Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 20:58:38 Player: ChromeKnight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (167) 835 Value Destroyed (6563) 6563 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2103) 2103 TOTAL SCORE: 14781 Bonus ------- High Alert Combat Kills 998 Follower Combat Kills 301 Entered Garrisons 600 Acquired ECA 300 Friendly Fire -96 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Advanced Power Amplifier Precision Energy Filter Improved Particle Charger Improved Transmission Jammer Thermic Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Particle Charger Weapon Cycler Hacking Suite > --- WEAPON ----------- Heavy Riot Gun Thermic Laser > --- INVENTORY -------- Carbon-fiber Leg Advanced Power Amplifier Encrypted Comm Array Precision Energy Filter Improved Particle Charger Improved Transmission Jammer Thermic Laser Spear [Rating: 62] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Improved Medium Armor Plating Device Transmission Jammer Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Thermic Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Slots Evolved 8 | . . . 2 . 2 . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 5 | . . . 2 . . . . 2 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 156 | 6 4 5 17 7 2 12 11 2 23 19 1 11 5 6 9 16 Power 18 | 1 . 1 2 1 . 1 . . 2 4 . 2 . . 1 3 Engine 9 | 1 . 1 1 1 . 1 . . . 1 . 1 . . 1 1 Core 9 | . . . 1 . . . . . 2 3 . 1 . . . 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 45 | 2 . 2 9 . 2 5 5 1 8 6 . 2 . . 1 2 Treads 12 | . . . . . . 5 5 1 1 . . . . . . . Leg 33 | 2 . 2 9 . 2 . . . 7 6 . 2 . . 1 2 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 52 | 1 2 1 3 4 . 4 6 1 10 4 . 5 . 3 5 3 Device 17 | . . . . . . 1 . . 5 . . 1 . 3 4 3 Storage 5 | 1 . 1 . 1 . . 1 . . 1 . . . . . . Processor 9 | . 2 . 3 1 . . 1 1 . . . . . . 1 . Hackware 1 | . . . . . . . . . . 1 . . . . . . Protection 20 | . . . . 2 . 3 4 . 5 2 . 4 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 2 2 1 3 2 . 2 . . 3 5 1 2 5 3 2 8 Energy Gun 9 | 2 . . 1 . . . . . 1 . . . 1 . 2 2 Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . Ballistic Gun 11 | . 2 1 2 . . . . . . 1 . 2 . . . 3 Ballistic Cannon 2 | . . . . . . 1 . . 1 . . . . . . . Launcher 5 | . . . . . . . . . . 2 1 . 1 . . 1 Special Weapon 4 | . . . . . . . . . . . . . 1 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 2 . . . . 1 2 . . 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 1 . 1 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . . 2 . . Parts Lost 54 | . 1 2 2 . . 5 1 . 13 6 . . . 1 5 18 Power 8 | . . 1 1 . . 1 . . 1 . . . . . . 4 Propulsion 15 | . . 1 . . . 3 . . 5 1 . . . . . 5 Utility 22 | . 1 . . . . 1 1 . 5 3 . . . 1 4 6 Weapon 9 | . . . 1 . . . . . 2 2 . . . . 1 3 Highest Loss Streak 10 | . 1 2 1 . . 5 1 . 8 5 . . . 1 5 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 96 99 99 100 96 99 87 86 91 92 96 99 93 86 78 Engine 6 | . 14 12 5 11 9 8 9 7 4 4 . 3 7 7 12 2 Core 1 | . . . 4 . . . . . 1 2 7 3 . . . 4 Treads 7 | . . . . . . 16 35 30 17 . . . . . . . Leg 21 | . 28 26 22 22 36 18 . . 8 30 30 30 30 30 26 22 Device 4 | . . . . . . 3 9 7 7 7 7 2 . 1 12 16 Storage 7 | . 14 14 11 11 9 9 9 7 7 4 7 7 7 7 6 6 Processor 6 | . 