? ##??????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? ????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????? ????????????????? | | ?????????????????????????#????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionDisruptionFilter Manual? 0 Play Time 00:10:33 Cumulative 11.8 hours Start 2026.07.09 @ 17:52:35 End 2026.07.09 @ 18:00:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54889d2f-9904-4418-adbb-0368b77532a1