Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.10 @ 23:48:38 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by 7V-RTL with Railgun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (1748) 1748 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (-142) -142 TOTAL SCORE: 4291 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 32 Aligned with FarCom 300 Friendly Fire -512 Cogmind --------- Core Integrity 0/1250 Matter 150/300 Energy 156/160 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Core Analyzer Actuator Array Improved Utility Shielding > --- WEAPON (5) ------- 8R-AWN's Boregun Katana Katana Greatsword > --- INVENTORY (2) ---- Firepult Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Experimental Heat Sink Core Analyzer Improved Utility Shielding > --- WEAPON ----------- 8R-AWN's Boregun Katana Katana Greatsword > --- INVENTORY -------- Advanced Weapon Cycler Proton Missile Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Core Analyzer Device Actuator Array Storage High-capacity Matter Pod Processor Core Analyzer Hackware EX Chip 1 Protection Improved Utility Shielding Weapon Katana Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun 8R-AWN's Boregun Launcher Proton Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 7 | . 4 1 2 . . . Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility 2 | . 1 . 1 . . . Weapon 4 | . 2 1 1 . . . Parts Attached 47 | 4 7 8 7 6 13 2 Power 2 | 1 . 1 . . . . Engine 1 | 1 . . . . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 6 | 1 2 . . 1 . 2 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 4 | 1 2 . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 2 4 1 3 7 . Device 6 | . 1 1 . 1 3 . Storage 1 | . 1 . . . . . Processor 2 | . . . . 1 1 . Hackware 2 | . . . . . 2 . Protection 6 | . . 3 1 1 1 . Artifact . | . . . . . . . Weapon 22 | 2 3 3 6 2 6 . Energy Gun 5 | 1 2 1 1 . . . Energy Cannon 2 | . 1 . . 1 . . Ballistic Gun 7 | 1 . . 4 . 2 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . 1 1 1 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Parts Lost 2 | . . . . . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . 1 . Average Slot Usage (%) 92 | . 95 100 94 90 85 88 Engine 4 | . 15 4 . . . . Core 6 | . . 7 9 9 9 9 Wheel 17 | . 18 24 19 18 13 1 Device 8 | . 12 11 . 5 8 9 Storage 2 | . 8 5 . . . . Processor 4 | . . . . 8 9 9 Protection 8 | . . 7 23 13 9 9 Energy Gun 15 | . 36 36 6 . . . Energy Cannon 1 | . 2 . . 7 . . Ballistic Gun 4 | . . . 23 1 5 9 Launcher 2 | . . . . . 6 . Slashing Weapon 13 | . . . 12 26 23 27 Naked Turns . | . . . . . . . Heaviest Build 32 | 7 17 17 24 28 32 27 Greatest Support 25 | 10 20 20 20 22 22 25 Greatest Overweight (x) 2 | . 1 . 1 1 2 2 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 2 | . 1 2 2 2 2 2 Average Capacity 1 | . . 1 2 2 2 2 Most Carried 2 | . 1 2 2 2 2 2 Average Carried 1 | . . 1 2 1 1 2 Final Capacity 2 | . 1 2 2 2 2 2 Final Carried 2 | . 1 2 2 2 2 2 Class Distribution -------------------- 43% | Gladiator 39% | Gunner 8% | Mutant 5% | Tank 3% | Scavenger-Gladiator Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Gladiator | -9/Mines Gladiator | -9/Exiles Scavenger-Gladiator | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1228 | 224 272 127 23 124 408 50 Remotely . | . . . . . . . Salvage Created 2576 | . 1013 539 328 111 180 405 Parts 169 | . 59 19 39 14 16 22 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 75 | . 