14 14 33 11 9 5 4 10 11 . . . . . 2 6 Hackware 3 | . . . . . . . . . . 6 7 7 7 7 6 6 Protection 15 | . . . . 20 18 15 12 7 12 17 15 24 30 28 8 . Energy Gun 1 | . 1 . 1 . . . . . 1 . . . 1 . 6 7 Energy Cannon 1 | . . . . . . 3 9 7 4 . . . . . . . Ballistic Gun 4 | . 26 28 19 1 . . . . . . . 9 3 . . 3 Ballistic Cannon 1 | . . . . . . 3 9 7 3 1 . . . . . . Launcher 1 | . . . . . . . . . . 4 7 2 3 . . . Slashing Weapon 5 | . . . . 20 18 10 . . 1 7 7 2 5 7 3 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 70 | 10 14 19 21 39 39 69 69 63 70 61 55 55 54 54 53 43 Greatest Support 100 | 20 20 20 20 20 40 100 100 90 90 70 70 75 75 75 75 75 Greatest Overweight (x) 6 | . . 1 1 1 . 3 . . 6 1 . . . . . 5 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 11 | 6 8 9 10 10 15 15 15 15 15 9 10 10 10 10 10 9 Most Carried 15 | . 8 9 10 12 15 15 15 15 15 15 10 10 10 10 10 10 Average Carried 10 | . 6 8 9 5 12 14 14 14 14 8 9 9 9 9 7 8 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 15 10 10 10 10 10 10 5 Final Carried 15 | . 8 9 10 12 15 15 15 15 15 10 10 10 10 10 9 5 Class Distribution -------------------- 45% | Scavenger-Mutant 40% | Mutant 13% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gladiator | -9/Mines Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Matter Collected 3402 | 237 242 232 437 98 20 223 250 120 432 461 72 193 50 60 80 195 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6591 | . 219 299 622 73 . 545 566 202 837 955 138 611 . 726 230 568 Parts 340 | . 11 14 35 12 . 30 37 9 33 73 6 19 . 14 9 38 Haulers Intercepted 6 | . . . 1 . . . 2 . . 2 . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 6 8 2 9 . . Prevented 11 | . . . . . . . . . . . . 10 . 1 . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Combat Hostiles Destroyed 136 | . 4 8 16 1 . 13 13 5 21 15 3 7 . 11 3 16 Melee 22 | . . . . 1 . 4 . . . 6 1 1 . 4 2 3 Guns 42 | . 4 8 16 . . . . . 1 . . . . . 1 12 Cannons 47 | . . . . . . 9 13 5 19 1 . . . . . . AOE 23 | . . . . . . . . . . 8 2 5 . 7 . 1 Classes Destroyed 18 | . 3 4 3 1 . 1 . 1 . 3 . . . 1 . 1 Worker 6 | . 1 . . . . . 1 . . 4 . . . . . . Builder 7 | . . . . 1 . . 1 . . 5 . . . . . . Tunneler 2 | . . 1 . 1 . . . . . . . . . . . . Hauler 6 | . . . 1 . . . 2 . . 2 . 1 . . . . Recycler 2 | . . 1 . . . . . . . 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . 2 . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . Watcher 5 | . 1 . . . . . . . . 3 . . . . 1 . Swarmer 31 | . . 6 3 . . 4 4 . 7 . . . . . . 7 Cutter 4 | . . . . . . . . . . . . . . . . 4 Grunt 73 | . 4 . 12 1 . 5 6 3 12 6 3 6 . 9 3 3 Brawler 2 | . . . . . . . . . . 1 . . . 1 . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . Sentry 12 | . . 2 . . . 3 2 1 1 3 . . . . . . Hunter 7 | . . . . . . . . 1 1 2 . 1 . . . 2 Programmer 3 | . . . . . . . . . . 3 . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 2 5 6 1 . 3 5 5 7 5 3 6 . 7 3 6 Combat Bots Only 7 | . 2 5 6 1 . 3 4 5 7 3 3 5 . 7 2 6 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 2 1 1 3 2 2 . 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 2 2 . 2 . 1 Melee 1 | . . . . 1 . 1 . . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Hostile Shots Fired 939 | . 22 63 68 7 . 96 43 50 152 150 11 18 . 33 25 201 Missed 240 | . 4 20 11 1 . 18 13 12 32 54 6 7 . 5 5 52 Damage Taken 10185 | . 258 507 667 66 . 1308 404 394 1876 1194 88 194 . 555 377 2297 Core 1741 | . 92 71 66 . . 207 23 50 270 45 . 16 . 39 54 808 Absorbed by Shields 32 | . . . . . . . . . . . . . . . . 32 Redirected to Shielding 102 | . . . . . . . . . . . . . . 59 43 . Core Remaining (%) 63 | 100 . 34 . 83 . . 58 . . . . . . 40 . . Volleys Fired 320 | . 23 24 48 . . 25 27 13 51 37 1 9 . 6 4 52 Largest 2 | . 2 2 2 . . 2 2 2 2 1 1 2 . 1 2 2 Hottest 170 | . 46 46 88 . . 143 143 143 170 44 36 56 . . 145 145 Shots Fired 531 | . 46 48 87 . . 43 54 26 82 37 1 11 . 6 8 82 Gun 294 | . 46 48 87 . . . . . 20 . . 4 . . 8 81 Cannon 205 | . . . . . . 43 54 26 62 20 . . . . . . Launcher 26 | . . . . . . . . . . 17 1 7 . . . 1 Special 6 | . . . . . . . . . . . . . . 6 . . Kinetic 287 | . 46 48 75 . . 18 27 13 15 20 . 4 . . . 21 Thermal 184 | . . . 12 . . 25 27 13 67 . . . . . 4 36 Explosive 25 | . . . . . . . . . . 17 1 . . 6 . 1 Electromagnetic 35 | . . . . . . . . . . . . 7 . . 4 24 Robot Hit Streak 13 | . 10 13 13 . . 4 10 7 9 9 2 3 . 5 9 13 Robot Miss Streak 6 | . 4 4 4 . . 3 2 2 4 2 . 2 . 1 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 441 | . 24 30 68 5 . 34 35 19 55 56 3 9 . 23 19 61 Core Hits 249 | . 8 12 32 3 . 15 18 7 34 46 4 11 . 19 9 31 Critical Kills 3 | . . 1 . . . . . . 1 . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 29 | . . 1 2 . . 1 3 2 1 5 1 . . 1 4 8 Burn 10 | . . . 2 . . . . . . . . . . . 2 6 Meltdown 1 | . . . . . . . . . 1 . . . . . . . Destroy 3 | . . 1 . . . . . . . . . . . . . 2 Blast 5 | . . . . . . . 3 2 . . . . . . . . Sever 10 | . . . . . . 1 . . . 5 1 . . 1 2 . Melee Attacks 147 | . . . . 5 3 31 . . 2 46 4 4 1 23 17 11 Impact . | . . . . . . . . . . . . . . . . . Slashing 136 | . . . . 5 3 31 . . 2 46 4 4 1 23 17 . Piercing 11 | . . . . . . . . . . . . . . . . 11 Sneak Attacks 16 | . . . . 2 . . . . . 11 . 1 . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15642 | . 376 536 1040 259 . 1169 1223 587 1648 3618 170 673 . 2272 697 1374 Guns 3537 | . 376 536 1040 . . . . . 352 . . 61 . . 125 1047 Cannons 3828 | . . . . . . 469 1203 587 1288 281 . . . . . . Explosions 3167 | . . . . . . . . . . 1485 96 438 . 1095 . 53 Melee 4885 | . . . . 259 . 700 . . . 1852 74 174 . 986 572 268 Ramming 34 | . . . . . . . 20 . 8 . . . . . . 6 Kinetic 3703 | . 376 536 897 . . 179 600 241 232 281 . 61 . . . 300 Thermal 3555 | . . . 143 . . 290 603 346 1408 281 . . . . 36 448 Explosive 2395 | . . . . . . . . . . 1204 96 . . 1095 . . Electromagnetic 879 | . . . . . . . . . . . . 438 . . 89 352 Impact . | . . . . . . . . . . . . . . . . . Slashing 4808 | . . . . 259 . 700 . . . 1852 74 174 . 1177 572 . Piercing 268 | . . . . . . . . . . . . . . . . 268 Highest Corruption 2 | . . . . . . . . . . 1 1 1 1 2 . 1 Average Corruption 1 | . . . . . . . . . . 1 1 1 1 2 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . 2 4 9 . 2 . 3 Message Errors 3 | . . . . . . . . . . . 1 1 . 1 . . Matter Fused 5 | . . . . . . . . . . 1 1 3 . . . . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . . . Energy Discharges 4 | . . . . . . . . . . . 2 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . 1 . . . 1 . 1 Alerts 2 | . . . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 740 | . . . . 