18 22 14 6 8 7 Melee 7 | . . . . 4 3 . Guns 49 | . 16 12 14 . . 7 Cannons 4 | . 2 . . 2 . . AOE 15 | . . 10 . . 5 . Classes Destroyed 14 | . 7 4 1 . 1 1 Worker 1 | . . 1 . . . . Builder 3 | . . 1 . 1 . 1 Tunneler 1 | . 1 . . . . . Hauler 2 | . 2 . . . . . Recycler 2 | . 1 . . 1 . . Operator 1 | . 1 . . . . . Turret 1 | . . . . . 1 . Watcher 2 | . 2 . . . . . Swarmer 16 | . 3 1 7 3 . 2 Grunt 32 | . 15 6 5 2 . 4 Brawler 1 | . . . . . . 1 Duelist 2 | . . . 1 1 . . Sentry 3 | . . 2 1 . . . Assembled 20 | . . 13 . . 7 . Best Kill Streak 15 | . 5 15 6 3 5 4 Combat Bots Only 15 | . 4 15 6 3 4 4 Max Kills in Single Turn 5 | . 2 5 2 2 3 2 Gunslinging 1 | . . . 1 . . . Exploded 5 | . . 5 . . 3 . Melee 2 | . . . . 2 1 . Uniques/NPCs Destroyed 2 | . . . . . 2 . EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3364 | . 389 399 248 192 1310 826 Core 2517 | . 308 308 157 128 938 678 Absorbed by Shields . | . . . . . . . Redirected to Core 2079 | . 255 233 150 105 807 529 Core Remaining (%) 90 | 100 . 80 . . . . Volleys Fired 159 | . 43 32 20 10 24 30 Largest 3 | . 3 3 3 1 1 1 Hottest 165 | . 165 165 69 65 39 30 Shots Fired 324 | . 110 90 60 10 24 30 Gun 272 | . 95 87 60 . . 30 Cannon 25 | . 15 . . 10 . . Launcher 27 | . . 3 . . 24 . Special . | . . . . . . . Kinetic 90 | . . . 60 . . 30 Thermal 207 | . 110 87 . 10 . . Explosive 3 | . . 3 . . . . Electromagnetic 24 | . . . . . 24 . Robot Hit Streak 39 | . 39 15 13 7 2 11 Robot Miss Streak 4 | . 2 2 2 4 2 3 Penetration Max 2 | . . . . . . 2 Secondary Targets 5 | . 1 3 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 244 | . 79 63 33 16 31 22 Core Hits 152 | . 41 45 19 10 22 15 Critical Hits 26 | . . . . 1 4 21 Critical Kills 6 | . . . . 1 . 5 Critical Parts Destroyed 7 | . . . . . 1 6 Melee Attacks 64 | . . . 10 13 39 2 Impact . | . . . . . . . Slashing 64 | . . . 10 13 39 2 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 3 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 16 | . . . . 5 11 . Damage Inflicted 6553 | . 1033 1568 481 784 1963 724 Guns 2895 | . 874 816 481 . . 724 Cannons 321 | . 159 . . 162 . . Explosions 1156 | . . 752 . . 404 . Melee 2181 | . . . . 622 1559 . Ramming . | . . . . . . . Kinetic 1205 | . . . 481 . . 724 Thermal 2011 | . 1033 816 . 162 . . Explosive 752 | . . 752 . . . . Electromagnetic 404 | . . . . . 404 . Impact . | . . . . . . . Slashing 2181 | . . . . 622 1559 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 420 | . . 52 . 150 218 . Projectiles . | . . . . . . . Explosions 63 | . . 52 . . 11 . Melee 357 | . . . . 150 207 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . 49 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 309 | . 225 39 309 . . . Average Temperature 84 | . 112 13 162 . . . Received Heat Transfer 534 | . 201 134 30 12 40 117 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 7 3 . 1 . . Heat Transferred 5291 | . 2775 2294 . 222 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 500 | . 500 404 453 326 . 196 Initial 176 | . . 163 104 176 . . Average 255 | . 259 306 234 275 . 103 Maximum Alert Level 2 | . 2 2 2 1 . . Low Security (%) 33 | 100 36 8 39 25 . 100 Level 1 56 | . 41 89 47 74 . . Level 2 10 | . 22 1 12 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 6 1 1 . . 1 Investigation 6 | . 5 1 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 24 33 17 6 14 18 Peak Tracking Total 16 | . 4 16 6 3 9 9 Tactical Retreats 15 | . 