5 . 10 23 . 32 402 . 53 . 167 48 . Projectiles 105 | . . . . . . 10 23 . 32 . . . . 40 . . Explosions 113 | . . . . . . . . . . 106 . 7 . . . . Melee 522 | . . . . 5 . . . . . 296 . 46 . 127 48 . Knockbacks 4 | . . . . . . . 2 . 1 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . 2 . 1 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . . . . . . 81 . 19 . . . 1 Shots 4 | . . . . . . . . . . 2 . 2 . . . . Rammed 4 | . . . . . . . 1 . 1 . . . . . . 2 Targets Rammed 5 | . . . . . . . 1 . 1 . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 654 | . 80 49 341 . . 314 150 78 654 48 7 225 . 18 39 282 Average Temperature 94 | . 22 12 100 . . 60 36 32 219 15 5 65 . 9 22 70 Received Heat Transfer 3804 | . 165 153 342 36 . 621 198 159 744 342 45 99 . 306 166 428 Effects 30 | . . . 1 . . . . . 29 . . . . . . . Shutdowns 4 | . . . . . . . . . 4 . . . . . . . Energy Bleed 4 | . . . . . . . . . 4 . . . . . . . Interference 7 | . . . 1 . . . . . 6 . . . . . . . Matter Decay 3 | . . . . . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . Damage (major) 9 | . . . . . . . . . 9 . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Melted 12 | . . . 1 . . . . 1 6 . . . . . . 4 Heat Transferred 6720 | . . . 481 . . 450 950 550 2450 150 . . . . 300 1389 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Peak Influence 1024 | . 119 196 398 108 21 779 639 415 892 839 . . . . 955 1024 Initial 900 | . . 46 7 108 11 13 379 266 290 468 . . . . 900 668 Average 431 | . 55 74 205 66 17 265 528 335 619 590 . . . . 923 867 Maximum Alert Level 3 | . . . 1 . . 3 2 2 3 3 . . . . 3 3 Low Security (%) 33 | 100 100 100 41 100 100 65 . . . . . . . . . . Level 1 13 | . . . 58 . . 7 4 68 27 8 . . . . . . Level 2 29 | . . . . . . 25 95 31 22 64 . . . . . 5 Level 3 23 | . . . . . . 1 . . 49 26 . . . . 100 94 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 4 1 1 . 2 1 . 7 . . . . . . Investigation 3 | . . . . 1 . . . . . 2 . . . . . . Extermination 3 | . . . . . . . . . . 3 . . . . . . Reinforcement 9 | . . . 4 . 1 . 2 . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Distress Signals 9 | . . . 5 . . . 3 . . 1 . . . . . . Communications Jammed 4 | . . . . . . . . . . 4 . . . . . . Distress Signals 3 | . . . . . . . . . . 3 . . . . . . Times Spotted 195 | . 6 8 30 3 . 19 24 5 21 19 4 11 . 19 4 22 Peak Tracking Total 8 | . 2 4 5 3 . 4 5 3 5 5 4 5 . 7 3 8 Tactical Retreats 14 | . . . . . . 4 2 . . . . 2 . 4 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Traps Triggered 11 | . . . . . . 5 . . 4 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Machines Disabled 12 | . . . . . . 3 2 . 3 3 . . . . . 1 Max in Single Turn 2 | . . . . . . 1 . . 1 2 . . . . . 1 Garrison Relay 4 | . . . . . . 2 . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Machines Accessed 19 | . . . 1 1 2 2 1 1 3 3 . 3 . . 1 1 Terminals 9 | . . . 1 . 1 2 . . 3 1 . . . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . . . 1 . Total Hacks 34 | . . . 2 1 4 2 3 1 7 7 . 4 . . 1 2 Successful 16 | . . . 1 1 2 2 1 1 2 1 . 4 . . 1 . Failed 18 | . . . 1 . 2 . 2 . 5 6 . . . . . 2 Catastrophic 3 | . . . . . . . . . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . . . . . 2 . . . . 4 . . . . . . Terminals 17 | . . . 2 . 2 2 . . 7 2 . . . . . 2 Fabricators 2 | . . . . . . . . . . 2 . . . . . . Repair Stations 6 | . . . . . . . 3 . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 1 . . . . . . 1 . Terminal Hacks 11 | . . . 1 1 1 2 . . 2 . . 4 . . . . Record 2 | . . . . . . . . . . . . 2 . . . . Open Door 3 | . . . . 1 . . . . . . . 2 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . 1 . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 1 . . 1 . . . . . . Scan Component 2 | . . . . . . . 1 . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . . . . 1 . Unlock Access 3 | . . . . . 1 . . 1 . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 . 1 1 1 1 3 3 . . . . . 1 Full Trace Events 5 | . . . . . . . 1 . 1 2 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . 9 . . 3 . . . . . . 5 Machine Destruction 17 | . . . . . . 9 . . 3 . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Total Allies 8 | . . 3 . . . 3 . . . . . . 2 . . . Largest Group 3 | . . 3 3 . . 3 3 . . . . . 2 2 . . Highest-Rated Group 63 | . . 40 40 . . 63 63 . . . . . 51 51 . . Highest-Rated Ally 31 | . . 16 16 . . 21 21 . . . . . 31 31 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 82 | . . . 13 . . 5 31 . . . . . . 33 . . Total Damage 1362 | . . . 186 . . 110 760 . . . . . . 306 . . Kills 12 | . . . 3 . . 2 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . 2 1 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Turns Passed 12982 | 51 224 572 741 698 78 1833 950 131 1633 1397 390 1310 1103 850 347 674 Spaces Moved 6637 | 40 102 404 322 213 57 633 506 56 653 858 263 753 828 457 198 294 Core 22 | 7 . . . . . . . . 4 . . . . . . 11 Treads 1445 | . . . . . . 450 506 56 433 . . . . . . . Legs 5170 | 33 102 404 322 213 57 183 . . 216 858 263 753 828 457 198 283 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 160 160 120 120 125 125 127 127 127 125 Average Speed 140 | 107 120 123 176 190 120 157 160 160 163 129 125 126 127 127 127 131 Slowest Speed 350 | 120 120 190 190 190 120 330 160 160 350 190 125 127 127 127 127 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 25 72 32 47 7 40 34 2 58 28 41 64 82 39 6 15 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 5 | . . 2 . . . . . . . . 1 . 1 1 . . Known Exits Taken 5 | . . . . . 1 . . 1 . . 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . 1 . 1 1 . . . Scrap Searched 9 | . . 1 . 1 . . . . . . . 3 3 1 . . Spaces Dug 7 | . . . . . 2 . . . 1 3 . . . . 1 . Terrain Destroyed 235 | . . . . . 2 . 13 5 2 143 7 3 . 47 1 12 Melee 7 | . . . . . 2 . . . 1 3 . . . . 1 . Projectile 21 | . . . . . . . 13 5 1 . . . . 1 . 1 AOE 207 | . . . . . . . . . . 140 7 3 . 46 . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Low Low Zio Pro Fac Gar Total 9608 | 45 168 439 423 505 64 1397 602 72 1130 1034 316 1092 879 685 259 498 Wait 2090 | . 27 . 17 264 . 662 19 . 357 33 46 297 36 190 25 117 Move 6621 | 39 101 403 321 212 56 632 505 55 652 857 262 752 827 456 197 294 Hop . | . . . . . . . . . . . . . . . . . Pick Up 107 | . 10 4 6 9 4 5 16 1 14 17 1 5 4 3 5 3 Fast Attach 56 | 6 3 . 3 . . 8 2 . 9 7 . 5 2 . 2 9 Attach 52 | . 1 2 3 5 2 3 3 1 9 3 1 1 3 3 6 6 Detach 6 | . . . . . . 2 . . 1 1 . 1 . . 1 . Swap 48 | . . 3 11 2 . 1 6 1 5 9 . 5 . 3 1 1 Drop 118 | . 3 3 14 8 . 8 23 1 14 24 1 9 6 1 1 2 Fire 320 | . 23 24 48 . . 