1 1 . . 10 3 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 4 | . . . . . 4 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 13 | . 8 1 1 1 2 . Terminals 7 | . 6 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 24 1 4 1 6 . Successful 22 | . 11 1 3 1 6 . Failed 14 | . 13 . 1 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 22 | . 17 . 4 . 1 . Terminals 22 | . 18 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 6 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 3 1 1 1 6 . Record 5 | . . . . . 5 . Robot Analysis 1 | . 1 . . . . . Open Door 2 | . . 1 . 1 . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . Report Inventory 3 | . 3 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . . Terminals 5 | . 3 . 2 . . . Assimilate 1 | . 1 . . . . . Botnet 2 | . 1 . 1 . . . Operators 1 | . . . 1 . . . Search 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 6 . 1 . . . Full Trace Events 4 | . 4 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 2 | . 1 1 . . . . Largest Group 2 | . 1 2 1 . . . Highest-Rated Group 41 | . 10 41 9 . . . Highest-Rated Ally 31 | . 10 31 9 . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . 7 . . . . Total Damage 103 | . . 103 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 2782 | 33 648 503 282 254 938 124 Spaces Moved 2049 | 36 526 442 146 193 665 41 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 34 | . . . . . . 34 Wheels 2010 | 31 526 442 146 193 665 7 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 85 110 Average Speed 90 | 75 85 80 83 91 101 143 Slowest Speed 150 | 80 90 80 90 95 110 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 72 79 18 43 70 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 . . 2 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 11 | . . . 10 . . 1 Terrain Destroyed 66 | . . 36 10 4 . 16 Melee 11 | . . . 10 . . 1 Projectile 19 | . . . . 4 . 15 AOE 36 | . . 36 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2602 | 40 631 521 245 246 844 75 Wait 193 | . 34 25 40 6 88 . Move 2043 | 35 525 441 145 192 664 41 Hop . | . . . . . . . Pick Up 7 | . 1 2 . 2 2 . Fast Attach 35 | 4 6 4 6 4 9 2 Attach 1 | . . . . . 1 . Detach 5 | . . . . 1 4 . Swap 11 | . 1 4 1 2 3 . Drop 29 | 1 2 4 5 8 8 1 Fire 159 | . 43 32 20 10 24 30 Melee 43 | . . . 10 7 25 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 76 | . 19 9 18 14 16 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Upgraded with Weapon slot (x1) 239 | -10/Materials | Upgraded with Weapon slot (x1) 253 | -10/Materials | Upgraded with Utility slot (x1) 330 | -10/Materials | Reached level 2 503 | -10/Materials | Upgraded with Propulsion slot (x1) 544 | -10/Materials | Build established: Gunner 616 | -10/Materials | Discovered new exit (range 9) 648 | -10/Materials | Identified exit to Mines 682 | -10/Materials | Entered Mines 682 | -10/Mines | Accompanied by 1 ally 684 | -10/Mines | Reached level 3 685 | -10/Mines | Received a Mining Laser from a helpful Derelict 816 | -10/Mines | Discovered new exit (range 9) 989 | -10/Mines | Learned Materials stockpile data 1011 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1032 | -10/Mines | Assembled infested the area 1106 | -10/Mines | Destroyed 15 combat bots 1111 | -10/Mines | Discovered new exit (range 8) 1132 | -10/Mines | Met a Derelict shopkeep closing up shop 1147 | -10/Mines | Upgraded with Weapon slot (x1) 1185 | -10/Mines | Entered Materials 