25 27 13 51 37 1 9 . 6 4 52 Melee 143 | . . . . 5 2 28 . . 2 46 4 4 1 23 17 11 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . . . 1 Crush 2 | . . . . . . . 1 . 1 . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . . . . . Rewire 27 | . . . . . . 23 . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 276 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 319 | -10/Mines | Learned location of Storage (-9) 382 | -10/Mines | Discovered new exit (range 5) 600 | -10/Mines | Learned location of Zion (-7) 602 | -10/Mines | Discovered new exit (range 10) 650 | -10/Mines | Core integrity fell below 50% 711 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 777 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 848 | -10/Mines | Entered Materials 848 | -9/Materials | Accompanied by 3 allies 848 | -9/Materials | Evolved 2 slots: Utility x2 1118 | -9/Materials | Discovered new exit (range 16) 1589 | -9/Materials | Entered Mines 1612 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1911 | -9/Mines | Build established: Scavenger-Gladiator 2132 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2136 | -9/Mines | Found Prototype Device 2173 | -9/Mines | Discovered new exit (range 15) 2215 | -9/Mines | Learned Materials interactive machine intel 2218 | -9/Mines | Met a Derelict shopkeep closing up shop 2287 | -9/Mines | Entered Materials 2287 | -8/Materials | Evolved 2 slots: Propulsion x2 2288 | -8/Materials | Loaded intel: 19 interactive machine locations 2364 | -8/Materials | Identified exit to Garrison 2365 | -8/Materials | Entered Garrison 2394 | -8/Garrison | Triggered checkpoint 2438 | -8/Garrison | Garrison Relay disabled 2496 | -8/Garrison | Spotted B-75 Beast 3310 | -8/Garrison | Destroyed B-75 Beast 3338 | -8/Garrison | Lost 5 parts (1p3n1u) 3592 | -8/Garrison | Triggered checkpoint 3721 | -8/Garrison | Build established: Scavenger-Mutant 3757 | -8/Garrison | Discovered new exit (range 10) 3830 | -8/Garrison | Triggered checkpoint 3839 | -8/Garrison | Garrison Relay disabled 3853 | -8/Garrison | Discovered new exit (range 16) 3853 | -8/Garrison | Discovered new exit (range 61) 3853 | -8/Garrison | Discovered new exit (range 86) 4000 | -8/Garrison | Triggered checkpoint 4096 | -8/Garrison | Triggered checkpoint 4198 | -8/Garrison | Entered Materials 4198 | -8/Materials | Accompanied by 3 allies 5128 | -8/Materials | Discovered new exit (range 5) 5148 | -8/Materials | Entered Factory 5148 | -7/Factory | Evolved 2 slots: Utility x2 5177 | -7/Factory | Discovered new exit (range 7) 5194 | -7/Factory | Garrison activated, responded to threat 5218 | -7/Factory | Identified exit to Factory 5277 | -7/Factory | Identified exit to Garrison 5279 | -7/Factory | Entered Garrison 5650 | -7/Garrison | Triggered checkpoint 5805 | -7/Garrison | Lost 4 parts (1n2u1w) 5812 | -7/Garrison | Destroyed 7 combat bots 5848 | -7/Garrison | Triggered checkpoint 5869 | -7/Garrison | Garrison Relay disabled 5879 | -7/Garrison | Discovered new exit (range 47) 5879 | -7/Garrison | Discovered new exit (range 12) 5879 | -7/Garrison | Discovered new exit (range 74) 5986 | -7/Garrison | Found Launcher Loader 6206 | -7/Garrison | Identified exit to Factory 6237 | -7/Garrison | Learned Factory security intel 6340 | -7/Garrison | Triggered checkpoint 6345 | -7/Garrison | Triggered checkpoint 6428 | -7/Garrison | Lost 8 parts (1p3n3u1w) 6529 | -7/Garrison | Identified Exp. Sensor Array 6621 | -7/Garrison | Found Launcher Loader 6912 | -7/Garrison | Entered Factory 7257 | -7/Factory | Lost 5 parts (1n3u1w) 7622 | -7/Factory | Discovered new exit (range 16) 7968 | -7/Factory | Build established: Mutant 8030 | -7/Factory | Core integrity fell below 50% 8259 | -7/Factory | Discovered new exit (range 6) 8309 | -7/Factory | Entered Lower Caves 8342 | -7/Lower Caves | Learned 8 Factory zone layouts 8347 | -7/Lower Caves | Met a Warlord Commander 8348 | -7/Lower Caves | Learned location of Warlord (-4) 8349 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8357 | -7/Lower Caves | Found Encrypted Comm Array 8464 | -7/Lower Caves | Identified exit to Lower Caves 8586 | -7/Lower Caves | Build established: Scavenger-Mutant 8600 | -7/Lower Caves | Encountered a Warlord checkpoint 8699 | -7/Lower Caves | Entered another Lower Caves area 8805 | -7/Lower Caves | Discovered exit to Factory (range 11) 8809 | -7/Lower Caves | Learned Factory emergency access door positions 8926 | -7/Lower Caves | Encountered a Warlord checkpoint 9439 | -7/Lower Caves | Build established: Mutant 9989 | -7/Lower Caves | Discovered new exit (range 9) 10009 | -7/Lower Caves | Entered Zion 10054 | -7/Zion | System corruption cleaned by Quarantine Array 10103 | -7/Zion | Discovered new exit (range 13) 10264 | -7/Zion | Found Prototype Special Weapon 10264 | -7/Zion | Identified RU-N14's Throwing Claymores 10267 | -7/Zion | Found RU-N14's Throwing Claymores 10270 | -7/Zion | Found RU-N14's Throwing Claymores 10496 | -7/Zion | Gained Derelict followers 10656 | -7/Zion | Given the Hacking Drone Bay 11112 | -7/Zion | Entered Proximity Caves 11112 | -6/Proximity Caves | Accompanied by 2 allies 11114 | -6/Proximity Caves | Spotter reported a threat 11115 | -6/Proximity Caves | Spotter reported a threat 11120 | -6/Proximity Caves | Learned Factory garrison access intel 11167 | -6/Proximity Caves | Spotter reported a threat 11168 | -6/Proximity Caves | Spotter reported a threat 11220 | -6/Proximity Caves | Spotter reported a threat 11221 | -6/Proximity Caves | Spotter reported a threat 11284 | -6/Proximity Caves | Destroyed 7 combat bots 11303 | -6/Proximity Caves | Spotter reported a threat 11345 | -6/Proximity Caves | Spotter reported a threat 11356 | -6/Proximity Caves | Spotter reported a threat 11523 | -6/Proximity Caves | Spotter reported a threat 11533 | -6/Proximity Caves | Spotter reported a threat 11805 | -6/Proximity Caves | Spotter reported a threat 11915 | -6/Proximity Caves | Spotter reported a threat 11946 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11962 | -6/Proximity Caves | Entered Factory 11962 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11963 | -6/Factory | Identified exit to Lower Caves 11965 | -6/Factory | Loaded intel: 4 garrison access locations 12166 | -6/Factory | Lost 5 parts (4u1w) 12222 | -6/Factory | Identified exit to Garrison 12309 | -6/Factory | Entered Garrison 12469 | -6/Garrison | Build established: Scavenger-Mutant 12485 | -6/Garrison | Spotted B-75 Beast 12524 | -6/Garrison | Triggered checkpoint 12646 | -6/Garrison | Lost 4 parts (2p1n1u) 12738 | -6/Garrison | Garrison Relay disabled 12889 | -6/Garrison | Triggered checkpoint 12940 | -6/Garrison | Core integrity fell below 50% 12968 | -6/Garrison | Core integrity fell below 20% 12974 | -6/Garrison | Lost 10 parts (1p4n2u3w) 12983 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12919_ G-50 Soldier suffers critical hit (Burn). 