1185 | -9/Materials | Accompanied by 1 ally 1187 | -9/Materials | Reached level 4 1187 | -9/Materials | Upgraded with Utility slot (x1) 1261 | -9/Materials | Reached level 5 1397 | -9/Materials | Upgraded with Weapon slot (x1) 1435 | -9/Materials | Discovered new exit (range 16) 1437 | -9/Materials | Reached level 6 1467 | -9/Materials | Entered Mines 1470 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1515 | -9/Mines | Learned location of Zion (-6) 1605 | -9/Mines | Learned location of Storage (-9) 1716 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1717 | -9/Mines | Discovered new exit (range 5) 1721 | -9/Mines | Entered Exiles 1747 | -9/Exiles | Met 8R-AWN 1762 | -9/Exiles | Met EX-HEX 1790 | -9/Exiles | Build established: Gladiator 1790 | -9/Exiles | Met EX-BIN 1840 | -9/Exiles | Reached level 7 1840 | -9/Exiles | Aligned with FarCom system 1841 | -9/Exiles | Given EX-Vault access code 1863 | -9/Exiles | Opened EX-Vault 1888 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1896 | -9/Exiles | Attacked by the Exiles 1899 | -9/Exiles | Destroyed EX-BIN 2011 | -9/Exiles | Destroyed 8R-AWN 2021 | -9/Exiles | Found Prototype Ballistic Gun 2021 | -9/Exiles | Identified 8R-AWN's Boregun 2040 | -9/Exiles | Found Prototype Processor 2040 | -9/Exiles | Identified Exp. Targeting Computer 2075 | -9/Exiles | Found Firepult 2584 | -9/Exiles | Discovered new exit (range 10) 2659 | -9/Exiles | Left Exiles lab with Firepult 2659 | -9/Exiles | Entered Mines 2719 | -8/Mines | 7V-RTL came to Exiles' defense 2720 | -8/Mines | Core integrity fell below 50% 2753 | -8/Mines | Core integrity fell below 20% 2783 | -8/Mines | Destroyed by 7V-RTL with Railgun Last Messages --------------- Destroyed Lgt. Assault Rifle. S-10 Pest destroyed. U-05 Engineer builds a Wall. HV Slug penetrates Wall. HV Slug penetrates 7V-RTL. 7V-RTL suffers critical hit. HV Slug penetrates U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. Penetrated by Slug. Slug penetrates Earth. HV Slug penetrates 7V-RTL. HV Slug penetrates U-05 Engineer. U-05 Engineer suffers critical hit. U-05 Engineer destroyed. HV Slug penetrates Wall. Slug penetrates Wall. HV Slug penetrates 7V-RTL. HV Slug penetrates Wall. Penetrated by Slug. 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""?????????????????? | | ???????# ##???### ????????????????? | | ???????#"##???????? #?????????????????? | | ???????## ??????????####?????????????????? | | ?????????#???????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 44 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Levels Raised 6 | . 1 1 3 . 1 . XP Earned 13479 | 3000 2502 1924 3153 1200 350 1350 XP Spent 11975 | . 4370 1600 2200 . 3805 . Upgrades 35 | . 12 2 2 . 19 . Propulsion Slot 1 | . 1 . . . . . Utility Slot 2 | . 1 . 1 . . . Weapon Slot 4 | . 2 1 1 . . . Core Integrity 13 | . . . . . 13 . Heat Dissipation 4 | . 4 . . . . . Inventory Capacity 2 | . 1 1 . . . . Ranged Accuracy 3 | . 3 . . . . . Melee Accuracy 6 | . . . . . 6 . Protomatter Created 688 | . 141 77 174 123 129 44 Integrity Restored 1558 | . 384 189 369 259 357 . Core 1258 | . 308 189 276 128 357 . Parts 300 | . 76 . 93 131 . . Protomatter Decayed 273 | . 11 126 48 34 10 44 Game ------ Seed HeatCannonClaw Manual? 0 Play Time 00:31:54 Cumulative 224.2 hours Start 2020.09.10 @ 23:17:24 End 2020.09.10 @ 23:48:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbbe5b2a-e232-4393-a74c-dbd2cfabb86e