12919_ Slug penetrates G-50 Soldier. 12922_ Lgt. Angular Momentum Engine melted. 12922_ Adv. Heat Sink melted. 12922_ G-50 Soldier destroyed. 12924_ Slug penetrates G-50 Soldier. 12925_ Gauss Rifle destroyed. 12926_ Hvy. Laser destroyed. 12932_ Adv. Heat Sink destroyed. 12940_ S-27 Virus destroyed. 12943_ Acquired 27 matter. 12943_ Weapon Cycler destroyed. 12944_ System corrupted: Spear rejected. 12945_ Slammed into G-50 Soldier. 12949_ Acquired Spear. 12960_ S-27 Virus destroyed. 12963_ Acquired 8 matter. 12967_ G-50 Soldier destroyed. 12976_ Critical hit (Burn: +37). 12980_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ???????# #?????????????????????????????????????? | | ???????# #############?????????????????????????? | | ???????# ! =#?????????????????????????? | | ???????# *= #?????????????????????????? | | ???????############## =#?????????????????????????? | | ????????????????????# %#?????????????????????????? | | ????????????????????#/!#?????????????????????????? | | ????????????????????#==#?????????????????????????? | | ??#####?????????????# %#?????????????????????????? | | ??# # #?????????????# =#?????????????????????????? | | ??# #???????####### ###########???????????????? | | ??# !!#???????# #???????????????? | | ??#!!!#?????### ##### #???????????????? | | ??# #=#?????# # "#??# ######## #???????????????? | | #####[#######"" ##### %####??????#???????????????? | | =!%%^% %[% " [=[!=g#####BB#???????????????? | | ########[=!##"""#####%%##@*% ;BB#???????????????? | | #??????#=[[## #??#**##[##### #???????????????? | | ???????##+########??# ##%#????? #???????????????? | | ????????#%#?????????# ##*#???? #???? #?????????? | | ????????# #?????????# ## #???# ## #####?????? | | ????????# #?????????# ##+#### ????? | | ????????# ?????????+ ????? | | ????????###?????????# ????? | | ????????????????????########## ## #?????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ????????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????? ?????????? | | ?????????????????????????????????## ##????????? | | ??????????????????????????????????? #?????????? | | ???????????????????????????????????? ????????? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????"??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1050 Resistance: EM 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 18 Melee Accuracy 5 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Focal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Chainsword | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Antigrav System | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysAblativeMinigun Manual? 0 Play Time 01:15:47 Cumulative 440.8 hours Start 2024.03.17 @ 14:19:36 End 2024.03.17 @ 20:58:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 765 Rogue 610 Adventurer 148 Explorer 7 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ae22633-06c8-4157-848e-2da3ab28886b